An early piece of Nathan Thomas, based on an iconic Tomb Raider: Legend image from 2006.
(Credit: Image copyright 2009-2013 Ulysses0302. Used with permission of Ulysses0302. All rights reserved.)
Lara Croft is famous for many reasons. As the protagonist in a video game that sees her performing daring feats of archaeology (a field that tends to be a lot less action-packed in real life), she filled a role that much more commonly would go to a male protagonist.
Although her designer, Toby Gard, wanted Lara to break some stereotypes, an accident led to what Lara Croft became very well known for. While attempting to increase her breast size just 50 percent, Gard accidentally hit 150 percent — and, at the roaring approval of the development team, the change stayed over Gard’s protests. Stayed, and grew; as video game technology became more sophisticated, “jiggle physics” entered the scene. Even 2000’s Game Boy Color title had them.
Lara Croft, with her jiggling breasts and tight short-shorts, was officially a sex symbol.
[Read more]
Related Links:
Angelina Jolie’s stunt double sues News Corp. for alleged hacking
Why Xbox One’s used games policy doesn’t need to be the end of gaming as we know it
The ‘Arrested Development’ fighting game we must play
Apple’s Design Awards highlight games, organizational apps
Battlefield creator shows off new ‘Star Wars’ video game
Post a Comment