Reactive Grip Motion Controller Delivers Highly-Accurate Feedback

As gaming console become more advanced, we’re seeing the big three companies provide some sort of motion-based controller system with their consoles, which Nintendo started with its Wii. Both the Wii controller and PS Move provide some sort of feedback when held, but what if they could advance to a point where you’re given an amount of feedback that felt incredibly real?

Palmer Luckey created the Reactive Grip and showed it off at the Game Developers Conference 2013. The controller uses a combination of motion tracking, a modified Razer Hydra and a 3D-printed housing that contains sliders that can move up or down to provide real-time sensation to what’s happening on the screen. (more…)

By Ubergizmo. Related articles: BioShock Infinite Players React To Boy Of Silence In Compilation Video, Dark Souls 2 Highlighted In 12-Minute Gameplay Demo,

    

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