Softbank’s $21.6 billion acquisition of Sprint is complete

Finally, the saga is over. All but a formality once the FCC approved, Softbank has merged with Sprint, and will own about 78 percent of shares in the new Sprint Corporation, while current Sprint equity holders will own about 22 percent. Initially announced last fall, things were suddenly complicated when Dish made its own bid for Sprint and Clearwire in the spring. But, that challenge faded, regulatory hurdles were cleared, Clearwire shareholders approved Sprint’s buyout and here we are, with Dan Hesse staying on as CEO of Sprint, and Softbank’s Masayoshi Son taking over as the chairman of the board of directors. The plan is for this to result in a “stronger, more competitive Sprint,” although we’ll have to wait and see if that happens all of the details are in the press release after the break.

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Source: Sprint

This Concrete-Recycling Robot Devours Entire Buildings

This Concrete-Recycling Robot Devours Entire Buildings

Demolishing a building is a big, messy pain in the neck. Dynamite is loud and dangerous. Wrecking balls are heavy and dangerous. Why not just get a robot to do the work?

Read more…

    

This is the Modem World: Four ways to fix e-commerce and shipping companies

Each week Joshua Fruhlinger contributes This is the Modem World, a column dedicated to exploring the culture of consumer technology.

DNP This is the Modem World Four ways to fix Ecommerce and shipping companies

I’m going out of my head right now. I came home hoping to find my cool new Santa Cruz mountain biking jersey all wrapped in plastic thanks to UPS via Chainlove.com, my crazy-discounted gear site of choice. We’re not talking anything expensive — I think the thing cost me $20, but I was psyched to have a team jersey from my favorite bike company. I’m a bike dork, what can I say?

I should have been skeptical when I tracked my package from the office to learn that it had been left at my “front door” at exactly 2:00 PM. While it’s possible the driver hit the 2 PM mark on the head, it’s unlikely that he or she left anything at my “front door” given that it’s three stories or 76 stairs — my mom counts and complains every time she visits — above the street. In fact, every single delivery I’ve ever received here was tossed over my little wooden fence. But in my head, everything was fine. The jersey was waiting for me, my future as a Santa Cruz team member assured. Victory was mine.

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Samsung Galaxy S4 Zoom hands-on with photo examples

This week SlashGear has had the opportunity to have an up-close-and-personal look at the Samsung Galaxy S4 Zoom, taking photos and a bit of video as we did so. What you’ll see here is the machine’s ability to capture high-quality media in several different situations both light and dark, indoors and out. We’ll also be getting to a full-on comparison run-down of this machine with the abilities of the Samsung Galaxy Camera as well – but for now, the smaller and newer of the two.

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The Samsung Galaxy S4 Zoom takes the body of what’s essentially the Samsung Galaxy S4 Mini and applies one big fat camera to its back. That’s not to say that this machine is fat – not by a long shot. It’s a bit thinner than the Samsung Galaxy Camera and feels like a whole different ball game in practice.

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This device boasts a 4.3-inch Super AMOLED display on its back with a lovely piece of Gorilla Glass 3 to keep it all safe. While the touchscreen interface can control the majority of the bits and pieces you’ll be working with on this machine, you’ve also got a physical home button, back and menu buttons below the display (or to the right, depending on the orientation of the device when you’re holding it.)

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Up front of this machine you’ve also got a 16-megapixel CMOS sensor with optical image stabilization working with 24-240mm 10x optical zoom, this paired with a F3.1-F6.3 lens with a Samsung Zoom Ring. We’ll get into the abilities of this ring as we move along into the full review – for now you’ll be glad to know that this ring’s abilities are not just limited to zooming in and out.

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As it was with the Samsung Galaxy Camera, so too do you get a physical camera shutter button here. This device is made on one hand to be a phone – and it certainly looks the part from one side – and on the other a camera.

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While you’ll get another healthy set of hands-on photos of this machine via Chris Davies from earlier this year in London, we’re kicking out the photo examples here and now. We’ll begin with a lovely macro photo of some wood.

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The above image is 1 of 3 images linked to their original file. Click and see!

As with the majority of the photos taken in this article, the above is snapped with the Galaxy S4 Zoom’s back-facing camera. As the above was taken with Macro mode, below you’ll see a shot taken from afar using the device’s Landscape mode.

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While we’re in the graveyard, it makes sense to get outdoorsy with several shots both close and far away with a near “magic hour” timing. These photos were taken mostly with the camera’s smart auto mode, selecting the modes based on the suggestions of the software.

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Next you’ll see two shots, one from afar, one up close. Closer, that is. These shots are taken from the same location in a department store, one of them with the lens working with no zoom whatsoever, the other at 100% zoom – 10x zoom, that is.

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The above image is 2 of 3 images linked to their original file. Click and see!

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You’ll see a photo taken with the Samsung Galaxy S4 Zoom’s flash on full blast next, taken of a wheel of a cart with a bit of dirt on it.

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Finally you’ll see a collection of odd shots – both up close and afar, with the photos showing the Galaxy S4 Zoom taken in mirrors. The photo of my face (me, Chris Burns, that is), was taken with this machine’s front-facing camera. It’s surprisingly good, don’t be alarmed.

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Let us know what other subject matter and situations you’d like us to dive in on and we’ll deliver! This is only the first step in a full review process for this machine that’ll take the previous king Samsung Galaxy Camera to the cleaners!

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The above image is 3 of 3 images linked to their original file. Click and see!


Samsung Galaxy S4 Zoom hands-on with photo examples is written by Chris Burns & originally posted on SlashGear.
© 2005 – 2013, SlashGear. All right reserved.

Nokia Lumia 925, Sony Xperia Z Available From T-Mobile Starting July 17th

Nokia Lumia 925 will be available from T-Mobile starting July 17th. This release date was actually rumored last week.

Like It , +1 , Tweet It , Pin It Original content from Ubergizmo.

    

China drawing up plans to end official game console sales ban, report claims

China drawing up plans to end official game console sales ban, report claims

China’s 13-year prohibition on game console sales may soon come to an end, according to a report from the South China Morning Post. The compromise would see the likes of Sony, Nintendo and Microsoft able to manufacture game consoles in Shanghai’s new free trade zone — part of a larger governmental move to open up China’s economy to the outside world — and then market and sell said consoles across mainland China. Of course, the big three would still have to pass the Chinese government’s smell test, an approval from “culture-related authorities,” according to the report.

The news certainly lines up with China’s goal in its original ban: “to keep underage folks away from dangerous venues and unhealthy content,” Engadget China head Richard Lai wrote earlier this year in a piece detailing the history of China’s game console law. In fact, Nintendo’s currently able to sell game consoles in China, despite the long-standing ban; it currently markets its 3DS XL gaming handheld under the iQue brand, alongside a handful of first-party Nintendo software. Sony’s also had brief approval for console sales in China in the past, including a Chinese version of the PlayStation 2 — the company’s PlayStation arm even has a headquarters in Guangzhou as part of a government-backed project.

Lifting China’s game console sales ban is little more than a report at the moment, but now seems like an especially good time for the country to reconsider its stance. With new game consoles on the way from Sony and Microsoft, that’s a lot of money potentially being left on the table.

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Via: Kotaku

Source: South China Morning Post

SlashGear 101: Nokia PureView

Smartphone buyers pick handsets on the basis of cameras, that’s what the big manufacturers have realized, and Nokia is determined not to be left behind. As well as transitioning to lead the Windows Phone charge, the Finnish company is also positioning itself as the most imaginative firm in mobile photography, putting snapshots at the core of every recent device. One name stands out as special to any mobile photo pro, however, and that’s PureView, expected to crop up again with the imminent launch of the Nokia Lumia 1020. There’s a lot to be said for 41-megapixel cameras: read on, as we walk you why PureView is special, and what might come next.

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41-megapixel photos, right? Who needs that?

Don’t get too hung up on the headline-grabbing number: PureView photos aren’t really about raw megapixels. Instead, you need to start looking at megapixels as a means to an end, and in that respect there are several ways you can use a surfeit of imaging data.

Nokia’s analogy is putting out buckets in the rain. If you have a regular number of buckets, you’ll catch a regular amount of water. If you have many, many more buckets, you’ll catch even more water. In this case, the PureView’s 41-megapixel sensor is the field of buckets, and the rain is light hitting the CMOS. More light means more imaging data, and that data gives extra flexibility for Nokia’s processing to work with.

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So, the original PureView system was never intended to produce 41-megapixel images (in fact, it technically couldn’t: the sensor may have had that many, but captured either 38- or 34-megapixel images at most, depending on whether they were 4:3 or 16:9 aspect ratio). Instead, it used pixel oversampling: combining the data from, say, seven pixels in close proximity on the CMOS, for a single pixel in a roughly 5-megapixel end image.

By comparing what light seven pixels have captured, PureView can iron out any glitches – say, pixels that erroneously see more light than they should – and get a more accurate result on things like color, brightness, and other imaging detail. That makes the final photo more accurate too.

But does it work?

Nokia’s 808 PureView proved that it does. The bulky 2012 smartphone may only have really found buyers among true converts to the PureView system, but that was more down to it being Symbian’s last real hurrah than any shortcomings in the camera technology. Released while most attention was on Nokia’s Windows Phone efforts, sticking with Symbian was a practical decision rather than a preferable one: PureView had been in development for five years, and Nokia simply wanted to get it out the door.

“Nokia never expected the 808 PureView to be a best-seller”

Sales figures for the 808 PureView haven’t been released, but Nokia never expected it to be a best-seller. Instead, it was more a proof-of-concept for the PureView system, and in that respect it was a roaring success.

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The 808 PureView actually had two different modes. As well as taking photos in the PureView system, it could shoot full-resolution stills; the latter didn’t get any of the benefits of pixel oversampling, but they did show off the core aptitude of the specially-designed sensor. In PureView mode, the 808 produced roughly 2-, 5-, or 8-megapixel photos, but Nokia’s boast was that an image at each resolution would likely out-class a comparison shot from a rival device a megapixel-tier up.

There are sample images in our original Nokia 808 PureView review, but the takeaway is that, for all its faults as a smartphone, as a camera it proved superb. It took no small amount of engineering, but Nokia and its imaging team had come up with a photo experience that rivaled dedicated Micro Four Thirds cameras and above.

What about this lossless digital zoom?

Pixel oversampling is only one way to use all those extra megapixels. The other, Nokia decided, was to create a zoom system with the best of both optical and digital methods. For photographers, optical zooms are generally preferable, since they don’t result in any quality loss. Digital zooms, in comparison, don’t need any moving lenses, which makes them more straightforward and less prone to damage, but since they basically enlarge a portion of the frame, you end up with a picture at half the quality for every 2x you zoom in.

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PureView allows for a digital zoom with no loss in quality and no extra moving parts. It’s easiest to imagine it as a progressive cropping of the full-resolution image the sensor is capable of: taking, say, a 5-megapixel section out of a maximum-resolution still. The 808 PureView topped out at 3x digital zoom, since that was the level Nokia could reach before it would have had to start enlarging the picture and thus losing quality.

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For PureView purists, there’s the “golden age” of the technology and then a dark period where simply the name – but not the true magic – has been used. Nokia was keen to carry over the halo effect of PureView to its Windows Phone range, and so the Lumia 920 became the first device to bear the brand, even though it didn’t have a 41-megapixel sensor.

Instead, the Lumia 920 used a new type of lens assembly, aiming to deliver better quality images than rivals but using a different system again. The Lumia 920 has optical image stabilization, by physically suspending the sensor on a moving jig that can be quickly shifted as the user’s hand shakes. By ironing out those judders, the end picture can have less blur; it also makes for better low-light performance, as the Lumia 920 can use longer shutter speeds without worrying about shake.

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The same system was used on other Windows Phones, most recently the Lumia 925, and Nokia actually described the system as the “second phase” of PureView, pushing the term to refer to a more over-arching attitude toward mobile photography than the system we’d been wowed by on the original 808. In a white paper [pdf link] on the technology, the company argued that its OIS sensor could, with 8.7-megapixels, deliver the same sort of quality as had been achieved with the 41-megapixels of the first phone.

“Many PureView converts were unconvinced by Nokia’s recent use of the name”

However, the lack of oversampling and the complete absence of a lossless digital zoom left many PureView converts unconvinced by Nokia’s more recent use of the name. For them, PureView means packing in the pixels, just as the 808 demonstrated.

So why hasn’t everyone slapped a massive sensor in their phones?

The clue is in the question: the 808 PureView’s sensor was physically huge, since Nokia realized it would need a 1/1.2-inch, 7728 x 5368 CMOS in order to deliver on the 3x optical zoom goal it had set itself. That made for a materially bigger handset, since the large sensor also had to be paired with lenses with sufficient focal length.

Even with a custom Zeiss lens assembly, the 808 PureView turned out to be a big device. Not quite as large as the average compact camera, but not far off, and in a world where slimline smartphones still command a premium, the chunky PureView system looked old-fashioned despite its cutting-edge guts.

Instead, we’ve seen other manufacturers follow different routes to improve mobile photography. Samsung, LG, and Sony, for instance, have chased higher and higher resolutions, each with 13-megapixel models on the market (and Sony expected to have a 20-megapixel phone next). Obviously, more megapixels means more data, but if you’re aiming for a phone that isn’t unduly bulky, it also means the pixels themselves have to be small and densely packed onto the CMOS. That can cause issues when it comes to low-light performance, as you end up with lots of pixels grabbing very little light in each exposure.

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Another route is HTC’s with the One. Dubbed UltraPixel, it echoes Nokia’s decision to ‘maximize the buckets’ but does that with bigger individual pixels rather than a bigger overall CMOS to accommodate more of them. So, the HTC One has a mere 4-megapixel sensor, but where the average phone camera of twice the resolution would have roughly 1.2 micron pixels, those in the One measure in at 2 microns. That might not sound much, but it means considerably more light, allowing for faster shutter speeds or, thanks to the inclusion of optical image stabilization, longer exposures without blur for bette low-light shots.

So what’s next?

In the short term, it’s the Nokia Lumia 1020, codenamed “EOS”, and widely expected to be the first Windows Phone to use “proper” PureView. A new 41-megapixel sensor and lens assembly is predicted, with Nokia using what it learned from the 808 PureView to slim down both components and make for a phone that’s not outlandishly large. It’ll still be on the bulky side for a modern smartphone, most likely, but not the pocket-buster the 808 was.

Beyond that, it’s all about light. PureView’s goal is getting as much light as possible, and Nokia is already investing in the next-generation CMOS technologies that will allow it to do that. One such example is the array camera system developed by Pelican Imaging, which clusters 25 sensors and lenses into a single unit.

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The advantage of Pelican’s camera module is that as well as combining the raw data from each sensor into a single frame, traditional PureView style, it can also be used to create 3D images, photos that can have their point-of-focus changed after they’ve been captured, and elements of the frame digitally excised without any loss in overall quality.

Then there’s so-called quantum-dot sensors, developed by Nokia-invested InVisage Technologies. They throw existing CMOS out the window, replacing them with a so-called QuantumFilm sensor that’s hugely more sensitive to light. In fact, InVisage claims, its QuantumFilm sensors can capture as much as 95-percent of the light that falls upon it, versus around 25-percent for a standard CMOS.

That could mean 4x sharper sensors with twice the dynamic range, but in a smaller overall package. Even the reduced bulk of 2013′s PureView could be slimmed down further again by junking the CMOS and replacing it with QuantumFilm sensors. Pair it up with advanced software processing, such as the Scalado technology Nokia acquired the rights to in 2012, and you have a new age of what Nokia calls “computational photography”, where the point where the image is captured is no longer the end of how the raw data is processed.


SlashGear 101: Nokia PureView is written by Chris Davies & originally posted on SlashGear.
© 2005 – 2013, SlashGear. All right reserved.

Artist Miranda July lets you spy on celebrity e-mails

(Credit: Magasin 3 Stockholm Konsthall)

Ever wish you could peek inside someone else’s e-mail inbox? Say, your boss’? Your girlfriend’s? Lena Dunham’s?

Actually, you can (well, Dunham’s, at least).

For the next several months, performance artist, actor, and director Miranda July is giving the world a look at private e-mails written by celebrities, including the star of “Girls”; NBA great Kareem Abdul-Jabbar; actress Kirsten Dunst; and Israeli writer Etgar Keret.

The project, called “We Think Alone,” aims to explore the way people present themselves in online communication and how that may or may not differ from their non-digital personae.

“I’m always trying to get my friends to forward me e-mails they’ve sent to other people — to their mom, their boyfriend, their agent — the more mundane the better,” July — who’s probably best known for directing and starring in the film “Me and You and Everyone We Know” — writes on the project page. “How they comport themselves in e-mail is so intimate, almost obscene — a glimpse of them from their own point of view.”

On the HBO show "Girls" Lena Dunham… [Read more]

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Tiny Sticker-Like Sensors Will Let You Monitor Everything, Everywhere

Tiny Sticker-Like Sensors Will Let You Monitor Everything, Everywhere

Environmental sensors are used everywhere from heavy industry to UAVs hunting the troposphere for water vapor. The new postage-stamp sized, self-powered, flexible wireless sensor unveiled today by Japan’s Green Sensor Network Laboratories could make home applications a breeze, letting you measure the humidity of your greenhouse or make sure your pipes don’t burst in a winter freeze.

Read more…

    

Lenovo tops HP amidst weak PC market

(Credit: IDC)

Lenovo is now the top dog in a market still struggling to revive.

Among the world’s top five PC vendors, Lenovo fared the best last quarter, showing just a 1.4 percent drop in PC shipments. That loss was just low enough to give it a market share of 16.7 percent, according to IDC’s Quarterly PC Tracker. Dropping to second place, HP saw its shipments drop by 7.7 percent, earning it a global share of 16.4 percent.

The two contenders duked it out in a market that’s still on the ropes but seems to be fighting back.

Global PC shipments for the second quarter hit 75.6 million, a decline of 11.4 percent from last year’s second quarter. But the numbers were slightly better than IDC had anticipated and not as bad as the 14 percent drop experienced in the first quarter.

Shipments in Europe, Africa (EMEA), and Asia/Pacific (excluding Japan) weren’t as high as forecast, but those in the U.S. fared better than expected, balancing out the overall results.

The PC market in stuck in the middle of a transition from conventional notebooks to touch-based devices outfitted with Windows 8, IDC noted. The high prices of ultrabooks are a… [Read more]

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More 8-inch Android tablets on the way, says analyst
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Don’t buy a new PC or Mac before you read this