Esquire hopes augmented reality will trick people into reading

Remember that time last year when Esquire embedded an E Ink display in its front cover and everyone you know rushed out to buy one, and how the scheme saved the once-doomed print magazine market? Well, it appears that the periodical (and the industry as a whole) are again in need of a dramatic technological sales boost — this time in the form of augmented reality. When the mag hits the newsstand on November 7, readers (and their webcams) will be have a chance to scan some QR codes and partake in the technology that’s been known to teach children about architecture and help jaded club kids party underwater — except this time the unsuspecting public can look forward to seeing Robert Downey Jr. emerge from the front cover to spew what the AP calls “half-improvised shtick on Esquire‘s latest high-tech experiment for keeping print magazines relevant amid the digital onslaught.” With that kind of content — alongside a computer-animated snowstorm and a dirty joke or two from Gillian Jacobs — can anybody doubt that traditional media will soon be back on its feet?

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Esquire hopes augmented reality will trick people into reading originally appeared on Engadget on Thu, 29 Oct 2009 18:33:00 EST. Please see our terms for use of feeds.

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Ghostwire augmented reality game coming to your creepy motel room, DSi in 2010

Majesco’s just announced an augmented reality game for the DSi, Ghostwire: Link to the Paranormal. While the Ghostwire title had been previously unveiled, Majesco has apparently just signed on to publish it. The game makes use of the DSi’s camera and microphone so the player can hunt for ghosts in their surrounding, actual environment. Once the ghosts are detected, the player will have to track down objects to bribe them into peacefulness. Ghostwire is expected sometime in 2010, but until then, we’ll just keep walking with our own ghosts.

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Ghostwire augmented reality game coming to your creepy motel room, DSi in 2010 originally appeared on Engadget on Wed, 28 Oct 2009 13:45:00 EST. Please see our terms for use of feeds.

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Layar now adding layers of augmented reality to iPhone

Since your Android handset-owning friends and colleagues can’t have all the phone, Layar has finally made the leap to iPhone. It’s now available in the iTunes app store for the enticing price of nada, with its own third-party ecosystem to boot — only iPhone 3GS customers need apply, though, since without the magnetometer this is kind of a wash. We’ve only spent a few minutes with the new version, but it seems like much of our initial impressions from August seem to hold true, for better and for worse. But don’t take our word for it, download away! [Warning: iTunes link]

[Via Wired]

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Layar now adding layers of augmented reality to iPhone originally appeared on Engadget on Wed, 14 Oct 2009 22:21:00 EST. Please see our terms for use of feeds.

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Augment Your Reality With Layar for iPhone

hotelsLayar, which has been the poster child for augmented reality smartphone apps, just arrived in the iPhone’s App Store.

The Layar augmented reality browser looks at an environment through the phone’s camera and overlays data on top of points of interest such as restaurants, shops and tourist attractions.

The app retrieves information from third-party developers who contribute their “layers” to the Layar platform. For example, there’s a layer called iMetro, and when that’s selected and you’re standing outside, Layar will display digital overlays of nearby bus stops and the time the next bus is arriving.

Get what we mean? Layers are similar to plug-ins that customize desktop browsers. There are also layers for Yellow Pages, Las Vegas casinos and Wikipedia. The layers are free, as is the Layar app. Based in Amsterdam, Layar told Wired.com that after the platform generates enough interest, it might begin charging users for premium layers. For now, Layar appears to be in a stage of experimentation, and it’s a good start.

Wired.com’s Rose Roark last week wrote a hands-on about the Android version of Layar. Check that out for some more insight into the app.

Download Link [iTunes]

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Hands-On: Android App ‘Layar’ Brings Reality’s Unique Snowflakes to Your Phone

tweeplayar

Imagine if you could browse the web through your eye vision: A review of a restaurant when you stare at its sign, or the times that a bus will arrive while standing at a stop.

That’s the idea behind Layar, an augmented-reality browser available for Google Android smartphones. Layar allows a user to view their environment through their camera lens and see real-time Points of Interest (POIs) from the physical world, providing a mixed reality. In the Layar Reality Browser, you can discover and save specific POIs depending on what you are looking for.

Layar is a unique AR app because it allows third-party developers to contribute layers to their platform. Other AR apps pull their data from search engines, Wikipedia or review-based sites. As location-based features grow, such as Flickr and Twitter, allowing you to tag your location to your content, the ability to see how others are interacting around you in real-time is a compelling element in AR technology.

Layar provides an easy-to-use interface with four clear sections that list layers by name and description. For example, “i-Metro, locate the public transportation stations and stops around your area” allows you to judge its relevance without having to open it. You can sort the layers by popularity, search terms and favorites.

During my testing, I found many of the layers were well done and useful. However, the open platform of Layar has attracted some not-so-polished layers with kinks that need to be worked out, mostly involving usability. For example, BuildAR, a layer that allows you to create your own POIs, has a difficult account sign-up process: You need to type their domain into a separate browser, sign up, then return to BuildAR, and it’s not clear where you’re exactly putting your POI.

This small example could serve as a clue for Layar to implement a user-rating system to hold developers accountable and maintain a standard of experience. Personally, I wish I didn’t spend as much time as I did fiddling with BuildAR. The description made it sound interesting, and I initially thought I was doing something wrong; a rating system would have informed me that the problems were with the software.

In November, Layar will be further expanding their platform by incorporating a 3D grid into their layers. Developers will be able to build 3D objects and assign actions such as sounds or clicking on the object for a link.

Layar is a free application available in the Android Market.

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A Heads-Up Map Display for iPhone-Using Bicyclists

If the future could be somehow wrangled from an abstract concept and transformed into a city, that city would of course be Tokyo. And riding the streets of that future-tropolis would be a cyclist wearing the iPhone ARider Bicycle Navigation System, a helmet mounted display that hooks into the iPhone.

Designed by future-mongers Ubiquitous Entertainment, the ARider consists of a mount on top of the helmet for an iPhone 3GS, which keeps the handset horizontal and lets the compass-guided maps swing freely. The iPhone is connected to a flip-out display which puts the map in front of the cyclist’s eye: a safe, always available HUD.

The display itself is an off-the-shelf unit from the Scalar Corporation, and is small and light enough to simply be Scotch-taped to the helmet. A wire runs video from the iPhone, but as the built-in Maps application offers no video-out signal, the folks at Ubiquitous Entertainment wrote their own application which sends video to the HMD (Helmet Mounted Display). The result is an always visible map that, although not very sharp or of high enough resolution to replace the iPhone’s screen, will give enough directional and distance information to guide the rider along city streets.

I’d love to try this, and maybe we’ll see a real product in the future: Ubiquitous Entertainment is no tiny garage-band of a company. It does business with the likes of NTT DoCoMo and Konami.

Product page [Zeptotools via Zikkir and Core77]


Miruko wearable gaming eyeball robot turns the creep factor up significantly

Miruko is the creepiest gaming device we’ve seen in a while — but it’s also downright awesome. A robotic interface boasting WiFi and a built-in camera, it’s designed to be worn and used in augmented reality, real life gaming situations, able to detect things — like monsters — that are invisible to the human eye. Once the robot detects the presence of said monster (or zombie), it fixes its gaze on the object, allowing the gamer to follow its line of sight and then.. you know, destroy it — using an iPhone camera. It’s also capable of locating and locking in on specific objects and faces, making it really useful in hunting down whatever imaginary creatures that have been following you lately. Check the coolness in the video after the break, but keep in mind — we’ve been able to see the invisible monsters all along.

[Via Pink Tentacle]

Continue reading Miruko wearable gaming eyeball robot turns the creep factor up significantly

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Miruko wearable gaming eyeball robot turns the creep factor up significantly originally appeared on Engadget on Sun, 27 Sep 2009 11:28:00 EST. Please see our terms for use of feeds.

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Layar goes 3D, reality now more augmented than ever

The Layar Reality Browser for Android has already managed to stir up quite a bit of interest in its current state, but it looks like the mad geniuses behind it aren’t about to rest on their slightly augmented laurels just yet, and they’ve now announced that they’re adding full 3D capabilities to the app. That, of course, doesn’t mean you’ll have to start wearing goofy glasses every time you walk outside, but you will soon be able to tag real-life objects with 3D text, or place 3D objects in a real-world space (like the Pac-Man fever dream above, for instance). Of course, the potential uses for the upgrade are limited only by the developers working with it, and they’ll have a bit of time to toy around with things before the 3D-enabled version of Layer launches to the public in November. Head on past the break for a quick video, and hit up the link below for a closer look at what’s in store.

Continue reading Layar goes 3D, reality now more augmented than ever

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Layar goes 3D, reality now more augmented than ever originally appeared on Engadget on Wed, 23 Sep 2009 03:13:00 EST. Please see our terms for use of feeds.

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Sekai Camera Gets a Test Run

sekai-camera

We first talked about the augmented reality Sekai Camera app for the iPhone a while back, but now it’s gaining momentum in a real way. The innovative app allows users to view the real world through the lens of a mobile device to bring both digital and analog life together. Below is a test video of the app in action, and you won’t be disappointed.

Tonchidot, the company that created the app, clearly has eyes on a profitable retail application. BEAMS started experimenting with in-store navigation on the iPhone in their CULTuART shop, but augmented reality would allow a deeper experience that is brought to the user, rather than initiated by the user.

Point the camera at an item and get instant information about it: No QR Codes, RFID, or complicated interfaces to navigate. The integration with GPS makes even more possible with video/audio tours, neighborhood guides, and travel in general.

Augmented reality has been the buzzword of choice of 2009 for marketers everywhere, but most of the commercial uses so far (like, around 99%) have been pretty lame, but things are looking up, at least in Japan.

Video: The unsettling truth about our augmented reality future, starring Brad Pitt

With more and more phones featuring beefy processors, GPS, HSPA data, and compasses, augmented reality apps are ready to take off in a big way. Layar, in particular, is shaping up to be the platform of choice from which to overlay information onto the streets that surround you. This is great for serendipitous discovery of cafes, ATMs, real estate, and even jobs, but at what expense? Recently, we casually joked about the ability to “hunt down tweeps with cold, calculated precision.” Now a Dutch crew from Beste Product took up the task by giving Layar and its “Famous People Finder” feature a real-world test on the streets of Amsterdam with the help of Samsung’s i7500 Galaxy. The results are unsettling as demonstrated by the celebrities, including Brad Pitt’s, reaction to being discovered. Is our near-term future to be filled with people laughing maniacally while pointing their cellphones at each other? The video is in Dutch, but the reaction that unfolds at 2 minutes and 40 seconds is universally human. See it after the break.

[Via @Dutchcowboy]

Continue reading Video: The unsettling truth about our augmented reality future, starring Brad Pitt

Video: The unsettling truth about our augmented reality future, starring Brad Pitt originally appeared on Engadget on Fri, 11 Sep 2009 07:50:00 EST. Please see our terms for use of feeds.

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