The 404 579: Where we let the poison out in 3D (podcast)

Playboy wallpaper

Now in three dimensions!

(Credit:
Playboy)

Wilson’s 24-hour bug lays dormant for now, so he’s back on today’s episode of The 404 Podcast just in time to usher Hugh Hefner and his gang of co-eds into the studio! Trust me, if we had a magic lamp in the room we’d be rubbing it to no end for that wish to come true, but until that day comes we’ll have to settle for Playboy Magazine centerfolds in 3D.

The June issue of the gentleman’s magazine hitting stands Friday will feature all three dimensions of centerfold Hope Dworacyk and includes a set of those blue-and-red paper glasses so you can enjoy your porno like an 11-year-old flipping comics in the ’80s.

As expected, the only words Wilson can produce are, “Ohhhh my,” but Jeff and I are just wondering if this is the last futile flail by a publication made completely obsolete by the Web’s generous bounty of free content. And besides, anyone who cares about porn* knows that 3D video porn is already available to anyone with four grand and a set of misdirected priorities.

A new study angrily ripped from the pages of “No $&!# News” suggests that certain four-letter curse words can help alleviate physical pain triggered by receptors in the brain. Research for the study was conducted by Richard Stephens, a psychologist in Massachusetts who was inspired by the waterfall of swear words blurted out by his wife during labor pains.

He found that certain curse words, particularly the most common forms that start with F, S, C, D, B, P, M, and T (use your imagination) allowed both male and female subjects to keep a hand in chilly water longer. At its conclusion, the participants also reported feeling significantly less pain after letting off some verbal steam.

Tune in to hear each of our favorite curse words and a glimpse into why Jeff’s mouth is so dirty that it just got sponsored by Dove.

Thanks to everyone who left us Calls from the Public echoing our rants on Facebook’s latest blitz on Internet privacy. We’re far from finished complaining, so stick around for the second half of the show where we expose more privacy pitfalls and threaten to jump ship back to the original social network: pen friends!


*everyone



EPISODE 579


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Originally posted at The 404 Podcast

My So-Called Laptop

My So-Called Laptop kicks off a new series of retrospectives where the editors of Engadget detail their first brushes with technology. Join them, won’t you?

We were awkward, young, innocent, and oh-so-nerdy. They were painful times, back when being called a “nerd” wasn’t exactly a compliment, and our best shot at an “internet connection” involved kicking our siblings off the phone and dialing up a BBS for our valued time slot. Still, there were bright lights at the end of the tunnel, and here we are writing at Engadget, having our passion for tech validated on a daily basis by a vibrant industry and an obsessive community. So now, with all sorts of “perspective” and “maturity,” we’ve decided to take a trip down memory lane, remembering our very first gadgets through rose-colored glasses. To kick things off? Our first laptops. Most of us started out nerd life chained to a desk, and remember well that first moment when we were able to cut the cord and take our work (or pleasure) on the go. We’ve ordered these from oldest to newest, so the real “olds” get a first crack at showing up the young whipper snappers among us, but what we’re most excited about is hearing what your first laptop was in comments. Don’t be shy, nobody will judge. Probably.

Continue reading My So-Called Laptop

My So-Called Laptop originally appeared on Engadget on Wed, 12 May 2010 13:03:00 EST. Please see our terms for use of feeds.

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HTC Countersues Apple to Stop All iPhone, iPod, iPad Sales [Apple]

Two months after Apple sued HTC for violating 20 patents, HTC’s hitting back, alleging that Apple’s violated 5 of HTC’s patents, asking the ITC to ban the import and sale of all iPhones, iPods and iPads in the US. UPDATED. More »

Interface Expert Knocks iPad Apps for Inconsistent Usability

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The iPad has been hailed as an interface triumph. But one usability expert has published an exhaustive critique of the iPad, taking it to task for the inconsistency and obscurity of its apps’ interfaces.

The problem, at its core: A lack of interface standards means every app behaves in a different way.

Dr. Jakob Nielsen, hailed by some as “the king of usability,” this week published a 93-page report evaluating the iPad’s usability based on feedback from seven users who tested 34 different apps and websites. Because the iPad user interface is new and design standards have not been defined for tablet software, Nielsen argues that iPad apps currently suffer from inconsistency and poor “discoverability.”

“What did I just touch? What did I just do? The way you touch can impact what happens, and you can’t see what you just did, so it’s invisible,” Nielsen said in a phone interview with Wired.com.

Nielsen is criticizing exactly what Wired hailed a few weeks ago: The minimalist interface of the iPad. Because the interface is so sparse, that allows content to take over the entire device — a powerful attraction for content creators and consumers. But, Nielsen says, that can lead to confusion, because it’s hard to tell what you’re supposed to do with what’s onscreen.

“These things accumulate,” he added. “You can’t tell a difference — can you scroll? Will it jump? It makes it more confusing. Here’s the kicker: All these things will be stuff you can actually learn if you put your mind to it. But each application is different and that means this learning will not take place.”

Such is the consequence of abandoning old standards and starting with a clean slate. Over the last 25 years, designers have established and refined a firm set of guidelines for interface design on desktop-based platforms such as the Mac and Windows. Many of those guidelines are baked into operating systems in the form of user interface controls and functions, like scroll bars and radio buttons. But with the emergence of the nearly buttonless, multitouch iPad, Apple has unleashed a new beast.

Even Apple hasn’t seemed to have nailed a standard yet for the iPad. According to Daring Fireball blogger John Gruber, Apple scrapped some of its default iPhone software — the clock, calculator, stocks, weather and voice apps — because they didn’t look right when re-purposed for the iPad.

“Ends up that just blowing up iPhone apps to fill the iPad screen looks and feels weird, even if you use higher-resolution graphics so that nothing looks pixelated,” Gruber wrote. “It wasn’t a technical problem, it was a design problem.”

On top of that, developers of the first iPad apps did not have possession of iPads prior to launch. Thus, the majority of early iPad apps were basically coded in the dark, which is why interfaces are varying so wildly, Nielsen said.

“Apple should get some hard whacks over the head for that,” Nielsen said. “It’s not that the developers or designers can’t do it; it’s just that they weren’t allowed to do it.”

In the summary of his study, Nielsen listed examples where touching a picture caused apps to behave in five different ways: Nothing happens, the picture enlarges, the picture links to additional information, the image flips to reveal more photos, or navigation choices pop up.

Nielsen also knocked content-based iPad apps for having a “crushing print metaphor.” That is, content often lacked the basic interactivity of a web page, and for most content apps you can’t tap a headline to jump to a corresponding article.

Nielsen stressed that this was only an early study, and he’s aware designers are still devising a set of standards for iPad apps. He said the purpose of publishing his study now was to point the problems out to developers early so they can begin discussing solutions and achieve consistency.

“One reason we published this now is I don’t want months to go by with thousands of other wacky apps coming out,” Nielsen said. “I want these designers thinking, ‘Let’s worry about this now,’ so we can come to a consensus about best practices.”

tumblr_kz19pxppv41qz4rgrAlready, some iPad app developers are opining in blogs and forums about iPad design principles. For example, Marco Arment, developer of the popular iPhone and iPad app Instapaper Pro, wrote a blog post about overdoing interface metaphor — designing software to appear too similarly to the physical object it’s trying to reproduce.

The problem with that approach, Arment argued, is that nearly every limitation and frustration of the original physical object has also been reproduced. The app version of a calculator, for example, hasn’t made any significant advancements from the physical object, and in some ways the real thing is still better.

Arment explained that his “read later” app Instapaper Pro was an example of software that breaks free from metaphor. In reading mode, you can view articles that split up into easily readable “cards,” but as soon as text is selected, you can begin scrolling. In that way, it’s a combination of the experience of reading a website and a book.

Nielsen’s study did cover the dilemma developers face between cards and scrolling for reading content, echoing many of Arment’s thoughts.

“I read that Nielsen post and loved it,” Arment told Wired.com. “It confirms a lot of what I’ve been thinking with iPad interfaces.”

“Developers are particularly challenged to make touch interfaces discoverable while preserving attractiveness and minimizing clutter,” he added. “If everything touchable clearly looks like a button, we won’t win any design awards. But if everything looks pretty and features are buried by too many images and textures, a lot of our customers won’t find important functionality.”

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Photo: Brian Derballa/Wired.com


Sony Walkman W252 gets a Limited Edition MGS makeover


Metal Gear Solid: Peace Walker is coming out for the PSP soon, and in classic Sony style, we’re being treated to a custom-painted W252 Walkman to celebrate the event. This wearable MP3 player can fit 2GB of your favorite stealth action theme music, and gets the party started with six preloaded tunes from the Peace Walker soundtrack. Beyond that, you’re getting that gorgeous camo outfit and the same water-resistant durability as the less Limited W250 models. Full PR and one more pic after the break.

Continue reading Sony Walkman W252 gets a Limited Edition MGS makeover

Sony Walkman W252 gets a Limited Edition MGS makeover originally appeared on Engadget on Wed, 12 May 2010 12:43:00 EST. Please see our terms for use of feeds.

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TapTilt: An iPhone magazine you read on your iPhone

iPhone features, reviews, tips, columns, and more, all created expressly for this app and formatted to fit the small screen. pOriginally posted at a href=”http://reviews.cnet.com/8301-19512_7-20004776-233.html” class=”origPostedBlog”iPhone Atlas/a/p

New Porsche 911 releases 620 horses

Porsche’s new 911 GT2 RS boasts 620 horsepower and a 0 to 60 mph time of 3.4 seconds. pOriginally posted at a href=”http://reviews.cnet.com/8301-13746_7-20004801-48.html” class=”origPostedBlog”The Car Tech blog/a/p

A viewing deck built right into your private jet

Now, all that’s missing are cocktails with little umbrellas in them, George Clooney for company, blue skies, and about several million dollars in crisp U.S. greenbacks for the ultimate in luxury travel.

Microsoft and Verizon say Kin’s monthly pricing isn’t crazy, when you think about it

Whatever you think about the Kin devices themselves, the one thing most folks can agree on is that their monthly pricing is more than a little out of step with their target audience — except for Microsoft and Verizon, that is. Speaking to Computerworld, Microsoft senior product manager Greg Sullivan and Verizon spokesperson Brenda Raney both raised the issue of the Kin’s ability to backup to the cloud when defending the high monthly price ($30 for data on top of a standard phone plan), with Sullivan saying that once customers “realize the value of this, they’ll realize it’s a great deal.” On another note, Sullivan also used some interesting language when discussing the possibility of app downloads for the Kin, saying that “over the longer term” Microsoft will be “merging” the Kin and Windows Phone 7 platforms and adding downloadable apps. Now, that’s not a radical departure from what we’ve heard from Microsoft before, but “merge” is a curious choice of words, isn’t it?

Microsoft and Verizon say Kin’s monthly pricing isn’t crazy, when you think about it originally appeared on Engadget on Wed, 12 May 2010 12:21:00 EST. Please see our terms for use of feeds.

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Mushkin Announces Callisto Solid State Disks

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If you read only one story all day with the name “Mushkin” in it, let this be the one. Mushkin Enhanced, which makes high-performance computer products, just released a new solid state drive series, the Callisto. This series offers read speeds up to 285MB per second and write speeds up to 275MB per second. Yep, that’s pretty fast.

You can pick up Mushkin SSDs in 60GB, 120GB, and 240GB capacities, with prices of $218.49, $369.99, and $666.49, respectively. They’re all backed by three-year warranties. You can read more about them at Mushkin.com.