Logitech G19 Keyboard Review

Logitech’s G19 gaming keyboard—which borders on ludicrous with its embedded Linux mini-computer and full-blown LCD monitor—is the best one they’ve made yet, even if it doesn’t quite reach its full mind-blowing potential.

Holy Crap, There’s a Monitor in My Keyboard
The 320×240 LCD display that hovers over the keyboard is really the G19’s raison d’tre. After incarnations of its G15 keyboard with a monochrome display for game stats and system info, it was really the only place left to go, and for the most part, it’s a comfy place with silk sheets and free Coke in the minibar. I mean, you can watch YouTube or movies while you frag.

The screen’s size and resolution are good, but not exceptional—it’s okay for watching short video or YouTube clips with the built-in client, checking the time, scoping your CPU load and anything else you’d be peeping at a glance. The bezel around it is gigantic, so there’d definitely be some space to make it larger.

What makes it impressive is the fact that it’s its own mini-computer, so matter how intensive the game you’re running is—Left 4 Dead, for instance—you can pop up a YouTube video or your rip of Dawn of the Dead with no slowdown at all, and every applet runs quickly and smoothly. They’re all pretty to use and configure as well.

There are a few annoyances with the video software. The YouTube client, for instance, doesn’t let you hunt for a specific video, you’re stuck browsing through a list of feeds, like top rated and most popular. That said, it’s really fast and easy to use. With the video client for your local files (which monitors a single folder), in my experience it played anything ending in .mpg, but when I tried to play .avi videos it said more codecs were needed.

What’s frustrating is that so much of the display’s potential is still untapped. Logitech so far only provides a handful of applets and “can’t comment on unannounced projects/products.” It doesn’t even do cool things with other Logitech products, like their G35 headset. It is open source, so anyone can develop for it, but we are talking about trying to build a development community around a $200 keyboard. The list of PC games that take advantage of it isn’t mindblowing, so you might wanna check if your favorite is on board (mine weren’t). So the currently anemic selection of software you can run on it might be a dealbreaker, at least for now.

Hardware
If you’ve used a higher end Logitech keyboard before—especially the G11 or G15, you roughly know what you’re getting. Logitech’s keys are a perfect balance of punchy and squishy and just really feel fantastic—it’s why they haven’t messed with the formula in a long time. Overall the G19 a solid piece of hardware, though you might expect something less plastic-y and more tank-like for $200, if only so it felt more likely to survive the onslaught of sweaty hands pummeling keys and Cool Ranch Doritos. The wrist rest is unacceptably cheap and crappy, though.

But Logitech adds a lot of value with little (and big) touches. There are a total of 36 possible macros (you can instantly switch between three sets of 12, which are color-coded. There are media controls galore, as you’d expect from Logitech. I really love the heavy spin wheel for volume, which matches up with the one on their G35 headset (more on that soon). You can make your backlight any color of the rainbow you want (or turn it off). And there’s a toggle to deactive the Windows key, so you don’t accidentally crash your game by popping up the Start menu.

It’s got two high-powered USB ports on the back—standard for gaming keyboards. It works pretty well if you’re just plugging in a mouse and a USB headset, but what I’d like is some audio jacks, so when I plug in my gaming headphones, I don’t have to reach around to the backside of my desktop.

One of the tradeoffs for having dual high-powered USB ports and a mini-computer inside is that you’re going to have to free up a space on your power strip for its power brick.

Game On?
Even with its handful of flaws, it’s a fantastic keyboard that builds on what Logitech’s been doing well for a long time, and it’ll get better as more software is developed for it. But it’s also $200, and its headlining feature isn’t fully fleshed out yet. I love it, but practically speaking, I’d wait a couple of months for the price to come down and more software to make it more excellent.

New PSP to take on iPhone this Christmas?

It's just a mock-up, but could it be close to the real thing?

(Credit: Eric Jensen)

Thanks to a chatty developer, we recently heard and relayed rumors that the next-generation PSP will have a sliding screen. Well, a second mystery developer, who’s allegedly “working with the new

Video: toddler-safe DIY remote control

No, this isn’t one of the editors at Engadget, although — judging by the way he conducts himself in this hands on video — we’ll probably drop him a line by the time CES 2010 rolls around. This DIY remote control consists of a USB number pad that’s been rehoused in a toddler-safe enclosure and outfitted with some rather large buttons. It looks like it’s just the thing for letting your little guy take control of Teletubbies, or Baby Einstein, or whatever it is the kids are into these days. Have a young one of your own? Hit the read link for the step-by-step instructions and thrilling in-progress photos. Video after the break.

[Via Hack A Day]

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Video: toddler-safe DIY remote control originally appeared on Engadget on Tue, 07 Apr 2009 11:26:00 EST. Please see our terms for use of feeds.

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iPhone 3.0’s Video Recording Interface Revealed

It looks like the iPhone will record video this summer. Buried in the latest iPhone 3.0 beta is this screenshot of what’s obviously the iPhone’s still dormant video recording interface. UPDATED

Besides the honking red record button in the center, there’s a toggle to switch between the still camera and video recording. Inside the configuration files where the screen was discovered were mentions of an “auto-focus camera,” “magnetometer” (digital compass), and “Voice Control.”

One question though—in order to get the screenshot to appear, the configuration files had to be modified to tell the firmware that a video camera was present. Given the other capabilities mentioned, like the auto-focus camera, it seems like this means Apple could restrict video recording to the next iPhone only, even though the video recording possible with jailbreak apps now shows the current hardware is capable of doing it.

Still, pretty exciting, especially since we just got video MMS to work on our iPhone, thanks to Scratic:

Updated: BGR snagged some additional screenshots of the iPhone 3.0 interface, which include more screens of the video recording.

[MacRumors, Boy Genius Report]

GM and Segway’s P.U.M.A. makes its stage debut (with video!)

We just lived, breathed and experienced GM and Segway’s joint press conference, where they “unveiled” the P.U.M.A. one more time for effect. Larry Burns and Jim Norrod from GM and Segway, respectively, talked up what they each brought to the table, and described the vehicle’s inception as a partnership.

Segway obviously brought the two-wheel mojo, and seems responsible for most of what’s being shown at the moment. As opposed to the Segway’s tilt-and-cringe system of navigation, the P.U.M.A. has a more regular steering wheel, but while they’re currently demonstrating it with Segway-style acceleration, they plan on swapping that for “Nintendo-style” buttons behind the wheel for acceleration and braking. For GM’s part, they plan to integrate its “connected vehicles” technologies to improve safety and efficiency — and we might not see P.U.M.A. on the road until they can pull it off. The car will not only communicate with other cars and with GPS, but will sense and stop for pedestrians. They plan to show a connected version that will be available for test drives by Real Actual Humans this coming fall, and then next year will come the scariest of all unveilings: GM styling. Right now this is just a chassis, GM plans on slapping on all sorts of “fashionable” candy shells, and if the incredibly unrealistic and “futuristic” renders we saw are any indication (see the gallery below), we’d really rather do without.

The biggest obstacle to commercialization, however, is the lack of infrastructure: P.U.M.A. in its current incarnation is designed for for bike lanes, and the first cities to get it will be ones with existing, comprehensive bike lanes — not as much of an obstacle in Europe, but quite the stretch for most American cities. Still, the mathematics are quite alluring, with a 35 mile range at 35 mph for a 35 cent charge — even us mouth-breathing Statesiders can understand that.

Update: We added a video after the break, along with a couple outdoor shots in the gallery. The thing really does look and operate like a two-person, sit-down, Woz-free Segway. You have been warned.

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GM and Segway’s P.U.M.A. makes its stage debut (with video!) originally appeared on Engadget on Tue, 07 Apr 2009 11:06:00 EST. Please see our terms for use of feeds.

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Blockbuster voices “substantial doubt” about ability to survive

As depressing as it is to see an American icon come this close to collapse, is it really any surprise? While the world kept turning, Netflix kept reinventing itself and movies found their way onto the internets (legally), Blockbuster sat still… and that’s putting things nicely. Sure, it tried the whole movie set-top-box thing, but no on will argue that it went about things the wrong way. In a recent SEC filing, the company made perfectly clear that there was serious risk that it wouldn’t be able to refinance its crushing debt load in order to stay afloat for a wee bit longer; in fact, it noted that said quandary raised “substantial doubt” about its “ability to continue.” ‘Course, hampering its Total Access rental plan and promising less stock in-store doesn’t exactly sound like a brilliant plan to be successful, but maybe yesterday would be the best time to completely revolutionize its business and go online only. Just an idea, is all.

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Blockbuster voices “substantial doubt” about ability to survive originally appeared on Engadget on Tue, 07 Apr 2009 11:04:00 EST. Please see our terms for use of feeds.

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AU Mobile’s iida pico projector for G9 handsets unveiled to a chorus of cheers

Unless you’re in the thick of it here in the Engadget organization, you can’t possibly realize how many desperate (and sometimes, just plain odd) emails we get in the average day. The high weirdness can, at times, become staggering — dire warnings of robot apocalypse come to mind — but we do take our responsibility as media darlings and role models very seriously. Case in point: many of you have been asking, “what’s up with that iida pico projector for the G9 phone?” Well, we dug up some more details for you, and if you’re anywhere near Japan you just might want to check this bad boy out. The device boasts approximately 2 hours and 10 minutes of charge time, projects and image anywhere from six to sixty-three inches, and features a 0.5W (mono) speaker. In case this particular handset isn’t on your short list, the proj is also compatible with AU S001, VA001, H001, W63CA, W63H, W62CA and W62H series phones. You’re welcome.

[Via Pico Projector Info]

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AU Mobile’s iida pico projector for G9 handsets unveiled to a chorus of cheers originally appeared on Engadget on Tue, 07 Apr 2009 10:43:00 EST. Please see our terms for use of feeds.

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Video: 23 NVIDIA GeForce GTX 295s packed into one system, “overkill” exemplified

Ha, and you thought paying hundreds of dollars for a NIC was insane. For one reason or another (likely “another”), AtlasFolder has loaded in 23 NVIDIA GeForce GTX 295 graphics cards into a single server rig, and while only 17 were installed at the time of this video (he’s waiting for a few nuts and bolts before installing the others), we’re already amazed. Call us crazy, but something such is this definitely isn’t what NVIDIA had in mind when it revived SLI. Per usual, the vid’s past the break.

[Thanks, P]

Update: Turns out this is a GPU Folding Farm at Stanford. Impressive.

Continue reading Video: 23 NVIDIA GeForce GTX 295s packed into one system, “overkill” exemplified

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Video: 23 NVIDIA GeForce GTX 295s packed into one system, “overkill” exemplified originally appeared on Engadget on Tue, 07 Apr 2009 10:19:00 EST. Please see our terms for use of feeds.

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Philips Norelco Bodygroom Shaver BG2030 Review (It’s Ballsier)

The first Philips Bodygroom was a revolution in below-the-neck (read: genital) shaving. How did Philips manage to improve on that design? Simple: by introducing a better trimmer.

The original concept was already solid. The main body consists of a small trimmer and a shaver, which you can then add one of three plastic guards onto to vary the length of your human forest. The new design keeps the side trimmer and the shaver face intact, but adds a new dedicated trimmer head, plus two attachments with five lengths each.

Shaving with the main head is essentially unchanged. You can maneuver and ‘Tokyo’ drift around corners to get in close without doing damage to sensitive areas. If you like looking like a gigantic, ugly baby then that’s the tool to use.

If you don’t want your logging to go all the way to the stump, there’s the new trimmer head. This, my generously follicled friends, is where the action is.

Cutting through swaths of hair like small arms fire through decayed zombie flesh, the trimmer takes at most two passes to undo what 11 years of nature prepared your body for. It’s painless, not too noisy and much more sanitary than using the same trimmer you use on your beard.

So the only question you need to ask yourself is whether you want the original, which retails for $30, or the updated version, which hits you for $50. People that are “sometimes” shavers, those that are closer to space aliens than apes on the evolutionary scale, can make do with the $30 BG2020. But those “people” that would cause Alec Baldwin to exclaim, “that’s one hairy dude,” need to splurge on the upgraded Bodygroom BG2030. Anyone who has to look at you naked will thank you. [Philips BG2030 and Philips BG2020]

Microsoft hoping for Win 7 upgraders, reluctantly allowing downgraders

Microsoft hoping for Win 7 upgraders, reluctantly allowing downgraders

We’ve already covered the plethora of Windows 7 versions, starting with the gimpy Starter edition and then running all the way up to Ultimate (which, we can now confirm, will not include a bag of chips). Microsoft’s grand scheme is for users to start with what they need and pay to unlock additional functionality, upgrading their way to the top rung of the the Windows 7 ladder. But, it’s now coming to light that the company will also allow downgrades — not to simpler versions of Win 7, but to earlier operating systems like Vista and even XP. Yes, OEM manufacturers can still keep shipping XP Pro by “downgrading” Windows 7 machines through the end of April, 2010, and while HP is the only one advertising this, you can be sure they won’t be alone. Interestingly these machines will still come with free Windows 7 upgrades, hopefully enticing users to give it a shot, but if they don’t like it they are allowed to go back to XP on their own. Details for user-driven downgrades are a bit light at the moment, though, so don’t be surprised if it requires a little fdisk action.

[Thanks, Simon B.]

Read — Windows 7 will allow downgrades too at CNET
Read — Microsoft allows HP to wipe Windows 7 at AppleInsider
Read — Windows 7 upgrades for downgraders at Computer World

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Microsoft hoping for Win 7 upgraders, reluctantly allowing downgraders originally appeared on Engadget on Tue, 07 Apr 2009 09:58:00 EST. Please see our terms for use of feeds.

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