The Dream Machine: A High-Tech Pillow Dispenser

Dream MachineAnyone who travels often knows that sometimes the right pillow can make all the difference between a good night’s sleep and long hours spent tossing and turning. Any mattress or bedding store will tell you that it’s important to get a pillow that’s right for the way you sleep, but The Dream Machine wants to take things a step further and actually manufacture custom pillows to your specifications on demand. The machine includes a built-in sewing machine, a tall container full of down and stuffing, and 280-thread count cotton pillow sleeves.

The Dream Machine also allows you to select whether you sleep on your stomach, back, or side, and will create a pillow to match the way you sleep. It also creates smaller travel pillows for you if you’re planning on taking a trip and want something to rest your head on while in-flight or on a long train ride. You can even ask The Dream Machine to scent your pillow with lavender. The company behind The Dream Machine is targeting the device at mattress and bed/bath stores, and expects the custom pillows (and the experience of having one made just for you) to retail between $129 and $149 per pillow.

[via UberGizmo]

Token multitouch screen shows us the future of DJing, today (video)


Think you know multitouch surfaces? Think again. We’ve just come across a video demo of the Token multitouch, erm, pedestal, which seems to have come straight from the future. A clear sheet of glass that beams out video from your computer and accepts touch inputs in return, the Token concept has been designed by a chap named Rodrigo hailing out of Chile. We know it uses a rear projector for its video, but other construction details are scarce at this point; what’s really special here, however, is the way he combines it with a Traktor Pro controller titled Emulator, turning a few intelligent finger swipes into a kickass light-and-sound show. See it on video after the break.

Continue reading Token multitouch screen shows us the future of DJing, today (video)

Token multitouch screen shows us the future of DJing, today (video) originally appeared on Engadget on Fri, 06 Aug 2010 10:58:00 EDT. Please see our terms for use of feeds.

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Sony Ericsson concept phone is as clever as it is unreal

Looking for some innovation to go with your porridge this morning? How about this fan-made flip phone concept that pivots vertically and horizontally? You can use it as a standard old clamshell, with the lower of the two displays acting as your number pad, or you can rotate it down to pair the screens into one snazzy widescreen panel. That’s all there really is to it, but it seems like such an ingenious idea to us — maintaining the slimline dimensions that some think are crucial to phones, while offering the generous screen size that we all want. Hit the source link to see more of this “Sony Ericsson” FH concept.

Continue reading Sony Ericsson concept phone is as clever as it is unreal

Sony Ericsson concept phone is as clever as it is unreal originally appeared on Engadget on Fri, 06 Aug 2010 05:30:00 EDT. Please see our terms for use of feeds.

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Show Off Your Old School Cred with a Space Invaders Couch

Space Invaders - CouchYou’ve been gaming since your youth, and remember the days of stand-up arcades where you couldn’t “beat” games; they just got harder and harder until they were literally impossible to play. Perhaps you were always the top-score holder at your favorite arcade and you remember gaming before the era of consoles. Designer Igor Chak remembers those days and has designed the Space Invaders couch to remind all of us.

The couch is a concept design right now and not available to purchase, but it makes a statement. Regardless of whether you remember the days of stand-up Space Invaders cabinets or you’re just a fan of retro video games, you can probably appreciate how your living room would look with one of these in it.

[via Kotaku]

Nokia’s treatment of MeeGo smartphone UI revealed?


We’ve already gotten a glimpse at MeeGo’s prerelease stock UI for handsets, but just like Symbian, there’s no guarantee that the experience is going to be consistent across manufacturers — and a new video apparently captured from an online survey makes it seem like Nokia might be looking to go in a slightly different direction. The one minute, twenty-nine seconds of footage walks us through five parts — starting up, the “powerful multitasking UI,” getting connected, the Ovi Store experience, and the music player — and as you might imagine, it’s the Ovi Store portion that has us feeling like this is a thoroughly Nokia-customized experience (not to mention the copyright in the lower left). It generally looks richer and more functional than what we’ve seen before, and parts — like the webOS-esque multitasking — remind us of Maemo 5’s thumbnails, which makes perfect sense considering MeeGo’s roots. Follow the break for the full video.

[Thanks, MTA]

Continue reading Nokia’s treatment of MeeGo smartphone UI revealed?

Nokia’s treatment of MeeGo smartphone UI revealed? originally appeared on Engadget on Mon, 02 Aug 2010 14:17:00 EDT. Please see our terms for use of feeds.

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CP Design’s iPhone Game Pad prototype does Donkey Kong Country right (video)

CP Design's iPhone Game Pad prototype does Donkey Kong Country right (video)

With the iControlPad seemingly slipping further and further from reality, iPhone gamers with an affinity for buttons have fewer reasons to get out of bed in the morning and face the world. If that’s you then it’s time to wake up, Sunshine, because the iPhone Game Pad is here to bring a little light to your life. It’s a somewhat chubby slip-on case that, as of now, works only with the original model iPhone. (There’s a 3G/3GS model to come.) On the face it offers four primary control buttons plus a D-pad, what appears to be Select and Start buttons, plus a pair of shoulder buttons atop. This combination should make it perfect for emulation hounds or any ‘ol heathen who values tactility over design purity. As of now it’s just a prototype, but if you have the resources to bring this thing to production the folks at CP Design who crafted it would surely love to hear from you.

Continue reading CP Design’s iPhone Game Pad prototype does Donkey Kong Country right (video)

CP Design’s iPhone Game Pad prototype does Donkey Kong Country right (video) originally appeared on Engadget on Mon, 26 Jul 2010 08:59:00 EDT. Please see our terms for use of feeds.

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Intel Designs a Slick Touchscreen Cash Register

If you think Intel chips are just for PCs, take a look at this touchscreen kiosk that the company has created for retailers.

The hulk of metal, plastic and glass looks like a Star Trek prop but it promises to replace the traditional CRT monitors with green-tinted screens that are still at the check out point in most stores.

The kiosk tries to bring the best features of online shopping, such as recommendations, history and easy check-out to retail stores, says Ryan Parker, director of marketing and architecture. We first wrote about this last year but Intel had a polished and slicker-than-ever demo ready Wednesday.

When a customer swipes a card or slides their purchase across the horizontal screen, the display will show the price and payment options –which include the option to pay by cellphone. As you scan the items, the kiosk also makes recommendations on what else you can buy and gives you a quick snapshot of it.

The entire kiosk is powered by Intel’s Core2Duo processors and it uses a solid state drive that helps the overall system work faster and consume less power than existing registers.  The chips also include Intel’s vPro technology, a virtualization technology that Intel builds into the chip itself, to make it secure and easy to manage.

The whole set-up is pretty neat, especially when you compare it to the self-check out counters at a Safeway or Lowes. But I can also see something like this potentially slowing down the check out process and longer lines at exit are not something consumers want.

Intel says it retailers don’t have to buy this whole idea as it is. They can pick the pieces they want and integrate it into their existing stores.

See Also:

Photo: Stefan Armijo/Wired.com


Guru’board cancels Miniguru keyboard project

It seemed like a bit of a longshot when it was announced back in January, and Guru’board has unfortunately now confirmed those fears — the Miniguru keyboard project has been canceled. In case you missed it, the Miniguru was designed to be a completely customizable keyboard that would basically let you keep your fingers on the home row at all times (a modifier key would let you turn JKLI keys into arrows, and the caps lock into control). True to its name, they keyboard would have also been small, and it seemed like it would have been fairly high-end, with three different types of mechanical key switches available. As for the reason for the cancellation, Guru’board says it simply “lost faith in being able to sell the initial production run.”

[Thanks, Tian]

Guru’board cancels Miniguru keyboard project originally appeared on Engadget on Thu, 22 Jul 2010 08:51:00 EDT. Please see our terms for use of feeds.

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Nokia Kinetic concept offers some ideas Nokia might want to heed

Cellphone concepts are a dime a dozen, but a couple of particularly interesting ones have cropped up in recent days, including Andrew Kim’s HTC 1, and this so-called Nokia Kinetic concept from British designer Jeremy Innes-Hopkins. Obviously, the most eye-catching aspect here is that prominent base, which is not simply a design flourish but actually houses an electromagnet that allows the phone to spring up on cue — when an alarm goes off, for instance, or during a hands-free video call (simply flip the phone back down to dismiss the action). It’s also not quite as chunky as it might look — Jeremy tells us that the top half of the actual prototype is just 8mm thick, while the bottom is 18mm, and he notes that the base also conveniently doubles as a more camera-like grip for taking photos. Of course, it is still just a concept, but it was done at the request of Nokia, and a former Nokia designer served as a tutor on the project, so there’s conceivably a slim chance that some of the ideas might wind up in an actual Nokia product.

Nokia Kinetic concept offers some ideas Nokia might want to heed originally appeared on Engadget on Mon, 19 Jul 2010 17:42:00 EDT. Please see our terms for use of feeds.

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Pinel & Pinel’s 80’s arcade cabinet fits squarely into the future

Pinel & Pinel — it’s been awhile, hasn’t it? The design boutique has just kicked things back into high gear with an all-new creation inspired by the era of wooden TVs, Bono’s mullet and the original Engadget BBS. The 80’s Trunk, a swank new arcade cabinet, is easily one of the most astounding creations we’ve ever seen, and there’s no question that your basement is yearning for one as we speak. Unlike conventional cabinets, this one’s equipped with an emulation system that houses 60 unforgettable titles (Pac-Man, Space Invaders and 1924, just to name a few), and there’s also a plethora of color options to choose from. You’re also looking at a 1080p LCD, enough amplification to wake the neighbors with bleeps and bloops and an iPod / iPhone docking station if you prefer your own background noise. Mum’s the word on a price, but it’ll probably come down to choosing between this and your first born’s college education. You know what to do.

Pinel & Pinel’s 80’s arcade cabinet fits squarely into the future originally appeared on Engadget on Fri, 16 Jul 2010 10:18:00 EDT. Please see our terms for use of feeds.

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