Confirmed: Marketplace will be the only way to get apps on Windows Phone 7 Series

We just got out of a meeting with Microsoft’s Todd Biggs, who dropped a little bombshell on us: the only official way to get apps on a Windows Phone 7 Series device will be to download them from the just-detailed Windows Phone Marketplace. That means developers will have to abide by Microsoft’s technical and content guidelines in order to make it in, with the very real possibility of rejection — sound familiar? Todd told us Microsoft plans to avoid Apple-style submission headaches by making the process transparent and predictable, with a group of Microsoft execs regularly meeting to examine edge cases and refine the guidelines as needed, but even the best intentions can be led astray by a sexy app or two. We also got some additional details on Marketplace and how it’s going to work, catch the highlights after the break.

Update: Microsoft wanted us to clarify that enterprise customers will be able to deploy apps to employees outside the consumer-facing Marketplace — details on that will be released in the future.

Continue reading Confirmed: Marketplace will be the only way to get apps on Windows Phone 7 Series

Confirmed: Marketplace will be the only way to get apps on Windows Phone 7 Series originally appeared on Engadget on Mon, 15 Mar 2010 15:24:00 EST. Please see our terms for use of feeds.

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Windows Phone Marketplace for Windows Phone 7 Series unveiled

The biggest chunk of eye candy we’ve seen out of Microsoft’s MIX10 event so far today has been the unveiling of the significantly-retooled Windows Phone Marketplace that’ll debut in Windows Phone 7 Series — and needless to say, it’s a looker. It’s got support for credit card purchases, operator billing, and ad-supported content — a hot topic right now with Google’s and Apple’s mobile advertising acquisitions — and a try-before-you-buy scheme not unlike Android Market’s policy (though WP7S devs can choose what kind of trial period they want to offer; Android devs have no such option). We’ve been offered some video of the new Marketplace in action, and it looks super polished and well-integrated with the typical WP7S way of getting around — you’re given a “panoramic view” where you can browse categories and titles, see featured items, and get details with ratings, reviews, screen shots, and pricing information. Purchased apps can be pinned to your Quick Launch screen, saving you a couple taps for your favorite and most frequently-used items. Watch the full video after the break — and keep an eye out for the trick “tilting” of menu items based on finger location toward the end of the clip, something we haven’t seen before.

Continue reading Windows Phone Marketplace for Windows Phone 7 Series unveiled

Windows Phone Marketplace for Windows Phone 7 Series unveiled originally appeared on Engadget on Mon, 15 Mar 2010 14:00:00 EST. Please see our terms for use of feeds.

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Microsoft announces Windows Phone 7 Series dev partners and details apps: Sling, Pandora, Foursquare and Xbox gaming (video!)

Microsoft just dropped its first press release of MIX 10 on us, and in addition to detailing the Sliverlight and XNA-based Windows Phone 7 Series development situation, we’ve also got a list of launch software partners and some screenshots of apps in action. There’s some heavy hitters here, and everything from games to enterprise apps are represented — notables include the Associated Press, Citrix, EA Mobile, Foursquare, Namco, Pangeonce, Pandora, Seesmic, Shazam, and Sling. We’re slated to see some demos of these in action, we’ll let you know how things look. Full list after the break.

Updating with impressions (and video!) after the break!

Continue reading Microsoft announces Windows Phone 7 Series dev partners and details apps: Sling, Pandora, Foursquare and Xbox gaming (video!)

Microsoft announces Windows Phone 7 Series dev partners and details apps: Sling, Pandora, Foursquare and Xbox gaming (video!) originally appeared on Engadget on Mon, 15 Mar 2010 13:34:00 EST. Please see our terms for use of feeds.

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Netflix prototyped for Windows Phone 7 Series

We just got a quick at Netflix for Windows Phone 7 Series, one of the third-party apps Microsoft’s showing off here at MIX10, and it looks… well, very Netflixy — it’s red to the bone. Unlike other mobile Netflix apps, this one’s got Watch Instantly support and it looks great — a real testament to the capabilities Microsoft’s bringing to the table with it Silverlight-based dev platform. Video after the break!

Continue reading Netflix prototyped for Windows Phone 7 Series

Netflix prototyped for Windows Phone 7 Series originally appeared on Engadget on Mon, 15 Mar 2010 13:27:00 EST. Please see our terms for use of feeds.

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Microsoft demos third-party apps for Windows Phone 7 Series: Silverlight, extensions, and true Xbox gaming

Well we’ve just gotten a look at some of the first third-party applications written for Windows Phone 7 Series with Silverlight — and they’re looking pretty darn slick. Corporate VP Joe Belfiore first showed off the Associated Press newsreader app while demoing the new OS in front of an audience at MIX10 (Microsoft’s developer pow-wow). There wasn’t a lot to glean from the quick look, but it’s clear that the developers are hewing very closely to the UI paradigms of WP7S with a multi-panel system that lets you jump through various news stories and topics. Joe touted the ability to view photos and video (utilizing some pretty slick animations) and also showed off breaking news alerts which allow you to jump to news stories as they break. We also saw a sneak preview of the monetization scheme for the AP, an animated, fly-over Ford ad that was actually a little troubling — think annoying Flash ads… but in your apps and on your handset.

Continue reading Microsoft demos third-party apps for Windows Phone 7 Series: Silverlight, extensions, and true Xbox gaming

Microsoft demos third-party apps for Windows Phone 7 Series: Silverlight, extensions, and true Xbox gaming originally appeared on Engadget on Mon, 15 Mar 2010 13:15:00 EST. Please see our terms for use of feeds.

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Microsoft tells its Windows Phone 7 Series developer story, tools available today

At its dev-focused MIX10 event kicking off today, Microsoft’s closing the loop on some of the Windows Phone 7 Series third-party development details it started sharing in the days leading up to GDC last week — and as you might expect, Silverlight and XNA are the stars of the show. XNA will naturally be the core, critical element of Redmond’s gaming story while Silverlight is serving as a catch-all for the “rich internet applications” that make up much of your other mobile activities for those rare moments when you’re not… you know, blowing up aliens or navigating a race course littered with your opponents’ destroyed vehicles. To that end, Microsoft is kicking things off on the right foot by offering a free package of developer tools to would-be WP7S coders that includes both Visual Studio 2010 Express for Windows Phone and the Silverlight-focused Expression Blend for Windows Phone, pretty much everything you need to start building apps in preparation for the platform’s anticipated launch toward the latter part of the year. The beta dev tools are available today.

Developers are going to be treated to a host of must-have services out of the gate, including accelerometer support, location-based APIs using Microsoft’s own Location Service, a newly-announced Microsoft Notification Service for pushing notifications regardless of whether an app is running (sound familiar?), hardware-accelerated video with integrated DRM and support for Microsoft’s Smooth Streaming tech, multitouch, and camera / microphone access.

On a related note, Microsoft has shared some important details on the revised Windows Phone Marketplace (notice the subtle name change) for WP7S-based devices today. The revenue split remains unchanged — 70 percent goes to the publisher, 30 percent to Microsoft — but the developer portal for managing submissions has been “streamlined” and some of the incremental costs associated with it have been killed off; what’s more, students enrolled in the DreamSpark submission will have their registration fees waived altogether. The Marketplace has evolved from an app store to a content “destination,” housing apps, casual and premium Xbox Live games, music, and customized carrier stuff in one spot. We’ll be wandering MIX10 throughout the day, so stay tuned as we get more of the story.

Microsoft tells its Windows Phone 7 Series developer story, tools available today originally appeared on Engadget on Mon, 15 Mar 2010 12:00:00 EST. Please see our terms for use of feeds.

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Jaxbot’s Windows Phone 7 Series Theme now available in beta (video)

Even if your handset of choice won’t be eligible for upgrade to Windows Phone 7, there’s no reason you can’t enjoy the look and feel of Microsoft’s latest and greatest with a well-executed skin, right? Looks like Jaxbot’s Windows Phone 7 Series Theme is available in passable beta form — great news for any and all of you jealous WinMo 6.5 users who might be reading this — and it can be had right now (as in now!) at the XDA Developers forum. Want to see it do its thing? Peep the video after the break.

Continue reading Jaxbot’s Windows Phone 7 Series Theme now available in beta (video)

Jaxbot’s Windows Phone 7 Series Theme now available in beta (video) originally appeared on Engadget on Sat, 13 Mar 2010 23:57:00 EST. Please see our terms for use of feeds.

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First Microsoft Windows Phone 7 Series devices to boast 480 x 800 pixel displays, HD2 owners sigh

Even though Microsoft’s big MIX event is still days away, the Windows Phone 7 Series development platform is already pretty well defined. It’s also clear that Microsoft wants to keep things tidy for developers by requiring all WP7 phones to meet a certain base-level spec. Now, thanks to a post from Microsoft’s Shawn Hargreaves, we know the display resolution for the first batch of Microsoft’s next generation phones: 480 x 800 (WVGA) pixels at launch, with a future update that will introduce a 320 x 480 (HVGA) native resolution. Dedicated hardware will ensure image scaling across all those pixels without taxing the GPU. That allows game developers, for example, to write to a lower resolution (requiring less horsepower) and then scale up as required while remaining compatible to a variety of screen resolutions.

Now, for those playing along at home, the HD2 getting ready to launch on T-Mobile in the USA is also WVGA and it features a 1GHz Snapdragon processor from Qualcomm, Microsoft’s WP7 silicon partner. So we can assume (but not guarantee) that it meets the image scaling hardware requirements described by Hargreaves. Man, if only the HD2 had three-buttons.

[Thanks, Cytrix]

First Microsoft Windows Phone 7 Series devices to boast 480 x 800 pixel displays, HD2 owners sigh originally appeared on Engadget on Fri, 12 Mar 2010 04:37:00 EST. Please see our terms for use of feeds.

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Microsoft shows off single game running on Windows, Windows Phone and Xbox

Guess we don’t have to wait until MIX to have all our Windows Phone 7 Series questions answered! Microsoft’s Eric Rudder, speaking at TechEd Middle East, showed off a game developed in Visual Studio as a singular project (with 90% shared code) that plays on Windows with a keyboard, a Windows Phone 7 Series prototype device with accelerometer and touch controls, and the Xbox 360 with the Xbox gamepad. Interestingly, not only is the development cross-platform friendly, but the game itself (a simple Indiana Jones platformer was demoed) saves its place and lets you resume from that spot on whichever platform you happen to pick up. Pretty impressive stuff, and while the words “Windows Phone 7 Series” weren’t spoken by Eric, the use of the prototype ASUS device and the clear emphasis that this would place on Xbox Live for making the magic happen make it obvious that this is the “wave of the future” for all three platforms — at least for casual gaming. Check out the demo on video below the fold.

[Thanks to everyone who sent this in]

Continue reading Microsoft shows off single game running on Windows, Windows Phone and Xbox

Microsoft shows off single game running on Windows, Windows Phone and Xbox originally appeared on Engadget on Sat, 06 Mar 2010 12:55:00 EST. Please see our terms for use of feeds.

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Windows Phone 7 Series demo video reveals new apps, screens

Microsoft may be saving most of its Windows Phone 7 Series news for MIX the week after next (at least that’s what we’ve heard whispers about), but it looks like it’s still dishing out a few more details beforehand, as evidenced by a short demonstration Microsoft’s Charlie Kindel gave to CNET. Nothing major like a confirmation of HD2 support, but we do get a glimpse of a few apps we haven’t seen before (including a flashlight, level, and weather app — all supposedly “trivial” to build thanks to XNA and Silverlight), and a look at some new screens for various applications we have seen, including a better look at the Xbox Live hub. Head on past the break to check out the video for yourself.

Continue reading Windows Phone 7 Series demo video reveals new apps, screens

Windows Phone 7 Series demo video reveals new apps, screens originally appeared on Engadget on Fri, 05 Mar 2010 21:04:00 EST. Please see our terms for use of feeds.

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