Hands-On: Samsung Galaxy NX

Hands On: Samsung Galaxy NX

Samsung first unveiled its Galaxy NX camera earlier this year during a press event the company held on June 20 in London. Since then, we’ve been hearing more and more in regards to the Galaxy NX, but today, we were able to finally get our hands on the camera for ourselves.

Before we get into the nitty gritty of what Samsung has put under the hood of the Galaxy NX, we know one of the first things you’ll take note of when you get your hands on the camera is how it feels. When we held the Galaxy NX in our hands, we felt extremely comfortable holding it, although it’s understandably top heavy due to its lens. When compared to the Galaxy Camera, it’s certainly heavier even with its lens off of the camera’s body. The right side where the Galaxy NX’s shutter button and video record button has a rubberized grip that helps keep your hand on that portion of the camera, leaving accidental slips a thing of the past. When our hand was gripping the right side of the camera, our thumb fell right into place on its dial, allowing us to switch between modes on the fly. (more…)

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    iPhone 5c Has Highest Adoption Rate In The U.S.

    iPhone 5c Has Highest Adoption Rate In The U.S.

    By examining over 40 million unique iPhones through its analytics software, Localytics today published a new report which reveals that the “unapologetically plastic” iPhone 5c actually has the highest adoption rate in the U.S. Prior to its announcement, it was consistently rumored that the iPhone 5c would see greater adoption in markets like China and India, as it was expected to be sold for under $300 off contract. That didn’t happen though, and there’s no data to support that the iPhone 5c has taken the Chinese market by storm, but it does appear to be doing relatively well on home turf.

    Localytics’ data indicates that 5.5 percent of all iPhones around the world are accounted for by the iPhone 5s and the iPhone 5c, with the former leading with a market share of 3.8 percent. The most popular iPhone remains the iPhone 5, accounting for almost 40 percent of Apple smartphones around the world, followed by the iPhone 4S in second place with 32.9 percent. The iPhone 5c sees lowest adoption in Germany, but the highest in the U.S., almost 33 percent of the 6.4 percent of all active iPhones in the U.S. that are accounted for by both new iPhones. Could this be due to the fact that the iPhone 5c is available for as low as $49 on contract, as opposed to its high-end sibling, that commands $199 along with a two year contract? That certainly may be one factor, but if the data proves anything, its that the low cost iPhone isn’t exactly making waves in the markets it was initially believed to be out to conquer.

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  • iPhone 5c Has Highest Adoption Rate In The U.S. original content from Ubergizmo.

        



    Coffee Mastery Lives in Counter Culture’s Geared Out Training Center

    Behind the veneer of bearded hipsters that floods the world of high-end coffee lies an intricate field of science, gadgetry, and taste requiring years of experience to master. Counter Culture is at the forefront of coffee education, and their new NYC training center is the apex of techniques and technology.

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    If Google Glass could do this, it would start a revolution

    Now that's what I call an "Air tablet."

    (Credit: ITRI)

    The world portrayed by Tom Cruise and his slick, glove-manipulated holographic operating system in “Minority Report” has been inching closer to reality for some time now, and as the video below shows, it could come way ahead of schedule and be even cooler than Hollywood’s original vision of the future.

    Taiwan’s nonprofit Industrial Technology Research Institute pointed me to the below demo of its new i-Air Touch (iAT) Technology, which is essentially an augmented-reality system that falls somewhere between the compact specs of Google Glass and the original, bulkier virtual-reality systems of the 1990s. Unlike Google Glass however, it doesn’t rely primarily on voice commands. Instead, it projects a virtual touch-based interface in the user’s field of vision that appears to float in the air and responds to being “touched.” Watch the video below for a better explanation — a picture is definitely worth a thousand words in this case.

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    Samsung Launches Five SDKs To Lure Developers Into Its Hardware Web

    samsung-devcon

    Samsung kicked off its first Developer Conference in San Francisco today, and the Korean tech juggernaut is eager to show just how much it cares about the devs building apps and services for its hardware ecosystem. And really, what better way to prove it than to unleash five (yes, five) brand-new SDKs for those developers to sink their teeth into?

    “We have products at every segment and every price point,” said Gregory Lee, president of Samsung Telecommunications America, in his DevCon keynote. “Your applications, your work can be reached all over the world and across all those products.”

    As you can imagine, there’s plenty to dig into here, but some of these development toolsets are more straightforward than others. Samsung’s revamped Mobile SDK, for instance, consolidates a handful of existing Samsung mobile dev tools so coders and engineers can more easily create apps that take advantage of the company’s S Pen, gesture controls, and audio features (to name just a few). And the Smart TV 5.0 SDK does exactly what it promises, allowing developers to build apps for Samsung’s connected televisions, with a big focus on optimizing those apps for the company’s 2014 class of displays.

    And considering the general market zeal for devices that connect and interact with each other, it should surprise absolutely no one that Samsung is trying to drive home the value of its vast portfolio of gadgetry by giving devs a way to make all of it play nice together. Consider its new Multiscreen SDK, which packs APIs that should ultimately allow users to quickly sync up smartphones and screens for simple media sharing across displays – GigaOm’s Janko Roettgers has a great take on it here.

    Built on top of that is a Multiscreen Gaming SDK which Samsung developed in tandem with Unity. It’ll allow developers to craft games that functionally turn Samsung smartphones into consoles that output all the action to (what else) a connected Samsung TV. Throw in a new Knox SDK meant to help developers build secure, enterprise-friendly apps that can silo work information from personal data and you’ve got a pretty well-rounded slew of tools for coders and entrepreneurs.

    Now the general thrust of these releases is to get people more invested into Samsung’s hardware web, and naturally the most prominent vector is Samsung’s huge portfolio of smartphones. You can’t really overstate the importance of smart software to Samsung’s mobile strategy. In a market where nearly every OEM is trying to push the limits of hardware innovation in parallel, fleshing out the all-important software user experience is crucial to gaining an edge over a pack of hungry competitors.

    And like it or not, Samsung is damned good at loading up its devices with software. Some (myself included) would argue, though, that the company has a tendency to go overboard. There’s a distinct subsection of the Android community that prefers their Android builds to be as clean and as free of cruft as possible, but there are plenty of others who love to lord their whiz-bang features over others. But it has become clearer than ever that Samsung is using its mobile gadgetry as a Trojan Horse to make developers aware of and get them excited about the full breadth of Samsung’s hardware. Now the big question is how many developers will rise to Samsung’s challenge.

    IMAX buys stake in Prima Cinema, promises higher-quality theatrical releases in your mansion

    Prima Cinema’s same-day-as-theaters movie player may be a niche device, but it’s catching the eye of some big companies. IMAX has just bought a stake in Prima in return for both a Chinese distribution exclusive as well as a technology deal. The arrangement will let IMAX use the know-how from the …

    New Daylight Saving Time Bug Surfaces In iOS 7

    New Daylight Saving Time Bug Surfaces In iOS 7

    A new bug has surfaced for some users in Calendar display on iOS 7, where the current time is offset by one hour, despite the fact that the status bar shows the correct time. The bug appears to be limited to the Calendar display, since alarms and events are not disturbed in any way, they’re correctly timed and displayed. For example, due to the bug, the app will draw current time line at the 1:15 PM slot if the time is 12:15 PM. This isn’t the first time we’re hearing about a daylight saving time bug in an Apple device.

    The first time we heard of such an issue affecting iOS devices was back in 2010, when the bug actually caused quite a few users to wake up earlier than they had hoped to. The bug affected iPhones on iOS 4.1, it caused recurring alarms to go off an hour earlier than they had been set. Another similar bug in iOS was discovered in 2011, when daylight savings time wasn’t recognized, causing many people to wake up late and miss their morning appointments. Apple did eventually take care of both of those bugs, and it is likely to do the same with this one. The next incremental iOS update might bring the fix for this particular iOS 7 bug. [Image via AppleInsider]

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  • New Daylight Saving Time Bug Surfaces In iOS 7 original content from Ubergizmo.

        



    Adonit Jot Script Evernote Edition stylus makes you forget about ink

    If you thought there were enough solutions for jotting down your notes digitally before today, Evernote implores you to think again. Today they’ve shown off the Jot Script – a new edition of the Adonit stylus in an “Evernote Edition” made specifically to tie in with the cloud capture service for notes and the app […]

    Introducing GizShorts: All Our Best Videos In One Place

    Introducing GizShorts: All Our Best Videos In One Place

    We’ve made a lot of videos over the years—sometimes absurd, sometimes insightful, sometimes just to embarrass and torment our staff. For the productions we work extra hard on, the ones that probe the depths of tech & design, we are introducing a new moniker.

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    16,000-Brick Lego Hack Reveals Yoda or Darth Vader Based on Light Angle

    Google Switzerland spent 10 hours and used 16,000 bricks to create this light installation for the Google Zurich office. Depending on the angle of the light, the pattern of the Lego bricks either reveals Yoda or Darth Vader. It’s called "The Force", and it’s a pretty amazing Lego hack. [John Mueller]

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