Kodak OLED picture frame hands-on

Totally over the top and ridiculously expensive, Kodak’s 7.6-inch OLED picture frame is still a serious want. The image was every bit as beautiful as we expected but surprised us with the frame’s ability to playback HD video in such a fluid manner. The touch-controls along the bezel did what we wanted with little thought, albeit, with some lag. Not horrible but certainly annoying if we ever decide to hand Kodak $1,000 to take one home.

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Kodak OLED picture frame hands-on originally appeared on Engadget on Thu, 08 Jan 2009 18:16:00 EST. Please see our terms for use of feeds.

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SanDisk Makes Laptops Better, Faster, Stronger

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SanDisk dropped a little bomb on the Consumer Electronics Show on Thursday: a solid state flash drive for netbooks and notebooks that promise to make our portable computing experience faster, more reliable and more resilient.

"We think that this is a major inflection point," said SanDisk chairman and CEO Eli Harari. We agree. To date, solid state drives have (SSDs) have been largely confined to low-capacity netbooks. But SanDisk’s G3 SSDs have enough capacity to be used in full-fledged notebooks as well — 60GB ($149), 120GB ($249) or 240GB ($499). At those prices, many of us will switch to solid state notebooks that boot in seconds.

Richard Heye (right), the head of SanDisk’s SSD division, said the main three advantages are increased reliability because SSDs have no moving parts and are much harder to break than conventional drives; performance, because these solid state drives can send data to your processor five times faster than a 7,200 RPM disk drive; and longevity, because these drives will apparently work for ten years without failing.

If IT managers can increase the life of their average employee notebook
from three years to four, Heye said, the savings will be significant. CIOs surveyed by SanDisk said they would be willing to pay a 10 to 20
percent premium for SSD notebooks.

However, we didn’t agree with Heye’s point that the 240GB limit of the
line is a selling point. Heye claims IT managers don’t want
employees walking around with massive amounts of data, so they prefer that employees be restricted to lower capacity
machines to limit the amount of data they can potentially lose. (Sure,
buddy… When SanDisk releases a terabyte SSD, you can bet they won’t tout its high capacity as a
disadvantage.)

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SanDisk predicts strong growth for these drives — 117 percent annually
for the next four to five years — in part, it says, because its SSDs
are faster than those of the competition due to the company’s 20+ years
of experience with flash memory.

The company also announced two new components of its slotMusic
campaign: slotRadio cards and the slotRadio Player, slated for an early Q2 release.
SlotRadio cards give users 1,000 songs for $40 in a variety of genres
or in a single genre, from all four major labels, all of which were
hand-picked and come presorted into playlists. These microSD cards can
be played on any SanDisk Sansa MP3 player or cellphone with the slot —
or on the new slotRadio Player — a $99 device that comes with a thousand-song slotRadio card. Artist-specific versions for Akon and other artists will also be available pre-stocked with songs and other data.

Akon took the stage with Daniel
Schreiber, senior vice president of the company’s AV and emerging
businesses division to explain the allure of this
non-techie-friendly approach: no wires, computers,
software or internet. (Even if this doesn’t sound alluring, it could mean less tech support will be required on your end when someone in your family can’t figure out their iPod.)





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Samsung ST10 combines digicam and PMP, practically snaps pics for you

Also making the rounds this week is Sammy’s ST10, the 9 megapixel companion to the newly announced TL100. In addition to the rather ho-hum face detection we see so often these days, this claims to be the first camera with facial recognition: it keeps track of your favorite faces, prioritizing them when focusing in the future. Also included is a 3-inch touchscreen LCD, integrated MP3 player, Digital Image Stabilization, Smart Scene Recognition and more. This bad boy will be available from February 2009, priced at £179 (roughly $270).

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Samsung ST10 combines digicam and PMP, practically snaps pics for you originally appeared on Engadget on Thu, 08 Jan 2009 18:05:00 EST. Please see our terms for use of feeds.

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Palm Pre Preview: Simply Amazing

Hey, I just had some time to play with the Palm Pre, maybe the most important handset to be announced in two years, and here’s what it was like to use it. Updates coming.

The Palm Pre is a lot smaller than I initially thought it would be. A good size comparison would be an iPod classic with a big hard drive. In terms of thickness, it’s definitely not as thin as the iPhone, or even the bold, but it’s an acceptable size considering it’s a slider.

The Pre’s Web OS UI and and UX really looks great. After watching (and using) for 20 minutes, It rarely looked (or felt) unresponsive, choppy, or laggy and it’s clear a lot of thought was put into the design, especially with regard to how the phone would be used with fingers, as opposed to a stylus or d-pad

The Card system is really a great way to keep your information in front of you and know what you’re working on. When you launch an app, you can drag it onto your phone desktop to create a new card, then when you’re finished with a card for a specific app, closing it is as simple as flicking the card upwards.

The input technology that doesn’t involve the screen is also top notch. Palm created the gesture bar, which is the black surface under the screen, because they found it was too hard to control a touchscreen phone with one hand, especially when trying to reach the upper part of the screen. The Gesture Bar streamlines some of the navigation so you can use the phone on the go.

There’s also an accelrometer that works with apps like the web browser and photo viewer, which automatically rotates the screen depending on its orientation. It’s the same as what’s on many other phones, but it’s worth noting that the accelerometer works quite well.

If you’re working in a specific app, you can drag your finger up from the Gesture Bar to the screen, hold it for a second, and the wave dock will appear, making it easy to quick launch another app. The trackball, which feels similar to that of the G1 and Blackberry phones, provides another quick way to get around the Web OS interface.

There’s also the keyboard. It pretty much looks and feels the same as previous Palm keyboards of late, which isn’t spectacular, but it works well enough. When asked why they opted to go with the vertically oriented slide out keyboard, Palm had two main reasons—they didn’t see much less of a difference in effectiveness when compared to a horizontal slider, and found that more people messaged holding the phone vertically. Second, they said there aren’t really any other smartphones with a vertical QWERTY slider, so it makes the phone more recognizable.

While the hardware is definitely high quality, I’m not entirely blown away by the design. It looks really nice, and original, but it’s a little too cutesy in shape and kind of reminds me of an oversized pebble. A slightly larger screen could have definitely been put to good use, and I really don’t like the black space on the side’s of the screen.

I think this phone’s biggest appeal will be the central role the internet plays in the OS. The way it pulls data from various web services, and melds it into its own framework is top notch. I think being able to text, and gChat and send IMs over AIM all from the same window is such a benefit to the user to not have to switch windows for 3 different apps for messaging. And obviously, you won’t be talking to someone on a bunch of different messengers at once, but over a period of a week, you might have convos over these different services, and it’s good to keep track of all these interactions in one place.

The browser is also a far cry from Blazer that was on the Treo’s Garnet OS. The new browser is built on top of Webkit, just like the Android and iPhone browsers, and renders full pages in under 10 seconds. The zoom and drag/pan functionality is very much like the other browsers, both in operation and feel. There was no glitchiness and the browser was extremely responsive.

I also love the way you can search for something on your phone, and then shoot that same query up to Google or Wikipedia without having to launch your web browser. It’s another way the internet has subtly worked its way into the phone without being constricted to a specific app or browser.

The design influence of the iPhone OS is definitely apparent in Web OS. The App dock that sits at the bottom of the home screen is definitely a page out of the iPhones playbook, and for good reason—it works well. The design of the menus such as the contacts list take that same simple approach of not showing more than you absolutely see on any one page, something the iPhone perfected.

The screen is beautiful, and it really shows when looking at photos, which are so bright and colorful, I’d almost say it looks sharper than any other phone.

The camera takes really beautiful photos as well. Even in lighting that wasn’t super bright, colors came out rich, and though a little grainy, it didn’t suffer the same washed out, sandy look that other camera phones generate. This is also due in part to some image post processing that takes place behind the scenes of the camera app.

As far as video recording goes, it’s not available on the Pre for now, but it’s something Palm is looking at for future upgrades. I find this slightly disappointing, because Palm is touting this as an internet phone, and user generated video is a very big part of what’s going on in the online world. A feature where you could live stream or auto upload to YouTube seems like an idea that fits in with the Pre philosophy. I think this absolutely has to be added in the next year.

The Apps and SDK for Web OS i think will be promising. Palm will make the SDK available to anyone to use, but there will be an App Store which will be accessible on the phone only and an approval process for apps. Palm says there are always exceptions, but they will not play the role of Big Brother so much when it comes to apps. What they are mostly concerned with are the security and stability of the apps. Making sure there aren’t apps that crash or provide holes for their phones to be hacked. They also say they will work close with select partners on app and give them access to deeper areas of the OS that are not available in the SDK.

Like Android, there is an Amazon music store app that looks and smells very similar to that on the G1. It lets you preview songs, as well as download from the same screen.

When I asked Palm about flash on the Pre, they said it wasn’t something they were talking about for now. But Dan Lyons over at Newsweek claims that the phone will run flash on it.

It also has a few features not found on the iPhone, which include copy and paste and MMS messaging, something hardcore iPhone users have been clamoring for since its introduction.

I asked Palm if the Pre and the Web OS platform will be married to the Sprint service, and they said that Web OS-based products will eventually be available on other carriers, but they have no specific announcements on that.

[More Updates will come in this post very shortly. Stay tuned, and check out the rest of our Palm Pre coverage here.]

From an earlier set of impressions:

It transcends what a mobile device should feel like. It’s smooth but also tough enough to feel like you’re using something that’s going to last. I really like how the back of the slider is reflective like an iPod touch (might be good for the ladies and their make-up too).

The display looks richer in color gamut than any handset I’ve ever seen (almost like a mini Cinema Display). The GUI seems fluid enough so that it’s not overtly cheesy and plasticky looking (transitions are still rough around the edges sometimes and not always as snappy as you’d like.) Speakerphone seems more than adequate for being Monophonic (totally useable for listening to music/calls.)

This is just like OS X, Expose, Spaces, Spotlight—uninterrupted multitasking. Even the cal is like iCal—on the desktop OS. When you get a call, the OS puts what you’re doing down at the bottom, instead of dumping it like on iPhone. [Palm Pre Details; Palm Pre’s wireless charger; Palm Pre Full Coverage on Gizmodo]

[Correction: I passed these notes off to a colleague who stated that I, Brian Lam, got to handle the phone in an earlier version of this post. That was an error in communications in the heat of the moment, and I’ve updated it to say that the impressions were from a friend. We will have more photos and impressions in a bit from our own experience with the phone. The post is now under Adrian Covert’s byline, because the new hands on impressions are his.]

Metal Detecting: The Hobby That Pays

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Metal detecting — the hobby that pays! So says Bounty Hunter Metal Detectors, as seen here in full hyperbolic glory at CES 2009. Nothing more, only that this is the awesomest poster I’ve seen so far at CES.

Should you fancy your luck, as do the millions of poor saps here in Vegas right now throwing their wages into the hungry maw of the slot machines, you can buy a Bounty Hunter detector from as little as $130.

Product page [Detecting]





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Video: hands-on with the iriver P7

A definite highlight of iriver’s CES booth was the P7 PMP and of course we had to get up close and personal with it. The 4.3-inch PMP was chillin’ in a docking station among the other P series devices, and we managed to grab some snaps. Just like the WAVE-HOME we caught before it, the interface seemed super smooth. The UI made the most of that expansive (and gorgeous) screen, and the FM tuner seemed to do its job. We got a walkthrough of the device on video after the break, and don’t forget to check out the gallery below that shows the device in all its “in the wild” glory.

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Video: hands-on with the iriver P7 originally appeared on Engadget on Thu, 08 Jan 2009 17:58:00 EST. Please see our terms for use of feeds.

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Polaroid Stages Comeback With Instant Printing Digicam

Pogo

LAS VEGAS — Almost a year ago, Polaroid killed its iconic instant cameras when it stopped the production of the shake’n’develop film that fed it. It stumbled on with a range of mediocre digital point and shoots and the PoGo printer, which churned out crappy little pictures on the go.

Now, at CES 2009, that printer has been shoehorned into a camera, finally bringing the Polaroid proper to the digital age. You load the PoGo up with ten-packs of 3×2 "Zink" (Zero Ink) paper, which has heat-activated dye inside the paper itself. When you take a shot (or load up an SD card from another camera), you can choose the image and print. The camera heats the paper and in about a minute the picture slides, dry to the touch, from a slot in the side.

Sadly, it is also fully "developed", which means no shaking (even
though that never worked anyway). As you’d expect, having a printer
inside makes it a bit chunky, but not too much so. The camera side of
things is basic — a fixed focus lens, an unspecified sensor size
(seriously) and almost nothing else.

The picture below shows the film inside, and the picture below that is my rather hungover-looking mug, taken today on the PoGo (those red eyes are actually a pretty good likeness). The lighting is terrible, but the image quality is pretty poor anyway. There’s no way this will usurp its iconic predecessor.

The camera will be on sale in March for $200, plus around 35 cents a pop for pictures. These come in packs of 20, 50 or 80.

Press release [Polaroid]

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Vivitek debuts at CES with seven projectors

Vivitek logoTalk about a strong opening — this is Vivitek’s first CES appearance, and it’s come to Las Vegas with seven projectors. With those kind of numbers, we’ll hit the highlights and leave it to you to hit the link for full details. The big light gun is the LED-packing, 1080p H608FD; not for the faint of heart at just under $20,000, but at least you’ll never have to change a bulb to enjoy the 10,000:1 contrast ratio. On the other end of the scale in size and price is the $999, 5.7-pound D832MX that is a 1024×768 HT/business switch hitter. Like we said, there are five more models at the show that you’re invited to peruse in the link, including the D5500 we’ve seen before.

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Vivitek debuts at CES with seven projectors originally appeared on Engadget on Thu, 08 Jan 2009 17:37:00 EST. Please see our terms for use of feeds.

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ViewSonic launches Atom-based computing line

ViewSonic has just introduced a new computing line geared towards the netbook / nettop set. All three Atom-based machines sport Windows XP Home, a 1.6GHz processor, 1GB RAM and 160GB storage. VieBook is a 10.2-inch netbook with all the usual connectivity options and an MSRP of $429. The VPC100 ViePC is an all-in-one device, measuring a mere 35mm thin, with an 18.5-inch, 16:9 aspect ratio LCD screen and should be priced at $549. Rounding up the lineup, the LinkPC is a nettop, designed to be strapped to the back of any VESA compatible monitor, and has an MSRP of $399. The latter becomes available sometime in March, while the other two will be doing their thing in February.

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ViewSonic launches Atom-based computing line originally appeared on Engadget on Thu, 08 Jan 2009 17:37:00 EST. Please see our terms for use of feeds.

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Dell introduces XPS 625 gaming rig

Dell has been pretty laptop-heavy at CES so far, but it looks to be balancing things out a bit today, with it introducing its new gamer-minded XPS 625 desktop. This one is AMD through and through, and includes your choice of AMD Phenom or Phenom II Black Edition processors, ATI Radeon HD4670 or HD4850 graphics cards (in single or CrossFireX configurations), and some other suitably high-end specs all around, including up 8GB of RAM, a whole host of hard drive options and, of course, an AlienFX custom lighting system to remind you just why you bought it. Best of all, prices start at a reasonable $999 for a decently-equipped system, and you can get your order in right now.

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Dell introduces XPS 625 gaming rig originally appeared on Engadget on Thu, 08 Jan 2009 17:37:00 EST. Please see our terms for use of feeds.

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