Why I Love Xbox One’s Design

The Xbox One is under attack. Critics from all over the globe are saying that its “liquid black” finish and its boxy appearance make it a major design bore. Even the Kinect, they say, is too simple in its design to be worth putting in the average person’s entertainment center. All in all, it just doesn’t work.

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But I totally disagree. Without a doubt, this is the best looking Xbox Microsoft has ever launched. And for some to believe that it’s not as good looking as the first Xbox 360 model the company launched is pure nonsense.

I can’t help but wonder if the complaints about the Xbox One’s design have more to do with Microsoft than the actual look of the product. Microsoft has found a way to make the Xbox One take on a streamlined, simple look, and it won’t look or out of place in an entertainment center.

Even better, the Xbox One follows what is essentially the design playbook: keep it simple, keep it streamlined, and make it shine. The Xbox One delivers on all fronts. And it would seem, based on that, that the device would be thought of as a beauty.

“If Apple designed the Xbox One, would we be hearing the same complaints about what a bore the device’s design is?”

If Apple designed the Xbox One, would we be hearing the same complaints about what a bore the device’s design is? I can’t help but think not. Apple is considered the world’s best product designer. And yet, every device it sells is simple, just like the Xbox One.

I understand the issues people have with Microsoft, Windows, Office, and the countless other products the company sells. I also see where people might take issue with Microsoft’s seemingly interminable grip on the software market and its billions in cash that it hoards in its coffers. But I just don’t understand why so many people find it so difficult to give the company some credit where it’s due.

In the gaming space, Microsoft has done the impossible: come in late to the market, establish a high-end online-gaming service, and take on Sony. For that alone, the company should be commended. But the very fact that it’s now looking at the possibility of beating out Nintendo and possibly trumping Sony in the next generation is something that many – including myself – thought couldn’t happen.

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Microsoft is, believe it or not, a hardware and entertainment company. And surprisingly, it’s pretty darn good at it.

So, let’s stop the nonsense and give Microsoft some credit where it’s due. The Xbox One is not ugly, it’s not boring, and it’s certainly not something that people won’t buy because of its design. The Xbox One will look nice in any entertainment center and has a design that I’d say the vast majority of average consumers will find quite nice.

Hating on Microsoft for its many flaws is one thing. But taking shots at its product design because it has a Microsoft logo on it doesn’t make much sense.

The Xbox One’s design is just fine.


Why I Love Xbox One’s Design is written by Don Reisinger & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Android 4.3 Jelly Bean will have IR-Blaster support: here’s why

Because both the Samsung GALAXY S 4 and the HTC One work with infrared-blasting hardware and they’ve both been grabbed by Google in the past few weeks, the next version of Android will likely have IR-Blaster-supporting drivers built-in. It’s been confirmed today that both the HTC One and the Samsung GALAXY S 4 in their “Google Editions” will not have IR-Blaster support because this connection to their hardware is not part of the basic build of Android – it’s made by HTC uniquely, and Samsung uniquely. As this is true, and as Android’s next big update is well on it’s way, one thing follows the other.

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Because Android 4.2.2 is the launch version both of these devices will be coming with, IR-Blaster support will not be a reality for either piece of hardware immediately. It will be in the next big update of the Android mobile operating system that this support will be pushed – and as if it were planned all along, they’ll have two devices in their Google Play store that work with said support.

When Google introduced Miracast support for their devices, it was especially confusing. Android 4.2 Jelly Bean wireless display mirroring works with the Miracast wireless connectivity standard, but because this standard hasn’t been widely adopted, there are precious few instances where anyone is able to make use of it.

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In fact, not every device that claims to be “Miracast” is working with the same technology. Even several months after Android 4.2 was introduced, this remains largely true.

But here comes an opportunity for Google to shine. As the “Nexus user experience” hits both the HTC One Google Edition and the Samsung GALAXY S 4 Google Edition, so too do we inch closer and closer to a time when it makes sense for Google to introduce Android 4.3. We’ve seen this operating system creeping around our own visitor ranks as early as May 5th.

So while we’ll just have to wait and see, the fact that IR remote functionality is supported by the Linux kernel may just be too simple an equation not to add up. Vanilla Android infrared remote device control, here we come.

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Android 4.3 Jelly Bean will have IR-Blaster support: here’s why is written by Chris Burns & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Google Now tells me who I was, making me dumber with Sameness

When I look at what Google is feeding me every day, my first reaction is to be thrilled at how cool it is that there’s an engine out there that sees what I like and give it to me. Automatic understanding, seeing what I search for and where I am, telling me things I aught to know. Things other people know.

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It is easier to find something I’ve already worked with in Google than it is to find something I’ve never seen before. While data stacks up, webpages are made and emails are sent, the dominant method for organization is a search based on sameness. Because I’ve visited SlashGear.com so very many times in the past, whenever I’m logged in to Google, SlashGear-related search results appear first for essentially anything technology or science related.

If I’m logged in to Google and I want to find a review of a smartphone, the search engine will suggest I read the most popular reviews. Is this crowd-sourced and traffic-reliant system good enough to be the one single organizer of information on the internet?

With the system known as Google Now, a series of “cards” are presented on a smartphone or tablet screen. The cards are organized automatically unless I change my preferences: I can choose to include or keep out sports scores, for example. These cards show bits of information based on what I’ve searched for most in Google while logged-in to my Google account.

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So while I enjoy a note about how long it will take me to get home based on my GPS location and traffic, Google Now sends me news stories automatically sourced as related to a story I clicked on earlier inside Google. These results are also based on traffic, showing the most popular stories based on clicked through Google.

Birthdays are shown as well – every single person I’ve got in Circles through Google+ is shown in a stack of cards when their birthday comes up. This situation was spoken about by my colleague Chris Davies in the column “Why nobody, not even Apple, has done mobile right.”

“And yet, our needs from a companion device are surely different from those we have of a regular computer. I don’t necessarily want every single piece of information out there delivered to the palm of my hand; I just want the right, most relevant information. You can find that on a phone, certainly, but for it to be a true companion it really should be one step ahead of what you need. Some emails, or IMs, or calls, are more important than others, but my phone beeps for all of them. Sometimes I don’t know what the most relevant information actually is, or that it’s even out there, and my digital wingman should be using everything it knows about me to fill in those gaps of its own accord.” – Chris Davies

But then again – is discovery lost? When a device like Google Now on Glass “knows” what I want and give it to me automatically, what does that leave me with?

Google can know only the information I’ve given it – be it direct with a search or indirect as my smartphone tells Google Now my GPS location on the regular. Until a system can be built that can collect all of my thoughts and experiences, no exceptions, the feedback I get from the systems I use today will be on some level arbitrary to my needs.

Until a system can be built to access my full experience, there’s always going to be a push involved that a group like Google cannot do away with. There’s always a suggestion: is this what you want? And that suggestion remains based on popular precedent to this day.

In other words: brilliance will not be found in search results until this paradigm is altered. Until true random elements are incorporated alongside an understanding of the human mind we do not have a grasp on yet, the dream that is invisible technology cannot be realized correctly.

This dream was spoken about by Larry Page at Google I/O 2013, where he suggested that “Technology should do the hard work, so you can get on and live your life.” He also mentioned that, with regard to Google search results being curated, “the right solution to education is not randomness.”

It’s a balance we must meet. At the moment, we live in an environment that continues to be dominated by popular opinion.

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Google Now tells me who I was, making me dumber with Sameness is written by Chris Burns & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Being a Better Tweeter

I have been using Twitter continually for about three years now. I’m not sure of the exact date, or my first tweet, because Twitter still hasn’t given me the option to download my entire archive yet, though every time I check, the “Deactivate my account” option stares back at me from the bottom of the Settings page, where the archive option is supposed to appear someday. It taunts me, that deactivation option, because like all good things, Twitter occasionally makes me sick. There are days when I love it, and days when I can’t stand it. There are days when I can’t stand myself as a tweeter. To paraphrase a misogynist saying, show me a beautiful social network and I’ll show you a guy who’s tired of checking his @replies.

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The problem is that I need to use Twitter. I don’t just mean I have a psychological need, though I probably do. I mean that an important part of my job takes place on Twitter. I joined Twitter to keep up with technology news and information, and to make sure I was hearing the conversation that people were having. It’s important to be up-to-date and relevant, and without Twitter that’s nearly impossible.

If you’re not a Twitter user, or if you haven’t integrated Twitter into your professional life, you probably think I’m a crazy loser. An explanation of Twitter to a layperson pales in comparison to the experience of Twitter. Rather than meditate on my addiction, however, I thought I would use this space to suggest some ways I’m going to change my Twitter habits to make the service more palatable.

These are my pet peeves of social networking, but I’m not going to make this a gripe column where I call out my friends for annoying me. These are mistakes I have personally made, and I’m only going to focus on changing my own behavior. As always, if everyone simply followed my example and could abide by my rules, the world would be a better place, but for now I’ll just concentrate on me.

1. Stop complaining

I’m going to stop griping on Twitter. It’s so easy to make Twitter a sounding board for all of the petty annoyances in my life. I already have a rule in place that I never complain about travel. Travel sucks. Hotels suck. Airports are horrible places filled with stinky people whose habits and transgressions are completely unforgivable and worthy of report. Airplanes are cramped tubes of farts and knees and trash and screaming wet things that punch you in the back interminably for hours on end. It’s all horrible. So I don’t complain. I just tell you where I’m going, and you can assume it was a nightmare getting from point AMS to point BWI.

Travel is only one thing I complain about, though. I also complain about bad customer service. I complain about stupid, poorly researched stories that lack the omniscient perspective of the mobile technology industry that only I seem to possess. I complain about Republicans, right-wingers, gun nuts, and anyone who disagrees with the way I want everybody to live their lives.

I haven’t done the research, but I think I complain a lot. So, now I’m going to try to stop. I can’t imagine it makes for interesting tweeting. I know that I can’t stand when people complain on Twitter, unless I can completely empathize with their complaint, but even then complaining only serves to make me relive some horrible incident. No more complaining, and that alone would probably make my Twitter a much nicer place.

2. Stop tweeting the obvious

Raise your hand if you wanted to kill yourself on 12/12/12. Good, because I probably wanted to kill most of you, too. After the assassination of Osama Bin Laden, I’m guessing that 12:12 PM on December 12th of last year was the most tweeted moment in Twitter’s history, at least if my feed is any guide. It was insufferable.

I have a rule about sharing YouTube videos. If a video has more than 1,000,000 views, I’m assuming most people I could show it to have already seen it, so I don’t bother sharing. At least I don’t expect that I’m exposing you to something new if I share such a video. The same should apply to tweets. If I can guess that a million people know something, I don’t have to tweet it. I’m not on Twitter to report the news. I’m especially not on Twitter to report about natural disasters, or human disasters, or to be the first to spread some general information around.

“I guess the Mayans were right”

I’m also going to avoid making the obvious joke. Hey look, Honey Boo Boo got renewed for another season. I GUESS THE MAYANS WERE RIGHT!! Oh my, it’s snowing here in Texas. SO MUCH FOR YOUR GLOBAL WARMING, AL GORE!! Nickelback is releasing a new album. I GUESS THE MAYANS WERE R… oh, I already used that one. If I had a dime for every stupid Mayan calendar joke I read on Twitter, I’d throw them all at your face for making stupid Mayan calendar jokes.

3. Stop retweeting compliments about myself

It’s rare, but every once in a while someone says something nice about me on Twitter. I’m somewhat irascible and prissy, so it’s quite unlikely, but every now and then I’ll get a new reader who doesn’t know me well enough to know I don’t deserve a compliment. Sometimes I’ll say something funny. Once, I got a #FF follow friday tweet with my handle in it.

twitter_bird_blockI probably retweeted most of those things. Then I realized how I feel when I read similar retweets from my friends and folks I follow. I think they must be lonely, desperate shmucks to have to brag about themselves that way. It’s worse than a humble brag. I can handle a humble brag. I actually think humble bragging is kind of nice. I like hearing about my friends and their accomplishments. Humble bragging is a way of saying “hey, I did something kind of cool that I want to tell you about, but I don’t want to seem pompous.” It’s taking a step toward the edge of the stage during an ovation, then taking a big step back to stand with the rest of the cast for the final bow.

Retweeting your own compliments, however, feels different. It’s complimenting yourself in someone else’s voice. It’s tricking someone into making an advertisement for your talents.

There is a big exception to this rule. When the person complimenting you is so famous and popular that their compliment is more interesting than your achievement, feel free to retweet. If you write a book, and Stephen King tweets about how much he liked it, please retweet. If you volunteer at a soup kitchen, and Mayor Cory Booker mentions your heroic efforts in his feed, please let me know. That’s cool, and I wouldn’t want to miss that sort of thing. But if you have 15,000 readers and someone with 28 followers tells you how much they liked that stupid photo you took of your cat on a cheeseburger at sunset, you’re wasting my time.

4. Cut my Twitter time in half

“I don’t need to know every time someone mentions my name”

Here’s the toughest one. I’m going to try to stay on Twitter less. I’m going to check my feed less often. I’m turning off notifications for mentions and retweets. Direct Messages are more like email, and some people prefer to contact me via Twitter, so they still bubble up to priority status; but I don’t need to know every time someone mentions my name. I obsessively check Twitter dozens, if not hundreds of times a day, flicking between the news feed and the @replies column, looking for a reaction, a connection, a personal public message. That needs to stop.

I thought about instituting an odd/even policy on Twitter. I’d only check Twitter during hours that begin with even numbers. That seems silly and complicated. I would never remember to check the time before I check Twitter. I don’t make resolutions that I know will fail, so I’m not holding myself to that standard, but it will sit in the back of my mind so that I will force myself to be a bit more aware of the time I spend refreshing my social feed.

5. Do not hold others accountable to these rules

Strangely, one of my biggest pet peeves on Twitter is when people complain about another person’s tweets. This is especially true when there is some massive event that captures the public’s attention, for better and for worse. After a violent incident, there is both an outpouring of emotion and hand-wringing and grief, as well as a negative response to that outpouring. Half of my feed is crying out “Why is this so?” while the other half rebutts with “What are you going to do about it?”

This is an off-shoot of rule #1, No complaining, but it deserves a special mention. Let people act naturally on Twitter. They will be tedious and boring. They will say the obvious and complain. They will make empty promises, empty threats. Eventually, they might surprise you. If they aren’t worth sifting through all the chaff to get to the wheat, unfollow them. I just culled 100 people from my Twitter following list, and all of a sudden I’m happier with my Twitter feed.

I don’t expect everyone to follow these guidelines, but I’m going to make a personal effort, and hopefully I’ll produce a better, more compelling feed. The true secret to Twitter is that the people you want to follow the most are usually the ones who say the least.


Being a Better Tweeter is written by Philip Berne & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Why Won’t Sony Let Us See What the PS4 Looks Like?

The next generation of console gaming is upon us. Nintendo has already launched its Wii U, Microsoft’s Xbox One will be launching sometime later this year, and Sony has revealed several details about its PlayStation 4.

But unlike its chief competitors, Sony has decided against showing off the design of its next console. The company announced the device earlier this year, talked about its specs, but wouldn’t show what it actually looked like. And when the console was recently featured in a teaser for the upcoming E3 gaming trade show, Sony once again decided against showing off the device.

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It’s not immediately clear why Sony hasn’t shown off the PlayStation 4. The company has, of course, been asked numerous times why it doesn’t want to show the console yet and each time, it has sidestepped the question. The move is unprecedented, if nothing else, and could be either good or bad.

See, now that we have seen the Wii U and Xbox One, the onus is on Sony to shock us. The PlayStation 4’s design can’t be something that bores us or doesn’t have as good a look as its competitors. And by hiding it under a shroud of mystery, Sony is only calling more attention to the console than it otherwise would.

That puts extra pressure on Sony at the E3 gaming show. If the console is truly something that blows our socks off, all the secrecy would have been worth it. But if Sony’s PlayStation 3 ends up being just another black box that doesn’t have anything special built-in and lacks some unique design quality, we’ll all be rather bored. And being bored in the world of gaming is a very, very bad thing.

“To make the discussion all about hardware couldn’t be worse”

Sony needs to take the attention away from its product design and start focusing more on its game library. The move the company should be making right now is to show off the PlayStation 4’s design and be done with it. To make the discussion surrounding Sony’s next console all about hardware couldn’t be worse for the company.

If history has taught us anything, it’s that software sells hardware. The Dreamcast died off because its software library was sub-par compared to that of its competitors. Sony’s PlayStation became such a hit because it had so many games available. The console’s design didn’t really matter all that much.

In this case, I’m going to give Sony the benefit of the doubt. I think the PlayStation maker truly understands the dynamics of the gaming industry and doesn’t want to take too much focus off the games. I believe, therefore, that Sony has something quite special up its sleeve. And rather than just let Microsoft and Nintendo take E3 by storm, it wants to show off something that we’ve never even thought about from a hardware perspective.

Of course, all of that could be wishful thinking. But if history serves us correctly, it tells us that Sony can pull off some miracles. And it needs another one right now.


Why Won’t Sony Let Us See What the PS4 Looks Like? is written by Don Reisinger & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Why the Xbox One’s Used Game Handling Could Be Its Undoing

There is an awful lot of excitement to go around in the game industry today, as Microsoft has finally (finally!) shown off its next-generation console, the Xbox One. From images and videos of the device, it appears to be good-looking, should deliver high-quality gameplay, and will integrate a host of entertainment features I’ll be excited to try out.

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But there is one huge, glaring, worrisome issue that might prove to be the biggest flaw in the system and the reason customers like me might be turned away: its handling of used games.

Admittedly, we don’t know a whole lot about how the Xbox One will handle used games, so it’s possible that you’re reading this in the future and about to tell me how wrong I am. Sorry about that.

But at this point, this is what we know: the Xbox One requires that game discs be downloaded to the console, to ensure better functionality when gamers want to quickly start playing. What we also know at this point is that there is going to be some sort of unlock fee that allows a used game to be played on a console.

And that is where I, and many other gamers, start to get awfully upset.

Based on what Microsoft has said so far – and this by no means the last we’ve heard of the policy – a person who buys a game disc new will install it on their console to play it. From there, they can bring it to a friend’s house to play it on his or her device. On that console, in order to play the game, the friend would need to buy the right to play the game. And in a recent interview with Kotaku, Xbox’s Phil Harrison said they’ll be paying full price.

Annoyed yet? Good. But Microsoft has come out and said it has a solution: if you login to your own Xbox credentials on your friend’s console, you can play the game without your friend having to pay full price to buy the new title.

“By the sound of things, Microsoft is all but trying to kill the way used games are currently handled.”

What that doesn’t address, however, is the current used games market, which relies on people selling physical discs to companies like GameStop to recoup some of their investment. By the sound of things, Microsoft is all but trying to kill the way used games are currently handled.

If that’s the case, the Xbox One might be in trouble. The fact is, the used games market is a huge opportunity for today’s consumers, and having to pay full price on titles instead of a used fee just isn’t practical for some people. If the Xbox One makes it difficult to buy cheaper games and recoup some cash in titles, it could have trouble getting off the ground.

Of course, Microsoft might just have a solution: it’s hinting that there will be a way to sell the rights to a game you bought through the console. Could that be enough to save the Xbox One and make it a more feasible purchase? Will it annoy customers? Will Microsoft take down the used game market?

I have more questions than answers at this point, but I’m at least a little concerned about what the future holds.


Why the Xbox One’s Used Game Handling Could Be Its Undoing is written by Don Reisinger & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Does Tim Cook Need to Do A Better Job of Publicly Asserting Himself?

Apple CEO Tim Cook is an interesting person. He marched his way to the top of Apple’s corporate ladder through hard work and an uncommon intelligence that Steve Jobs, one of the most highly respected chief executives in history, respected. Tim Cook was able to earn the job that countless people around the globe would love to have. And he did it with grace and respect for his predecessor.

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But since his tenure as Apple’s chief executive, Cook has done little to be like his predecessor. Cook doesn’t like to gloat about the current state of affairs at Apple, and design is not necessarily something that he thinks constantly about. When he holds keynote addresses or events for the press, Cook is content to offer up only some information, and then leave the big product announcements to his executives.

Even in his calls with investors or interviews with the media, Cook plays a downplayed rule, deciding to allow his company’s strong performance to do the talking. It’s a significant departure from his predecessor’s tack, and something that has taken some getting used to for the millions of Apple fans around the globe.

But given Apple’s recent troubles and the fact that Samsung and Google are increasingly causing trouble for Cook, might it be a good time for some change? Apple might still be the most important technology company in the world, but it’s in no way the dominating presence that it once was. And much of that seems to be due to Cook’s leadership.

“That’s not to say Cook is not a good leader”

Now, that’s not to say that Tim Cook is not a good leader. As we’ve seen in recent quarters, Apple’s sales and profit figures are hitting new heights, and his shareholders appear to be happy with his performance. But since Cook took over, Apple has lost something. The things that made the company so compelling in the first place are now a shadow of their former selves. And it might have everything to do with who is sitting in the CEO’s chair.

The problem is, Tim Cook doesn’t have the charisma or the attitude that Steve Jobs had. Part of Apple’s success was due to Jobs willingly telling anyone that would listen that his company was best. And when given the chance to show off the latest and greatest product, it was Jobs who captivated audiences, not his executives.

Tim Cook’s more subdued role might prove to be a mistake in the grand scheme of things. Apple seems to be a company that needs to have a chip on its shoulder. And Cook is lacking that certain chip.

The truth is, Apple is slipping. The company that was once the only dominant force in several markets is looking like one of a few competitors. Apple doesn’t appear to have the same air about it that it once did. And that might be due to Tim Cook’s desire to be, well, less Steve Jobs-like. But if you ask me, he needs to be more like Steve Jobs.


Does Tim Cook Need to Do A Better Job of Publicly Asserting Himself? is written by Don Reisinger & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Google+ and Glass just got the upgrade for lifelogging everything

If you’re still laughing at Google+, and at Google Glass, then it might be time to stop; Google has just shown that they’re its next route to digitally understanding everything about you, and it slipped that through in the guise of a simple photo gallery tool. Highlights is one of the few dozen new features Google+ gained as of I/O this past week, sifting through your auto-uploads and flagging up the best of them. Ostensibly it’s a bit of a gimmick, but make no mistake: Highlights is at the core of how Google will address the Brave New World of Wearables and the torrent of data that world will involve. And by the end of it, Google is going to know you and your experiences even better than you know them yourself.

Google Glass headset

Lifelogging isn’t new – Microsoft Research’s Gordon Bell, for instance, has been sporting a wearable camera and tracking his life digitally since the early-2000s – but its component parts are finally coalescing into something the mainstream could handle. Cheap camera technology – sufficiently power-frugal to run all day, but still with sufficiently high resolution and bracketed with sensor data like location – has met plentiful cloud storage to handle the masses of photos and video.

More importantly, the public interest in recording and sharing memorable moments has flourished over the past few years, with Facebook over-sharing going from an embarrassment to commonplace, and Twitter and Tumblr evolving into stream-of-consciousness. For better or for worse, an event or occasion isn’t quite real enough for us unless we’re telling somebody else about it, preferably with the photos to prove it.

Into that arrives Glass. It’s not the only wearable project, and in fact it’s not even trying to immediately document your every movement, conversation, and activity. Out of the box, Glass doesn’t actually work as a lifelogger, at least not automatically. However, it hasn’t taken long before Explorer Edition users have tweaked the wearable to grant it those perpetual-memory skills, though we need to wait for Google’s part of the puzzle before we see the true shift take place.

Kickstarter project Memoto, which raised over half a million dollars for its wearable lifelogging camera that fires off two frames a minute all day, every day, isn’t really a hardware challenge – though the startup might disagree with that somewhat, given the slight delays caused by squeezing power-efficient camera tech into a tiny little geek-pendant – but a software one. The issue isn’t one of taking photos, or of storing them: it’s of then organizing them in a way that’s anywhere near manageable for the wearer.

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Think about your last set of holiday photos. You probably took many more than you did in the days of traditional film cameras. Maybe you synchronized them with iPhoto, or uploaded them to a Dropbox or Picasa gallery. Perhaps they went on Facebook, either sorted through or – more likely, maybe – simply dumped en-masse. How many times have you looked through them, or shown them to somebody else?

Now, imagine having a whole day’s worth of photos to deal with. We’ll be conservative and assume you’re sleeping for eight hours – lucky you – and maybe have a couple of hours “privacy” time during which you’re showering, getting changed, or otherwise not camera-ready. Fourteen hours when you could be wearing your Memoto, then, or some other camera: 840 minutes, or 1,680 individual photos. In the course of a week, you’ve snapped 11,760 shots.

“By the end of the year you’ve got over four million photos”

By the end of the year, you’ve got over four million of them. Sure, plenty of them will be of the same thing, or blurry because you were running across the road at the time, or too dark to make out details. Many, many of them will just be plain dull. But they’ll all be there, sitting in the cloud waiting to be looked at.

Nobody is going to sift through four million photos. And so the really clever thing the Memoto team is working on is the relevance processing all of those images are fed through. The exact details of the algorithm haven’t been confirmed – in fact it’s still something of a work-in-progress, and likely will be even when the first units start shipping out to Kickstarter backers – but it takes into account the location each image was taken at (there’s geotagging for each shot), the direction you’re facing, what interesting things are in the frame, and more.

That way, you get the best of both worlds, or at least in theory. “All photos are stored and organized for you,” Memoto promises. “None are deleted, but the best ones are more visible.”

As Memoto sees it, that all amounts to about thirty frames per day. Thirty potentially review-worthy shots out of more than sixteen-hundred. Now, there’s no way of knowing quite how well the system will actually operate, and we’re bound to miss out some gems and have out attention drawn to some duffers, but make no mistake: we need this layer of abstraction if lifelogging is to be more than just a boon for those selling hard-drives.

For a while, Google didn’t seem to have given managing the extra photos from wearables like Glass much consideration. In fact, the first evidence of photo sharing – automatically uploading to Google+, and being posted out with the generic #throughglass tag – was one of the more half-baked of the company’s implementations. That all changed, though, at I/O this week.

Google+ is the glue for Google’s ecosystem – what I call the “context ecosystem” – not least Glass; you may not want to use it as a social network, replacing or augmenting Facebook and Twitter, but if you want Google services or hardware you’re going to end up a Google+ user on some level. The new Highlights feature in Google+ is the key to unlocking Glass’ usefulness as a lifelogger.

“The Highlights tab helps you find photos you’ll want to share by automatically curating the images you upload to Google+ photos” Google explained. “Highlights works by de-emphasizing duplicates, blurry images, and poor exposures while focusing on pictures with the people you care about, landmarks, and other positive attributes.”

For the moment, for most users, Highlights is a way of quickly cutting out duplicated shots. Take three or four pictures of your kids in the park, just to make sure they were all looking at the camera at the right time? Google+ Highlights will make sure you only see one, not all of the nearly-identical frames. No need to delete the others, just – as Gmail taught us with achive-not-delete email, a privilege of copious space and effective search – hide them from regular sight.

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As the flow of photos into Google+ turns into a torrent, fueled not least by wearables, those vague “other positive attributes” Google mentions will become most important, however. Highlights is going to become not only a curator of your galleries, but of how you reminisce; how you look back on what you did, where you did it, and who you did it with.

Google can already identify buildings, and locations, and people. It knows who your friends are. Factor in Events, and the communal photo sharing feature, and that will help Google+ fill in even more of the gaps. If it knows you were with your best friend, and your best friend was in Paris at the time, and what a number of famous Parisian landmarks look like, it’ll be able to do a pretty good job at piecing together a curated “holiday memories” album that’s probably more detailed than your own recollection of the trip.

“The comfort levels reported at I/O show this is not just old- versus new-school”

If you’re clenching various parts of your anatomy over fears about privacy, you’re probably right to. Even with only about 2,000 Glass Explorer Edition headsets made, the degree of controversy over what the rights and responsibilities around having photos taken in public and in private are is already exponentially greater. Those at Google I/O this past week are undoubtedly a tech-savvy, open-minded bunch, but the range of comfort levels reported about being in the Glass gaze is a telling sign that there’s more to this than just old-school versus new-school.

Google Glass in box

The discussion is going to be broader than Google, of course – a Memoto camera is arguably more discrete, clipped to your coat or shirt, and it’s almost certainly not going to be the last wearable camera – but how the companies involved process the data created is likely to be the biggest factor, and Google has a track-record of giving privacy advocates sleepless nights.

If Glass – and wearables along with lifelogging in general – is to succeed, however, this is a discussion that will have to be settled. We’re not talking about “how okay” it is for your email account to talk to your calendar account. If the EU decides there should be a clear division between those in the name of user privacy, then you might have to manually create appointments based on email conversations; if the huge and inevitable rush of photos and video that wearables will facilitate aren’t addressed, then Glass and its ilk will stumble and fail. Our new digital brain needs permission to work its magic, but we’re still in the early days of seeing just how magical that might be.


Google+ and Glass just got the upgrade for lifelogging everything is written by Chris Davies & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

What Google DIDN’T announce at I/O 2013

This weeks’ Google I/O developer conference was the first in several years where the company limited its keynote appearance to a single day. In this single 3-hour session, what Google abstained from speaking about may very well have been more telling than what they did announce – Android, Chrome, Google Services, and everything in-between. Because this now-yearly event is a very special time in which Google’s words mean as much spoken as unspoken, it’s become just as important to discuss what we’ve seen as it is chatting about what we didn’t.

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Android OS Updates

As it was last year, so it was expected to be again here in 2013. Google didn’t make an update to Android itself in any grand way, instead issuing updates to services like Google Play for developers on its back end, and updates to Apps for Android, Chrome, and even iOS. While Android 4.3 may still be on the horizon, (coming up quick, you can bet), it’s not been mentioned here on the first day of I/O.

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This speaks volumes about Google’s approach with the conference, letting the world know that they’re not about to be pigeon-holed as a company that relies on updates to its operating systems and devices as major announcement fodder while they’ve got perfectly good app releases and service updates to shout about. As Apple’s new operating system update is rumored to be right around the corner, it’s possible that Android is simply fulfilling the suggestions made by Larry Page at the end this one-off keynote:

“Every story I read about Google is about us vs some other company, or something else, and I really don’t find that interesting. We should be building great things that don’t exist. Being negative is not how we make progress.” – Larry Page

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Smartphones and Tablets for Developers

In 2012, Google gave away a Samsung Galaxy Nexus smartphone, a Google Nexus 7 tablet, and a Chromebox. The year before, they gave away a mobile hotspot from Verizon as well as a Galaxy Tab 10.1 tablet – and a voucher for one of the first model Chromebooks too. This year developers are being given a Chromebook Pixel, the highest-end device on the market running this operating system. Google was expected to give away an LG-made Nexus 4, a Nexus 10 tablet, and other goodies, but they’ve sent one, single, crystal clear message instead.

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Google’s message is that the most important services they’ve got to offer are on Android devices so abundant in the market that they’re inevitably already in developers’ hands OR are on Chrome OS. With the finest delivery vehicle for this operating system in the world thus far, Google is encouraging developers – pushing them, basically – to get Chrome on their radar, and to keep it there.

Google Glass Development

There’ve been no shortages of appearances by Google Glass this week at the Moscone Center, each of these happening with devices made available to developers at Google I/O 2012, shipped in the weeks coming up to this 2013 edition of the event user by user. Though there is a massive showing for Glass on one of two levels of developer-aimed presentations here at I/O 2013, there was no mention of development for Glass in the keynote.

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Glass was mentioned by Larry Page in his question and answer session at the end of the keynote, but it certainly wasn’t in any way that was planned beforehand. Glass is not, it seems, at a place where it makes sense for Google to make a big deal of it to developers the same way new services announcements are being pushed. It wouldn’t make a lot of sense to continue to update the public on Glass at this moment either since final market-ready units are still a far way off.

Results

The re-adjustment of the aim of this developer conference is clear. It’s here that Google re-humanizes the way they approach public relations, at least through the developers that make this ecosystem so healthy. While in years past it may have seemed that Google was aiming over the heads of developers, exciting the public with massive consumer-based keynotes to encourage these creators of software and services by default, Google is returning to a more solid spot here in 2013.

What do you think? Did you expect to see anything that didn’t end up appearing in the first and only keynote session of the week? It’s without a doubt a turning point – however subtle – for the company, and it’s exciting – among other things – to see the company’s ability to keep their aims diverse.


What Google DIDN’T announce at I/O 2013 is written by Chris Burns & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

The Gadget Inside Me

I am not entirely human. All of the parts of a human being are inside me, but I have a few extra bits as well, not so much floating around as firmly secured in place. In some spots, these nonhuman bits hold me together. In other spots… well, that’s a different story.

I have a couple gadgets inside of me. One was forced on me; the other I chose. I made the choice in much the same way you’d choose a computer. I tried to future-proof myself. I chose an option that I could upgrade later. In the end, I made a decision that was not entirely rational, but rather based on passion and branding and aesthetics over performance. Like I said, just like a computer.

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I’ll start with my leg, because it’s easier for me to talk about. I broke my ankle a few years ago. I was walking the dog on a very, very cold night in Newton, Mass, and the sidewalk all around the block was a track of ice fit for a speed skater. I took a bad step and slipped off the curb, and my tibia rotated wrong and crashed into my fibula, snapping it in multiple spots. I fell to the ground immediately, and that’s when I learned a couple things about myself.

First, I learned that I do indeed have a high tolerance for pain, something I’d always suspected but never bothered to prove. When the paramedics arrived to put me on a stretcher, they asked me to rate my pain on a scale of one to ten. I gave it a six. The worst pain I’ve ever felt, by the way, is a cracked tooth, which is about an 8, and it’s a great story, but for another time.

The second thing I learned about myself is that my body is capable of destroying itself with hardly any intervention from my mind. When they lifted me into the ambulance, with my foot askance and twisted, I asked if there was any possibility I could have dislocated it, instead of a break.

The paramedic told me: “well, anything you can locate you can dislocate.” But it was obviously broken.

“I bought a carbon fiber walking stick. It made the suffering more palatable”

I had titanium installed. The x-ray is awesome. I have an erector set in my leg, with screws holding me together. There’s no chance it can break again, I’m part fighter jet down there. I couldn’t walk for four months, and I was in pain and using a cane for another 2 months. I had an awesome rolling aid instead of crutches called a Roll-A-Bout. I highly recommend it if you break your ankle. I was faster on that rollabout than I ever was on both feet. When I needed a cane, I bought a high-tech, carbon fiber walking stick with spring loaded shocks and other features only useful for orienteering and nature photography. It made the suffering more palatable.

Now my only limitation is that I can’t stand on my tiptoe on that leg. When I tell people this they look at me like I’m telling them the old joke about the guy who breaks his hands and says to the doctor: “Doc, will I be able to play the piano when I’m healed?” The doctor says “Sure,” to which the patient replies “That’s great, because I could never play before.”

See, I’m a big guy. When people are meeting me for the first time, I’ll sometimes tell them to look for the biggest guy in the room, and that’s probably me. For the six months I was recovering from my broken ankle, nobody explicitly said it, but I know that my size must have been the reason such a shallow fall caused such a horrible injury. I’m not a 6’2″ basketball player jumping eight feet in the air to block a shot. I’m a six foot schlub who slipped off a sidewalk walking a 40 pound dog.

This brings me to the other gadget inside me. I have a device implanted in me called a lap-band. It’s like an inflatable donut . . . mmm, donuts . . . wrapped around my stomach. It makes my stomach smaller, and divides it into a small portion up top and the rest down below. This is supposed to be a weight loss surgery. You fill the donut with saline and it expands, contracting your stomach. Then, you eat less.

If you don’t eat less, you throw up. That’s actually a feature of the lap-band. It’s supposed to make you throw up. Also, because of where it’s located, higher up than your normal stomach, a full stomach actually feels more like choking on something at the bottom of your throat.

Is it any wonder this device doesn’t work? It sounds like high-tech torture. In fact, the lap-band has a shockingly low success rate. 70% of people who get a lap-band fail to lose weight. Your body adjusts to it. Your body naturally learns how to make you more comfortable, and you resume your old, horrible habits again. When I got the band installed, I lost a bunch of weight, then it came back.

I had other options for surgery, but they all involved heavy cutting and removing massive parts of me that would never grow back. The lap-band is reversible. In fact, I’m having it removed soon. I’ve already had it replaced once with a newer, better model. Now I’m having it taken out altogether. Time to try something different.

When you make the decision to have this band removed, the doctors will exclaim that the lap-band has failed. The euphemism of this choice is not lost on me. Let’s be honest, the band didn’t fail. My body didn’t fail. They did exactly what they were supposed to. They succeeded. I failed the band. The psychology of my thinking and habits overcame my physiology. I am weak. I take the blame. I have failed myself.

Perhaps this is why I’m sensitive to the power that psychology has over our choices, especially when it comes to technology. Technology buying should be a completely rational decision. I need this, therefore I buy it. I do not need to do that, so I will not buy something that does that.

“We look down on the passionate, the irrational”

We look down on people who make decisions they cannot rationally explain. We justify our purchases after the fact with rational arguments. I bought this phone because I have large hands. I needed a 60-inch television because I could not read the text on screen. I bought this watch because it is high quality and it will last longer.

We look down on the passionate, the irrational. We look down on people like me whose psychology has failed them. You bought a device you cannot understand, and you are a failure for not learning how to use it. You bought something because your friends all had one, and it made you feel good when you bought it, but you are missing out on all the capabilities of this other thing, the thing I carry with me every day.

I failed my band. The problems I have, which I pretend to understand, and for which I am regularly judged by people who also believe they understand, defeated me. I let them win. I am weak. I am passionate and I give in to irrational urges and desire. I have failed.

One day we’re going to see the utter stupidity in this form of judgment. One day we will understand the true power our subconscious minds hold over us. We will stop blaming people, and hating people, for making decisions based on emotion and passion. We won’t blame them when they fail the gadget, when we realize they may never have had the power to succeed.


The Gadget Inside Me is written by Philip Berne & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.