Fabricate Yourself Kinect hack turns you into a 3D puzzle piece

We’ve been whittling our likeness into bars of soap for decades, but lucky for us someone’s come up with a far easier way to render our flawless good looks in miniature. Following in a long line of inventive Kinect hacks, the folks at Interactive Fabrication have produced a program called Fabricate Yourself that enlists the machine to capture images of users and convert them into 3D printable files. The hack, which was presented at Tangible, Embedded and Embodied Interaction Conference in January, results in tiny 3D models that resemble Han Solo trapped in carbonite and sport jigsaw edges that can be used to make a grid of small, but accurate renderings. Fabricate Yourself is still in its infancy, and the resulting models are relatively short on detail, but we’re no less excited by the possibilities — just think of all the things we could monogram in the time it takes to produce one soapy statuette. Video after the jump.

Continue reading Fabricate Yourself Kinect hack turns you into a 3D puzzle piece

Fabricate Yourself Kinect hack turns you into a 3D puzzle piece originally appeared on Engadget on Wed, 02 Mar 2011 11:40:00 EDT. Please see our terms for use of feeds.

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10 Hacks That Make Microsoft’s Kinect a Killer Controller

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The Kinect


The Microsoft Kinect is one of the hottest gaming peripherals we’ve seen in years, and that’s because it can do a lot more than control games.

Within weeks after the Kinect hit stores, scientists, programmers and researchers hacked away at the device. It turns out that the Kinect, which consists of cameras and an infrared-light sensor to track and follow your body movement, has applications for medical purposes, language learning and even partying outdoors. Those applications are enabled by a relatively open programming interface which lets people quickly hack together their own custom software to interface with the Kinect hardware.

None of these hacks are officially supported by Microsoft, but they demonstrate the amazing potential of turning the human body into an interface controller. Who’da thunk a gaming gadget would be so powerful?

What follows are some examples of the coolest Kinect hacks we’ve seen, pulled from the Kinect Hacks blog.

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3-D–Print Yourself With Kinect

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Fabricate Yourself Pieces


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“Fabricate Yourself” is like a 3-D photo booth. Using a Microsoft Kinect, anyone can hit a button and have a 3-D model of themselves printed right then. The project, headed by Karl Willis, removes the arcane intricacies of CAD software and replaces them with something anybody can pick up and play with.

Presented at the Tangible, Embedded and Embodied Interaction Conference, the setup turns a Kinect into 3-D scanner. The Kinect is hooked up to a Mac, and users can pose in front of it and see a real-time wire-frame representation onscreen. When they see what they like, they hit a button and they are captured in an STL (stereolithography) file. This file is sent to the 3-D printer, where a small, low-resolution model is finally spat out.

At the conference, the models were limited to 3 x 3 cm to keep the machine running fast. This used just a quarter of the Kinect’s resolution, but the results have a rather cute, jaggedy 8-bit look to them. The cuteness was also upped by printing the models onto snap-together jigsaw tiles so they could be combined into one big mural (or even joined together to spell out words).

Taking high tech and making it easy and fun to use is clearly awesome. I am slightly disappointed with the conference-goers’ lack of nerd imagination, though. I have studied the resulting models closely and nowhere do I see the most obvious pose, and the first thing I would do if I could play with this machine: hands held up like Han Solo as he was frozen in carbonite.

Fabricate Yourself [Interactive Fabrication via i.Materialise. Thanks, Joris!]

Photos: Interactive Fabrication

See Also:


Microsoft Research shows off next-generation gesture interfaces, Kinect integration, other neato stuff (video)

Microsoft Research shows off next-generation gesture interfaces, Kinect integration, other neato stuff (video)

Leave it to Microsoft Research to show off some cool stuff that may or may not actually happen on any thing you ever actually buy. Check out the video after the break to see the latest, Director of Microsoft Applied Sciences Steven “Stevie B” Bathiche showing off a variety of interesting interfaces. It all starts with gesture controls that take you well beyond the touchscreen, relying on a retro-reflective sash and a camera to detect hand position. But, things quickly progress to a flat lens called a wedge that can enable holographic-like imagery. Pair that with a Kinect and perspective shifts come into play, tracking your face to enable you to peer around like looking out a window. It’s all just waiting for you below — and maybe IRL sometime in the future.

Continue reading Microsoft Research shows off next-generation gesture interfaces, Kinect integration, other neato stuff (video)

Microsoft Research shows off next-generation gesture interfaces, Kinect integration, other neato stuff (video) originally appeared on Engadget on Fri, 25 Feb 2011 23:32:00 EDT. Please see our terms for use of feeds.

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Kinect SDK Is Coming To Your PC This Spring

 

XboxKinect.jpgKinect SKD will launch this Spring, according to a recent blog post by Microsoft. The Kinect SKD will let PC users to use their body as a mouse in Kinect supported PC games.

Here is what Microsoft stated in the post regarding Kinect SKD-

The community that has blossomed since the launch of Kinect for Xbox 360 in November shows the breadth of invention and depth of imagination possible when people have access to ground-breaking technology. Already, researchers, academics and enthusiasts are thinking through what’s next in natural and intuitive technology. For example, in January I mentioned Craig’s talk at the Cleveland Clinic, where he highlighted students at the University of Washington’s Biorobotics Lab using Kinect with a commercially available PHANTOM Omni Haptic Device to explore how robotic surgery could be enhanced by incorporating the sense of feel.

The Kinect for Windows SDK is being developed and released by Microsoft Research (MSR) in collaboration with IEB. It will be available this spring as a free download, and will give academic researchers and enthusiasts access to key pieces of the Kinect system–such as the audio technology, system application programming interfaces and direct control of the Kinect sensor itself.

Microsoft has realized even more of the Kinect’s potential. It might give the company an edge against the iPad craze that Apple has started. I do wonder when Microsoft will release the first selection of software for Kinect SKD.

Via Hot Hardware

Microsoft to release Kinect for Windows SDK this spring

Looks like we’re not the only ones enjoying all those Kinect hacks being dreamed up and implemented by hardworking enthusiasts the world o’er. That’s right: it was rumored early this year, and now it’s been confirmed — Microsoft will be releasing the Kinect for Windows SDK. According to Microsoft, “It will be available this spring as a free download, and will give academic researchers and enthusiasts access to key pieces of the Kinect system-such as the audio technology, system application programming interfaces and direct control of the Kinect sensor itself.” Commercial licensing details will be made available at some point thereafter.

[Thanks to everyone who sent this in]

Microsoft to release Kinect for Windows SDK this spring originally appeared on Engadget on Mon, 21 Feb 2011 15:11:00 EDT. Please see our terms for use of feeds.

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Kinect hackers give us iOS-friendly dodgeball and Human Tetris

Remember that Microsoft Rally Ball demo from a few days ago that showed Windows Phone 7’s integration with Xbox? Well, the gang at Supertouch has stolen a bit of Ballmer’s thunder with a new Kinect hack that lets you hurl digital orbs at your Kinect-controlling friend using an iOS device instead of a WP7 handset. The graphics for the game and the iDevice controls aren’t nearly as pretty as Microsoft’s cross-platform gaming solution, but the end result is pretty much the same — flingin’ balls with a phone while your friend dodges them courtesy of Kinect.

Meanwhile, Frog Design has added a Human Tetris game to the Kinect’s repertoire where players perfect their Vogue-ing skills by striking a pose to match an approaching cut-out on screen. Finally, all the shape-shifting fun with none of the goofy silver jumpsuits. Vids are after the break.

[Thanks to everyone who sent these in]

Continue reading Kinect hackers give us iOS-friendly dodgeball and Human Tetris

Kinect hackers give us iOS-friendly dodgeball and Human Tetris originally appeared on Engadget on Sun, 20 Feb 2011 12:14:00 EDT. Please see our terms for use of feeds.

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Developer gets Kinect working on Android, rains on Microsoft’s WP7 parade (video)

Developer gets Kinect working on Android, rains on Microsoft's WP7 parade

Windows Phone 7 is getting a lot of extensions this year and, while we wouldn’t say Kinect interoperability is anywhere near as important as third-party multitasking, it could be fun. Still, we haven’t seen proper Kinect interop, the sort that would see you controlling WP7 games with a Kinect — the sort that is apparently possible on Android. YouTuber HirotakaSter has managed to hook a Kinect up to Android hardware, what looks to be an Armadillo 500 FX development platform, and get everything to play nice. He’s using openFrameworks and, while at this point the software isn’t doing much other than showing a video stream from the camera, the possibilities from here are quite simply infinite.

[Thanks, Muhammad Ali]

Continue reading Developer gets Kinect working on Android, rains on Microsoft’s WP7 parade (video)

Developer gets Kinect working on Android, rains on Microsoft’s WP7 parade (video) originally appeared on Engadget on Wed, 16 Feb 2011 22:58:00 EDT. Please see our terms for use of feeds.

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Kinect hack turns controlling the TV into light aerobic exercise (video)

Why idly click away at the remote control when you can stop what you’re doing, stand up in front of the television, and gesticulate wildly for the same effect? Because it’s cool, that’s why! Our man Harishankar recently uploaded a YouTube video of himself doing just that, and it’s a pretty sweet deal: his Kinect is connected to a Mac mini, which uses OpenNI to detect his skeleton, read certain gestures (punch up to increase volume, punch right or left to change channels, etc.) and send the info to a USB-UIRT box. The latter device, which many of you might have used in your own HTPC projects, connects to your computer’s USB port and lets it receive and transmit IR signals. In this case, the computer is sending the gesture controls to the TV. Practical? Maybe not for most of us, but lots of fun nonetheless. Hit the source link to try it for yourself, but not before you peep the video of the thing in action after the break.

Continue reading Kinect hack turns controlling the TV into light aerobic exercise (video)

Kinect hack turns controlling the TV into light aerobic exercise (video) originally appeared on Engadget on Wed, 16 Feb 2011 02:11:00 EDT. Please see our terms for use of feeds.

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See the new Windows Phone 7 features in motion (video)

See the new Windows Phone 7 features in motion (video)

Sure, you clung to every word we typed yesterday at Steve Ballmer’s MWC keynote, where a suite of new Windows Phone 7 features were announced. But sometimes seeing is believing, sometimes a picture is worth 1,000 words, and sometimes just watching a video is simply more fun. Microsoft has you covered, revealing a number of clips detailing the new Kinect “experience,” multitasking, and IE9. They’re all embedded below, so click on through, won’t you?

Continue reading See the new Windows Phone 7 features in motion (video)

See the new Windows Phone 7 features in motion (video) originally appeared on Engadget on Tue, 15 Feb 2011 11:26:00 EDT. Please see our terms for use of feeds.

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