Android 3.0 Honeycomb preview emulator hands-on

So we’ve just installed Google’s first public-access preview of its tablet-focused Android 3.0 Honeycomb operating system, an early build of the platform’s SDK that features “non-final” code and APIs; it’s intended primarily for developers who want to get a head start on making their tablet app dreams come true, but naturally, we needed to install it and take it for a test drive ourselves. Here are our quick observations:

  • Like Android SDK emulators before it, Honeycomb’s is extremely slow — nearly to the point of uselessness in this case. We’ll give them a mulligan since this is a preview build, but seriously, we wouldn’t recommend installing this unless you enjoy pulling your hair out.
  • There appears to be some sort of orientation bug that prevents us from going landscape, which is what we really wanted. Sorry about that! We’ve shot the video sideways and rotated all of our images; if we’re able to figure it out or a newer build is released with orientation properly working, we’ll update.
  • The browser looks great — specifically the UI, which is going to make desktop browser users feel right at home perhaps more than any other tablet browsing experience to date. As with the rest of the emulator, it was too slow to really use — and it kept crashing on us — but we’re digging the look.
  • The system for adding and managing widgets is a joy to use — it makes your entire desktop accessible from a single screen, and we like the amount of detail you can preview for each widget before deciding whether to use it and where to place it.
  • In general, the window animations and screen transitions seem cool, but none were smooth or fast enough in the emulator to know for sure. Jury’s still out until this gets faster or we’re using Honeycomb on actual tablets.
  • We’re not in love with the dim, squashed segmented display that Google is using for the time in the lower right; we’re hoping there are plenty of alternative fonts available.

Since the emulator doesn’t provide a “Google experience” build with access to the Android Market, Gmail, or other “branded” Google apps, we weren’t able to deep-dive on how real-world applications are going to look on the platform — but with any luck, Motorola’s Xoom should be shipping within a few weeks. In the meantime, check out a video after the break!

Update: We’ve figured out the orientation trick — you need to uncheck automatic orientation in Settings, then flip the emulator from landscape to portrait (counterintuitive, we know). We’ll be updating the media as soon as we can!

Update 2: Second video (in the correct orientation this time!) added after the break.

Continue reading Android 3.0 Honeycomb preview emulator hands-on

Android 3.0 Honeycomb preview emulator hands-on originally appeared on Engadget on Wed, 26 Jan 2011 16:56:00 EDT. Please see our terms for use of feeds.

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App Sales Sluggish, Despite Android’s Popularity

With the sales of Android smartphones rising fast, sales of apps for the phones should be booming, too. They aren’t.

At least, not at the rate Android platform manager Eric Chu wants them to be. At a conference Tuesday, the Google employee said his company is “not happy” with the number of paid app purchases, and we should expect changes in the Android Market.

Chu highlighted a few of those changes during a Q&A session at the Inside Social Apps conference in San Francisco.

The company plans to introduce an in-app payments system — which lets you buy things like virtual goods within the app itself (a shiny new Farmville shovel, for example) — within the first quarter of 2011.

“Helping developers monetize is very important to us,” Chu said.

Apple has supported in-app payments since October 2009, while Android developers have relied on Paypal X for payments outside the Android Market. In-app payments were set to launch last quarter, but a full plate of Christmas-app programming kept the developers from giving Google enough feedback, says Chu.

Google also plans to continue moving forward with carrier billing, which lets you bill your app purchases to your cellphone bill. “It’s one of the lowest-friction models,” Chu said.

Google introduced its first instance of carrier billing to AT&T customers in December, so it’s probable that with positive developer feedback, Google will expand the ability to work with other carriers. According to Forbes, Chu said the carrier setup process was “both expensive and time-consuming.”

2010 has been a boom year for mobile apps overall. Apple recently announced the 10 billionth app download from its own app store, which has more than 400,000 apps to choose from.

While the Android Market isn’t quite as large as Apple’s store, Android recently hit an unofficial milestone surpassing 200,000 apps available for download, according to Android-statistics-tracking site AndroLib. Global mobile-app revenues are projected to surpass $15.1 billion in 2011, according to a report from Gartner research released Wednesday. That’s a 190 percent increase from 2010 revenues.

As Android has matured over the two years since its initial release, developer interest has grown. A report released by IDC on Tuesday showed 76 percent of developers surveyed are “very interested” in developing apps for upcoming Android OS-run tablets. A reported 85 Android-running tablets debuted this year at the Consumer Electronics Show in January.

Photo: Jon Snyder/Wired.com

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Acer debuts education-minded Aspire One E100 with Android and Windows

Acer’s been doing the dual-boot, Android / Windows thing on some of its netbooks for a little while now, but it looks to be branching out into a bit of new territory with its new Aspire One E100 model. It’s more or less the same as the D255, but Acer is pitching this one directly at the education market, and it’s added some things like a special rubber coating and the potential for school branding — not to mention a slew of pre-installed education software — to make it a bit more attractive to schools and students alike. Otherwise, you can expect the usual 10.1-inch display, an unspecified Atom processor, 1GB of RAM, a 250GB hard drive, and a promised eight hours of battery life.

Acer debuts education-minded Aspire One E100 with Android and Windows originally appeared on Engadget on Wed, 26 Jan 2011 15:27:00 EDT. Please see our terms for use of feeds.

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Android 3.0 Honeycomb SDK preview goes live

It’s still going to be a little bit before you can get your hands on a Xoom, but if you’d like to start playing with the Honeycomb SDK right now — and hey, developers, we’d encourage you to do just that — Google’s now made it possible. A version of the Android 3.0 SDK billed as a “preview” is now available for download, featuring “non-final” APIs and system images that will help would-be Android tablet devs get their feet wet as they prepare for an inevitable onslaught of these things over the next few months. So go on, get it while the gettin’s good.

Among the more delicious promises from Google are tablet-specific UI elements like “richer” widgets and notifications, a built-in GL renderer that permits GPU acceleration of both 2D and 3D visuals, and support for multicore processor architectures. Yay for making the most out of the available hardware.

[Thanks, D]

Android 3.0 Honeycomb SDK preview goes live originally appeared on Engadget on Wed, 26 Jan 2011 14:43:00 EDT. Please see our terms for use of feeds.

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BGR: BlackBerry PlayBook to possibly use Android’s Dalvik virtual machine, might run Android apps

RIM’s been hyping AIR apps and web apps for the PlayBook for a while now, but there’s a chance much bigger things are in the works: BGR says the company wants to add in Java compatibility for legacy BlackBerry apps, and that among other options it’s considering using the Dalvik virtual machine found in Android to get there. That makes a lot of sense — Dalvik is one of the most advanced Java(ish) virtual machines out there, and it’s open-source, so RIM could conceivably take it and tweak it to work with existing BlackBerry apps, which are built in Java. Clever, clever.

But that’s not all: BGR goes on to speculate that using Dalvik will also allow the PlayBook and future QNX devices to straight-up run regular Android apps, which is obviously a much bigger deal than simply using the same virtual machine. Exactly how or why BGR’s making that leap is unclear, since running Android apps on the PlayBook would require porting much more than just Dalvik, but it’s out there. In fact, it’s been out there since December 7, when Fortune picked up a note from Gleacher & Company analyst Mark McKechnie suggesting that RIM was planning to offer Android compatibility, so we’re curious if this rumor’s just taking another trip through the internet meat grinder. Honestly, our bet is that RIM is far too proud to offer Android compatibility and that it’s just investigating Dalvik as a Java environment, but we’d love to be proven wrong — we’ll see what happens.

BGR: BlackBerry PlayBook to possibly use Android’s Dalvik virtual machine, might run Android apps originally appeared on Engadget on Wed, 26 Jan 2011 14:14:00 EDT. Please see our terms for use of feeds.

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Exclusive: Sony Ericsson Xperia Play (PlayStation Phone) preview

Oh yes. After all the unbearable teasing since we unveiled the first ever photos of the PlayStation Phone, we’ve finally managed to get hold of the real deal for an in-depth preview. Honestly, we couldn’t wait any longer with this thing floating around in China; we’d otherwise have to wait until MWC, where we expect the phone to be launched as the “Xperia Play” (and we shall refer to this name henceforth). Before you pop the cork for us, do bear in mind that what we’re seeing here is subject to changes, so don’t be alarmed by any missing features or exposed cables in our preview. When you’re ready, head right past the break to find out what Sony Ericsson’s cooking up.

Continue reading Exclusive: Sony Ericsson Xperia Play (PlayStation Phone) preview

Exclusive: Sony Ericsson Xperia Play (PlayStation Phone) preview originally appeared on Engadget on Wed, 26 Jan 2011 12:03:00 EDT. Please see our terms for use of feeds.

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Samsung Galaxy Ace, Galaxy Fit, Galaxy Gio and Galaxy mini fill out our Android universe

Samsung’s decided that 10 million Galaxy S devices just aren’t enough for us, so it’s trickling down the brand name, Android OS and TouchWiz UI into some more affordable form factors. In order from left to right, the Galaxy Ace is a 3.5-incher that most closely resembles the S patriarch, though it makes do with an 800MHz processor and HVGA screen resolution. It’s said to be available immediately in Russia, to be followed by Europe, India and China soon. The Fit takes us into lower spec territory, with a 3.3-inch QVGA screen and 600MHz speed, while the Gio packs an even smaller display but raises resolution back up to HVGA. The Galaxy mini has to go down as a blatant LG Optimus T KIRF, which might be its sole notable feature, given the 3.1-inch QVGA display and 600MHz capabilities. All three are targeting the same territories as the Ace, meaning the US will likely be spared from this affordable Android whimsy.

Continue reading Samsung Galaxy Ace, Galaxy Fit, Galaxy Gio and Galaxy mini fill out our Android universe

Samsung Galaxy Ace, Galaxy Fit, Galaxy Gio and Galaxy mini fill out our Android universe originally appeared on Engadget on Wed, 26 Jan 2011 03:19:00 EDT. Please see our terms for use of feeds.

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T-Mobile expected to cut Galaxy Tab pricing to $249.99 (update: drop is official!)

After initiating the first on-contract Galaxy Tab price cascade back in December that quickly led Sprint to respond, T-Mobile may chop subsidy prices again today for the 7-inch tablet to just under $250 (after a pesky $50 mail-in rebate). Together, that’s only $62 more than the bargain bin CherryPad, which should infuriate early adopters who paid double that only a few months ago, not to mention sober up Samsung. However, when you consider that pseudo-4G tablets like the Dell Streak 7 and LG G-Slate will join Magenta’s lineup soon, it is a viable strategy for extending the Tab’s consumer appeal in this viciously competitive Android tablet world we live in. Then again, if the dual-core processors teased for the Tab’s successor actually pan out, we doubt Samsung will need any assistance getting back to its smug position on top of the Android heap. We’ll be keeping our eyes peeled on T-Mobile’s site today and be sure to update should the price change actually materialize.

Update: A recent peek at T-Mobile’s site shows the price drop is now official. If you’re in the UK and prefer buying the Tab unsubsidized, Amazon and Tesco have also chopped their prices to a palatable £341.24 ($542) and £359.20 ($571), respectively. Thanks, Raphael and Rupert!

T-Mobile expected to cut Galaxy Tab pricing to $249.99 (update: drop is official!) originally appeared on Engadget on Wed, 26 Jan 2011 01:02:00 EDT. Please see our terms for use of feeds.

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Google I/O includes Google TV app development session; software speedup in the works

Take this for what it’s worth, but the schedule for Google’s 2011 I/O conference includes a little session called “Building Android Apps for Google TV,” as well as “Building Web Apps for Google TV.” That’s certainly interesting, as Google’s reportedly asked TV manufacturers to delay (or at least downplay) their smart TV products at CES until the core software is revamped, and we’re hearing that the relaunch will focus heavily on apps. We’re also told by a trusted source that there’s a big performance boost coming as things get more optimized, comparable to the jump from Android 1.6 to Android 2.3 on phones, and that future input devices will be more streamlined and simpler to use than the current Logitech and Sony affairs. That’s all good news, but, um, I/O isn’t until May, so we’re hoping all this stuff comes true much, much sooner than that.

[Thanks, D.]

Google I/O includes Google TV app development session; software speedup in the works originally appeared on Engadget on Tue, 25 Jan 2011 21:28:00 EDT. Please see our terms for use of feeds.

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Kongregate makes triumphant return to Android Market after a few tweaks

After Google’s uncharacteristic (and swift) action against Flash game clearinghouse Kongregate when its Android app went live a few days ago, it wasn’t clear what was going to have to happen to get it back in the Market — but they’re giving it a shot today by making a few key tweaks and republishing. Most notably, version 1.1 no longer dumps Flash games that you download to SD storage; instead, the phone’s browser cache is used just as for any other website you visit, which would seem to be a definitive step toward giving the app less of an “app store” feel — precisely the thing that Google’s concerned about. We’ll have to wait and see whether this puppy stays deployed… but for now, you can grab it from the Market.

Kongregate makes triumphant return to Android Market after a few tweaks originally appeared on Engadget on Tue, 25 Jan 2011 19:16:00 EDT. Please see our terms for use of feeds.

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