Apple Snips the Cord on iTunes, Reveals iCloud Strategy

11:58 a.m. We’re wrapping up. Thanks for tuning in!

11:57 a.m. Steve says this is Apple’s third data center. It’s in North Carolina. “It’s full of stuff. Full of expensive stuff. We are ready for our customers to start using iCloud, and we can’t wait to get it in their hands.”

11:55 a.m. iTunes Match: You scan and match, annual price is $25. So that’s iTunes Match and it goes along with iTunes in the cloud.

11:53 a.m. “Now there’s one more thing,” Jobs says. It pertains to iTunes in the cloud. There are songs you ripped yourself. There’s iTunes Match. Matches up your library with iTunes store. They’re scanning and matching your library so they don’t need to upload that large part of the memory. Matched songs upgraded to 256kb AAC DRM-free. iTunes Match costs $25 per year.

11:52 a.m. Developers can get hands on iCloud beta today. iTunes in the cloud portion will run for users on iOS 4.3 beta, so everyone can get their hands on it and get it on their devices. iCloud ships with iOS 5 this fall.

11:50 a.m. iCloud stores your content and wirelessly pushes it to all your devices, and it’s integrated with your apps, so everything happens automatically. So how do you get it? You upgrade your iOS device with iOS 5, type in your Apple ID and password, and there’s a switch to turn on iCloud. Everybody gets 5 gigabytes of free storage for Mail, Documents and Backup. They’re not counting music, apps or books toward that 5 gigs, nor are they counting Photo Stream.

11:49 a.m. iTunes in the cloud – you can share music with up to 10 devices. Steve is wrapping up iCloud. All the iCloud-integrated apps are free.

11:48 a.m. Apple shows the iTunes Store on an iPhone. You buy and the song downloads to the iPhone and it’s already on your iPad, too. Now when you buy a song on one device it automatically downloads to all devices without doing any work, and that’s iTunes in the cloud.

11:47 a.m. It’s worth noting that only songs you *purchase* are going to be syncable to the cloud. Doesn’t appear that songs you rip from CDs or pirate are going to be able to sync.

11:46 a.m. “This is the first time we’ve seen this in the music industry. No charge for [dowloading to] multiple devices,” Steve says. They’re demoing it now.

11:45 a.m. Last but not least is iTunes Music. Here’s the big one. For songs you already bought, there’s a Purchase history button and you can see the songs you bought and download to any of your devices at no additional charge.

11:44 a.m. Steve’s back on stage. “Isn’t that awesome?” Summary: Photos you take or import upload to iCloud, iCloud stores each photo for 30 days, devices store last 1,000 photos, and Macs and PCs store all photos.

11:42 a.m. Eddy Cue, VP of internet services, is demonstrating Photos in the cloud. He takes a photo on the iPhone, then picks up an iPad, and the picture is right there in the Photo Stream. Then you can save permanently by moving it to an album. On the Mac, the Photo Stream shows the photo you just took, too.

11:40 a.m. On a Windows PC the Photos app will sync with a Pictures folder. And Photos will sync with Apple TV, too, so you can see the photos right on your Apple TV. One problem we face is that photos are large and consume a lot of memory, so Apple is going to store the last 1,000 photos on devices to free up space. Any photos you want to keep permanently can get moved to an album and they stay forever. On the server photos will be stored for 30 days.

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Live Blog: Apple to Reveal Next-Gen Mac, iPhone OS at WWDC


Live blog starts at 10 a.m. Pacific, 1 p.m Eastern.

Apple’s Steve Jobs will take the stage Monday morning at San Francisco’s Moscone Center to unleash software upgrades for the Mac and iOS mobile platforms.

Jobs’ keynote kicks off Apple’s annual Worldwide Developers Conference, which runs until Friday. Expect to hear news on Mac OS X Lion and iOS 5, as well as the new iCloud online storage service.

Read Wired.com’s previous coverage for a rundown of what we’ll hear about at the event. Jobs’ keynote starts 10 a.m. PDT, and Wired.com will be live-blogging the event. Stay tuned on this post for the news, or follow @Wired for Twitter updates in 140 characters or less.

Photo: Moscone Center West, San Francisco (Jim Merithew/Wired.com)


HTC Android Smartphones to Gain Specialized Apps

HTC's Incredible 2 smartphone, which runs version 3.0 of the company's Sense software. Photo: Jon Snyder/Wired.com

HTC Sense customers may soon be able to download apps optimized just for their handsets.

HTC announced Thursday it will soon launch the HTC OpenSense software development kit, which aids developers in creating apps designed specifically to interact with HTC’s Sense software.

HTC Sense is the company’s custom graphical user interface, built atop the Android platform. Because HTC is competing with other manufacturers like Samsung and Sony Ericsson — all three of which ship phones using the Android platform — Sense’s custom interface serves to differentiate HTC phones from other devices.

Instead of having the stock Android interface, for example, the company’s hardware comes with HTC’s version of many common apps. On an HTC phone, Twitter is relabeled as “Peep.” Menu screens also come preloaded with things like an HTC-branded media player, and calendar and contacts apps.

“As the devices become more and more alike, manufacturers will do anything they can to differentiate themselves,” Gartner research analyst Ken Dulaney told Wired.com.

The OpenSense SDK looks promising. HTC reps say developers can create apps which utilize the stylus pen for HTC’s new Flyer tablet device, as well as the stereoscopic 3-D display. If HTC lures more developers into creating apps that interact with Sense, that means more content available specifically for HTC devices — which, in turn, gives potential customers more reasons to purchase HTC-made products.

Software developers are the lifeblood of mobile platforms. Without them, places like Apple’s App Store or the Android Market would be devoid of content. Thus it makes sense, so to speak, for smartphone manufacturers to court developers, drawing them to a specific platform.

HTC’s approach of inviting programmers to code apps for its smartphones is a stark contrast to Motorola’s relationship with developers. On the same day that HTC made its dev-friendly announcement, rival manufacturer Motorola had a few less-encouraging comments regarding the apps coming from the Android developer community.

At a technology conference Thursday, Motorola CEO Sanjay Jha deflected questions on the battery life of his company’s products, placing the blame on the apps rather than the hardware.

“For power consumption and CPU use, those apps are not tested,” said Jha, referring to Android’s “open” policy of not vetting applications submitted to its Market. Google removes apps that violate its developer distribution agreement, but no system of evaluating an app’s power efficiency exists on the Market’s side. Jha went on to say that 70 percent of Motorola’s device returns are because of applications affecting performance.

Whether or not Jha’s comments are accurate, it’s a dangerous move for a company head to pass the buck to quality issues related to apps on the Android Market. Apps, of course, provided by the developer community.

A Motorola spokesperson did not immediately respond to a request for comment.

Jha took the opportunity to make a plug for Motorola’s own custom graphical user interface, Motoblur. Jha said Motoblur development is advancing to the point where it can warn users how much battery a given app will use. Depending on how much power there is left on the phone, you’ll then be able to decide whether or not you want to run the app.

Two companies, with two very different approaches to drawing attention to the graphical interface, and two very different effects on developers.

On a tech blog, commenter Daniel McDermott’s opinion summed up the response to Jha: “It’s insane to think Moto would pass on the blame of their crappy skin on to other 3rd party devs when they can’t even get their own phones right.”


Apple Prepares to Unleash OS Lion, iOS 5 at WWDC 2011

Steve Jobs introduces Mac OS X Lion in a 2010 press conference.  Photo: Brian X. Chen/Wired.com

Steve Jobs on Monday will lift the curtain on major software updates coming for the Mac, iPhone and iPad.

Apple said this week that its Worldwide Developers Conference would focus on the next-generation operating systems powering its PC and mobile products. In a keynote speech, Jobs will highlight new features in Mac OS X Lion and iOS 5, and introduce a new service called iCloud.

Apple’s annual WWDC is a weeklong event for programmers from around the world, where they can network and attend software-development seminars. Despite its focus on software, the event has traditionally been a showcase for Apple to introduce new iPhone and Mac hardware.

This year, however, several tipsters claim that WWDC will be hardware-free, which means the software news should be plenty interesting. Here’s what you can expect from WWDC.

Mac OS X Lion

OS X Lion features a "Launchpad" interface for launching applications, which looks similar to the home screen on iPhones.

Apple last year gave a sneak peek at Mac OS X Lion, version 10.7 of the operating system. Jobs said that with Lion, Apple would roll some characteristics of the iPad into the Mac platform.

Apple already has a head start on this goal: Earlier this year it launched the Mac App Store for downloading third-party apps, and released a Mac version of the FaceTime videoconferencing app. The App Store and FaceTime originally debuted on Apple’s iPhone.

So how exactly will Lion be like iOS? One example is the ability for apps to resume — that is, to pick up where they left off when you closed them. (Say, for example, you’re playing a poker game and you quit it in the middle of the hand. Relaunch the game and you’ll be able to finish playing that hand.) That’s how apps already work in iOS.

Another new iOS-like feature appearing in OS X Lion is Launchpad (pictured above). It displays applications in a grid similar to the iPhone home screen, for quick and easy launching.

Applications will have full-screen support, similar to iOS, which means programmers will be able to code Mac apps that fill up the entire screen, temporarily ditching the windows metaphor.

Those were a few tidbits Apple previously revealed in Lion, and we should expect to hear about some significant changes that make Macs a bit more like an iPad. Think improvements to enhance battery life and a speedier bootup process.

We also wonder if Apple will offer an option to make the Mac App Store the only channel to download new apps like it does with the iOS App Store. Unlike iOS, Macs can install applications downloaded through websites and other external sources in addition to the Mac App Store — but offering an option to make the Mac App Store the only authorized source for applications could help secure less tech-savvy customers from downloading viruses.


Windows 8 Tablet OS Is Just Windows 7 With a New Skin

Microsoft CEO Steve Ballmer at CES 2010 shares his vision for the company: Windows will run everywhere.  Photo: Jon Snyder/Wired.com

Microsoft has shown an early look at Windows 8. The upcoming OS is designed to run on any machine, from a tablet to a desktop PC, and that’s going to be a problem. While Windows 8 has some genuinely clever features, it is at heart yet another skinned version of regular old Windows.

Below is a video of it in action. Skip to a minute in, if you don’t care to hear about how tired the poor Windows 8 team is after so much work.

On the surface, Windows 8 looks pretty. The tile-based touch interface makes the iPad look old and dusty. The live info that can be seen at a glance, and the fast switching between apps are very slick. So is the split view, which lets you drag a second app in from the side and — after a pause — the existing app shifts over and makes space. Thus you can run two apps concurrently, which is enough to get most multitasking tasks done.

I’m also impressed by the thumb keyboard, an option which splits the QWERTY keyboard into two parts and shrinks them into the corners of the screen. I wish for this every time I use my iPad while standing up.

But under the hood, this is, like every other tablet-friendly version of Windows, a skin over a desktop OS. The fancy new “Windows 8 apps” are written in HTML5 and JavaScript, but you can also run regular ol’ Windows apps like Excel and Word. You even have access to Explorer and the full file system.

The issue? Microsoft is clinging on to its old PC legacy, which won’t help Windows 8 succeed as a tablet — for the same reasons we said Windows 7 wouldn’t be good for slates.  It will carry with it the baggage of the Windows PC legacy: vulnerability viruses, the need to install drivers, and apps that aren’t optimized for tablets. These were all issues that the iPad eliminated to make it better than traditional computers in a few key areas.

Given that developers can just run their existing apps in normal Windows mode, where will the incentive be to make amazing touch-only versions of applications, like the truly excellent Omni Outliner or GarageBand for the iPad? What we’ll get are a thousand Twitter widgets, turning the innovative tile skin into something akin to OS X’s Dashboard.

This also brings the disk-gobbling size of a desktop OS, along with the complications of running Windows (malware and the general weirdness of any desktop OS) and of course, the battery life of a desktop OS.

That’s fine. Many people want a full-featured computer in tablet form.

But remember that the iPad is selling in the millions precisely because it is simple, lacks a complicated file system and the like, and doesn’t require a nerd to keep it humming along.

People who want all that already have a choice. It’s called a laptop.

Microsoft is almost there, but it needs to lose its obsession with putting Windows on everything. Take this cool, tile-based OS and put it on a tablet, sure. But leave the mouse-based, legacy desktop OS out of it. And for God’s sake, don’t call it Windows.

Previewing Windows 8 [Microsoft]

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Patent Firm Fires Lawsuit at Android, iPhone Programmers

Texas patent firm Lodsys is going after both Android and iOS developers on the basis of patent-infringement claims.  Photo: Jon Snyder/Wired.com

A patent firm filed lawsuits this week against several Android and iPhone app developers, accusing the programmers of patent infringement.

Texas-based patent firm Lodsys accused a pair of Android app developers last Friday of infringing four of its patents, which involve the use of a feature allowing users to “upgrade” from a free to a paid version of an app.

Lodsys asked developers in a letter to come to a “non-litigation licensing arrangement” within a 21-day period, implying legal action will be taken if no response is received. On Tuesday, the firm made good on its threats against iOS and Android developers. Lodsys filed a patent-infringement suit against seven iOS and Android developers in the Eastern Texas district court, asserting two of its four patents were infringed upon by the seven app-development studios.

“Lodsys has only one motivation: we want to get paid for our rights,” Lodsys said in a blog post on Tuesday.

The practice of “patent trolling” or “patent pirating” is common enough — smaller companies usually go after larger ones that may or may not be infringing upon its patents. Opportunistically, the smaller companies usually profit from defendants who’d rather settle than go to trial.

Lodsys is based in east Texas, home to a federal court that is often favorable to patent litigation plaintiffs. A remarkable 88 percent of patent plaintiffs who go to trial in the Marshall, Texas, court end up winning, according to a study conducted by research firm Legalmetric.

In Lodsys’ case, the small patent firm is targeting other small companies for what essentially amounts to milk money, which is an unusual practice.

Targeting the Little Guy

The developer community was up in arms when iOS developers received similar letters from Lodsys earlier this month. Companies like Apple and Google provide developers with the payment technology used to perform these in-app functions, so it would make sense for Lodsys to file suit against the big companies instead of the developers who use the technology.

“The surprising part of this is that Lodsys is going after the little guys instead of the big guy,” Mark Lemley, a professor at Stanford who focuses on intellectual property and technology, told Wired.com. “It’s not efficient.”

Even if developers were to agree to licensing deals with Lodsys, the gains wouldn’t be lucrative.

“The licensing fees he’s asking for, taken from in-app purchases are about 0.5 percent of our total revenues,” said Mark Ng of Clapfoot, an Android app studio in Toronto that was targeted by Lodsys. “He’d be getting maybe 100 bucks from us.”

But a statement released last Monday by Apple’s general counsel shed some light on why Lodsys is targeting small-time developers instead of the Cupertino, California, giant itself.

“Apple is undisputedly licensed to these patents and the Apple App Makers are protected by that license,” wrote Bruce Sewell, general counsel to Apple, in a response to Lodsys.

After Apple’s statement, iOS developers breathed a collective sigh of relief.

“It shows that Apple cares about its developers and they are willing to stick up for them when something like this occurs,” app developer Dave Castelnuovo told Wired.co last week.

Even if developers are in the clear, legal battles over patent litigation can be costly and drawn out. A small outfit like Clapfoot can’t afford to prove Lodsys wrong even if it wanted to.

“We don’t have any resources to defend ourselves from this sort of thing,” Clapfoot’s Ng said. “The truth is, [Lodsys] can intimidate us. The last thing we want to do is go to court over any of this.”

Ng and his partner Alkas Baybas are hoping for support akin to that which the iOS developers have already received.

“The iPhone developers got support from Apple; we hope the same thing happens with Google,” Baybas said.

Google did not respond to requests for comment.

Trolls Go to Court

Lodsys took it a step further on Tuesday. The company filed a lawsuit against seven app developers infringing upon its patents. All seven develop for iOS-based devices like the iPad and iPhone, though one company — Sweden’s Illusion Labs — also develops for Android devices.

“We stand firm and restate our previous position that it is the 3rd party Developers that are responsible for the infringement of Lodsys’ patents and they are responsible for securing the rights for their applications,” Lodsys wrote in a company blog post on Tuesday.

Aside from the reported news of the filing, some app developers seem to be in the dark. Illusion Labs told Wired.com it hadn’t received any information whatever on the lawsuit as of Wednesday. Two of the other six defendants — Richard Shinderman of Brooklyn and Combay of Roanoke, Texas — had no direct contact information or website. Requests for comment from the other four defendants in the case were not returned.

Lodsys claims that if its infringement allegations are incorrect, it is willing to pay $1,000 to any iOS app developers who received a letter.

But small-timers like most of these app developers probably can’t afford to see the case that far through.

“Suits like this rely on the fact that patent litigation is expensive,” Lemley said. “A number of these app developers will cave.”


Apple Announces iCloud, Steve Jobs WWDC Keynote

A cloud. Photo: Karen Ka Ying Wong/Flickr

Apple has confirmed maybe the worst kept secret in Silicon Valley: It’s been working on a cloud service, and will announce it at the June 6 Worldwide Developers Conference.

So now we know annual developer’s conference will unveil “iCloud®, Apple’s upcoming cloud services offering,” but we don’t know yet what it is, or what exactly will reside at the domain name it may have bought for $4.5 million in April.

iCloud could be the mythical iTunes streaming service, a possibility that is looking increasingly likely now that Apple has most of the major record labels signed up for it, in a space pioneered by Amazon and Google, which has no such deals. Or it could be Apple’s version of DropBox, the amazing sync and storage service that currently glues together the whole iOS ecosystem along with its desktop service.

Or it could be yet another abortion of an internet service, like Mobile Me, iDisk and Ping before it.

Whatever it is, it’ll have to be good. DropBox is already the default file system for iOS, and can be used by any developer, on almost any other OS. If iCloud is to succeed, it needs to be just as available to developers. ITunes streaming, too, needs to be something special. A “cloud locker” service like Amazon and Google’s is almost pointless, and we already have amazing streaming services like Spotify and Rdio.

Still, this won’t stop endless speculation during the next week, as pundits work up theories like a shaving brush works up a lather from a tiny, almost nonexistent nubbin of soap. And then on Monday — boom — we’ll know for sure.

Apple also said the keynote will be delivered by Steve Jobs, who is currently on medical leave, and that the WWDC will also focus on the new version of OS X 10.7 Lion, and the upcoming iOS 5.

Apple to Unveil Next Generation Software at Keynote Address on Monday, June 6 [Apple PR]

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OmmWriter Brings Tranquil Text-Editing to iPad

Omm, shanti, shanti, omm! OmmWriter is great for text-editing yoga hippies

When OmmWriter appeared on the Mac, I wondered what the fuss was about. OmmWriter is one of those “distraction-free” writing apps which block out everything except the text you’re working on. OmmWriter went one step further than the usual full-screen mode, adding in calm, meditative background music to the mix.

The app was fine, but if you can’t ignore a few open windows on your computer while you’re writing, it might be time to pick another job, or pick up some ADD meds.

Now OmmWriter has come to the iPad, where it makes a lot more sense. While I still don’t buy into the distraction-free thing, I do appreciate a minimal interface on the iPad’s little screen, especially with the keyboard taking up half the space. OmmWriter actually uses a custom keyboard, as you can see in the screenshot above.

This keyboard can be made bigger or smaller by pinching in and out, and can even be dragged up the screen to sit a little higher. You can also choose between QWERTY, AZERTY and QWERTZ layouts, and the keyboard makes a quiet click or chime when you press a key (this is configurable).

Speaking of sound, you can choose from the same tranquil background music as in the Mac version, and you can also change backgrounds between various relaxing scenes. Some of these even move, like the snowy landscape option above.

I got pretty excited, too, when I pasted in a chunk of text and saw it show up behind the keyboard. This seems to have been a bug, though, as it disappeared when I started editing. It would be a nice feature, letting you see more text as you write.

OmmWriter looks pretty good, and sounds even better. But hard-core writers may want to wait a while. The current iPad version doesn’t have Dropbox support (you have to e-mail your documents as TXT or PDF files to get them out), and there are none of the fancier navigation options (tapping margins to move the cursor, for instance) found in the latest second-gen iPad text editors.

Still, that’s not the point. OmmWriter is supposed to be simple and beautiful, and judged on those criteria, its a winner. OmmWriter is available now for $5.

OmmWriter for iPad [iTunes App Store. thanks, Marzban!]

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Daedalus Touch, a Clever, Gesture-Based iPad Text Editor

Daedalus Touch may be the first truly iPad-ready text editor

Despite the ridiculous amount of iPad text editors in the App Store, none have yet managed to feel like truly iPad-exploiting apps. They may be controlled by touch, but they could exist equally well on a desktop machine, controlled by keyboard and mouse.

Daedalus changes all that. It is a gesture-driven app that could only work on the iPad. It also adds some interesting metaphors for documents and — despite some v1.0 glitches — it looks very promising.

The main navigation device is pinching. Your documents are organized in stacks consisting of infinite sheets of paper. To expand a stack and see these sheets, you pinch (or double-tap). To edit a sheet you pinch again.

The other gesture is the swipe. Swipe to move between stacks and pages. When you are at the last page in a stack, you swipe to create anew one and keep typing. You can drag the pages in a stack into any order, which makes Daedalus useful for sketching out stories and screenplays.

Here’s the view of a ‘Paper Stack’, a pile of document pages

The other big features is called “modeless search.” Theres a search bar at the top of the screen at all times. Enter a terms and the instances of that text string are highlighted in yellow. This search stays active as you pinch out to a stacks overview or pinch into a document. This lets you quickly get to any search term, wherever it might be.

There are other niceties, too. Daedalus supports TextExpander for quicker typing. It also lets you tap in the left and right margins to move the cursor left and right, and you cans switch between day and night modes to change the color of text and paper. There is also a persistent character and word count, and one really neat feature: a built in web browser. This gives quick access to Google, Wikipedia or Dict.cc, a multilingual dictionary site which also offers translations.

And of course it will sync with DropBox (as well as mobile me), and will let you export pages as text, stacks as zip files and even let you open the current document in any other plain-text capable app on your iPad.

There are some glitches. The zooming animations can be jerky, and the app likes to crash when you perform some bulk deleting operations. Given that v1.1 showed up just moments after I’d bought v1.0, and that the developer has already submitted a fixed v1.2, it looks like this part is under control.

Daedalus is available now, for $4.

Daedalus Touch product page [Soulmen]

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Field Cam Makes iPad Camera Easier to Use

Field Cam gives your iPad all the functionality of a Victorian plate camera (only with worse photos)

There aren’t many iPad photo-taking apps yet, although there are plenty for editing. This may be because the iPad 2 is so new. It may also be because the iPad’s camera is so awful, an embarrassment along the lines of putting a pair of drum brakes onto Alberto Contador’s race bike.

One thing is certain, though. The lack of apps isn’t due to Apple’s effort being too good to beat. When people say that the iPad is “just a big iPhone,” they’re talking about the built-in camera app. Even the shutter button is impossible to reach when taking a snap.

Enter FieldCam. The app, from the people who brought the square-picture shooting 6X6 to the iPhone, does two things. First, it puts two shutter buttons under your thumbs, in both landscape and portrait orientations. Second, it turns your iPad into a Victorian-era Field Camera.

The interface is a wooden frame and a you see the image through a faux ground-glass screen, complete with gridlines etched upon it. The aspect ratio is also a little squarer than the regular iPad cam, at 1.31:1 vs. 1.33:1. And that’s pretty much it. You take a picture and it is saved to the photo roll and sepia-ized along the way, giving a warm-toned monochrome image. There’s no way to view pictures from within the app, no way to shoot video and the only other control is the standard in-camera tap-to-set-exposure function.

The best thing about FieldCam is that it is fast. I’d like to be able to save out a color original, too. That would make this my default camera app on the iPad. As it is, I’ll probably stick with Instagram while I continue my search for an app that can make the iPad’s photos less crummy.

FieldCam [iTunes]

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