Hope you’ve enjoyed civilized life, folks. Because a new study sponsored by NASA’s Goddard Space Flight Center says the world’s industrial societies are poised to collapse under the weight of their own unsustainable appetites for resources. There goes the weekend . . . and everything after it for the rest of our lives.
Today the next generation of DOOM has been brought on in Beta form. This game will be released first with boxed copies of the game Wolfenstein: The New Order. In … Continue reading
Doom Beta Unveiled By Bethesda
Posted in: Today's ChiliDoom, the seminal first person shooter series that brought players to hell and back, is going to make a return that will be a lip smacking opportunity for gamers to relive those good old days, except in far more intricate graphical details this time around. Doom 4, if it were to follow the numerical numbering in the game’s series, will simply be called “Doom”, and the existence of Doom Beta has just been revealed by Bethesda. In fact, the beta access will be included with Wolfenstein: The New Order pre-orders. Unfortunately for the masses, Bethesda has yet to drop details on when the beta might happen, and neither do we know which particular platform will the game be introduced on. The thing is, you will need to be at least 18 years of age in order to participate, so I guess that pretty much sum up just how potentially gory the game might be.
Doom Beta Unveiled By Bethesda original content from Ubergizmo.
Twenty years ago, on December 10, 1993, John Carmack, John Romero and the rest of the team at upstart id Software unleashed a game called Doom upon the world. Twenty years later, both men have written about their favorite memories of the game for you and all fans of Doom to read. Here they are, in their own words…
Shutdown, Obamacare, Syria… who cares—while Humanity wastes time in political shitslinging and unnecessary wars, a team of Ukranian astronomers have discovered a massive asteroid that has a real chance of hitting Earth in 2032 with apocalyptical consequences. It’s the second time in history that an asteroid makes it to the top of NASA’s space danger list as a potential danger.
We’ve seen a guitar used to send emails. Here’s a piano modded into a BFC for the grand daddy of modern first person shooters. Aptly named the Doom Piano, its keys are grouped into different commands, so you don’t really need to know how to play the piano to play Doom with it. Not that anyone would play the game with this thing.
According to CNET Asia, the Doom Piano was built by a group of indie game developers for the London Hackspace, a community-run workshop for makers and tinkerers. The devs covered the piano’s hammers with copper tape, soldered the strings to a ground and then wired three I-PACs to emulate keyboard input. From there – not that I understand what “there” is – I guess it was just a matter of mapping the keys to the controls for Doom.
Ahhh, music only a space marine could love. Also, YouTuber v21 pointed out that the man playing the Doom Piano in the video is also an FPS legend. He’s Martin Hollis, the director of GoldenEye 007.
[via Sos Sosowski & CNET Asia]
When was the first time that you played Doom? It was definitely one of those gaming experiences that would have seared itself deeply in your mind, as you were introduced to a world where marines, outnumbered and outgunned by the forces of Hell, still managed to pull off an improbable victory for humanity with the help of a keyboard and mouse. The Cyberdemon then proved to be a nightmare opponent if all you had was a mere keyboard to circle strafe it. Well, fast forward to today, and Doom still gets its fair share of play time among enthusiasts, although some fans do take to tinkering with the game a bit.
Case in point, a bunch of alleged professional tinkerers have managed to transform what was said to be an old piano into a rather awkward keyboard, taking under 24 hours to achieve that. As to how this was done, apparently it relied on some basic PC interfacing as well as a “load of wiring.” In this case, you can now play Doom using the piano, and I do wonder if the foot pedals do play an important role in dispatching the armies of Hell back to where they belong once again.
Doom Played Using The Piano As Its Controller original content from Ubergizmo.
It’s been almost too long since we’ve seen something (in)appropriated to satisfy a twisted modder’s Doom craving, and this time, it’s not the hardware running Id Software’s classic game that’s ill-fitted, but the controller. If the timeline on David Hayward’s Vine account is accurate, a crew of what appear to be professional tinkerers has turned one old piano into an awkward keyboard in little more than 24 hours. Details on how this was achieved are limited, but it seems to involve some basic PC interfacing and a “load of wiring.” Head past the break to catch the noisy mod in action, and if you’d like to a see a few more clips of the “Doom Piano” in development, hit up Hayward’s Vine profile. Now, which one’s the BFG chord?
Filed under: Misc, Gaming, Peripherals
Via: Geek
Source: David Hayward (Vine)
On one hand, many of the fans of the original Doom games are too old to be playing with plushies. On the other hand, some kids might be find these toys too freaky. So really, these are for teenagers who may or may not have played Doom.
Then again, the monsters in Where the Wild Things Are are far scarier than the Cacodemon plush. Heck, Suezo from Monster Rancher is faaaar scarier than these two.
Fight your way to Bethesda’s online store to order the Cacodemon and the Pain Elemental plushies. Each toy costs $15 (USD) and is about 7″ tall. What would really make everyone’s Halloween is if Atlus released plushies of the Shin Megami Tensei demons.
[via Joystiq]
Much has been said and done about Oculus Rift, where the most recent project involved the Oculus Rift working alongside Kinect in order to create a “Paperboy” game, which is definitely one creative way of approaching the situation. Well, we have reliable word that the legendary John Carmack is set to join Oculus VR as the Chief Technical Officer, and to see him come on board the company behind the Oculus Rift headset would definitely send chills down the spine of those who know just how Carmack is a genius when it comes to introducing new technology or a different, revolutionary way of doing things in the world of gaming.
Fret not though, John Carmack will still remain at id Software, but he will be moving over to Oculus VR’s Dallas office in order to assist them in staffing the relatively new company with developers. Carmack shared, “I have fond memories of the development work that led to a lot of great things in modern gaming — the intensity of the first person experience, LAN and internet play, game mods, and so on. Duct taping a strap and hot gluing sensors onto Palmer’s early prototype Rift and writing the code to drive it ranks right up there. Now is a special time. I believe that VR will have a huge impact in the coming years, but everyone working today is a pioneer. The paradigms that everyone will take for granted in the future are being figured out today; probably by people reading this message. It’s certainly not there yet. There is a lot more work to do, and there are problems we don’t even know about that will need to be solved, but I am eager to work on them. It’s going to be awesome!”
Yes sir, it is definitely going to be awesome, and we cannot wait to see the result of your handiwork.
DOOM Creator John Carmack To Join Oculus VR As CTO original content from Ubergizmo.