How-to: Install Flash on your jailbroken iPad (for real)

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We just saw Flash 10.1 ported to the iPad demonstrated in video form by Comex, and now you can get in on the action too, as long as your iPad is jailbroken. It’s called Frash, and while the plugin is still pretty early and doesn’t do video playback yet, you can definitely play games and other animations right now, and we’re told video support is forthcoming. Okay, so let’s try this out, shall we? It’s not point-and-click simple, but it’s not that hard, either. Full instructions after the break.

Continue reading How-to: Install Flash on your jailbroken iPad (for real)

How-to: Install Flash on your jailbroken iPad (for real) originally appeared on Engadget on Wed, 07 Jul 2010 12:18:00 EDT. Please see our terms for use of feeds.

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Latest EVO 4G root uses Flash Lite exploit to do its deed

The cat-and-mouse struggle between Android users, carriers, and manufacturers to gain, patch, and re-gain root is one that shows no signs of slowing down, but the EVO 4G’s latest recommended root method is particularly creative. Made necessary after the most recent over-the-air firmware update patched the old way of doing it, you’ve now got to visit a page on Adobe’s site for tweaking local Flash settings, at which point a script works some magic and apparently takes advantage of a vulnerability in the EVO’s Flash Lite build. Of course, that’s just one of twelve harrowing steps in the whole process — but regardless, it’s not often we’re thanking our lucky stars for a security issue.

Latest EVO 4G root uses Flash Lite exploit to do its deed originally appeared on Engadget on Tue, 06 Jul 2010 13:02:00 EDT. Please see our terms for use of feeds.

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AIR for Android app turns Nexus One into slot car controller (video)

AIR for Android, a Phidgets motor control, a slot car set, and a custom built LEGO housing for good measure — if this project isn’t meant for Engadget, we don’t know what is! The premise is pretty straightforward: Grant Skinner uses his Nexus One to send accelerometer data to a desktop PC, which then sends it to a motor controller. In turn, the controller tells the cars how fast to go. Tilt forward a little bit, and the car accelerates a little bit. Lean forward a lot, and it picks up speed. Sure beats those cheesy plastic triggers we used as kids! For the interface (which is an SWF that’s sent to the handset from the host PC) our man designed a gas pedal with a series of lights that tells you how fast you’re going. Let’s just say we wouldn’t mind a setup like this for the Engadget game room. Video after the break.

Continue reading AIR for Android app turns Nexus One into slot car controller (video)

AIR for Android app turns Nexus One into slot car controller (video) originally appeared on Engadget on Tue, 22 Jun 2010 17:15:00 EDT. Please see our terms for use of feeds.

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Adobe Releases Flash Player 10.1 for Android

In an open letter three months ago, Apple CEO Steve Jobs challenged Adobe to ship its Flash software on any mobile device and prove it worked well.

Adobe, now, has an answer. The company has released Flash Player 10.1 to its mobile partners and the technology should be in the hands of Android phone users with the upcoming Android 2.2 ‘Froyo’ update to the operating system.

Flash Player 10.1 will be available as a “final production release” for smart phones and tablets, once users are able to upgrade to Android 2.2, says Adobe.

Among the devices that will get Froyo and Flash Player 10.1 are the Dell Streak, Google Nexus One, HTC Evo, HTC Desire, HTC Incredible, Motorola Droid, Motorola Milestone and Samsung Galaxy S. Google hasn’t said yet exactly when Android 2.2 will be available to users, though it is expected in the next few weeks.

Adobe says Flash Player 10.1 will also be available in devices using BlackBerry, webOS, future versions of Windows Phone, MeeGo and Symbian operating systems.

If major Android phones get Flash capability it will be a push back against Apple’s efforts to turn public opinion against Flash on mobile devices.

With the launch of the first iPhone in 2007, Apple declared war against mobile Flash. Apple is supporting HTML5 and its efforts have influenced the online video landscape significantly. Many major websites are starting to use HTML5, and video players such as Brightcove are serving up HTML5 videos for devices not compliant with Flash. Separately, Apple has worked with companies like YouTube to produce iPhone-compatible versions of their sites.

“We have routinely asked Adobe to show us Flash performing well on a mobile device, any mobile device, for a few years now. We have never seen it,” wrote Jobs in a note posted on the Apple website in April. “Adobe publicly said that Flash would ship on a smartphone in early 2009, then the second half of 2009, then the first half of 2010, and now they say the second half of 2010. We think it will eventually ship, but we’re glad we didn’t hold our breath. Who knows how it will perform?”

But many developers are not convinced. Adobe’s Flash standard is still widely used on the internet, for everything from animated banner ads and splash screens to infographics, educational content and games. Much of that content has been unavailable on mobile devices: The previous version of Adobe’s mobile Flash player, Flash Lite, supported only basic Flash content, such as video.

Gadget Lab’s first look at a Flash Player 10.1 beta showed that Flash on the mobile phone can be fun, unlocking sites that otherwise would be inaccessible. But it’s not a flawless experience. On a Nexus One, Flash content — especially video — took time to load, which was frustrating. And it sucks bandwidth.

Still, for Adobe, it’s a big step toward making Flash a contender in mobile multimedia.

See Also:

Photo: Flash Player 10.1 on a Nexus One phone (Keith Axline/Wired.com)


Android + Asteroids + multiplayer = Androideroids (video)

Android + Asteroids + multiplayer = Androideroids (video)

iPad Scrabble playable on your iPhone? Pretty neat. Desktop Asteroids playable on your Android smartphone? Rather more action-packed — and a little less expensive to get into. Androideroids is a project of Grant Skinner and runs on Adobe’s Air platform. It’s an eight-player game hosted on a desktop, with each participant given a first-person smartphone view of the vast expanses of space and the hollow rocks scattered throughout it. Meanwhile, a desktop client displays an overhead perspective of the shenanigans, displaying everyone’s life and score. Players can either shoot asteroids or each other, tapping on the screen to thrust and fire while tilting to turn. Honestly the move to first-person doesn’t seem to have done anything to improve gameplay, but this is still one game of Asteroids we’d make room for in our games folder.

Continue reading Android + Asteroids + multiplayer = Androideroids (video)

Android + Asteroids + multiplayer = Androideroids (video) originally appeared on Engadget on Tue, 22 Jun 2010 10:07:00 EDT. Please see our terms for use of feeds.

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Verizon Launching Next Motorola Droid on June 23

It looks like the Motorola Droid 2 is upon us – and it looks like it may have Adobe Flash. We just got an invite to the launch of the next Motorola Droid at noon ET on June 23rd, and Adobe’s CEO is prominent on the list of speakers. That implies the Droid 2 will run Android 2.2, with its Flash 10.1 support – and that the game is truly on against Apple and AT&T.
Speaking of Apple and AT&T, they’re launching the iPhone 4 on June 24. It’s almost certainly not a coincidence that Verizon, Google, Motorola and Adobe are banding together on the previous day to try to provide some counter-programming.

Motorola, Verizon announcing ‘next generation of Droid’ on June 23

We don’t know whether this is going to be the Droid 2, the Droid X, or both, but Motorola, Google, Verizon, and Adobe — yes, Adobe — are all getting on stage out in New York on the 23rd of the month to announce some new Android gear. Should be exciting, so keep it locked — because naturally, we’ll be on-hand for all the festivities.

Motorola, Verizon announcing ‘next generation of Droid’ on June 23 originally appeared on Engadget on Tue, 15 Jun 2010 16:18:00 EDT. Please see our terms for use of feeds.

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Adobe’s Flash and Acrobat have ‘critical’ vulnerability, may allow remote hijacking

When Adobe said Flash gives you the full web experience, it meant it. Part and parcel of the web, as we all know, is the good old hacking community, which has been “actively exploiting” a vulnerability in Flash Player 10.0.45.2 (and earlier versions) and Adobe Acrobat and Reader 9.x to overtake people’s machines and do hacky stuff with them. This so-called flaw also causes crashes, but that’s probably not what’s worrying you right now. Adobe says the 10.1 Release Candidate for Flash Player looks to be unaffected, while versions 8.x of Acrobat and Reader are confirmed safe. To remedy the trouble, the company advises moving to the RC for Flash, and deleting authplay.dll to keep your Acrobat from performing undesirable gymnastics. Oh boy, Steve‘s gonna have a field day with this one.

Adobe’s Flash and Acrobat have ‘critical’ vulnerability, may allow remote hijacking originally appeared on Engadget on Sat, 05 Jun 2010 17:45:00 EDT. Please see our terms for use of feeds.

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Adobe AIR getting native Android app compilation

Sound familiar? That’s right: Adobe’s looking to move some of the same technologies it developed for Flash-to-iPhone app compilation over to Android, where we imagine the company will be meeting a much more receptive audience. AIR — part of the Flash portfolio of products — now has a native Android app feature in beta, letting you pump out .apk files from code written in ActionScript 3. Adobe’s targeting a release “by the second half” of the year, so this shouldn’t take too long to go gold… not to say there aren’t perfectly good ways of pumping out Android apps in the meantime, but this should make it a little less painful for seasoned Flash guys to port their stuff.

[Thanks, bono]

Adobe AIR getting native Android app compilation originally appeared on Engadget on Thu, 03 Jun 2010 16:47:00 EDT. Please see our terms for use of feeds.

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Steve Jobs’ D8 interview: the video highlights

Sure, you read our liveblog of Steve Jobs’ D8 conference — and believe us, it’s heavily quotable — but don’t you want to see and hear the Apple CEO claim HyperCard was huge in its day? Or perhaps you’re more interested in his thoughts on Flash, market cap, and the iPad origins — either way, videos are after the break, with presumably more to come from All Things D.

Update: Four new videos have been added!

Continue reading Steve Jobs’ D8 interview: the video highlights

Steve Jobs’ D8 interview: the video highlights originally appeared on Engadget on Wed, 02 Jun 2010 02:47:00 EDT. Please see our terms for use of feeds.

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