Nintendo hates 3D glasses. And really, given its track record, it’s hard to blame the company. In the 80s, it offered up 3D peripheral for its Famicon. The product never made its way out of Japan. The company’s next shot at 3D, the Virtual Boy, got worldwide distribution and soon proved an international headache.
Nintendo’s back in the 3D space in a big way, with the 3DS, but this time out, there’s a major difference–no glasses. “I think at Nintendo, we realize that any sort of goggle-type 3D technology was not going to work,” Nintendo lead developer Hideki Konno told CNN. “In order to make 3D technology viable with video games, we thought we needed to have glasses-free 3D.”
Glasses-free seems to mean, at least with current technologies, that the company won’t be bringing 3D to the home console space at any time in the foreseeable future, in spite of its new found love affair with the technology. Says Nintendo of America president, Reggie Fils-Aime “Glasses-free is a big deal. We’ve not said publicly what the next thing for us will be in the home console space, but based on what we’ve learned on 3-D, likely, that won’t be it.”
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