The SupaBoy Puts the SNES in the Palm of Your Hand

SupaBoy Handheld SNES

If you fondly remember the Super Nintendo and all of the great, cartridge-based games that it had, the SupaBoy might be the handheld gaming system for you – especially if you still have tons of old SNES games lying around your house or in a box in your basement.  The SupaBoy will be manufactured by Hyperkin, a company known for third-party retro gaming gear, and will be compatible with real SNES cartridges. 
The SupaBoy will feature a 3.5-inch color LCD in the center, a rechargeable battery that runs for about 5 hours, and AV out so you can connect it to a real big-screen television if you’re tired of playing your old SNES titles on a small set. You can even connect two SNES controllers to the ports on the front for multiplayer action. 
Hyperkin tweeted about the product a few weeks ago, and followed up by announcing its plans to release the device in the United States this summer. Pricing hasn’t been announced, but old school gamers are likely to pick this one up. 
[via Joystiq]

iCade hits FCC, gets torn asunder

Ion iCadeThe Ion iCade, our favorite April Fools’ joke turned actual product, has just passed through the FCC and moved one step closer to retail reality. The arcade cabinet for your iPad had all its Bluetoothy bits laid bare and even brought along its user manual, in case you’re the type who bothers to read those sordid things. There aren’t too many surprises here except, perhaps, the inclusion of an Ikea-esque hex key — some assembly required. With the green light from the feds, though, that means the iCade is right on schedule for its May 31st release. If you want to ensure you nab one of the first batch, you can pre-order it now for $99 from either GameStop or ThinkGeek. And, while you wait for the blissful marriage of Atari’s Greatest Hits and Bluetooth joystick, you can peep the pics in the gallery after the break.

Continue reading iCade hits FCC, gets torn asunder

iCade hits FCC, gets torn asunder originally appeared on Engadget on Wed, 13 Apr 2011 22:54:00 EDT. Please see our terms for use of feeds.

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Rumor: Nintendo Wii Getting a Price Cut to $150

Red Nintendo Wii

According to a “trusted source” at Engadget, the Nintendo Wii has been around long enough to earn itself a break at the checkout counter.
 If you haven’t picked one up yet, or if you bought one, got bored with it, sold it, and are now interested in getting another one because you’re really looking forward to Legend of Zelda: Skyward Sword, it’s possible that one may be in your future for $150 retail instead of the current $199. 
Nintendo hasn’t weighed in on the matter yet, but some are expecting the cut to come as soon as mid-May, while others point out that the Electronic Entertainment Expo in June would be a more appropriate place for Nintendo to make such an announcement. 
Regardless, nothing has been confirmed yet, but if it’s true it could mean a bright summer for Nintendo, not to mention lower prices across the board if other manufacturers choose to respond in kind. 
[via Engadget]

Four Grammy Awards renamed to include ‘video games music,’ underline its growing importance

Video games have never had a problem sitting alongside movie DVDs and music CDs (back when such things were distributed physically) in stores, so it’s frankly overdue to see them pop up in a mainstream awards show like the Grammys. The US Recording Academy has finally deigned to address video games and their aural landscapes as a separate class of entertainment, and has now amended four of its awards to spell that out. What was formerly known as “Motion, Television, or Other Visual Media” is now reclassified as “Motion, Television, Video Games Music, or Other Visual Media,” leading to there now being four awards that explicitly recognize excellence in video game music scores. Guess that was inevitable after Christopher Tin’s Baba Yetu won a Grammy this February, ostensibly because of its inclusion as one of the marquee songs on Civilization 4, but in a category entirely unrelated to gaming. Skip past the break to hear it for yourself, along with a couple of other favorites of ours.

Continue reading Four Grammy Awards renamed to include ‘video games music,’ underline its growing importance

Four Grammy Awards renamed to include ‘video games music,’ underline its growing importance originally appeared on Engadget on Wed, 13 Apr 2011 03:41:00 EDT. Please see our terms for use of feeds.

Permalink Joystiq, The Escapist  |  sourceIndustryGamers  | Email this | Comments

Sony PlayStation CEO Disses Nintendo

 

playstation-3.jpgThe Sony PlayStation team is finally standing up for the brand. The CEO of Sony Computer Entertainment, Jack Tretton, has stated that the Nintendo DS is for kids only, while the Wii is already outdated. 

Here is the quote from Mr. Tretton when he talked to CNN about Nintendo:

If you’re really going to sustain technology for a decade, you have to be cutting edge when you launch a platform. Here we are four years into the PlayStation 3, and it’s just hitting its stride. We’ll enjoy a long downhill roll behind it because the technology that was so cutting edge in 2006 is extremely relevant today

Referring to the Wii controllers that Sony Move has mastered, Tretton went on to say that motion gaming was “cute.” Tretton also said that he believes the PlayStation 3 will last for at least six more years, while staying relevant.

Via TG Daily

World Bank report finds selling virtual goods in games more profitable than ‘real’ economy

A report commissioned by the World Bank’s infoDev unit has cast fresh light on one of the more fascinating aspects of our brave new interconnected world: the virtual economy. The “third-party gaming services industry” — where wealthy but impatient players have someone else grind away at online games for them in exchange for monetary reward — is one of the focal points of the study, chiefly owing to it having generated revenues in the region of $3 billion in 2009 and now serving as the primary source of income for an estimated 100,000 young folks, primarily in countries like China and Vietnam. What’s encouraging about these findings is that most of the revenue from such transactions ends up in the country where the virtual value is produced, which contrasts starkly with some of the more traditional international markets, such as that for coffee beans, where the study estimates only $5.5 billion of the $70 billion annual market value ever makes it back to the producing country. The research also takes an intriguing look at the emerging phenomenon of microwork, which consists of having unskilled workers doing the web’s version of menial work — checking images, transcribing bits of text, bumping up Facebook Likes (naughty!), etc. — and could also lead to more employment opportunities for people in poorer nations. To get better acquainted with the details, check the links below or click past the break.

Continue reading World Bank report finds selling virtual goods in games more profitable than ‘real’ economy

World Bank report finds selling virtual goods in games more profitable than ‘real’ economy originally appeared on Engadget on Sat, 09 Apr 2011 04:38:00 EDT. Please see our terms for use of feeds.

Permalink BBC  |  sourceinfoDev (PDF), Virtual Economy Research Network  | Email this | Comments

Super Mario Themed Gym Has Everything Except Goombas

Mario Gym

There’s apparently a strong intersection between freerunners and Super Mario Bros fans. This gym, Tempest Freerunning Academy, located in Los Angeles, has been decked out with platforms, trampolines, borders to climb on, and other hand-holds for freerunning enthusiasts to jump onto, bounce over, and spring themselves off of. 
The catch is that the entire gym looks like it was lifted straight out of a Super Mario game. All the way down to the pixel art question blocks and the 8-bit bricks, the entire gym is a tribute to the game and the people who love it, including the people who work and play there. The setup is also used in their Parkour 101 training class, so if you’re interested in learning how freerunning works in a geeky setting, that may be the class for you.
Check out a video of the gym behind the jump.

DIY Zelda Treasure Chest

Zelda Chest

The sound of a treasure chest opening from the iconic Legend of Zelda videogames is a sound that’s etched into the minds of young people everywhere: it hasn’t changed in well over 25 years. Now, thanks to a true Zelda fan at Instructables (where else?) you can learn how to make your very own 8″ wide treasure chest that plays the Zelda timed opening tune when you pop it open. 
The chest is large enough to store a decent number of items, too: it’s not just a prop that makes noise. The instructions even call for black felt to line the interior. The music is provided courtesy of a cheap generic mp3 player that you’ll install in the chest, pre-loaded with the treasure chest sound, and a cheap audio amp or stereo speaker connected to the mp3 player. 
The best part of the project is that it’s not even terribly difficult. The full instructions and the list of parts needed are listed at Instructables, but there’s a video of the treasure chest in action behind the jump.

Earthquake May Lead To NGP Delay

ngp450.jpg

When Sony unveiled the successor to the PSP, code-named the NGP, earlier this year it promised the device would be on the market by the end of 2011. But then Japan got hit with its most powerful earthquake on record.

Now, according to Sony Computer Entertainment America president Jack Tretton, that might cause a very understandable backtrack on the earlier release promise.

“It may be the straw that says ‘Maybe we get to just one market by the end of the year,'” Tretton said.

Via Bloomberg

DIY NES in an NES Game Cartridge

NES in NES Cartridge

We’ve all marveled at one point or another at how technology has changed even in the past few years. Mobile phones are smaller and more powerful; computers are thinner, lighter, and more powerful than ever. Even so, what about game consoles? They’re still fairly large, even though “slim” models generally come a few years after their release. If the original Nintendo Entertainment System were released today, how small could it be? 
One DIY enthusiast over at Instructables wanted to try their hand at making an NES as small as possible, and wound up fitting the entire console inside of an NES game cartridge. That’s right – they managed to get the entire console, including ports for controllers and an on-off switch inside of one of the cartridges you used to insert into the console to play. 
The modder, known over at Instructables as dany32412, found himself an old Famicom (the Japanese version of the NES) and took it apart. With some hard work, he managed to squeeze the whole thing into the cartridge, and standard NES controllers even work with the cartridge console. Instructions, as always, are at Instructables if you want to try it yourself.