Virtual Reality can be great, but it’s expensive and highly proprietary. That might soon change, though, because Valve apparently wants to create an affordable and standardized system for in-game VR control.
No Responses to “Valve Wants to Create Standardized, Affordable VR Controllers”
Post a Comment
Who's in charge here?
This is site is run by Sascha Endlicher, M.A., during ungodly late night hours. Wanna know more about him? Connect via Social Media by jumping to about.me/sascha.endlicher.
Post a Comment