Super Smash Bros. Will Include Super Mario Galaxy Stage On Wii U, 3DS

Super Smash Bros. Will Include Super Mario Galaxy Stage On Wii U, 3DS

Information regarding Nintendo’s upcoming Super Smash Bros. for both the Wii U and the 3DS has been trickling in over the past couple of months as we’ve heard of new characters being added to the game’s roster on an infrequent basis. The last bit of news we heard regarding Super Smash Bros. was the addition of Marth, and today, Nintendo has confirmed a Super Mario Galaxy stage will be available. (more…)

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  • Super Smash Bros. Will Include Super Mario Galaxy Stage On Wii U, 3DS original content from Ubergizmo.

        



    Nintendo 3DS update brings Miiverse support and more

    Nintendo has announced some very nice updates for are inbound for the Nintendo 3DS game console. The system update will bring several new features, including the ability to combine a balance on the Nintendo eShop from the Nintendo 3DS and Wii U consoles. This means that gamers who have account balances on either console can […]

    Future 3DS System Update Unifies Wii U And Nintendo 3DS eShop Balances

    Future 3DS System Update Unifies Wii U And Nintendo 3DS eShop BalancesThere is an upcoming 3DS system update that is said to unify both Wii U as well as Nintendo 3DS eShop balances into a single Nintendo Network ID. Yes, this is the very same Nintendo Network ID that we talked about earlier this morning. As mentioned in this morning’s story, this particular update would also mean that the eShop funds will no longer remain separate from one another, but rather, they will be merged into a single account that will definitely make things easier to keep track of.

    This particular update was shared by Nintendo of Europe president Satoru Shibata during the Nintendo Direct update earlier today, where he also added that the firm would “continue to improve our offerings with Nintendo Network IDs. Eventually more of our services will use them.” In other words, this would also include the Miiverse on Nintendo 3DS. While no concrete release date has been set yet, it is tipped to launch in December and not next year. Apart from that, there was also the announcement of Nintendo Pocket Football, which is Nintendo’s version of Football Manager Live. There is also the addition of collectable stamps which can be used in the Miiverse, where it can be used to earn multiple future Nintendo games, such as Super Mario 3D World.

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  • Future 3DS System Update Unifies Wii U And Nintendo 3DS eShop Balances original content from Ubergizmo.

        



    Nintendo 3DS Takes Top Spot In The US

    Nintendo 3DS Takes Top Spot In The USConsistency and repeat performances are some of the hallmarks of greatness at the pinnacle of whatever industry or sport that you are involved in, and Nintendo has done it again with their portable handheld console, the Nintendo 3DS. The Nintendo 3DS has been claimed by Nintendo to be the best-selling video game system in the U.S. for the fifth consecutive month, while their Wii U console has also gained a new boost in momentum after a price cut was introduced.

    I do suppose that the launch of Pokémon X and Pokémon Y on October 12th globally had something to do with a marked increase in the Nintendo 3DS sales, as a strong title is always a catalyst to shift more hardware units. This just goes to prove that having the best hardware in the world alone is nothing if you do not have the kind of software or games in this aspect, to go along with it. For those of you who have already picked up the Nintendo 3DS recently, do bear in mind that you should have a couple more blockbusters that are set to arrive on the same day that the Microsoft Xbox One is released – The Legend of Zelda: A Link Between Worlds and Mario Party: Island Tour should make an appearance this coming November 22nd.

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    Pokémon X and Pokémon Y sell 4 million units in 48 hours

    Earlier this month we mentioned that Nintendo had a new Pokémon videogame coming for its 3-D portable the Nintendo 3DS on October 12. October 12 was last weekend and Nintendo is offering up some statistics for the videogame for its first two days of availability. Nintendo launched the game simultaneously around the world. Over the […]

    Nintendo 2DS Review: Back To Basics Proves Brilliant For Mobile Console Gaming

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    Nintendo has a rhythm that’s predictable when it comes to product releases: Create a new console, then create different iterations of those consoles with upgrades aimed at expanding market share in clever ways. The new Nintendo 2DS is no exception to that rule, but it is remarkable in that it’s a bit of a backtrack for the company, which takes the marquee feature out of its 3DS generation of portable gaming devices. It may be a backtrack on the surface, but the 2DS is an admirable step forward for Nintendo underneath it all.

    • Dual-Core ARM processor
    • 4GB SD Card included
    • 3.5-inch, 400×240 upper display; 3-inch, 320×240 display
    • 1300mAH battery, good for 3.5 – 5.5 hours 3DS game play
    • MSRP: $129.99
    • Product info page

    Nintendo’s design for the 2DS at first appears somewhat lazy and strange. They’ve taken the trademark two screens of the traditional clamshell DS and 3DS hardware and simply stacked them one on top of the other vertically on a single plane. It’s like a 3DS without a hinge in the middle, and without seeing or touching the thing, I was expecting something unwieldy and awkward.

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    What I actually found was that the Nintendo 2DS is cleverly designed, and fits nicely in the hands. It’s highly plastic design doesn’t feel necessarily all that refined, and my 3DS XL definitely comes off as a more “premium” device, but the 2DS feels durable and well-built. It feels, in fact, like the kind of gadget you can probably spill some Kraft Dinner on without much adverse effect, which I suspect is exactly the point.

    The hand positioning in terms of the controls fit my grip perfectly, but your mileage may vary. And it’s not all roses: the lack of a Wi-Fi physical toggle seems somewhat arbitrary given the rather thick bezel on the side of the device. But the sleep switch ensures you wont’ burn through battery too quickly in the absence of a clamshell sleep trigger, and the light/durable feeling of the overall package makes it seem like an ideal choice for rugrats who might not be completely neat, or for travellers who just want something they can throw in the duffel on the way out the door.

    The 2DS performs like its more expensive predecessor, in most respects except for the absence of a 3D display. That’s where the perceived backslide comes into play; Nintendo made much of the 3DS’ ability to provide glasses-free 3D visuals when it launched. Taking it out of the picture with the 2DS seems a pretty clear admission that the feature was little more than a gimmick.

    Regardless of what you think of Nintendo’s 3D efforts, you’d probably be hard-pressed to find an instance where you truly miss that feature on the 2DS. I have yet to wish it was there, and that’s the really impressive part about this hardware – Nintendo has been humble enough to scrap their marquee 3D for users who don’t need it, and offer up a significant dollar savings in exchange. It’s not the type of reverse-course move you’ll often see from big companies mid product cycle.

    The only other aspect of the 2DS’ performance that differs from Nintendo’s other handhelds is in terms of battery life. The 2DS is rated at 3.5 to 5.5 hours of play time on 3DS titles, or 5 to 9 hours for DS games. That’s just slightly better than the 3DS, and just slightly worse than the 3DS XL. In a world where people are used to 8 to 10 hours of play time on iOS and Android tablets, those figures aren’t great, but in practice, and given the three days of standby energy time, it actually doesn’t feel inadequate.

    The 2DS doesn’t have 3D, as mentioned above, but its displays are worth drawing attention to if only to note that they’re the same as the ones in the 3DS in all other respects. The lack of 3D will be a feature to some, as it does seem to minimize somewhat any annoying visual artifacts left by the physical changes needed to make 3D possible on a display without glasses. And so long as your eyesight is good, the 2DS has better pixel density and therefore sharper resolution than the big-screened 3DS XL.

    Does that mean they 2DS screens are great? No, and the low resolution relative to today’s modern smartphones and tablets is really beginning to show. Plus, that bottom touchscreen is still resistive, which means that even though it’s tempting to want to tap buttons with your fingers, especially in settings menus, you’ll still need to break out that stylus to get good, consistent results in terms of registering taps.

    The 2DS plays all the games I want it to play, costs a decent amount less than a 3DS, does away with needless 3D, and despite weighing slightly more, actually feels like a more durable travel companion (fewer moving parts definitely helps with that). It’d be nice if they’d left out the 3D cameras on the back and included a hardware Wi-Fi toggle, but that’s splitting hairs – the 2DS is, ultimately, a clever re-imagining of Nintendo’s current generation mobile hardware that should convince casual fans and fence-sitters it’s finally time to take the plunge.

    Nintendo opens own online store to combat UK retailer apathy

    Nintendo has launched a new online store, taking the 3DS, Wii U, and the new 2DS handheld direct to gamers complete with the promise of exclusive accessories and games unavailable through regular retailers. The store, currently only available in the UK, is part of Nintendo’s attempt to own its gaming and sales experiences, even as […]

    Mighty No. 9 hits Kickstarter goal as campaign reaches its end

    Megaman has firm a place in the hearts of many, the evidence of which is blatant in the runaway success of its descendant — Mighty No. 9′s — Kickstarter campaign. The funding goal was ambitious, seeking millions, yet saw its milestones reached at a clipped rate, such as the unlocking of PS3, Xbox 360, and […]

    Sonic Will Return In Super Smash Bros. For Wii U And 3DS

    Back in Super Smash Bros. Brawl, Sonic made an appearance in the game and we’re sure there are Sonic fans out there who are wondering if the blue hedgehog would be making his return in the upcoming title, Super Smash Bros. Well the good news is that during the Nintendo Direct broadcast, it has been confirmed that Sonic would indeed be part of the roster of Super Smash Bros.

    Super Smash Bros. is the upcoming title for Nintendo’s Wii U and Nintendo 3DS handheld console. It is also possibly one of the more anticipated titles for Nintendo’s consoles, along with other games such as Mario Kart 8. Nintendo expects Super Smash Bros. to see a release come 2014, although at this point in time no specific dates were mentioned, so we guess we will just have to keep our eyes peeled for an announcement. In the meantime if you’d like to see Sonic in action in Super Smash Bros., you can check out the trailer above where you can see Sonic dealing out some damage and taking some names in the process!

    So, who else is pleased by this news?

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    Toon Link Added To Super Smash Bros. Wii U, 3DS Roster

    Toon Link Added To Super Smash Bros. Wii U, 3DS Roster

    We’ve been keeping a close eye as to who gets added to the roster for Nintendo’s upcoming brawler, Super Smash Bros. Nintendo announced Captain Olimar, Luigi and Princess Peach would be added to the mix, and today, Toon Link has been confirmed.

    There really was no better time to announce Toon Link to be headed to Super Smash Bros. as The Legend of Zelda: The Wind Waker HD was just released on the Nintendo eShop as well as a part of a special Wii U bundle this past week. The announcement was made by Nintendo’s official Super Smash Bros. website, which includes a bevy of Toon Link related images that show him in action as he fights Mario, Pitt and apparently gets fondled by Princess Peach. (more…)

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  • Toon Link Added To Super Smash Bros. Wii U, 3DS Roster original content from Ubergizmo.