Samsung Galaxy Metrix 4G brings low-spec to LTE

The device you’re about to have a rundown of is called the Samsung Galaxy Metrix 4G, and if you’re destined to work with US Cellular, this might be your handset of choice. While it might seem strange that the manufacturer would release another smartphone for $70 less than its hero device, the Samsung Galaxy S III, on the same carrier that already carries that hero, it has happened – here’s the proof! This device works with a 4-inch Super AMOLED display, Android 2.3 Gingerbread, and a 1GHz single-core processor.

If we were looking at this device two years ago, it would seem rather pleasing to both the eye and the pocket. At the moment it seems quite behind the times. It does have a 5 megapixel camera on the back, which will probably suffice for the standard smartphone users out there, but the tiny processor and strangely large price for such a device has us a bit baffled.

You’ll be paying $179 after a mail-in rebate, and if you forget to send that rebate in, you’ll have payed $279 for a device that’s not nearly as fabulous as the Galaxy S III which is, again, on the same carrier. The plus side is that this price does not tie you to any sort of contract. And if you live in a 4G LTE network area, you’ll be able to get the device for $129 after $100 mail-in rebate. A reminder once again that the Galaxy S III will cost you $199 after a $100 mail-in rebate on this same carrier.

This device also has a slide-out QWERTY keyboard for you physical tappers as well as a relatively new version of Samsung’s TouchWiz interface, sitting right between the candy-coated and the modern, but again working with Android 2.3 Gingerbread for last year’s technology lovers. If you do not live in one of US Cellular’s 4G LTE areas, you’ll be working with 3G across the nation.

[via US Cellular]


Samsung Galaxy Metrix 4G brings low-spec to LTE is written by Chris Burns & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.


Diamond Multimedia outs AMP1000 Android set-top box: Gingerbread-based, 1080p, sells for $120 (update: ICS coming this week)

Diamond Multimedia outs AMP1000 Android set-top box: Gingerbread-based, 1080p, sells for $120

Diamond Multimedia’s more commonly known around the web for selling Mac and PC capture cards (among other things), but as of today, the company’s officially entering the set-top box game with its AMP1000. The media player itself is running a not-so-new flavor of Android — Gingerbread, to be exact — which will be used to bring a slew of familiar entertainment tidbits to the bigger screen, such as a media player capable of 1080p playback, an evolved internet browser and an oversized photo viewer, as well as other content like games, ebooks and magazines — all of which can be downloaded from Google’s Play repertoire. Although Diamond Multimedia’s formally pricing the AMP1000 at $120, there’s a Facebook-only offer that knocks the price down to a mere $100. Now, will it be enough to compete with, say, Vizio’s $99 Google TV box? We’ll let you be the judge of that.

Update: Well, in case you weren’t fond of the AMP1000’s Gingerbread innards, Diamond Multimedia’s got something in the works to solve that problem. A company rep has contacted us to let us know Ice Cream Sandwich will be coming to early adopters “later this week,” as well as noting that all future units will come with the creamy OS already onboard.

Continue reading Diamond Multimedia outs AMP1000 Android set-top box: Gingerbread-based, 1080p, sells for $120 (update: ICS coming this week)

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Diamond Multimedia outs AMP1000 Android set-top box: Gingerbread-based, 1080p, sells for $120 (update: ICS coming this week) originally appeared on Engadget on Tue, 21 Aug 2012 09:00:00 EDT. Please see our terms for use of feeds.

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Nikon Coolpix S800c Android-based camera appears in photos

Before the official announcement that this device even exists, Nikon appears to have had a bit of a leak occur with the Coolpix S800c, their first Android-based shooter. This device is expected to have a 4.5-54 mm lens, a 3.5-inch OLED display, and Android 2.3 Gingerbread – and an announcement date of August 22nd. What we’re seeing today thanks to Nikon Rumors is a couple of devices, perhaps iterations of the same model, showing off what this next-generation device will look like.

These images do by all means appear to be legitimate Nikon-made device photos or renderings of the smart camera before its announcement this month. This device appears in three different configurations, two with rounded corners, each of them with a different setup for the logos on the front, and one model that’s a bit more square than the rest. This device appears to have a standard set of buttons for taking photos, zooming in and out, and accessing a gallery of images.

On the back of this device appears to be a display that is indeed running Android 2.3 Gingerbread with little to no modifications made to its build. This device also has a set of three buttons below the screen (when held in portrait mode) that likely attach to back, home, and menu functions. It’s not yet known if this device will be able to connect to mobile data, but it’s quite likely that it’ll be working with wi-fi signals at least.

Have a peek in the timeline below to see additional bits from the recent past from Nikon to gain additional clues on their near future. Android may very well be finding its way into more than one camera soon!


Nikon Coolpix S800c Android-based camera appears in photos is written by Chris Burns & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.


T-Mobile myTouch and myTouch Q review: two budget-friendly phones, one aging OS

DNP TMobile myTouch and myTouch Q review a wellbuilt and walletfriendly Gingerbread duo

Gone are the days when $50 got you a flip phone that could make calls, send texts and shoot super-low-quality thumbnails. T-Mobile’s myTouch offerings aim to provide all the functionality of a top-tier smartphone, coupled with the kind of hardware and software top-tier handsets were offering a year or two ago.

After letting HTC and LG have a go at the myTouch series, T-Mobile tapped Huawei to design its latest devices, the myTouch and myTouch Q, a garden-variety slab and a full QWERTY slider, respectively. This time around, the carrier chose phones with more expansive 4-inch, 800 x 480 displays, among other improvements to the design and internals. Unfortunately, software wasn’t considered in the upgrade: both of these run the aging Android 2.3 OS. Suffice to say, skinned Gingerbread is likely to turn off some shoppers, but it’s still worth asking if people on a budget might appreciate these devices when they go on sale Wednesday for $50, post-rebate. So are there any redeeming qualities to speak of, if not the software experience? Read on to find out.

Continue reading T-Mobile myTouch and myTouch Q review: two budget-friendly phones, one aging OS

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T-Mobile myTouch and myTouch Q review: two budget-friendly phones, one aging OS originally appeared on Engadget on Tue, 07 Aug 2012 15:00:00 EDT. Please see our terms for use of feeds.

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MetroPCS outs Samsung Galaxy S Lightray 4G: 4.3-inch Super AMOLED, LTE and Dyle Mobile TV

MetroPCS outs Samsung Galaxy S Lightray 4G 43inch Super AMOLED, LTE and Dyle Mobile TV on board

Well, that didn’t take long. Shortly after showing up in some leaked shots, Samsung’s Galaxy S Lightray 4G is with us yet again, save for this time around it’s an official appearance courtesy of MetroPCS. The underdog carrier’s announced the Lightray 4G will be the latest addition to its lineup of LTE-equipped handsets, with this new Galaxy also said to be the first one to offer speedy hotspot capabilities within the network. Additionally, Sammy’s Lightray features a 4.3-inch Super AMOLED screen, an undisclosed 1GHz processor and access to Dyle Mobile TV’s on-the-go entertainment service — that said, don’t expect an Ice Cream Sandwich here (better yet Jelly Beans), as all you’ll be getting is a taste of Mountain View’s popular Gingerbread. MetroPCS has the Lightray 4G up for grabs now on its site at $460, and for those interested, there’s a photo gallery down below as well as the official presser from the carrier.

Continue reading MetroPCS outs Samsung Galaxy S Lightray 4G: 4.3-inch Super AMOLED, LTE and Dyle Mobile TV

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MetroPCS outs Samsung Galaxy S Lightray 4G: 4.3-inch Super AMOLED, LTE and Dyle Mobile TV originally appeared on Engadget on Fri, 03 Aug 2012 09:16:00 EDT. Please see our terms for use of feeds.

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Cricket ships Huawei Ascend Q, offers Android chatting for $140 prepaid

Huawei Ascend Q hands-on

Huawei had said it would deliver the Ascend Q in August, and it didn’t waste a moment — Cricket is selling the Android 2.3 messager as of today for $140 on its prepaid smartphone plans. While the OS, 800MHz processor, 3.2-inch display and fixed-focus 3.2-megapixel camera won’t knock any socks off, we found the Ascend Q a solid phone for compulsive chatters when we tried it last month. There’s also a 4GB microSD card in the box to get the ball rolling. One minor surprise: Muve Music is getting a minor boost through DTS audio processing that reportedly fills out the sound. As long as there’s no expectations of a media extravaganza, Huawei’s new hardware could be one of the better bargains in Cricket’s stable.

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Cricket ships Huawei Ascend Q, offers Android chatting for $140 prepaid originally appeared on Engadget on Wed, 01 Aug 2012 23:13:00 EDT. Please see our terms for use of feeds.

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ZTE Kis landing on Virgin Media today for £49.99

ZTE’s phones have proved popular at the lower end of the market, and the company is launching another handset in conjunction with Virgin Media in the UK. The ZTE Kis will be available for £49.99 on Pay As You Go, offering a 3.5-inch 480×320 screen, 800Mhz processor, 256MB of RAM, 512MB of storage with a microSD card slot, and a 3.2-megapixel camera with 2x digital zoom.

That’s not bad at all for the price. It might be lacking on storage, but you’ll get a free 2GB microSD card slot in the box, and the phone supports cards up to 32GB cards in size. The phone may be running Gingerbread, but you weren’t really expecting Ice Cream Sandwich at this price point, were you? Connectivity includes Bluetooth 2.1, WiFi, GPS, and tri-band 3G. It’s not too thick or heavy at 11.5mm and 120g, and a 1,400mAh battery should keep you going for a full day.

Virgin Media will be offering the ZTE Kis starting from today. You should be able to pick on up either on Virgin’s website, or by giving them a call and ordering one directly. Virgin will be throwing in 1GB of data per month over 12 months for free as well, which should come with the mandatory £10 top-up that you purchase with the handset.


ZTE Kis landing on Virgin Media today for £49.99 is written by Ben Kersey & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.


Motorola MOTOSMART comes to UK in July: we go hands-on

Motorola MOTOSMART comes to UK in July, promises cheapaschips Android 23 video

Motorola isn’t letting the Atrix HD hog all the spotlight today. If you’d like your smartphone a little more to-the-point, the MOTOSMART distills just about everything cellular to its fundamentals. It’s as frugal as can be — the tiny full-touch phone packs a 3.5-inch 480 x 320 display, a 3-megapixel rear camera and the same MotoSwitch-layered Android 2.3 we saw half a year ago with the MOTOLUXE. Then again, that essentialism is really the focus, isn’t it? The MOTOSMART will cost just £100 ($155) SIM-free when it hits T-Mobile UK and other parts of Europe by the end of the month, so the barrier to entry is more like a speed bump. Click past the break for the video, some brief impressions, and the source for the hard details in the Italian-only listing that Motorola has so far.

Continue reading Motorola MOTOSMART comes to UK in July: we go hands-on

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Motorola MOTOSMART comes to UK in July: we go hands-on originally appeared on Engadget on Wed, 11 Jul 2012 03:53:00 EDT. Please see our terms for use of feeds.

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Orange San Diego Review

It’s taken a long time for Intel’s smartphone plans to come to fruition. The company has demoed its processors in mobile devices at several CES events in the past, but has struggled to bring them to market. This year, however, Intel came prepared, announcing a partnership with several manufacturers and carriers that would see Intel’s Medfield platform finally making its way into consumers hands. The first phone was the Lava Xolo X900, released in India in May, while the United Kingdom has been graced with the Orange San Diego, previously known as the Santa Clara. So, how does the pairing of Intel and Android hold up? Find out after the jump.

Hardware

The San Diego won’t be winning any awards in the design department. It’s about as generic a design as you can get, and if you look back at hands-on from CES 2012 you’ll actually see that it’s a similar design (if not the same) as the reference phone shown off to the press and developers. It’s the same black monolithic design you’ve seen a thousand times before, just with ports and buttons located in different places.

We’ll give credit where credit is due: whereas phones at this price point and below often use glossy plastic covers, the San Diego instead opts for a rubberized texture that repels grease and fingerprints. The 4-inch handset is comfortable enough in the hand, even if it is a smidgen too big thanks to the wasted space underneath the four capacitive keys at the bottom of the screen. There’s also some noticeable flex to the device. Keep a steady eye on the phone as you shift and twist it in your hands, and you’ll hear some creaking emanating from the bottom half, with some noticeable bending to boot. Does it feel like it’s going to break? No, and it’s solid enough, but it was somewhat alarming at first.

A silver trim goes around the phone which also houses the numerous buttons and ports, including power and the 3.5mm headphone jack at the top, plus volume rocker, camera shutter, and microSIM card slot on the right. A microHDMI output can be found on the left hand side, while microUSB rests on the bottom next to the speaker grills. Odd that Intel didn’t spring for a combined port with MHL output, but perhaps the silicon doesn’t allow for that yet. The camera shutter didn’t present us with any problems, but the power button did give us a bit of trouble at first. It doesn’t protrude from the device enough, resulting in not a whole lot of feedback when pressed. It never failed to register our presses, however.

On the back you’ll find the eight megapixel camera, a nice surprise considering the £199 price of the handset, although you won’t be able to remove the cover. Everything is sealed into the device, including the battery, and there’s no options for removable storage. Even worse, USB OTG doesn’t seem to work, so you’re stuck with the limited internal storage that comes with the device. Orange advertises this as 16GB, although after the operating system and apps take up allocated space, there’s about 10.7GB left available to the user.

The display on the San Diego is definitely punching above its weight. A resolution of 1024×600 spread across 4-inches of real estate may sound like a strange combination, but it works well. Pixel density is great at 296 PI, but better yet is the quality of the panel. IPS this is most definitely not, but it seems that Intel didn’t cut any corners with its manufacturing partner, Gigabyte. Colors are bold and vibrant, viewing angles are above average, and brightness was just about good enough to overcome the glare presented in extreme daylight. Our minor, nitpicky complaints are these: at extreme angles, colours do tend to shift, and holding the phone at an angle while taking a closer look exhibits the same grainess found on the Xperia U. The difference on this handset is that everything looks fantastic when viewed head on, while on the Xperia U it was a constant problem.

As for all the specs, the San Diego is powered by an Intel Atom Z2460 clocked at 1.6Ghz and paired with 1GB of RAM. Radios include quad-band 3G (850 / 900 / 1900 / 2100) with HSPA+ rated at up to 21Mbit/s. Careful, though: the San Diego is locked to Orange’s network, so you won’t be able to pick one up and then use it on another network. At the time of writing, there doesn’t seem to be an unlocking solution for the phone either. That’s a bummer, but you didn’t think Orange was going to make it that easy, did you?

Software

We hope you like Gingerbread, because that’s what you’re going to be stuck with if you buy this phone. It’s strange that the phone has been saddled with android 2.3 considering Ice Cream Sandwich has been with us for some time, especially considering the reference Medfield phone was running 4.0 back at CES 2012. Having said that, we imagine the bulk of software testing to bring Atom to Android was done on Gingerbread. Orange say that an Ice Cream Sandwich update is on the cards for Q3, but by then we’ll be *another* version higher on the Android software ladder. That’s something you’ll have to take into consideration.

“Well,” you say, “I’ll just root the device and put whatever I want on there!” Not so fast there, little buddy. Paul O’Brien of MoDaCo fame has confirmed that the phone has a locked bootloader. To make matters worse, he’s heard directly from Orange that the carrier has no plans to unlock the phone at all, meaning you won’t be able to get root access or flash custom ROMs unless something short of a miracle occurs.

And you know what? That’s a shame. Part of the reason for the San Francisco’s success was its easy hackability along with the impressive specs for the low price. The San Diego could easily have been a fan favourite among the hacking community, leaving those who wanted custom ROMs free to play around while regular customers still receive the Orange experience. Major players like Samsung and HTC have already recognized the importance of getting the enthusiast community onboard, so why can’t Orange and Intel?

Bootloader ranting aside, Gingerbread is mostly a stock affair but with some minor visual tweaks to the interface made by Orange to fall in line with its other branded phones, such as the San Francisco and Monte Carlo. That primarily comes in the form of the launcher, homescreens, and widgets, although a smattering of apps have also been included with the phone. NAVIGON Select is onboard for turn-by-turn navigation, Quickoffice gives you some basic editing capabilities, doubleTwist provides media playback, and Dailymotion gives you access to online video content. The rest are Orange’s own branded apps, including Orange Wednesdays, Tags, Assistant, and Your Orange.

The standout feature that Orange has included is the Gestures application, which lets you draw certain shapes or symbols on the screen to quick launch an application. Let’s say you draw an “O” on the screen: the browser springs to life and Orange’s homepage loads. Draw a square, and you’ll be kicked into the Messaging app, while an arrow opens the Clock. Better yet, you can create custom assignments for drawings, so you’re not locked into the defaults, and you can choose just about any shortcut you desire, whether it be launching an app, looking at a contact, or jumping into a Gmail label. We didn’t use the feature all that much, but we appreciate having the option and imagine it’ll go down a treat with some customers.

All Android apps are designed to work on ARM processors, but Intel is running everything on x86 thanks to some binary translation trickery. Everything seems to work well, and the majority of apps that we’d normally download to other Android phones ran flawlessly on the San Diego. Having said that, there are some app compatibility issues. Running a quick check against the Top Free apps category will show you exactly what’s available and what’s missing. The short version is that while most major apps seem to be available for the San Diego, there are notable exceptions like Flash and Temple Run in addition to several other games. One of our favourite video players, Dice Player, was also unavailable.

What about the performance of the handset? Does a single-core Atom with hyperthreading really match up to dual-core offerings from the likes of Samsung, NVIDIA, and Qualcomm? Yes and no. General performance of the phone was a mixed bag, with a laggy launcher that can mostly be blamed on Orange’s customizations. Installing a third-party alternative such as LauncherPro yielding much better results. The keyboard was very responsive, and probably performed the best out of all the Gingerbread phones we’ve used in the past.

The browser, meanwhile, seemed to always just fall shy of great performance. While pages are quick to load over WiFi and 3G, scrolling is never completely smooth, and it’s the same story with pinch-to-zoom. It’s about 90% of the way there, but the occasional hiccup and stutter stops everything from being completely perfect. The lack of Ice Cream Sandwich means you won’t be able to turn to alternatives like Chrome or Firefox either, and we can’t help but wonder if the latest version of Android is all that’s holding the phone back from being buttery smooth all around.

In terms of benchmarks, the Atom Z2460 clocked at 1.6Ghz more than held its own. Quadrant returned a score of 3,608, AnTuTu gave us 5,647, NeNaMark 2 finished with 39.7fps, and SunSpider 0.9.1 absolutely screamed with 1,436ms. That’s on par with high-end phones like the HTC One X and the Samsung Galaxy S III. Impressive, but we wish it was mirrored in real world browsing tests.

Camera

The eight megapixel sensor serves up decidedly average results, with photos appearing dull and lifeless thanks to undersaturated pictures and a light smattering of noise reduction which is consistently applied. The camera also had trouble focusing on close-up objects, with several attempts needed before the subject would become clear.

As you can see from the flowers in the gallery, reds seem to get some special preference, but not in a good way, looking extremely oversaturated despite the overcast British weather. Noise ramps up considerably in low-light situations too. Burst mode works as advertised, with the phone capturing 10 photos in rapid succession, then allowing the user to pick the best one. It’s nice to see such a function making it to a budget phone like the San Diego when the HTC One X and Galaxy S III boast a similar feature, but will you really use it with the camera’s dodgy output?

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Video recording is a bit of a mess. We hope you enjoy videos that look like they were recorded underwater, because that’s pretty much exactly what the 1080p H.264 Baseline L4.1 footage encoded at 15Mbit/s looks like. Cars, motorcycles, and pedestrians devolve into gelatinous forms are they wobble across the screen in the resulting output, with considerable distortion as you pan the phone around. That’s made all the more frustrating by the fact the compression is actually pretty good, with no obvious artifacts and only a very minor amount of noise. Sure, the output isn’t as sharp as 1080p video you’ll find on other smartphones, but most phones in this category are shooting 720p with far worse results. Audio quality is great too, with stereo AAC encoded with a constant bitrate of 320Kbit/s.

Phone and Battery

Call quality was good on the San Diego, with those on the other end coming across without any issues and reporting the same for me. As is often the case, the earpiece could do to be slightly louder, but it’s a minor detail.

We weren’t unable to perform tests across multiple carriers on the San Diego due to the simlock that Orange has placed on the device. We did reach out to Orange and ask for an unlock code so we could better test the phone, but they were unable to provide one. As a result, we were stuck on Orange and T-Mobile’s combined 3G networks and were met with less than impressive results. Speeds never broke the 2Mbit/s barrier no matter where we were throughout London, with tests often falling well below 1Mbit/s matched with occasionally high pings. It’s the same story with real world performance, with websites taking longer to load on average when compared against O2 or Three.

Battery life was a mixed bag, to say the least. Let’s get the video rundown out of the way. We took a 1080p H.264 High Profile L4.1 clip with a bitrate of 20Mbit/s and played it on loop, with WiFi/3G left on, brightness set to 100%, and headphones left plugged in with volume set to 50%. The San Diego managed 2 hours and 43 minutes before dying. That’s well below what even the most modest devices are capable of achieving, so we re-ran the test with a less demanding 720p H.264 Baseline L3.1 clip with a bitrate of 2Mbit/s, this time managing 3 hours and 59 minutes. That’s a tremendous difference, and comes down to the Atom chip’s video decoding capabilities. ARM-based chips typically have dedicated video decoders that only have a small difference in power drain depending on the complexity of the video clip, but it looks like it’s a pretty huge variance in Intel’s case. That’s backed up by the temperature of the phone too: the phone was much warmer to the touch after the 1080p test than the 720p, so the Atom chip was definitely feeling the strain despite video playback being perfectly smooth. Even if you take the better of the two results, the battery falls short of other handsets.

In more typical usage, we could definitely get a full day out of the phone and survive for most of the next too, although the overall drain does seem to be ever so slightly higher than average. Part of the blame can be assigned to the power hungry screen, and during the idle time the phone matched what ARM-based chips had to offer. Web browsing, Twitter updates, push Gmail, and a handful of text messages did see the battery fade away a little quicker than we would have liked, however.

Wrap-Up

Intel deserves some credit. The company has been trying to make x86 work in mobile devices for quite some time, and has finally proven that the whole package is possible with good performance sans ridiculous battery consumption. Now the company needs to start working on refining the process and bringing battery drain up to speed with competitors, because they’re certainly not standing still.

As for the San Diego, it feels more like an experiment or the result of a happy accident that somehow made it into full scale production for general sale. It’s a quirky little device that features a good screen and decent longevity, but suffers tremendously from Gingerbread and a mediocre camera. Orange, however, has priced it pretty much perfectly. You’ll be paying well above the £199 asking price for phones that rectify those problems, or sacrificing key features and specs if you dip below it. In a nutshell, it’s good value for money if you can live with being stuck on an old version of Android for the foreseeable future.

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Orange San Diego Review is written by Ben Kersey & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.


Samsung Galaxy Beam, Galaxy Ace 2 resurface, get proper launches in Singapore and Taiwan

Samsung Galaxy Beam, Galaxy Ace 2 resurface, get proper launches in Singapore and Taiwan

Samsung has been quiet on the subject of its second-generation Galaxy Beam and the Galaxy Ace 2 ever since they showed together in Barcelona this February, but the two just reemerged as close buddies for an initial launch in East Asia. The Galaxy Beam receives the grandest introduction, as it’s coming to Singapore on July 7th followed by a more nebulous mid-July release for Taiwan residents. Those craving tiny, dual-core TouchWiz will have no choice but to flock to Singapore and pick up an Ace 2 at the end of the month. There’s no word on where else they’ll go on their respective world tours, although the cash outlay is strictly in the middle of the pack: we’re looking at S$648 or NT$16,900 ($513 or $566) off-contract for a Galaxy Beam, while its more diminutive cousin carries a S$438 ($352) price tag on similar terms.

Samsung Galaxy Beam, Galaxy Ace 2 resurface, get proper launches in Singapore and Taiwan originally appeared on Engadget on Wed, 04 Jul 2012 04:27:00 EDT. Please see our terms for use of feeds.

Permalink   |  sourceSamsung (translated), CNET  | Email this | Comments