Giz Explains: All The Smartphone Mobile App Stores

It’s been less than a year since Apple launched the iPhone App Store, but now virtually every mobile OS is showcasing its own take on the mobile application storefront. How do they all stack up?

The first thing you’ll notice about these efforts—coming from such traditionally competitive companies as Palm, BlackBerry, Nokia and Microsoft—is just how similar they all sound. App World? App Catalog? App Market? Mobile Marketplace? This outward likeness actually runs pretty deep—these stores are advertising uncannily similar feature sets, for both users and developers:

Although it might not evident in the feature-by-feature breakdown above, there are two distinct kinds of app store: The primary store, which is the first and only source of an OS’s apps (see Apple), and the secondary store, which is built around an existing stock of third-party apps, and with preexisting developers in mind (see BlackBerry, Microsoft, and Nokia). It’s a combination of these different lineages and divergent policy choices that make the smartphone app store experience so varied.

Apple’s iPhone App Store
At least for now, the App Store is the standard by which all others are judged. Beyond that, it’s given us a rough guide for what works. With a $99 dollar developer’s fee and a novice-friendly SDK, the barriers of entry for an iPhone developer are fairly low. Distribution, payments and to a large extent marketing are managed by iTunes, which iPhone owners are necessarily familiar and comfortable with.

And, of course, there’s the iPhone: This store may only serve one handset (and its very similar nonphone brother), but it’s a wildly popular one. This makes the app store uniquely attractive to developers, because it provides access to the largest uniform app-buying market in the world. Microsoft can argue that Windows Mobile 6.5 will connect developers to x gajillion different customers through y zillion different handsets, but this variety is a curse: Handsets have different resolutions, processors, 3D hardware, input types and basic feature sets. A motion-sensing 3D game with a GPS social networking feature won’t work on a lot of WinMo handsets, but a 2D, keypad-controlled Asteroids clone won’t make a developer rich.

But the App Store is far from perfect. Apple, like all App Store owners, has the final say in what gets listed, delisted or banned, and they aren’t afraid to remind us of this. Along with the typical risque/racist/infringing content prohibitions, Apple enforces strict and often limiting rules against apps that compete with the iPhone’s native set—iTunes, Mail.app, Safari to name a few—and apps that their partnered carriers aren’t too fond of, i.e video streaming and tethering apps. Now, all these rules are showing signs of loosening with OS 3.0, but as long as the App Store is the sole source of iPhone apps, any rules will seem like too many rules—especially if you’re accustomed to a totally unregulated system like Windows Mobile 6.1’s. Hence, the gray market.

Android App Market
This second major entrant into the app store race represents a consciously different approach than Apple’s, but not in that many ways. Immediately, we see a lot to compare: A single-handset userbase (at least for now), low costs for developers and a presence as the primary—though not sole—source of apps from Day One.

But the App Market is a different breed than the App Store. Most importantly, it’s not the only place you can get apps. Google has been much more lenient about what they allow in their store since the beginning but in the rare case that they don’t approve of an app, as in the case of tethering apps earlier this month, you can just go download an .APK file and sideload it onto your G1 anyway. This is a healthy middle ground for everyone involved; Google doesn’t alienate users by destroying entire categories of apps, but isn’t forced to come into conflict with carriers because of overly liberal policies. Google has also made their Market more friendly to consumers, with a no-questions 24-hour return policy.

Great! Then why is the App Market so underwhelming? Well, the G1 wasn’t exactly a runaway hit, and the store got off to a slow start. Paid apps weren’t made available for months after launch, and when they arrived they didn’t benefit from the convenience and familiarity of a storefront like iTunes. Moreover, there’s no guarantee that things will change that much in the coming months—more handsets from more manufacturers will boost Android’s user numbers, but will lead to the WinMo-style toxic fragmentation that Apple so adamantly avoids.

BlackBerry App World
Matt took a dive into the newest mobile app store, and found it agreeable, but not spectacular. RIM’s is the beginning of this “secondary” app store concept, and it shows: You’ll be hard-pressed to find anything here that wasn’t previously available elsewhere. It is simply an aggregator for existing applications.

This was a given, as developers have been cranking out BlackBerry apps for years now. But App World was a great opportunity for RIM to give the lethargic dev community a shot in the arm. Instead of doing that, they’ve made the store almost hostile to would-be app writers.

Listing your wares in App World costs a hefty $200, which gives you the right to upload 10 apps, but doesn’t come with any new SDKs or development tools. The payment system is PayPal, which is clumsy to use and a pain to set up. A minimum non-free price tier of $2.99, probably intended to filter out spammy apps and cover PayPal’s transaction fees, discourages developers from even trying to make simple, useful apps, eliminating the $.99-to-$1.99 sweet spot that has been central to Apple’s success. App World feels like an afterthought, and a reluctant one. UPDATE: It should be noted that the 70% dev revenue share figure in the chart is incorrect, and has been update to 80%—a marked advantage over the other stores.

Windows Mobile Marketplace
With Windows Mobile 6.5, Microsoft will introduce the Windows Mobile Marketplace. So far, their announcements have shown an awareness of the pitfalls of both Apple’s and RIM’s approaches: They’re emphasizing non-exclusivity and app approval transparency, a 24-hour return policy and wide device support, but also making sure to get big-name app and game developers on board to ensure that users actually have something new to look forward to at launch.

On the developer side, it’s a mixed bag. As in every other store, the dev take-home is 70% of each sale, but the listing fees aren’t great. $99 gets you five apps a year, but anything beyond that will cost an additional $99. I’m sure this will help vaccinate the Marketplace against the fart app epidemic that Apple has proven so prone to, but it’ll do so at the expense of potentially useful free and $0.99 apps—again, a crucial price range. One important factor that’s still TBD is the payment system. Microsoft says they’ll support both credit card payments and carrier charges, but hasn’t yet said how that’ll look. In both cases the process will need to be as seamless as possible.

Nokia Ovi Store
You probably haven’t heard much about this store, set to debut within a month, but it’s kind of a big deal for the 40m+ Symbian S40 and S60 users that it’ll serve apps to. It’s planned to shoehorn into Nokia’s new Ovi app suite, which we were introduced to with the XpressMusic 5800, and provide a go-to source for not just apps, but ringtones, wallpapers, and basically everything else that you might have found in a 2001 vintage carrier WAP store.

There has been a decided lack of fanfare surrounding this launch, probably because there just aren’t that many Nokia smartphones in the US. But its success or failure will be informative: It will be the most open of all the app stores. For the time being, there is no developer fee, and app listings are free and unlimited. You can easily publish tons of different kinds of content—Flash Lite apps, Java apps, Native S60 apps, multimedia uploads and others—which will be subject to a vetting process that Nokia has assured will be minimal. As Nokia-averse Americans, we can view the Ovi Store as an experiment in laissez-faire app-mongering—a multi-handset, mixed-media, unfiltered feed of Symbian content.

Palm App Catalog
And finally, we have Palm’s App catalog. This is the store we know the least about, but that is already set for a different course than all the others. At launch, the only handset it’ll serve will be the Pre—though Palm has indicated that other WebOS handsets are inevitable. It’ll be the first—and likely exclusive—source of WebOS apps, and developers will be furnished with a solid, though fundamentally limited, SDK.

Palm’s still-vague plan for the App Catalog will no doubt be central to the success or failure of the Pre, but we can make an educated guess at what to expect, assuming that Palm doesn’t get taken over by idiots in the next couple months: Palm will vet the apps thoroughly, provide an in-house payment system, and make development simple and cheap (previewed Mojo SDK apps have shown great promise). The end result will probably look something like the iPhone App Store, but with one huge difference: there will be no local natively running apps—the Mojo SDK doesn’t provide for that, just for what amount to turbocharged, locally-stored web apps. Granted, these web apps will have privileged access to some of WebOS’s core functions, but it’s doubtful that high-end gaming, as we’ve seen on the iPhone, will even be possible on the platform. These limitations (along with WebOS’s multitasking advantages) will affect the nature and quality of the apps that are listed in the store much more than the Catalog’s policies, though exactly how, we’ll have to wait and see.

Still something you still wanna know? Send any questions about app stores, SDKs or the finest in fart-app technology to tips@gizmodo.com, with “Giz Explains” in the subject line.

OBAMA PC sure to bring hope to your desktop, a tear or two to your eyes

Obama’s already inspired a cell phone and an MP4 player, but this is the first desktop we’ve seen tipping its hat to our Commander in Chief. What’s really awesome about this one, of course, is that its makers (Taiwanese company SEED) seemed to think that merely naming the PC “Obama” would result in capturing some of the magic… because other than the name, it’s just a plain-old, boring desktop. It packs a patriotic Atom N230 CPU, 2GB of RAM, and a 500GB SATA hard drive, plus it’s got four USB 2.0 port and an ethernet port around the back, just to name a few. The presidentially named PC is only available in Taiwan, for the oh so affordable price of NT$7,999 (about $242). We’re kind of hoping this is just the first in a long line of POTUS-named PCs for SEED, so may we suggest the next one be dubbed POLK or FILLMORE?

[Thanks, TheLostSwede]

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OBAMA PC sure to bring hope to your desktop, a tear or two to your eyes originally appeared on Engadget on Mon, 06 Apr 2009 12:57:00 EST. Please see our terms for use of feeds.

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Hands On: Speck PortPack Shoulder Bag

portpack.jpg

Being fashion-conscious, I was excited to try the PortPack from Speck. It has a brown, black and cream plaid design or a black pinstripe and was made to hold notebooks of up to 15 inches. This bag is the cutest one I’ve tested! But it’s also lightweight and sleek.

The 11.75- by 16.25- by 3.5-inch bag comes with a plush micro-fleece padding to protect and secure your notebook. A quilted nylon inner lining protects your accessories. The bag has so many components to keep you organized, including a detachable key ring and various storage pockets. Store your water bottle in the mesh zipped pocket and your iPod in the media player pocket with headphone cord passthrough. Also included are a padded shoulder strap and a tuck-away handle.

Microsoft Cheats Free USB Drive Customers

This article was written on May 26, 2006 by CyberNet.

Microsoft Cheats Free USB Drive Customers

For those people who signed up for the free USB drive from Microsoft you might want to check your email. They sent an email stating that they are not able to ship the USB drive to you and give you a download link to the information that was supposed to be on the drive:

Thank you for your interest in the Mystery Solved Windows licensing promotion. We’ve received your request for more information to help clarify Microsoft Windows Desktop Licensing pre-loaded on the USB drive. Unfortunately, this Mystery Solved promotion was available in the U.S. only and while supplies last. Supply is depleted at this time, so we encourage you to please utilize the online alternative today.

Simply download* the Windows Desktop Licensing reference files directly at:

www.microsoft.com/mysterysolved/corp

To help simplify Windows Desktop Licensing, keep these points in mind:

There are two legal ways to acquire a full Windows Desktop license: through your hardware vendor (OEM/System Builder) or Full Packaged Product.
Volume licensing covers Windows Desktop operating system upgrades only.
OEM operating system licenses live and die with each PC they are not transferable.

Again, thank you for your interest in Mystery Solved and for helping us spread the word about proper Windows licensing.

Sincerely,
Microsoft Corporation

I can’t say that I was really expecting it since I tried to get it about 3 months ago, but it does provide a bad image for them.

News Source: Digg

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DSiWare, WiiWare, and Virtual Console releases for this week

Equilibrio

DSiWare joins our weekly post with six new additions to the DSi Shop. Also ready for download today is a marble balance game on WiiWare and a oceanic exploration title from the days of Super Nintendo.

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Nikon prepping new low-end SLR?

Nikon’s lower-end SLR line is due for a revamp, and there are some signs that it could come soon in the form of a model featuring an articulated screen.

Photos of an SLR with a screen that pivots out and twists surfaced Sunday at the Something Awful forum and …

Originally posted at Underexposed

Pogoplug review

When we first caught wind of the Pogoplug — a small box that essentially lets you turn any USB hard drive (and drives only) into a network device — we were pretty darn excited. Having a house full of disparate storage boxes and no easy way to connect to them made the prospect of the ‘plug seem very enticing. Not only does the Pogoplug make your drive accessible via your PC (with accompanying software), but it — we think more importantly — makes the drive accessible via a web front-end and an iPhone app. We finally had a chance to break one of these out and see how it performs, and our findings are below.

Continue reading Pogoplug review

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Pogoplug review originally appeared on Engadget on Mon, 06 Apr 2009 12:27:00 EST. Please see our terms for use of feeds.

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Nikon readies entry-level DSLR with articulating display for April 14th launch? (updated with spyshots!)

Word on the prismatic, hinged mirror streets of camera-land suggest that NIkon is preparing to launch “new products” for Spring. Rightful speculation made after a press invite was purportedly sent to a variety of photog publications announcing an April 14th launch event. Expectations vary widely as to what will be announced including a new entry-level D60-followup with 720p video on up to a D400 with 16 megapixel Sony CMOS. We even have the dubious photo above showing a Nikon with articulating display taken by a jockey riding a humor forum who claims to have been traveling “somewhere in Eastern Europe and stumbled across a commercial shoot for Nikon.” Sure, that’s believable. Fortunately, we’re just over a week away from knowing for sure.

Update: Well, well, what’s this… we just received a big batch of spy shots that look authentic enough and clearly show what looks like a low-end Nikon with articulating display.

Update 2: We just received a few more pictures as well as the detailed backstory to this Nikon with swiveling display (a first for Nikon). Seems Kevin, a film student, was smitten by the Arriflex 235 435 motion picture camera used to film the commercial in Dubrovnik, Croatia yesterday. It wasn’t until later, when he was reviewing the pics from the day, that he realized “that the subject of the commercial was the yet to be announced Nikon 500(0?).” Looks like a legit and incredibly fortunate find to us.

[Thanks, Kevin]

Gallery: Mystery Nikon

Read — Articulating display spy shot
Read — April 14th press event

Continue reading Nikon readies entry-level DSLR with articulating display for April 14th launch? (updated with spyshots!)

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Nikon readies entry-level DSLR with articulating display for April 14th launch? (updated with spyshots!) originally appeared on Engadget on Mon, 06 Apr 2009 12:26:00 EST. Please see our terms for use of feeds.

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Rumor: Next iPhone Getting FM Transmitting, Faster Wi-Fi, Video Editing

By most accounts, the next generation of the iPhone is still a few months away. Rumors about the upcoming handset have already begun pouring in, however, including the addition of an FM transmitter, 802.11n Wi-Fi, and basic video-editing capabilities.

Of course, Apple’s not discussing any of these proposed additions to the new iPhone, because Apple never discusses future releases. But I wouldn’t be surprised at least one of them proved to be true. After all, no one expected the company to play all its cards when it introduced the iPhone 3.0 software to developers–and, effectively the world–a few weeks back.

The Wi-Fi boost and FM transmitter seem most probable. Video-editing capabilities, of course, would likely hinge on whether the company finally rolls out supported video recording in the next iPhone.

Garmin Delivers Updated GPS Fitness Watches

Garmin405CX.jpgGarmin, the first name in sports watches, updated two of its premium products with models that deliver even stronger training data.

The top-of-the-line Garmin Forerunner 405 running watch has been improved with the 405CX, just in time for runners training for the Paris and Boston marathons. The 405CX monitors micro changes in the user’s heart rate and uses that info to better calculate the number of calories burned.

Buyers also have their choice of two new form-fitting bands for extra comfort. The GPS-enabled 405CX isn’t just for outdoor workouts, as it can work with an optional footpad (which fits on laces or under certain insoles) for indoor use. Once you’re done, it sends workout data to your Windows of Macintosh computer wirelessly using ANT+ technology. It weighs 60 grams (2.1 ounces) and sells for $369.99.

For hard-core triathletes, Garmin is offering the updated Forerunner 310XT, a continuation of the Forerunner 305. This model offers improved battery life (up to 20 hours) and a more comfortable design. It will also work with a waterproof soft-strap heart rate monitor which will be introduced this summer. The 310XT is the choice for triathlons since it’s waterproof to up to 50 meters, and has a quick-release feature that lets you use it with a bike mount. It weighs 72 grams (2.5 ounces) and sells for $349.99.