Nokia will kick off MeeGo effort with ARM-based silicon, not x86

We’ve heard a similar message from Nokia dating all the way back to MeeGo’s introduction at MWC back in February, so it comes as little surprise that Espoo is apparently trumpeting the virtues of ARM for its first MeeGo-powered device that’s still targeted for the tail end of 2010. What might make this particularly interesting is the fact that MeeGo 1.0 is clearly further along for Atom devices than it is for the Cortex A8-based N900, not to mention that Nokia has already warmed up to Intel thanks to its Booklet 3G — but regardless of the silicon, getting the platform solid enough for any sort of retail device by the end of 2010 still seems like a tricky proposition when you figure that the ARM build doesn’t even have a proper user interface yet. Ultimately, it might come down to a question of size; Intel still hasn’t proven that it can scale Atom down far enough to tackle the smartphone market head-on, so if Nokia wants to go small with its first MeeGo hardware, that alone could be impetus enough to go ARM.

Nokia will kick off MeeGo effort with ARM-based silicon, not x86 originally appeared on Engadget on Sun, 30 May 2010 21:58:00 EDT. Please see our terms for use of feeds.

Permalink   |  sourceThe Inquirer  | Email this | Comments

OLPC should have an XO-3 prototype ready by the end of the year

Last time we spied the XO-3 tablet concept from OLPC, we were told to expect the thing to ship in the far-distant year 2012. Much has changed since then in the tablet arena, however, and Nicholas Negroponte, the project’s founder, is saying they’ll have a working prototype ready by December of this year, to be shown off at CES in January of 2011. Many details are still up in the air, but the initial device will be designed for use by children in the oft-neglected developed world, “testing many of the things that combine a laptop, an iPad and a Kindle.” Word is they’ll be starting with that Marvell Moby reference design, with a 9-inch-ish dual mode LCD for outdoor readability (thanks to Pixel Qi, presumably). The prototype will have a glass screen, but the goal is “100 percent plastic, unbreakable and almost extruded out of a machine,” said Negroponte, something that won’t happen until 2012 most likely. The best, and possibly wildest, claim of all is the $75 price tag that they hope to slap on this thing when all is said and done. We suppose the veracity of that claim will come down to how long this actually takes to make it from prototype to production. There’s video of NickNeg discussing it after the break.

Continue reading OLPC should have an XO-3 prototype ready by the end of the year

OLPC should have an XO-3 prototype ready by the end of the year originally appeared on Engadget on Thu, 27 May 2010 10:21:00 EDT. Please see our terms for use of feeds.

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Marvell shows off 10-inch Android tablet at Netbook Summit

Unfortunately, we don’t know much about this new Marvell powered tablet, but we couldn’t resist sharing our impressions of the very svelte 10-inch device. We only got a few minutes to play around with the slate at the Netbook Summit, but we can tell you that it has a brushed metal back and there’s an opening on the front for a camera. As for the internals, it’s based on Marvell’s Moby reference design, which uses its Snapdragon-class Armada 610 processor, and will run Android 2.1 Eclair. The rest will be up to whatever Marvell customer is bringing this bad boy to market — the Marvell executive that let us catch a glance at the device wouldn’t turn it on as he feared we may see the mystery customer’s logo. We told you we didn’t know much, but from what we saw today it sure looks promising. Now, if only we felt Android was ready Google would give us a tablet-ready version of Android…

Marvell shows off 10-inch Android tablet at Netbook Summit originally appeared on Engadget on Tue, 25 May 2010 16:37:00 EDT. Please see our terms for use of feeds.

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NVIDIA puts its Tegra 2 eggs in Android’s basket, aims to topple Apple’s A4

Microsoft’s Kin One and Kin Two might not turn out to be the most auspicious devices for Tegra’s debut in the smartphone arena, but NVIDIA seems to be learning from its mistakes. Admitting that the company committed too strongly to Microsoft with the first-gen iteration, Jen-Hsun Huang has now said that the second generation of Tegra will look to Android devices first and foremost. This newfound focus will materialize with both smartphones and tablets in the third and fourth quarter of this year, and will, according to Jen-Hsun, offer device makers a viable competitor to Apple’s A4 SOC. In other news, NVIDIA has now shipped “a few hundred thousand” Fermi cards, and has also achieved 70 design wins with its Optimus graphics switching technology. Eleven of those are now out in the wild, but the vast majority are still to come, mostly as part of the seasonal “back to school” refresh at the end of the summer. These revelations came during the company’s earnings call for the first quarter of its 2011 fiscal year, and you can find the full transcript at the source below.

[Thanks, TareG]

NVIDIA puts its Tegra 2 eggs in Android’s basket, aims to topple Apple’s A4 originally appeared on Engadget on Mon, 17 May 2010 04:20:00 EST. Please see our terms for use of feeds.

Permalink Hexus  |  sourceSeeking Alpha  | Email this | Comments

Google’s Native Client SDK developer preview provides helpful reminder of plans for world domination

It’s easy to forget some of Google’s “we will own you and your children” initiatives: there are simply so many of them. One particular gambit that has been flying under the radar is Google’s Native Client, which allows the Chrome browser to execute x86 code natively. This has big implications for moving those beefy, number crunching desktop app holdouts to the browser, which would not only be a boon for Google’s ability to make Microsoft and Apple-beating web apps, but a big win for Chrome OS as well. Right now the Native Client is only working with the developer-oriented Chromium browser, with ubiquitous support a distant dream, but Google has already worked out ARM processor code portability, has plans to be completely processor agnostic in the future, and will be updating the SDK “rapidly” in the coming months. Basically, it’s on. Check out a video demonstration of some “hello world” code after the break, along with a brief demo of a 3D shooter.

Google’s Native Client SDK developer preview provides helpful reminder of plans for world domination originally appeared on Engadget on Thu, 13 May 2010 12:31:00 EST. Please see our terms for use of feeds.

Permalink Download Squad  |  sourceGoogle Chromium Blog  | Email this | Comments

Mind-controlled prosthetic arm moving to market in Europe

Germany-based Otto Bock Healthcare has announced that its prototype prosthetic arm which can be controlled by thought is ready to hit the market. The device has been in testing on Christian Kandlbauer — who doesn’t have any arms and has a conventional prosthetic on his right side — for the past four years. He’s the first person in Europe to have a thought-controlled prosthesis installed, but the research is complete and the finished product should soon be available to the public. The arm makes use of targeted muscle reinnervation (TMR), which uses nerves that controlled the lost arm to control the prosthesis. The nerves are transplanted to the chest in a six-hour operation and enable the prosthetic control. The full details of the arm’s operation and controls have yet to be unveiled, but hit up the source link for more information.

Mind-controlled prosthetic arm moving to market in Europe originally appeared on Engadget on Wed, 12 May 2010 15:02:00 EST. Please see our terms for use of feeds.

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Fourth generation iPhone teardown reveals A4 microprocessor

See the marking on that chip with the Apple logo. No, not the “N90” codename indicating that it’s from Apple’s next generation GSM iPhone, the other text. If we’re not mistaken then we’re seeing “339S0084” on that chip from today’s fourth-generation iPhone teardown. Guess what? According to Chipworks, that’s the Apple A4 microprocessor fabricated by Samsung and the presumed work of Apple’s acquired PA Semi and Intrinsity engineers. The “APL0398” text is also the same as that found on the iPad’s speedy and power sipping A4 system-on-chip. The other markings differ however. What that means isn’t entirely clear yet but we’re digging.

Fourth generation iPhone teardown reveals A4 microprocessor originally appeared on Engadget on Wed, 12 May 2010 06:14:00 EST. Please see our terms for use of feeds.

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Motorola Droid solves Lego-encased Rubik’s Cube in 24 mind-melting seconds (video)

Oh sure, you’ve seen your disgustingly hairy cousin solve a Rubik’s Cube in 3 minutes and 13.4 seconds, and we’ve seen quite a few sophisticated robots do it in far less time. But in the latest episode of “Yes, Droid Really Does,” we’ve got Motorola’s darling solving a Lego-encased Cube in just over 24 seconds. Let’s recap: a Droid, a Mindstorms NXT monstrosity, a Rubik’s Cube and faux techno. Is there any chance you aren’t clicking through to watch this video?

Update: Whoops — had the wrong image in there somehow. Fixed now!

Update II: Drats — the video owner removed the clip. We’ll keep it embedded should it return.

Continue reading Motorola Droid solves Lego-encased Rubik’s Cube in 24 mind-melting seconds (video)

Motorola Droid solves Lego-encased Rubik’s Cube in 24 mind-melting seconds (video) originally appeared on Engadget on Sat, 08 May 2010 23:12:00 EST. Please see our terms for use of feeds.

Permalink Slashgear  |  sourceYouTube (ARMflix)  | Email this | Comments

Lego, Motorola Droid Combine to Solve the Rubik’s Cube

It can take someone anywhere from a few minutes to a few hours to solve the Rubik’s Cube puzzle. But a neat contraption built out of an Android powered Motorola Droid phone and a Lego Mindstorms NXT kit can whip the Cube into shape in just under 25 seconds.

Folks at ARM, whose architecture the Motorola Droid processor is based on, created the device and have called it the Speedcuber. With the use of the yellow Lego pieces and the droid, the robot is extremely attractive. But it’s not just about looks.

An Android App running on the Motorola Droid uses the phone’s camera to take pictures of each face of the cube and sends the solution to the Lego NXT controller via Bluetooth.

Check out the video above to see the cube twisted into the right configuration in seconds.

The Speedcuber was on display at the Embedded Systems conference that ended Wednesday.

See Also:

[via Make]

Video: Armflix


ARM blames Flash, netbooks and tablets for smartbook delay, oh my

It’s not easy to launch a new product category, especially if devices don’t have a magically-delicious hook, but that’s not why ARM thinks it’s taken so long to deliver the smartbook. In an interview with ZDNet UK, VP Ian Drew said Adobe’s blame was undeniable — Flash didn’t deliver ARM optimization in time for subnetbooks to be viable. Compounding the issue, the tablet craze has manufacturers all atwitter, he said, diverting smartbook resources to the iPad party instead. As far as netbooks are concerned, Drew cited poor adoption of Linux; he reminded us ARM smartbooks can’t do x86. Asked if Atom (which can) might be the real reason for delay, he said absolutely, positively no way. The executive said manufacturers apparently hadn’t brought up that idea even once. Guess we’ll have to take his word on that one.

ARM blames Flash, netbooks and tablets for smartbook delay, oh my originally appeared on Engadget on Thu, 06 May 2010 02:42:00 EST. Please see our terms for use of feeds.

Permalink   |  sourceZDNet UK  | Email this | Comments