Concrete Alternative Could Make For Stronger Buildings

CO2 Structure sample undergoes a compressive stress test at Tokyo Denki University.

As Japan works to repair the damage caused by the recent earthquake and tsunami, a newly discovered alternative to concrete may make structures stronger in a fraction of the time.

Japanese architectural design office TIS & Partners created CO2 Structure, a building material that supersedes brick and concrete in many ways. When combined with epoxy or urethane, CO2 Structure is twice as strong as regular concrete. While normal gray concrete takes up to 28 days to harden fully, CO2 Structure is ready within 24 hours. It can support structures with almost no steel reinforcement.

The 8.9-magnitude tremor that struck 250 miles northeast of Tokyo triggered a tsunami that hit Japan’s Fukushima and Miyagi prefectures with 7-foot waves. With damages estimated at over $300 billion, the CO2 Structure’s quick hardening will likely be an asset in reconstruction in Japan, and anywhere else prone to earthquakes and aftershocks.

“Areas that underwent subsidence in the East Japan Earthquake could be reinforced using this material,” said Norihide Imagawa, president of TIS & Partners,
in an interview with DigInfo TV. Imagawa said structures built with CO2 Structure could have a lifespan of at least 50 years.

CO2 Structure will make its debut on September 25 when Tokyo Denki University students and TIS & Partners begin construction on a dome outside the UIA World Congress at the Tokyo International Forum.


Pics of New Android Operating System Leak into the Wild

Google first teased Ice Cream Sandwich at its developer conference in May. (Photo: Jim Merithew/Wired.com)

Images surfaced late Thursday afternoon that purport to show an unreleased new version of the Android operating system, codenamed Ice Cream Sandwich. The leaks first surfaced on Android enthusiast sites Android Police and RootzWiki.

From what we’re seeing, the images aren’t a radical departure from the most current release of Android for phones, version 2.3.4, code-named Gingerbread. What we’re seeing are minor tweaks — blue accents in the user interface, a redesigned version of the notification bar and Google’s “Shopper” app — but nothing that suggests a major overhaul.

Sources for AndroidPolice and RootzWiki, however, suggest there’s more to come that the pictures don’t show. According to sources for both sites, the newest version of Android will include a “panorama mode” for the phone’s camera, a new app launcher and application drawer and additions to Google’s “Shopper” app that allow NFC-enabled devices to use touch-enabled features.

A purported image from an unreleased version of Android, Ice Cream Sandwich

Since Android was first released in 2008, Google’s mobile development team has ramped up the software release cycle. Currently, Google releases a new version of Android approximately every six months. It makes sense, then, for recent builds of Ice Cream Sandwich to surface in August, considering Android version 3.0 (Honeycomb) first debuted in February.

Google first teased the new version of Android at its developer conference — Google I/O — in May.

With every new Android version release, Google typically pairs up with a specific hardware manufacturer, strapping the new software to a brand new product. Google launched Gingerbread on Samsung’s Nexus S in December, while teaming with Motorola to launch Honeycomb on the Xoom tablet in February.

Though the leaked pictures show a Nexus S running the purported new version of Ice Cream Sandwich, a source tells both Android Police and RootzWiki that the first device to receive the new build will be the Nexus Prime, a rumored smartphone yet to be acknowledged by Google.

More of the leaked screenshots can be found at the Android Police and RootzWiki websites.


Bernie Madoff’s Pants Can Clothe Your iPad

Frederick James's Madoff Collection is nearly sold out, but some cases made from Madoff's summerwear are still available. Photo courtesy of Frederick James

While Bernie Madoff spends the next 150 years in prison blues for securities fraud, iPad owners can buy his clothes to protect their iPads in style.

iPad cover manufacturer Frederick James is selling sleeves made from Bernie Madoff’s pants. The collection comes from Madoff’s summer attire, taken from his beach house in the Hamptons.

Last November, the U.S. Marshals Service auctioned off Madoff’s belongings, giving the proceeds as compensation to victims of his Ponzi scheme. John Vaccaro, founder of Frederick James, bought up Madoff’s cashmere sweaters and chino pants to expand his collection and help victims of the felon’s crimes.

Several covers made from Madoff’s khakis are still available on the Frederick James website. The sleeves start at $250 and come with a certificate of authenticity.


Sifteo Cubes Are Building Blocks for Geeks

In the game Shaper, players must arrange the cubes into the on-screen configuration before time runs out.

LEGOs and Lincoln Logs are for Luddites. Sifteo cubes are the new building blocks.

Each cube has a 128-pixel color LCD screen, wireless connectivity, a 32-bit ARM microprocessor, and an accelerometer that responds to tilting and stacking. You can arrange them to create everything from vocabulary puzzles to building challenges, all of which can be enjoyed by as many people as you can crowd around the coffee table.

Sifteo founders Jeevan Kalanithi and David Merrill previewed the cubes at TED 2009 when they were grad students at MIT. The cubes debuted at CES this year. The design marries classic tactility with new hardware and software.

“Sifteo cubes are the first gaming solution to deliver truly hands-on play,” Merrill said. “[The cubes combine] the latest in embedded computing and sensing technology with a timeless play style.”

Sifteo calls the combination of familiar physical interaction and brand-new tech “Intelligent Play.”

The blocks are designed to function as an educational tool to facilitate spatial reasoning and pattern recognition. Kalanithi and Merrill have small children, so the value of developing these skills, and cooperation through games and puzzles, isn’t lost on them.

Siftrunner, the cubes’ software component, allows users to download apps, customize the game to the appropriate skill level and then, during gameplay, transmit info back to the software for feedback. When the cubes launch next month, Sifteo will provide a software development kit so others can create new uses for the cubes and make them a full-function platform for games and puzzles.

The Sifteo Pack will cost $149 and includes three cubes, a charging hub and a USB radio link that syncs the blocks to a Mac or PC. Additional cubes will run $45 each.

Sifteo Creativity Kit
The Sifteo Creativity Kit will enable any Sifteo user to customize an endless array of gameplay experiences for themselves and others using their Sifteo cubes, including sorting, grouping and multiple-choice games.


          

Sifteo is now taking preorders on their website and will release the cubes in September.


iPhone Maker Foxconn Employs 1M Robots to Do Grunt Work

Foxconn chairman Terry Gou addresses journalists at a product-testing facility during a media tour of the factory. Photo courtesy of Thomas Lee

Foxconn has a reputation as maker of our much-beloved iDevices. It also has a reputation for inhumane living and working conditions for employees in its Shenzhen-based plants.

One way to potentially fix that tarnished image: replace some of those workers with robots.

One million robots, in fact, hopefully all in place within the next three years. The robots will be tasked with mundane tasks such as welding, spraying and assembling, which humans currently do. Foxconn currently uses 10,000 robots to supplement its 1.2 million human workers in its production process.

Foxconn CEO Terry Gou said in a statement Friday that he wanted to shift the company’s employees “higher up the value chain, beyond basic manufacturing work.” This would enable the Shenzhen factory to improve its overall working conditions, and create increasingly sophisticated products, he said. IDG News was first to report the news.

The worker conditions in China’s Foxconn industrial compound have come under scrutiny in the past few years, since the suicide deaths of 17 workers, and other suicide attempts. Workers have described conditions to be much like working in a “prison” or a “cage.”

Foxconn’s horror stories are symptomatic of a larger problem in China’s components industry, where factory employees reportedly endure harsh working conditions comparable to a sweatshop. Hourly wages of less than a dollar, illegal overtime hours and firings without notice are common among most gadget factories, according to a six-month investigation by GlobalPost.

Workers, whose overtime hours (according to Chinese labor laws) should not exceed 36 hours per month, averaged between 50 and 80 hours each month. Besides grueling hours, if workers made a mistake, they were often humiliated rather than simply being reprimanded. Foxconn is not the only factory whose workers endure such conditions, but due to its connection with Apple, it is probably the most notable. The company says it now has a 24-hour hotline in place, nets surrounding many buildings and a new policy that allows only a 60-hour maximum work week.

Manufacturing robots and humans typically do not work side-by-side in industrial facilities due to the possibility of injury or death to human workers. Current manufacturing robots are unable to sense the whereabouts of humans wandering nearby, but researchers are working to fix that problem.

Will increasing the number of robots in Foxconn’s factories (by a factor of 100) help solve the company’s worker woes?

If the company does in fact shift workers from assembly line manufacturing positions to higher level roles, perhaps workers would be happier — as long as those roles involved increased responsibility and a more varied daily schedule. But would those workers be skilled enough for more advanced positions? Will the company actually spend time and capital training workers in these new or different roles?

It would certainly be easier for Foxconn to just lay the affected workers off: Then money is saved, any overcrowding-related issues are resolved, and working conditions could theoretically improve for the remaining workers. Historically, robots tend to just replace human workers in factory settings rather than complement their duties. They are more efficient than their human counterparts, and don’t require costly things like food, lodgings, or even a paycheck (maybe just some routine maintenance and a bit of supervision).

Hopefully Foxconn can find a solution that doesn’t involve laying off thousands, or hundreds of thousands, of its workers.

See Also:


DIY A/C Unit Keeps You Cool in a Heatwave

Geoff Milburn’s air conditioning unit isn’t pretty, but it does the trick. Photo courtesy of Geoff Milburn

If you’re living in the U.S., we don’t have to tell you it’s hot outside. Damn hot. Dog Day Afternoon hot.

Temperatures are soaring in cities across the country, reaching (and breaking) record highs not seen since the early 20th century. The smartest of us are seeking refuge in the air-conditioned Starbucks.

Coughing up the cash for a Frappuccino isn’t your only option. Geoff Milburn of Ontario created a cheap, DIY approach to the modern air condition: The “Black Beauty.”

After rooting around for parts in his school’s science department dumpster, Milburn strapped an oscillating fan to the radiator of an old freeze-drying machine. Using copper tubing to funnel cold water in from an outside garden hose, Milburn’s unit is controlled entirely from the inside of his house, with a simple valve attached to the tubing for more efficient water usage and flow regulation.

It’s a huge improvement from Milburn’s original A/C design, which involved a lot more copper tubing, a much larger fan, and a giant trash can filled with ice water instead of the feed from the hose.

Milburn’s original air conditioning model was somewhat less convenient. Photo courtesy of Geoff Milburn

Check out Milburn’s page for instructions on how to cool your place down without splurging on a proper A/C unit.

Now all that’s left is to figure out how to cool down that toasty MacBook Pro sitting on your lap.


Patent Firm Targets Lawsuit at Angry Birds

Angry Birds-maker Rovio is the most recent target in Lodsys' patent trolling disputes. Photo: Jim Merithew/Wired.com

The mighty hand of Lodsys, a patent firm suing mobile app programmers, continues to come down on iOS and Android developers. Now it’s targeting a major and much-beloved player: Angry Birds.

In the lawsuit, Lodsys claims Rovio has infringed upon “at least claim 27” of their patent, which covers in-app billing technology. Lodsys wants 0.575 percent of any U.S. revenue obtained using the technology.

The lawsuit currently extends to 11 other defendants, including big league app developers like Electronic Arts, Atari, and Square Enix.

Lodsys began sending letters to iOS app developers in early May for including an “upgrade” button or allowing users to make purchases within the app using Apple’s in-app billing infrastructure.

Patent disputes are common among large technology corporations fighting to defend their intellectual property, including Apple, Google and Microsoft. However, it’s rare to see a small patent firm such as Lodsys go on a lawsuit spree against a laundry list of companies big and small.

Lodsys explained the reasoning for their actions in a blog post to Apple: “The scope of [Apple’s] current licenses does NOT enable them to provide ‘pixie dust’ to bless another (3rd party) business applications [sic],” Lodsys wrote. “From Lodsys’ perspective, it is seeking to be paid value for rights it holds and which are being used by others.”

Apple supported its developers with an official response from its general counsel Bruce Sewell (.pdf). In it he says, “Apple is undisputedly licensed to these patent and the Apple App Makers are protected by that license. Apple intends to share this letter and the information set out herein with its App Makers and is fully prepared to defend Apple’s license rights.”

The Texas-based Lodsys recently began filing lawsuits against Android developers for violating their patents, as well.

Many developers have responded to the company’s patent trolling by removing the offending features of their app (the in-app purchasing ability) or just plain removing their app from the market entirely.

The EFF explains that the patent system is intended to support innovation, but in instances such as this, it’s doing the opposite.


Counterfeit Apple Stores Popping Up in China

By Duncan Geere, Wired UK

Update: Wired.co.uk has independently confirmed store referred to in the story to be an unauthorized Apple Store.

Chinese counterfeiters have a long history of cloning hardware from major tech manufacturers, but now they’re going a step further by cloning entire stores.

A US blogger living in Kunming in Southwest China noticed what appeared to be an Apple store pop up in her town, complete with the store’s trademark spacious, airy interior, blue-shirted staff, products to play with, and upstairs seating area.

“We proceeded to place a bet on whether or not this was a genuine Apple store or just the best rip-off we had ever seen,” said the blogger, who hasn’t disclosed her identity but goes under the pseudonym BirdAbroad. It turned out to be the latter — a quick glance at Apple’s website shows that there are only stores in Beijing and Shanghai in China.

Even more curiously, the staff believed they genuinely were working for Apple. “I tried to imagine the training that they went to when they were hired,” says the blogger, “in which they were pitched some big speech about how they were working for this innovative, global company — when really they’re just filling the pockets of some shyster living in a prefab mansion outside the city by standing around a fake store disinterestedly selling what may or may not be actual Apple products that fell off the back of a truck somewhere.”

There is some debate as to whether the store in question is a “Premium Reseller” taking the job far too seriously. (Not any more there isn’t. See the above update.) The blog’s author addresses this in the comments, adding: “What these stores are doing is clearly different — they are trying to trick people into thinking this is an actual Apple store. The employees all think they actually work for the American company Apple, when they plainly do not.”

You can see plenty of images of the store on BirdAbroad’s blog, along with discussion in the comments.

It isn’t the first time cloning of this scale has been claimed. In 2006, for example, it was reported the whole of NEC, the electronics firm, was cloned.


Catch Clipper Aims to Take On Instapaper

Catch Clipper hopes to encourage repeat visitors to a website by letting them save content to read later

As society adopts mobile devices further and our ADD increases, “read it later” has practically become a part of our modern lexicon. Instapaper made it famous, but there’s another app in town that wants in on the territory.

Catch Clipper lets readers digest information on their own time. It’s a button that administrators can embed on their websites, so that those using the Catch Notes app can copy an article’s text and, you guessed it, read it later. The article appears in a Catch Notes user’s “lifestream,” which is essentially a curated list of text, pictures, voice recordings and other information you’ve captured. That list can be accessed via browser, tablet, or smartphone through the Catch Notes app.

“The Catch Clipper enables your readers to grab and save articles to their private journals, increasing the shelf life of your content and bringing loyal readers back to your website,” Steve Brown, CEO of Catch.com, said in a statement.

There are already several well-established players in or entering the save-it-for-later space. iOS 5 is a big one: It has built-in “read it later” function, as well as photo and document sharing capabilities. After iOS 5 is released, startups like Dropbox and Instapaper may have a tough time competing. But for now, Instapaper continues to lead the way in the “read it later” space.

So what benefit does Catch Clipper offer over these other services?

Clipper “makes content available across all devices” like iOS 5, said Andreas Schobel, CTO of Catch.com, via email. “But it differs in the fact that it then lets users organize them into topical streams.” So not only can you access your article across all the mobile gadgets you own, you’ll view it in the context of your curated — or “topical” — stream, almost as a sort of digital bookmark for a certain place and time in your life.

Catch Notes is free to download on the Android Market for Android smartphones and tablets, as well as free in the App Store for iPhone and iPad. A Pro version is available for $5 per month (or at a discounted rate of $45 per year).


French Visionary Starck’s Advice to Designers: Create Fewer Useless Products

French designer Philippe Starck is a leading innovator in the industrial and interior design fields. Photo courtesy of Philiippe Starck

Editor’s note: From hard drives to motorcycles, and from chairs to buildings, Philippe Starck has designed just about every kind of product out there. In the first of a regular series of columns, the seminal designer shares his vision on the state of design and his creative drive.

One of the questions I’m most frequently asked is what I think is the best piece of design ever. Quite simply, it’s us. Human beings.

I am lazy, sadly, like everybody, and a coward, like everybody. But nobody was ever hurt by me.

Mankind is the only species that has taken control of the speed and quality of its evolution. We are astonishing.

Of all the animal species, we are the only ones who said, “Why don’t we rise up and better ourselves?” We are so intelligent in different ways. There is no materiality, no product, which comes close to our level of intelligence and our inherent design perfection.

Ironically, we are also responsible for the world’s worst idea — something that continues to set back scientific exploration. I’m talking about religion. Millions of people today suffer and die because some people use religion to control other people. It’s horrible. Believing is the negation of our intelligence. You are a stupid coward if you say, “Oof, it’s not me, it’s God.” This removes any self-responsibility.

Our world has seen an explosion of new challenges, vital challenges. Design can help a little, but sadly design cannot save lives. That’s why, for me, good design doesn’t exist anymore. In fact, design has, for some decades, been rather useless. Twenty years ago it was perhaps amusing to waste time talking about the beauty of a lamp. Now it’s an obscenity.

There was a time when you could say that good design produced a concept or ideas to help you and your tribe have a better life. Good design was about vision, creativity, deep modernity, respect, intelligence, quality and humor. Voila!

Today, we see very talented, intelligent designers who use their skills to create useless products, which are developed not to help people but to put money in the pocket of companies, and to take money out of the pocket of a “target consumer.” It’s a very cynical way to work, and done with greed and no respect. We need to design things that are more ecological, more social.

And, yes, we need to produce less.

I have no regrets that, over the years, I’ve designed what some might deem frivolous items. That was before. I can’t alter the past. But I have changed my views as the world has changed. In many ways, I like to think I was a little ahead of the curve. Don’t forget, 15 years ago I started designing and selling gas masks to protect people from a bacteriological, atomic or chemical accident. Everybody was laughing at the idea then. Now, nobody laughs and everybody wants one!

You cannot regret what you are. It’s not a positive way of thinking. I am lazy, sadly, like everybody, and a coward, like everybody. But nobody was ever hurt by me. Perhaps, since I believe we should all consume less, I should also design less. But I’m obliged to continue. Ten years ago, when I had the exhibition at Centre Pompidou in Paris, a journalist told me that he’d worked out that roughly 300,000 people depend on my creations – from factories to hotels to apartments – for work. I cannot decide to simply stop that, to just jump out the window. Instead, I can take a different approach.

I’ve spent years doing democratic design, raising the quality and killing the price to give good design to everybody. It’s done. We’ve won the battle. It’s taken 30 years, but it’s done.

Now I’m turning my attention to democratic ecological design, working with a company to develop high quality, high technology, prefab eco-friendly houses. I will also design an electric car, which will be made by a small French company.

Am I proud of the work I have done? No. My mother, Jacqueline, was deeply creative, and she taught me the elegance of life. My father, André, was deeply creative and one of the best aircraft engineers of his generation. Next to them, I don’t feel proud to be a designer.

I don’t care if people tell me: “Oh, your last chair was so beautiful,” because I know they will say the opposite the following year when the trends change. But when people say, “Thank you for what you are, for what you do for us,” I feel good. Not proud, but good.

You don’t choose creativity – it chooses you – and I cannot stop creating. I don’t live my life. I live only for the future life of my tribe.

Philippe Starck is design director of yoo, an interior and residential design firm.