Schwinn’s Tailwind electric bike — which has been available for just a few months — has been sitting in our apartment since post CES, waiting for the New York weather to shape up enough for us to give it a fair spin. Well, it’s been beautiful recently, so the pedal-assist bike has been taken for several spins on our backyard BMX trail to see what kind of dust we could raise together. The bike is a retro, hulking, 58 pound package, with a Toshiba SCiB Quick Charge Plug n’ Drive (SCiB) battery saddled onto the back for about 30 miles of assistance. It’s an expensive (about $3,200) piece of eco-friendly transportation, to be sure. So the questions are thus: what do we think about Schwinn’s latest foray into commuter cycles? Just who is this bike for? Will we ever get used to carrying it up and down our apartment stairs? Join us on the road after the break.
We’ve long said that the Federal Communications Commission holds a treasure trove of information on upcoming cell phones, and this week it’s really true. Over the past few days we’ve seen not only the (cue trumpets) Palm Pre …
CNET UK’s Rory Reid jumps into a European rallycross car and pits the iPhone against an Asus Eee PC in an extreme typing test. You may be surprised by the results.
This week, we revisit some classics from your (and your grandfather’s) childhood, iPhone browsing gets upgraded, and I play what it probably the best 3D multi-animal hunting game available for the iPhone.
Boulder Dash!: Whether you’re just leaving college or having your third kid, there’s a pretty good chance that you played Boulder Dash as a kid. The official 25th anniversary iPhone edition is as faithful as you want it to be: you can choose either classic, spritey graphics or a modern, cartoonish look, and opt for either an overlaid d-pad control scheme or a new swipe-based system. The game looks great and both control system work a treat, so collecting jewels on the iPhone feels about as natural as it did on the Commodore. $4.99.
Deer Hunter 3D: A hunting video game! What kind of bizarre nerd bumpki—oh, wait, this is actually pretty fun. Deer Hunter 3D for iPhone, licensed from the Walmart-famous Deer Hunter PC franchise, takes you on hunting trips to various locations to shoot various animals with various types of guns. It looks great, and the aiming system—the core of the game—is executed well. The walk-aim-shoot routine seems repetitive at first, but the game has enough unlockable content to keep it interesting for a while. $5.99.
Nightglow: This browser brings proper tabs, more gestures and a few other little odds and ends to your iPhone. Its tab switcher is definitely faster than Safari’s, though the app as a whole can be a bit sluggish, and the screen grab feature, which lets you explore the page while still maintaining focus on a text field, is sometimes useful. It kinda reminds me of one of those old Internet Explorer tabbed shells from 2003: it’s mildly attractive for power users, but wouldn’t be necessary at all if Safari was just a little bit better. $0.99.
Pickin’ Stix: A vintage vintage game, this app asks you to do precisely one thing. Doing that one thing is easy, and strangely gratifying. It feels like it ought to be free, but $0.99 isn’t so bad.
HDR Camera: No, you can’t take DSLR-grade, hyper-realistic dynamic range photos with your iPhone. You just can’t. That said, HDR Camera does do a convincing fake. The app coaxes some decent pseudo-HDR imagery out of the iPhone’s sad little camera, albeit with filters and effects you could easily just apply in Photoshop. Its $1.99 pricetag is too high.
UpNext 3D NYC: If your life revolves around NYC, there really isn’t a better way—wait, let me rephrase that: a prettier way—to navigate the city on your iPhone. If it doesn’t, UpNext 3D’s exquisitely detailed view of the city is still great eye candy. It does everything you could want from a mapping app: subway schedules, local listings and basic mapping functions and restaurant reviews. Tapping buildings even tells you what’s inside (but only sometimes). Sorry, Brooklynites, it’s Manhattan only for now. $2.99.
This list is in no way definitive. If you’ve spotted a great app that hit the store this week, give us a heads up or, better yet, your firsthand impressions in the comments. And for even more apps: see our previous weekly roundups here, and check out our Favorite iPhone Apps Directory and our original iPhone App Review Marathon. Have a good weekend everybody.
We complain a lot about our computer, like how it takes up to a minute to turn on, applications take more than few seconds to load, it crashes once in a while, and e-mails take forever to be delivered.
webOS’ web technology-based app architecture seems to become less and less of an issue by the day; most of our fears were allayed the moment we saw Classic break cover, and this is another strong sign that the Pre’s going to be able to handle just about any multimedia-rich stuff we throw at it. A Sprint-sourced page out of a Pre slide deck entitled “The Pre Application Story” lists a series of “showcase apps” that the carrier thinks (or, at the very least, optimistically hopes) will be available around the time of the phone’s launch, and the most interesting thing on here has to be a listing for Sling Media — you know, those cats making Slingboxes and SlingPlayer builds. Beyond that, we don’t have anything — it could be 3G or WiFi-only (though the fact that this is on a Sprint slide gives us hope that they’ll leave EV-DO enabled), it could launch next month or next year, and for all we know, it only works with boxes that aren’t even out yet. It’ll be kind of cool to see this app running as a card on the Pre’s interface, won’t it?
You didn’t think Microsoft was going to ship Windows 7 with that same tired Vista-esque branding it’s been using on the betas and RCs, did you? No way, man — and if those crazy-cool wallpapers didn’t prove it to you, the eager monkeys at MS China have thoughtfully posted up the new branding for your perusal right now. We rather like it — it conveys a welcoming sense of lightness that contrasts well with the battleship-heavy aesthetic of Vista, and that’s pretty much exactly how Microsoft needs to position 7. A few more shots of the branding being used at the Chinese PCBETA event at the read link.
[Thanks, Nicola]
Read – Microsoft China Windows 7 site Read – Branding at PCBETA
In this week’s episode of the Gadget Lab podcast, the gang gossips about the upcoming battle between Palm and Apple. Palm’s iPhone rival, the Palm Pre, is hitting stores June 6 — just two days before Apple’s Worldwide Developer Conference, where many are expecting the next iPhone to be announced. We give our impressions of the Palm Pre and a rundown of some of the latest next-gen iPhone rumors.
We conclude the podcast with a rundown of a car most of us will never be able to drive: the Aston Martin DB9 Volante, a $209,000 convertible. James Bond would probably love this thing.
This week’s podcast features Danny Dumas, Priya Ganapati and Brian Chen, with audio engineering by Fernando Cardoso.
Entelligence is a column by technology strategist and author Michael Gartenberg, a man whose desire for a delicious cup of coffee and a quality New York bagel is dwarfed only by his passion for tech. In these articles, he’ll explore where our industry is and where it’s going — on both micro and macro levels — with the unique wit and insight only he can provide.
A lot’s been made of the new Zune commercial that Microsoft aired recently. If you have haven’t seen it, take a look. Now don’t get me wrong. I think there’s a lot that Microsoft can do with Zune, but this ad doesn’t quite do it for me. What’s wrong? First, it took a shot at Apple that felt silly — after all, most consumers don’t spend $30,000 to fill up their iPod (how much did it cost to fill yours?). Even if that’s the case, buying a Zune Pass won’t fill up an iPod either. Second, it started to make a value play that’s real, but stopped short of actually making it.
The ad was interesting as it begins the discussion of the value of the Zune Pass. That’s important. The power of the Zune Pass lies at the core of the differentiation of their whole business model, subscription services vs. single song downloads. Microsoft needs to go further and explain how these two models can co-exist with each other. Up until now there were only two models for music, the free and ad supported stuff on radio, or music you bought or owned (or perhaps acquired elsewhere). Zune Pass and other similar services change all that. While consumers “rent” video content all the time from theaters, cable companies, Netflix etc, there’s also a lot of other stuff sold on DVD. There’s no reason for this to be binary — rent or buy — it’s just never been applied to music and when it has, it’s not been explained or marketed well at all.
When machines behave deadly, they are forced to spend eternity tortured by robots like these 10 monstrosities.
SimMan 3G: Intended as an instructional aid for aspiring doctors, SimMan can reproduce human reactions like crying, bleeding, convulsions, and even cardiac arrest. And, as you can see, his intense creepiness is sure to eliminate any students that might not be able to cope. [Link]
Cabbage Patch Spider-Bot: This DIY spider-bot takes the inherently creepy Cabbage Patch Kid and intensifies it a million-fold. [Make via Link]
Gakutensoku: Designed 80 years ago for Emperor Showa (aka Hirohito), this robot was recently restored with a $200,000 computer-controlled pneumatic servo system. It can tilt its head, blink, smile and puff up its chest and cheeks with a system of inflatable rubber tubes. Check out that evil grin at about the 1:40 mark (*shudder*). [Link]
Lucy: Steve Grand’s infamous “Lucy” orangutan robot was an attempt at simulating the mind of a human baby.What he managed to create is an affront to all things good and holy. [Link Image via Streeb-Greebling]
Saya: Humanoid robots interacting with children is just plain creepy—and Saya here isn’t helping much with her appearance. Using 18 motors and some complex programming, Saya can express emotions, speak several different languages, take roll-call and assign tasks to her elementary school students. [Link]
Yume Neko Smile: Intended to provide all of the benefits of owning a real cat without all of the drawbacks of taking care of a living, breathing creature, Yume Neko Smile adds the character-building element of terror that children so desperately need these days. [Link]
Simroid: Like the SimMan, Simroid is designed as a learning aid—although the objective here is to train dentists. It reacts like a human would in most situations—except when sexually abused. Dentists trying that in the real world are often met with swift and severe punishment. [Link]
WD-2: This shape-shifting robot can quickly change faces using an array of servos and microcontrollers. It’s only a matter of time before these things infiltrate human society, becoming whoever they want, whenever they want. [Link]
Geminoid: Designed as a realistic, robotic doppelganger for Hiroshi Ishiguro, a professor at Osaka University, the Geminoid can be remote controlled from anywhere—allowing the professor to, essentially, be in two places at once. [Wired]
CB2: Quite possibly the creepiest robot on this list, Child Robot with Biomimetic Body (CB2) uses complex computers, 197 sensors, eye-cameras and 51 pneumatic “muscles” to learn like a human child. It taught itself to recognize facial expressions, follow the gaze of it’s “mother” and even walk and talk. That’s pretty impressive, but after looking at this video it becomes clear that the only course of action is to take it out back with a shotgun before it learns to kill. [Link]
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