Samsung confirms WiFi-only Galaxy Tab availability: April 10th, $350

We’ve already seen it turn up on a few retail sites, but Samsung has now finally officially confirmed the launch details for its WiFi-only Galaxy Tab. It will be available online and at retail stores across the US on April 10th for $349.99. Specs otherwise remain the same as the 3G version, including a 7-inch 1024 x 600 display, 32GB of internal storage (with a microSD card slot for up to an additional 32GB), rear and front-facing cameras, and Android 2.2 with support for Flash 10.1 — from the looks of things, it’s also only available with a white back. Full press release is after the break.

Continue reading Samsung confirms WiFi-only Galaxy Tab availability: April 10th, $350

Samsung confirms WiFi-only Galaxy Tab availability: April 10th, $350 originally appeared on Engadget on Wed, 06 Apr 2011 16:33:00 EDT. Please see our terms for use of feeds.

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Motorola Xoom, Atrix Too Pricey for the Public

Motorola's Xoom remains the Android tablet to beat, but the high price may be scaring off the public. Photo: Jon Snyder/Wired.com

Motorola’s 2011 Android lineup looked like it would give Apple a run for its money. But high prices and second-place product reviews may be defeating Motorola while its feet are barely out of the blocks.

Sales trends for Motorola’s Xoom tablet and its Atrix smartphone have been “disappointing,” according to James Faucette, analyst for research firm Pacific Crest. Faucette doesn’t provide any specific numbers, and Motorola hasn’t released sales figures, but analysts from Deutsche Bank are estimating the sales of the Xoom at 100,000 units sold within the tablet’s first month-and-a-half of availability, according to a Dow Jones wire report. Compare that to the 300,000 iPads sold on Day One of the tablet’s release a year ago.

Price is a big problem for Motorola. Consumer Reports ranked Motorola’s $800 3G, 32-GB version of the Xoom as equivalent to the 3G, 32-GB version of Apple’s first generation iPad, which goes for $580. Apple’s recently debuted iPad 2 topped Consumer Reports’ list of the 10 most-promising tablets.

However, the Xoom still remains the most viable competitor to the iPad 2, says Consumer Reports. Both tablets boast 10-inch screens, 3G and Wi-Fi capability, but the magazine concedes that the Xoom offers a few features the iPad 2 doesn’t — e.g., a built-in memory-card reader and Flash support.

The Xoom will also be upgradable for use on Verizon’s 4G network for free in the future, whereas Apple has no immediate plans to utilize any of the current 4G networks with its devices.

Each of the tablets on CR’s list was evaluated on 17 criteria, including ease of use, touchscreen responsiveness, versatility and screen glare. Tablets from Dell, Archos, Samsung and Viewsonic were also among those tested.

“So far Apple is leading the tablet market in both quality and price,” Paul Reynolds, electronics editor at Consumer Reports, said in a statement. “However, it’s likely we’ll see more competitive pricing in tablets as other models begin to hit the market.”

In Wired.com’s reviews, we ranked the iPad 2 at the top, scoring a 9 out of 10, while the Xoom came in at a 6.

As for the Atrix, the recent price drop of two competitive phones to $50 — Apple’s iPhone 3GS and HTC’s Inspire 4G with an Amazon deal — may account for Atrix sales coming in “well below forecast,” according to Faucette.

The Atrix has also taken flak for the high prices of its heavily hyped peripheral products. The laptop dock, which allows the phone to be converted into a portable notebook-like device, costs a cool $500. And the HD multimedia device that lets you attach the phone to an external HD monitor, essentially turning the Atrix into a PC, costs another $190. While the bells and whistles of the two accompanying devices made the Atrix stand out from competing smartphone debuts, the price points brought less-flattering attention.

However, as a phone, the Atrix is superb, Wired.com’s reviewer found.

While Motorola may have priced the Atrix’s accessories out of reach, it may be doing the right thing by thinking outside the mobile-market box.

“As the devices become more and more alike, manufacturers will do anything they can to differentiate themselves,” Gartner analyst Ken Dulaney told Wired.com in an interview.

That may include hardware peripherals like those found with the Atrix, or it could include tweaks in the Android user interface — as evidenced in Motorola’s Motoblur UI, or HTC’s Sense — though not all users prefer the UIs (or skins) created by the manufacturers.

With the release of multiple, relatively lower-cost tablets to come later in 2011, we’ll see if Motorola’s plans will change.

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Sprint EVO View 4G tablet to launch with Honeycomb, Flyer can’t be far behind (update: maybe not)

Sprint EVO View 4G tablet to launch with Honeycomb, Flyer can't be far behind

If you want a 7-inch, 1024 x 600 tablet with 1.5GHz and dual cameras, you want an HTC Flyer. If, however, you want that with WiMAX data and a talk show name, you’ll want Sprint’s special flavor, the EVO View 4G. At CTIA we were told that it was, of course, Android, but now Sprint’s confirming that it’ll come right out the door with Android 3.0, aka Honeycomb. That’s the tablet taste that makes everybody come a runnin’, and that this sucker will have it at launch (sometime “this summer”) might just be good news for those pining for the WiFi-only Flyer, which as of last report would not be getting its own sweet taste until sometime after launch.

[Thanks, Leo Z]

Update: Well, that didn’t last long. Sprint has now tweaked the page to simply read the “latest version of Android,” and a spokesman tells Android Central that while the “plan is to offer Honeycomb,” it’s still “too early to determine whether or not Honeycomb will be available at launch.”

Sprint EVO View 4G tablet to launch with Honeycomb, Flyer can’t be far behind (update: maybe not) originally appeared on Engadget on Wed, 06 Apr 2011 12:04:00 EDT. Please see our terms for use of feeds.

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Samsung Galaxy S II gets upgraded to 1.2GHz, delayed until May or June?

Well, it looks like there’s some good news and some bad news for those holding out for a Samsung Galaxy S II. GSM Arena is reporting that Samsung has decided to upgrade the phone’s dual-core processor from 1GHz to 1.2GHz, something that was first revealed on Samsung Estonia’s Facebook page and has apparently be confirmed by GSM Arena itself from an “internal source.” The bad news is that it seems you’ll also have to deal with a bit of a delay. Some UK retailers are now listing a release date of May 6th, while Samsung India has tweeted that the phone’s global launch has been delayed by “at least” a month, and that it won’t roll out before June.

P.S. There’s no indication as to how this upgrade will affect the Tegra 2 version of the phone, which was confirmed to be on track last month.

[Thanks to everyone who sent this in]

Samsung Galaxy S II gets upgraded to 1.2GHz, delayed until May or June? originally appeared on Engadget on Wed, 06 Apr 2011 11:24:00 EDT. Please see our terms for use of feeds.

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HTC Desire solves dodecahedron Rubik’s Cube, will blow your mind (video)

If this image doesn’t have you completely dumbfounded, scroll down and watch the video. Sufficiently awestruck? Good. Now, for a little background on exactly how someone got a pile of Legos and a smartphone to solve the devil’s puzzle Megaminx. The aptly titled Megaminxer enlists the Mindstorms NXT kit to do the dirty work and an HTC Desire, running a custom Android app, as the brains of the operation. Said app uses the phone’s camera to take individual images of each of the puzzle’s 12 faces, then processes the information and sends a signal via Bluetooth to the NXT controller, which in turn goes to town. Unfortunately, there’s no explaining how they got the Android to dance like that, but, really, why ruin the magic?

[Thanks, Stuart]

Continue reading HTC Desire solves dodecahedron Rubik’s Cube, will blow your mind (video)

HTC Desire solves dodecahedron Rubik’s Cube, will blow your mind (video) originally appeared on Engadget on Wed, 06 Apr 2011 10:19:00 EDT. Please see our terms for use of feeds.

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Grooveshark Pulled From Android Market

grooveshark.jpg

Google pulled the Grooveshark app from the Android Market this week, in the wake of complaints from major label record companies. According to sources cited by CNET, label execs complained that the app was a violation of copyright law.

Google told the site, simple, “We remove apps from Android Market that violate our terms of service.” What those violations are, the spokesman wouldn’t say. 

The move comes at a time when the company is reportedly talking with labels ahead of the launch of a rumored music service that would compete directly with Amazon’s recently launched Cloud Drive and a yet-to-be announced revamped MobileMe from Apple.

HTC Thunderbolt May Have Camcorder Audio Problems

The highly-rated HTC Thunderbolt is a powerful phone, but apparently not without its problems. Photo: Jon Snyder/Wired.com

HTC’s recently released Thunderbolt smartphone has drawn praise for its powerful hardware and fast network speeds. But hundreds of users are having problems with the phone’s audio playback when using the Thunderbolt’s built-in video camcorder.

Across multiple Android smartphone-dedicated forums, users of the Thunderbolt are reporting almost inaudible sound playback when viewing videos taken with the new phone.

“I was recording my son literally a foot away,” said an Android Forums user in a post. “He was yelling and you can barley [sic] hear it on the video.”

Fortunately for Thunderbolt owners, HTC has acknowledged the issue in the phones and says its working towards resolving the issue, as suggested by an e-mail the company sent to one user:

Due to feedback such as your own, we did some testing here of the issue that you describe. We have in fact escalated these tests to the development team. We cannot say at this time if this is a software or hardware issue. We are working hard to resolve this in a timely manner.

The Thunderbolt is Verizon’s first 4G-smartphone offering on its newly founded LTE network. So far, the phone’s launch has been quite successful. Reports of speed tests on Verizon’s network have been stellar, and the phone itself has supposedly been outselling the iPhone 4 at a number of Verizon retailers.

Glitches are not uncommon with new product launches. The iPhone 4 suffered from widespread reports of dropped calls due to its unusual external antenna design, a problem that culminated in Apple issuing free cases to disgruntled customers.

The EVO 4G had a storage glitch shortly after it launched, which HTC subsequently fixed. And some of earliest versions of Android running on T-Mobile’s G1 had a keyboard bug that sent commands to the phone’s Unix shell.

But if Verizon and HTC are to keep the Thunderbolt’s momentum going, any potential widespread hardware or software problems like the audio issue need to be taken care of.

“I have taken my phone to Verizon and explained,” claimed one user on HTC’s official web site, “tried the 2 demo phones and an employees all with the same result of low audio.”

HTC has not responded to Wired.com’s request for further comment.

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App review: SPB Shell 3D for Android

As we all know, the beauty of Android stems from the fact that you get a wide variety of choices when it comes to devices and interface, though the latter can sometimes be a double-edged sword. Luckily, users who are fed up with their bloated Android UI but don’t want to (or can’t) mess around with ROMs now have another easy solution. Joining the handful of Android launchers is SPB’s Shell 3D app, which installs as a replacement (but removable) home screen that comes with some nifty widgets (radio switches, backlight dimmer, weather forecast with a 3D chart, clock with over 60 skins, world time with a 3D globe, etc.) and resizeable folders.

As you can see above, the highlight of the show here is a cool-looking 3D carousel for switching between up to 16 panels, and you can trigger it by either tapping or horizontally dragging the bottom-center button. Whilst in carousel mode, you can also rearrange the panels, change their colors, or flick away excess panels. All of this required no manual reading on our end, so it’s safe to say that this is a pretty intuitive app. Read on to see what the performance is like.

Continue reading App review: SPB Shell 3D for Android

App review: SPB Shell 3D for Android originally appeared on Engadget on Tue, 05 Apr 2011 13:54:00 EDT. Please see our terms for use of feeds.

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Google’s new cloud-based Android Music app leaks out

Wondering what Google’s answer to Amazon’s cloud music player for Android will look like? Then it would seem you now have your answer –the Tech From 10 website somehow managed to receive a developer version of the Android Market, which allowed it to download Android Music 3.0 and try it out for themselves. That site’s unfortunately down at the moment (along with the download of the app itself that it was providing), but it doesn’t look like there’s too many surprises to be found. Things are almost identical to the existing Android Music player in terms of appearance, while the settings menu has expectedly been augmented with various streaming-related options. Android Market itself has also apparently been tweaked slightly, and the developer version included a few other surprises as well, including new camera and desk clock apps. Unfortunately, we haven’t yet been able to try it out ourselves, but you can keep an eye on the source link below for the downloads to return.

Update: Looks like Droid Life is also hosting some downloads of its own. You can find them here.

[Thanks, Joe]

Google’s new cloud-based Android Music app leaks out originally appeared on Engadget on Tue, 05 Apr 2011 13:36:00 EDT. Please see our terms for use of feeds.

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Android Continues to Grow, But Developers Are Frustrated

The HTC Thunderbolt uses Google’s Android platform, which is making huge strides in popularity despite developer complaints. Photo: Jon Snyder/Wired.com

Google’s Android platform has been growing steadily since its release in 2008. Now, one out of every three U.S. smartphone owners is using an Android-based device, according to a recent report.

So why aren’t developers more excited about the platform?

Of the 69.5 million Americans who owned smartphones as of the end of February, 33 percent used Android devices, according to a report from ComScore. It’s a leap of 7 points in a period of only three months.

The growth of Apple’s iOS remained stagnant, seeing only a 0.2 percent increase over the same period of time. Competitors Microsoft, HP and RIM were the ones who suffered as Android grew, with drops of 1.3 percent, 1.1 percent and 4.6 percent, respectively. The five companies’ smartphone market share is shown in the table below.

Smartphone Market Share

  • Company
  • November 2010
  • February 2011
  • Google
  • 26%
  • 33%
  • RIM
  • 33.5%
  • 28.9%
  • Apple
  • 25%
  • 25.2%
  • Microsoft
  • 9.0%
  • 7.7%
  • HP
  • 3.9%
  • 2.8%

 

The growth is partly a numbers game. One of Google’s advantages is the sheer number of phone models running Android. Hardware makers have announced more than 10 different Android devices in the first three months of this year, far more than those running Google’s competitors.

By contrast, HP announced two new phones in February (the first mobile phone hardware release from the company in far too long), only one Windows Phone 7 device has appeared in 2011, and we’re probably not going to see the iPhone 5 anytime soon.

For all of Android’s success, however, the platform has yet to fully satisfy its application developer base. Baird Research shared the results of a recent developer survey with Wired.com, showing that more than 50 percent of developers questioned “view fragmentation” — the disparity in software versions across device manufacturers and handsets — to be a “meaningful or serious” problem. Developers also expressed concern over the fragmentation of the app ecosystem on Android, saying they generally preferred a “unified, single-store experience like Apple’s App store.”

For customers who enjoy Android’s openness, the lack of a single app store is hardly a problem. Those who wish to go outside the walled garden of Apple’s iOS (but don’t necessarily want to jailbreak their phones) can do so fairly easily on an Android device — or they can use alternative app stores, like Amazon’s.

But for developers who wants their programs to make serious money, a nonunified app ecosystem may be less than desirable. Fully 74 percent of respondents said developing for Apple’s iOS gave the best opportunities for paid-app revenues, and twice as many developers claimed their apps were more visible in Apple’s app store than they were in the Android Market.

We may see a shift in developer attitudes as Android continues to mature and further improve its app ecosystem. Google launched the Android Market web store in February, and just last week it officially enabled in-app billing, allowing developers to charge customers for items purchased within an application.

In addition, a several developers have made six-figure revenues from Android apps, with a couple scoring million-dollar paydays.

With the promise of big money, and a huge base of customers to target, developers have a strong incentive to continue coding for Android. Indeed, despite the complaints, 71 percent of respondents said that they have developed apps for the platform.

Whether they’re currently satisfied with Google’s OS or not, it looks like developers will continue writing code for it.

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