What Google DIDN’T announce at I/O 2013

This weeks’ Google I/O developer conference was the first in several years where the company limited its keynote appearance to a single day. In this single 3-hour session, what Google abstained from speaking about may very well have been more telling than what they did announce – Android, Chrome, Google Services, and everything in-between. Because this now-yearly event is a very special time in which Google’s words mean as much spoken as unspoken, it’s become just as important to discuss what we’ve seen as it is chatting about what we didn’t.

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Android OS Updates

As it was last year, so it was expected to be again here in 2013. Google didn’t make an update to Android itself in any grand way, instead issuing updates to services like Google Play for developers on its back end, and updates to Apps for Android, Chrome, and even iOS. While Android 4.3 may still be on the horizon, (coming up quick, you can bet), it’s not been mentioned here on the first day of I/O.

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This speaks volumes about Google’s approach with the conference, letting the world know that they’re not about to be pigeon-holed as a company that relies on updates to its operating systems and devices as major announcement fodder while they’ve got perfectly good app releases and service updates to shout about. As Apple’s new operating system update is rumored to be right around the corner, it’s possible that Android is simply fulfilling the suggestions made by Larry Page at the end this one-off keynote:

“Every story I read about Google is about us vs some other company, or something else, and I really don’t find that interesting. We should be building great things that don’t exist. Being negative is not how we make progress.” – Larry Page

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Smartphones and Tablets for Developers

In 2012, Google gave away a Samsung Galaxy Nexus smartphone, a Google Nexus 7 tablet, and a Chromebox. The year before, they gave away a mobile hotspot from Verizon as well as a Galaxy Tab 10.1 tablet – and a voucher for one of the first model Chromebooks too. This year developers are being given a Chromebook Pixel, the highest-end device on the market running this operating system. Google was expected to give away an LG-made Nexus 4, a Nexus 10 tablet, and other goodies, but they’ve sent one, single, crystal clear message instead.

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Google’s message is that the most important services they’ve got to offer are on Android devices so abundant in the market that they’re inevitably already in developers’ hands OR are on Chrome OS. With the finest delivery vehicle for this operating system in the world thus far, Google is encouraging developers – pushing them, basically – to get Chrome on their radar, and to keep it there.

Google Glass Development

There’ve been no shortages of appearances by Google Glass this week at the Moscone Center, each of these happening with devices made available to developers at Google I/O 2012, shipped in the weeks coming up to this 2013 edition of the event user by user. Though there is a massive showing for Glass on one of two levels of developer-aimed presentations here at I/O 2013, there was no mention of development for Glass in the keynote.

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Glass was mentioned by Larry Page in his question and answer session at the end of the keynote, but it certainly wasn’t in any way that was planned beforehand. Glass is not, it seems, at a place where it makes sense for Google to make a big deal of it to developers the same way new services announcements are being pushed. It wouldn’t make a lot of sense to continue to update the public on Glass at this moment either since final market-ready units are still a far way off.

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The re-adjustment of the aim of this developer conference is clear. It’s here that Google re-humanizes the way they approach public relations, at least through the developers that make this ecosystem so healthy. While in years past it may have seemed that Google was aiming over the heads of developers, exciting the public with massive consumer-based keynotes to encourage these creators of software and services by default, Google is returning to a more solid spot here in 2013.

What do you think? Did you expect to see anything that didn’t end up appearing in the first and only keynote session of the week? It’s without a doubt a turning point – however subtle – for the company, and it’s exciting – among other things – to see the company’s ability to keep their aims diverse.


What Google DIDN’T announce at I/O 2013 is written by Chris Burns & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Chromebook Pixel marks first Google I/O 2013 developer gift

This week the folks at Google have begun their traditional giving away of a series of devices with the Chromebook Pixel. This device is the highest-definition display-toting notebook on the market running Chrome, and it works with a touchscreen interface to round-off its abilities as Google’s choice for “best notebook in the world.” This system is the same unit SlashGear reviewed earlier this year.

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The initial Google I/O 2013 keynote was split essentially down the middle for Chrome and Android news, with an announcement of a Samsung GALAXY S 4 coming with a Nexus-style build of Android coming aside this Chromebook’s re-introduction. The Pixel has not had a hardware update since its inception – this system will be the same as it was when it was first introduced.

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This system was introduced alongside a program called Google Play for Education. This system allows classrooms to gain access to a series of apps that are curated by Google for use by an education-centric group. This system is child friendly and works for both Android and inside web browsers, and will be rolling out soon.

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It was made clear that the Chromebook Pixel will be a major part of Google’s initiatives with Chrome, especially here now with the web browser and the operating system crossing-over more than ever. Google made it clear that the web browser would be getting the same abilities regardless of its mobile or desktop iteration, and the Chromebook Pixel will bring that to developers this week at Google I/O 2013.


Chromebook Pixel marks first Google I/O 2013 developer gift is written by Chris Burns & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Google Play developer console gains Beta Roll-outs and Analytics insight

This week at Google I/O 2013, Ellie Powers stood on stage to speak about Google Play’s advancements for developers. Several different updates have been made for the developer on the back-end of the store, allowing them to take their publishing of apps to a new level. The first of these updates comes with a built-in App Translation Services feature.

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With App Translation Services, developers will be able to purchase translation services straight through Google Play. A translation company will translate text through the developer’s own set of APK strings, paying through Google as with all other systems inside the Google Play store.

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Referral Tracking was also added go Google Play’s back-end for developers. Google Play will be showing the user how and from where users are coming from, much like Google Analytics shows how, from where, and why visitors come to webpages. This system allows many of the systems – lots, if not all the metrics available in Analytics will be available in one single place – the developer console.

A system called Fortune Teller will also be part of this Referral Tracking environment, allowing the developer to gain a better understanding of where their cash comes from. Staged Roll-outs are also coming this week for developers – Beta Testing included.

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This whole system will be rolling out to developers starting this week – stay tuned while we’re here all week at Google I/O 2013 through our own Google I/O tag portal!


Google Play developer console gains Beta Roll-outs and Analytics insight is written by Chris Burns & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Android Studio makes development fragmentation history

Today at Google I/O, the company just announced what they’re calling Android Studio, an updated developer tool that offers a new environment for devs when coding their apps. Google says that the IDE (integrated developer environment) is created to make developers faster and more productive when coding their apps.

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The new IDE in Android Studio is based on the community edition of IntelliJ, which should make many developers happy, and Google gave a live demo of the new developer suite by showing off live code updates and live renderings of apps in real time, which allows you to see what your app will look like on different screen sizes as you type code and make changes to it.

The suite also lets you choose from a huge library of devices that you can virtually use to try out your app to see what it looks like on certain devices and different screen sizes. This may not mean much to the non-developer, so if there’s anything to get out of this, it’s that this could solve fragmentation, and apps could look a whole lot better in the future.

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As for developing apps for an international audience, Android Studio also includes different language tools. You can get a real-time view of how your app works with different languages, which is great because you’ll be able to see how the text changes and affects other elements in the app as the language is changed.

Google plans to continue to add on to Android Studio in the future, and what they have shown today is really just the tip of the iceberg. The company wants to integrate more and more services into Android Studio in the future, which should make developing apps even easier as time goes on.


Android Studio makes development fragmentation history is written by Craig Lloyd & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Google Play Services expand with Maps leading the pack

Google’s Hugo Barra is on stage right now at Google I/0 2013, and he’s talking about Google Play Services, with the Google Maps API being one of the first to come into fruition. The company just launched even more location APIs for Google Maps that come with faster and more precise location awareness and geofencing capabilities.

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The first location API they discussed is what they’re called Fused Location Provider, which aims at providing faster and more accurate location data, as well as low-power mode where less than 1% of the battery is used per hour, according to the search giant. After all, if battery power is a huge concern for a lot of users, this should certainly smooth things over a bit.

The second API that Google announced is called Geofencing. This lets you define certain areas around different locations in order to trigger events, something that we’ve seen before in location-based reminder apps, such as Checkmark and Apple’s own Reminders app. Google says that many users have asked for this feature, and finally they’re delivering.

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The third API is called Activity Recognition, which helps to track your physical activities such as running, walking, biking, etc. The API uses data from the phone’s accelerometer and can even work without the GPS if you don’t happen to get a signal. It will also learn learn different activities to figure out when you’re walking, running, biking, and driving.

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No word yet on when we’ll see these new APIs become available, but they’ll most likely release the APIs this week for developers to get started on as soon as possible. Stay tuned for more coverage of Google I/O, as the keynote has begun!


Google Play Services expand with Maps leading the pack is written by Craig Lloyd & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Google I/O 2013 behind-the-scenes preview tour: we’re here!

It’s day zero at Google I/O 2013, the company’s developer event made for and by developer groups and Google to strengthen their world of software, services, and everything in-between. SlashGear has gotten the opportunity to step behind-the-scenes at this event on registration day – that is, the day before everything begins. Here we’ll begin to explore what’s actually at the event with the hard evidence that only comes from on-site investigation right in the midst of the big setup.

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The Moscone Center once again plays host to Google I/O with an experience on the first of three floors that’s quite similar to 2012. This year attendees are given their official badges and T-shirts in a center console where Google employees are charged with scanning QR-codes and making sure everyone is who they say they are.

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A massive Google I/O sign rests against the main wall of the center with a color-changing I and O, cycling through blues and pinks in a comforting haze. We’re wondering where these massive 3D letters go once the week is over – perhaps a special giveaway on a letter-by-letter basis?

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The ground level also holds a pop-up Google Store where attendees can purchase various Google-branded oddities. Bags, clothing, cases, and toys are in effect. This store encourages – as it did in 2012 – users to utilize their Google Wallet to purchase the goods.

On the second floor (or first floor, if you’re German), you’ll find a massive Google+ presence where users are encouraged to sign-in with the social network. A deck with Office Hours is set up for developers to learn how they might integrate Google+ into their own software. This area has a series of live hang-out portals which we’re sure will be popping up this week.

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This level is dedicated to several Google services and Google partners, each of them set up to present to any developer – or press member, or anyone else in attendance – that wishes to learn more.

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BONUS FIND: here you’ll see an unopened box of special-edition Android collectable figures from Dead Zebra. We promise we didn’t peek!

Google Glass has its own section on level 2, users able to have a peek at the current iteration of the device as well as participate in talks on the future of the device. We’re expecting more information on the future of the headset in the main keynote address in the morning as well as in more than one chat later in the week.

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You’ll find Glass being set aside in a massive section all its own on this level, mind you, while items like Google Maps are part of a series of towers up the center of the room. The amount of space Glass gets here says a lot about how important the device is to the company.

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Up on the top level of the center, Google has made a massive show of both Android and Chrome. To one side, attendees are greeted by flying Androids and their floor-bound kin in a display not unlike what we saw at Mobile World Congress 2012 and 2011. It seems that this location has become the heart of the Android press event presentation – and perhaps rightfully so.

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Turn around 360 degrees and you’ll find a fabulous display – not yet turned on, as it were – of Chrome. One setup shows the highest-end Chrome OS hardware to date in an array that’ll certainly be a sight to behold once it’s turned on.

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Three large semi-transparent displays show Chrome in an impressive display that’ll certainly play host to some shows of power for both the web browser and the operating system.

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Androids large and small – but mostly large – litter the top level in both complete and nearly complete states. A massive pair of black-framed glasses remain wet with paint less than a day before the main event is set to begin. An eye-bursting array of pink and blue squares blasts in a checkerboard grid above the fray. It’s here that the fun will begin soon – and very soon.

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Have a peek at SlashGear’s Google I/O tag portal for more information on this array of Google action taking place Wednesday the 15th of May, 2013, till Friday. If you’re pumped up about any specific session or event, send us a note – we’d be glad to have a peek at it and report back to you, our valued readers!

Pay close attention starting tomorrow morning at 8AM PST in-particular – the big keynote event will be covered piece-by-piece right here on SlashGear!

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BONUS: We’re on-site with and through Glass as well. Have a peek at a couple videos filmed by Vincent Nguyen with Google’s headset here and let us know what you think of the method and the quality.

Above you’ll find a general layout look at the first level of Google I/O 2013 and below you’ll hear a bit of information from the BBC’s own Rory Cellan-Jones. He’ll let you know exactly what he thinks about the gadget world and how important Glass is to it – stay tuned – #throughglass!


Google I/O 2013 behind-the-scenes preview tour: we’re here! is written by Chris Burns & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Nissan plans to make Leaf data available to app developers

Nissan plans to make Leaf data available to app developers

Those of you familiar with the Nissan Leaf will know about its Carwings system, which lets you check the vehicle’s charge, turn on the AC, rate your driving efficiency against others and even read RSS feeds out loud — all over an always-on cellular data connection. In fact, the RSS functionality raised some privacy concerns when it was discovered that Carwings embeds location and other data in the URL it sends to public servers (something that can thankfully be disabled by the owner). Nissan announced today that it plans to make telemetry data from the Leaf available to third-party developers for a fee — with the owner’s consent, of course. The company already uses telemetry data for vehicle maintenance and products like Carwings, but it hopes to broaden the ecosystem with apps. Examples include smart-grid integration (supplying power to a building for a reduced parking fee) and location-based services (real-time coupons as you drive by restaurants). It’ll be interesting to see if there’s enough interest from both developers and Leaf owners for Nissan to successfully monetize this idea.

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Source: Nikkei (subscription required)

Google I/O 2013: What to expect from this year’s developer conference

This year at Google’s developer conference, SlashGear will be in attendance at what’s guaranteed to be a celebration of convergence. What we’ve seen from the previews, leaks, and rumors of the contents of this conference point towards Android, Chrome, and Google TV devices moving in towards one another, keeping more than just their software in mind.

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Just this morning it was suggested by Sundar Pichai that Google’s Android and Chrome operating systems would not be converging – at least not any time soon. That said, it’s very possible that they will be overlapping on a larger level sooner than you might expect. Google TV, as well, has been rumored to be converging with Android on a greater level ever since Android 4.2 Jelly Bean was given Miracast wireless transmission abilities.

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Wireless Projection with Miracast

Android 4.2 Jelly Bean and higher has the ability to allow your phone to project its display’s contents to machines that work with Miracast. This Miracast term refers to a standardized system for displays – and boxes you hook up to displays – to accept wirelessly projected image information. Have a peek at our original guide for this system entitled How does Android 4.2 Jelly Bean Wireless Display Mirroring Work? and you’ll find the following passage:

“With Miracast being an “industry standard”, you can expect many brands to pick it up soon if they don’t already have it integrated now. Miracast is a technology that’s built in to devices – it’s not a device in and of itself. Miracast certification has begun for devices of many kinds, so you can expect not just displays to have it integrated, but receivers that will plug in through your HDMI port instead – this working for legacy displays.”

The video you’re seeing shows some Texas Instruments device action with Miracast back well before Android 4.2 came along. This very basic demo shows the same functionality built in to Jelly Bean here and now. Point to take home: Miracast has been around long enough, it’s high time for it to be adopted on a grand level.

There aren’t very many Jelly Bean-compatible wireless display devices out on the market right this second. Google will very likely lead the way with a Google TV device – maybe even a Nexus Google TV product. If Google shows faith in Google TV with a product they give to developers at the conference, it’s possible that confidence will grow in the market’s mind.

On the other hand, the Nexus Q never took off. One of its fatal flaws was the relative lack of opportunity developers had to work with it right out of the gate. A very different situation would unfold if Google gave away a Google TV product with Miracast technology built-in.

Nexus Device Refresh: Nexus 7, Nexus 10

The Nexus 10 is a 10-inch display-toting Android tablet that hasn’t seen one whole heck of a lot of press since it was first delivered several months ago. The Nexus 7 has, on the other hand, seen significant success in the market due to its low cost and relatively well-balanced specifications – one year after it was given away at Google I/O 2012, it remains a top search term in Google for those looking for news updates.

The Google Nexus 7 has been tipped on several occasions – several quite recently – to be getting a refresh in the form of an advanced display. It has also been suggested that the Nexus 7 would be getting a new processor in the form of a Qualcomm Snapdragon, though the exact power within has not been clarified.

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The Nexus 10, on the other hand, has not seen one whole heck of a lot of action anywhere – not compared to the Nexus 7, anyway. If Google does refresh the Nexus 10, it will be as a bit more of an afterthought next to the Nexus 7, not as a major news item on its own. Expect both of these tables to be mentioned – at least in passing – during Google’s major initial keynote.

Google’s one major keynote will take place on Wednesday, May 15th at 9AM PST. SlashGear will be in attendance and will be delivering you up-to-the-minute details throughout the 2.5-hour session.

Featured Sessions

This convention is home to numerous break-out sessions and talks from those in-the-know across the developer universe. These sessions revolve around Android and Chrome, of course, but there are many mini-events that have to do with specific apps and services too. Some of the highlights that indicate Google and the greater industry’s aims here include:

• Android: Enchant, Simplify, Amaze: Android’s Design Principles
• Chrome: JAM with Chrome
• Google+: Google+ Platform Overview
• Search: From Structured Data to Knowledge Graph
• Maps: Google Maps: Into the Future: Wednesday, May 15, 12:00pm
• Cloud Platform: Ushering in the next generation of computing at Google I/O
• Women Techmakers Session with Susan Wojcicki (SVP, Ads), Anna Patterson (VP, Knowledge), Johanna Wright (VP, Search and Mobile), Jean Wang (Staff Hardware Engineer, Glass), and Diane Greene (Board of Directors, Google).

Oddities SlashGear will also certainly be checking out include a Google+ AirShow and a Data Sensing Lab. The Google+ AirShow will allow users to check live streaming cams attached to blimps flying above the Moscone Center. The Data Sensing Lab will be visualizing environmental data from the area, lying it over indoor maps in real-time: this includes motion, noise level, humidity, pressure, and temperature.

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Though we’ve not heard anything specific about what advances will be spoken of surrounding Google Glass, this year will mark the one-year anniversary of the moment developers were offered the opportunity to purchase a pair of the futuristic face-based computers. We’re expecting that our journey to and through the San Francisco-based event collection will be clad with more than a few Glass-faced users, that’s for sure.

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Join us starting tomorrow – SlashGear will be scoping out the event center early and making sure we’re on top of the situation from start to finish! Make sure you hit up the SlashGear Google I/O portal throughout the week!

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Google I/O 2013: What to expect from this year’s developer conference is written by Chris Burns & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Android chief says Google I/O will focus on devs, not new products

Google Sundar Pichai D10

Sundar Pichai, Andy Rubin’s replacement as Android chief, has been talking to Wired about his new job. He poured ice water on the idea that we’ll see a raft of new hardware at Google I/O, the company’s annual developer conference. Instead, he said that this year’s show will focus on “all of the kinds of things we’re doing for developers, so that they can write better things” for Android and Chrome OS. He also let slip that his daily driver is a Galaxy S 4, but that he’s never even used the flagship’s much-hyped eye-tracking feature — an admission which’ll surely go down well with HTC One fans.

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Source: Wired

Watch Dogs game true-to-life hacking developed with real security pros

The development team at Ubisoft have been working on the game Watch Dogs for an unusually long time. This hacker-themed game has been in development for 4.5 years, long enough for the original concept to have gotten so close to real life that its developers have been able to easily consult with a team of real-world security experts at Kaspersky Lab, bringing the game to a place where, at release, it wont be impossible to imagine its action as a real-world situation.

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Senior Producer Dominic Guay spoke at a preview of the game this week in San Francisco, letting it be known that the contents could be seen as a warning as much as a normal, every day third-person thriller. Here the player will be working as Pearce, a hacker living in a futuristic Chicago blanketed with a “Smart City” installation that can access essentially any information wirelessly.

What’s more, this new-age Chicago’s smart system doesn’t just work with and control public service systems, it helps police hunt down and capture bad guys. Using systems like the very real SpotShotter, as pointed out by Venture Beat (they also attending this San Francisco preview of the game), the in-game police can track gunshots by triangulating the sounds with city-wide sound recorders.

“The problem is, if you start spying on people in every aspect of their lives, it becomes addictive. hat if you see a woman being mugged in a back alley or a man being extorted? It becomes hard to do nothing.” – Dominic Guay

The game’s hero Pearce will be aiming at and avoiding not only the police, but corrupt 3rd party users and gangs, each of them also taking advantage of the connectedness of the city and its citizens.

Much in the same way Batman is able to hone in on sound signals throughout a city by tapping in to the cellphone signals of its citizens, here too anyone with access will be able to hear all. Batman’s ability to do this appears in the movie The Dark Knight as well as in the video game Batman: Arkham City. In Watch Dogs, this sound system is part of the larger ctOS (City Operating System).

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Helping to advance the realism of the game to a point that’s essentially creepy, Kaspersy Lab has been confirmed to be working with the developers of this game in its last phases. Speaking at the game preview this week with Joystiq, Guay made their involvement clear:

“We’re working with Kaspersky Lab, a big security firm. They have really hardcore experts there on hacking. We send them some of our designs and we ask them feedback on it, and it’s interesting to see what gets back. Sometimes they say, ‘Yeah, that’s possible, but change that word,’ or, ‘That’s not the way it works.’” – Dominic Guay

It’s also become clear that this game will not be restricted to your gaming console – it’ll not just be a game you play on Xbox 360, PC, Xbox 720, PlayStation 4, and the rest. Instead you’ll have gameplay expansion available on smartphone systems and on tablets as well. This game will, like the hero of the game, be played on the move, as well.

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Expect Watch Dogs to be solidified with detail galore by the time of its final release later this year. At the moment it would appear that Watch Dogs will be set for a November 22nd release date and will be appearing on Xbox 360, PlayStation 3, and PC at the start.


Watch Dogs game true-to-life hacking developed with real security pros is written by Chris Burns & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.