Google’s new cloud-based Android Music app leaks out

Wondering what Google’s answer to Amazon’s cloud music player for Android will look like? Then it would seem you now have your answer –the Tech From 10 website somehow managed to receive a developer version of the Android Market, which allowed it to download Android Music 3.0 and try it out for themselves. That site’s unfortunately down at the moment (along with the download of the app itself that it was providing), but it doesn’t look like there’s too many surprises to be found. Things are almost identical to the existing Android Music player in terms of appearance, while the settings menu has expectedly been augmented with various streaming-related options. Android Market itself has also apparently been tweaked slightly, and the developer version included a few other surprises as well, including new camera and desk clock apps. Unfortunately, we haven’t yet been able to try it out ourselves, but you can keep an eye on the source link below for the downloads to return.

Update: Looks like Droid Life is also hosting some downloads of its own. You can find them here.

[Thanks, Joe]

Google’s new cloud-based Android Music app leaks out originally appeared on Engadget on Tue, 05 Apr 2011 13:36:00 EDT. Please see our terms for use of feeds.

Permalink Business Insider  |  sourceTech From 10  | Email this | Comments

Android’s in-app billing makes a dent: Dungeon Defenders free on Android Market

Dungeon Defenders: First Wave cost $3 when it first came out. This week, the iOS version will cost you ninety-nine cents. But if you want to play the Unreal Engine-powered tower defense game today, you can have it for free — developer Trendy Entertainment is now leaning on Android’s new in-app billing system to pay for the whole thing. We can’t give Trendy all the credit, of course, as Glu Mobile’s Gun Bros and Tapulous’ Tap Tap Revenge 4 are doing the same thing, but to our knowledge both of them were free to play from day one. Free-to-play gaming has been a controversial proposition in the console and PC gaming space — most publishers would just like to sell a game once, and call it a day. On phone, however, where apps are expected to be cheap, it could indeed make more sense to charge users for items and upgrades than to have users “buy” the game. Either way, we penny-pinchers are pleased as punch with the idea. PR after the break.

Continue reading Android’s in-app billing makes a dent: Dungeon Defenders free on Android Market

Android’s in-app billing makes a dent: Dungeon Defenders free on Android Market originally appeared on Engadget on Sat, 02 Apr 2011 23:20:00 EDT. Please see our terms for use of feeds.

Permalink Joystiq  |   | Email this | Comments

PlayStation One games appear in Android Market, predictably restricted to Xperia Play (update)

If there was one thing that bothered us most about the Xperia Play, it was the dearth of original PlayStation games we could, you know, play on it. That’s getting a shot in the arm tonight with the introduction of five PS One titles to the Android Market: Syphon Filter, MediEvil, Cool Boarders 2, Destruction Derby, and Jumping Flash. Each is priced at £3.99 in the UK, with the first two games on the list also being available in five languages. That pricing translates to $6.38 when the games are accessed from the US, but we imagine the final pricing may differ once the Xperia Play lands stateside. And yes, the Xperia Play will be your only way to access these for now (R800i is its codename), leaving the rest of us Android PS One lovers with a bunch of games to envy and one less emulator to enjoy. The Android giveth, and the Android taketh away.

Update: Sony Ericsson wants you to know that since the Xperia Play is, in fact, an Android handset, it won’t be restricted to just those five PS One games — it will also feature quite a few titles that you can also find on the Android Market and even a few temporary exclusives like Backstab and Dungeon Defenders Second Wave. Still, it’s a little light on actual PlayStation gaming… See the full list in the press release after the break.

Continue reading PlayStation One games appear in Android Market, predictably restricted to Xperia Play (update)

PlayStation One games appear in Android Market, predictably restricted to Xperia Play (update) originally appeared on Engadget on Thu, 31 Mar 2011 16:07:00 EDT. Please see our terms for use of feeds.

Permalink Droid Gamers, BGR  |  sourceAndroid Market  | Email this | Comments

Android PlayStation emulator PSX4Droid pulled from Market, timing pointing at Xperia Play (updated)

Uh oh, the day has finally come. We just gathered from Joystiq (and confirmed ourselves) that the renowned Android first-gen PlayStation emulator, PSX4Droid, has been pulled from the Market. The reason? Its author, ZodTTD, said Google informed him that it was a matter of “Content Policy violation,” however the fact it’s taken eight months for Google to take action suggests it might have a little something to do with the imminent launch of the Xperia Play, which will have its own mechanism to power the original PlayStation’s games. Another mystery is that it looks like other emulators such as SNesoid (SNES), GameBoid (Game Boy) and, in particular, FPSe (PlayStation) appear to be safe for now, which might suggest that there are other reasons behind this removal; but still, the timing suggests otherwise. On the bright side, we can always rely on third-party app markets.

Update: Here’s a super generic statement we just received from Google regarding this matter:

“We remove apps from Android Market that violate our policies.”

Android PlayStation emulator PSX4Droid pulled from Market, timing pointing at Xperia Play (updated) originally appeared on Engadget on Wed, 30 Mar 2011 22:16:00 EDT. Please see our terms for use of feeds.

Permalink Joystiq, Mobiputing  |  source@ZodTTD (Twitter)  | Email this | Comments

Android in-app billing coming next week, starts developer testing today

Google promised us the ability to buy stuff while inside Android apps, and sure enough, it’s now just about ready to deliver it. Eric Chu, responsible for the company’s Android Developer Ecosystem, has announced app submissions are now being accepted from those wanting to offer up purchasable items within their software. He also points out there’ll be about a week’s worth of internal testing before the whole system opens up to the public, likely before the end of the month so that Google may stick to its word of rolling out the service in the first quarter of this year. Once that’s done, you’ll finally be able to buy your way to in-game glory instead of having to grind away at it like some unenlightened schmo.

Android in-app billing coming next week, starts developer testing today originally appeared on Engadget on Fri, 25 Mar 2011 06:53:00 EDT. Please see our terms for use of feeds.

Permalink   |  sourceAndroid Developers  | Email this | Comments

Senator Harry Reid calls for DUI checkpoint app removal: RIM’s game, Google isn’t, Apple’s undecided

There’s a lot of folks out there drinking and driving, and Congress sees DUI checkpoint location apps as enablers of all that cruising and boozing. Senate Majority leader Harry Reid and his fellow Democrats have decided to use their powers of political persuasion to address the issue and ask Google, Apple, and RIM to pull such apps from their respective stores. The letter didn’t name names, but Reid and co. want offending software yanked or “altered to remove the DUI checkpoint functionality” to prevent checkpoint circumvention. Of course, the creators of one such app, PhantomAlert, claim it provides such information to deter drunk driving by letting users know the risk of getting caught (yeah, right). RIM agreed to comply with the congressional request while Google said no thanks, but mum’s the word out of Cupertino — time will tell if Apple gets on the banning bandwagon too.

Senator Harry Reid calls for DUI checkpoint app removal: RIM’s game, Google isn’t, Apple’s undecided originally appeared on Engadget on Thu, 24 Mar 2011 16:44:00 EDT. Please see our terms for use of feeds.

Permalink Yahoo News  |  sourceDemocrats.Senate.gov, International Business Times  | Email this | Comments

Logitech launches Squeezebox Controller app for Android phones and tablets

We’re not certain this is the “ground-breaking new product” Logitech was hiring Android engineers for, but Squeezebox fans packing an Android tablet or phone have something new to download now that an official remote app is available. It gives full control over WiFi to all the Squeezeboxes you can fit in your home and brings the usual controls, metadata and album artwork from player to your mobile’s screen. While we’re still keeping our fingers crossed for a Vizio-style Android music box in the future if you have a 2.1 or later device in hand and a Squeezebox Touch, Boom, Duet or similar on the end table, you’ll want to head directly to that Market link below or check out the full description on Logitech’s site.

Logitech launches Squeezebox Controller app for Android phones and tablets originally appeared on Engadget on Tue, 22 Mar 2011 10:18:00 EDT. Please see our terms for use of feeds.

Permalink   |  sourceBlog.Logitech, Android Market  | Email this | Comments

Angry Birds Rio will be exclusive to Amazon Appstore on Android launch

Think you’ll be heading to the Android Market to get your next fix of Rovio Mobile’s insanely popular Angry Birds? Think again. The next installment in the aviary vengeance saga, Angry Birds Rio, will launch exclusively on Amazon’s upcoming Appstore for Android. That does sound like it will eventually achieve universal distribution via the Market, but in the interim Amazon has scored a pretty big scoop in its efforts to attract users to its own app repository. We’re also promised the Appstore is launching “very soon” and Amazon has just inaugurated an @amazonappstore account on Twitter to keep us abreast of when precisely that will happen.

Continue reading Angry Birds Rio will be exclusive to Amazon Appstore on Android launch

Angry Birds Rio will be exclusive to Amazon Appstore on Android launch originally appeared on Engadget on Mon, 14 Mar 2011 11:19:00 EDT. Please see our terms for use of feeds.

Permalink Androinica  |  sourceAmazon Appstore Developer Blog  | Email this | Comments

Flash 10.2 beta hits Android Market on March 18th, supports Honeycomb, Gingerbread and Froyo (update)

Contrary to reports floating about the web, the Motorola Xoom isn’t getting Adobe Flash Player 10.2 today — rather, the tablet is getting updated to support Flash, which will actually arrive in one week. Adobe now says that Flash Player 10.2 will be ready to download from the Android Market on March 18th, supporting only Honeycomb tablets (in other words, just the Xoom) to start, and will eventually be available for Android 2.2 smartphones — again, contrary to what we’d been told, but we can’t really complain on that count supporting Android 2.2 (Froyo), Android 2.3 (Gingerbread) and a beta version for Android 3.0.1 (Honeycomb) at release. Froyo devices won’t get the full battery-friendly Stage Video rendering pipeline and deep browser integration like their Honeycomb tablet brethren, but dual-core phones will reportedly see a performance improvement nonetheless, and there’s a new tweak that’ll let Flash web apps pull up a virtual keyboard if needed for full functionality. PR after the break.

Update: Adobe contacted us to clarify that Flash 10.2 is, in fact, headed to all three of the most recent versions of Android on March 18th — the Honeycomb tablet version will simply sport a beta label, and the smartphone builds will lack full functionality as described above.

[Thanks to everyone who sent this in]

Continue reading Flash 10.2 beta hits Android Market on March 18th, supports Honeycomb, Gingerbread and Froyo (update)

Flash 10.2 beta hits Android Market on March 18th, supports Honeycomb, Gingerbread and Froyo (update) originally appeared on Engadget on Fri, 11 Mar 2011 11:47:00 EDT. Please see our terms for use of feeds.

Permalink   |  sourceAdobe  | Email this | Comments

Read it Later Pro hits Android, we go hands-on

We’ve all been there, cruising through some news in a browser only to think “Man, I don’t have time for this whole article.” At that point you have two options: type “tl;dr” in the article’s comments and smugly move on with your life, or call upon one of the many services that let you cache content for later perusal. Read it Later Pro is one of the more popular ones and, with support for a flurry of platforms, it makes it easy to start reading one thing at one place and later pick up that thing at some other place. With the release of an Android version you now have even more places at your disposal. We pulled this $.99 new addition from the Android Market and gave it a spin.

Continue reading Read it Later Pro hits Android, we go hands-on

Read it Later Pro hits Android, we go hands-on originally appeared on Engadget on Fri, 11 Mar 2011 11:24:00 EDT. Please see our terms for use of feeds.

Permalink DownloadSquad  |   | Email this | Comments