HTC mid-tier devices planned with poor third quarter expected

It goes without saying that HTC has been focusing on the top-tier phone market recently, with the release of the HTC One and HTC One mini, as well as the DROID DNA late last year. However, the company is wanting to focus more on releasing mid-tier devices, as the market in several countries has grown in that respect.

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During the company’s Q2 earnings call, CEO Peter Chou said that HTC’s upcoming plans will “address some of our challenges of mid-tier product competitiveness.” Chou says that the company has suffered recently due to intense competition with flagship devices, but he thinks that focusing more on mid-tier products will get the company back on track.

Essentially, HTC is looking to diversify its lineup of products, and we’ve already seen evidence of that recently, with the unveiling of the Desire 500, which is the company’s newest low-tier smartphone that includes a 4.3-inch 800×480 display, with a quad-core Qualcomm Snapdragon 200 processor clocked at 1.2GHz and 1GB of RAM on the inside.

Aside from focusing on more mid-tier devices in the future, the company also wants to focus on more partnerships, and Chou notes that he hopes this will help HTC make a big statement in the mobile market once 2014 rolls around. Chou is also hoping to finish out the year on a high note, following what the company is predicting to be a poor third quarter.

HTC is expecting Q3 revenue in the range of $1.7 billion to $2 billion, which would be down from the previous quarter’s revenue of $2.35 billion. This would as much as a 30% drop in revenue. However, the company says that Q4 will be much better, but didn’t mention financial outlooks that far ahead yet.

VIA: The Next Web

SOURCE: HTC


HTC mid-tier devices planned with poor third quarter expected is written by Craig Lloyd & originally posted on SlashGear.
© 2005 – 2013, SlashGear. All right reserved.

Sprint reports ‘highest-ever’ revenue of $7.2 billion for Q2 2013, loses $1.6 billion on Nextel shutdown

Sprint reports 'highestever' revenue of $72 billion for Q2 2013

Sprint has just announced its second quarter 2013 financial results, and while it’s pay as you go plans are paying off in terms of income, shutdowns and charges caused a huge loss. The company posted $7.2 billion in earnings, its “highest ever” total and an eight percent increase over last year, but also took a net loss of $1.6 billion for the quarter. It’s chalking that up to a huge depreciation charge of $430 million and another non-cash hit of $623 million due to the Nextel platform shutdown, which is finally complete. However, the company added that over 4 million Nextel subscribers were “recaptured” to the Sprint platform since the transition commenced in early 2011. The shutdown and loss were anticipated, though and apart from that, Sprint said it’s in good place, having achieved “record levels of… postpaid subscribers, service revenue and postpaid ARPU.” It also completed its acquisition of Clearwire (at last) and US Cellular’s spectrum and customers, while itself being captured into Japanese carrier Softbank’s orbit. (For its part, Softbank managed a whopping 238 billion yen ($2.4 billion) in net income during the quarter.)

The operator now has 4G-LTE coverage in 151 markets, including 41 that are new as of today, including Philadelphia, the Bronx , Brooklyn, Jacksonville, Nashville and Oakland. As for subscribers, post post-paid customers are up from last year, but pre-paid clients are down due to “planned deactivations related to regulatory changes.” All of that resulted in an increase in churn (turnover) year-over-year to 1.83 percent. Eighty-six percent of its postpaid handset sales were smartphones, including about 1.4 million iPhones sold during the quarter. Going forward, the company just launched a raft of new data plans, including an Unlimited offering that guarantees customers who sign up will get to keep it for life. We’ll have to wait and see whether that and all the other machinations this quarter will finally push the company into the black.

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Source: Sprint, (2)

Amazon hit by surprise loss last quarter, despite 22 percent rise in sales

Amazon reports surprise loss in in Q2 2013, despite a 22 percent rise in sales

The retail game is all about scraping a living out of tiny margins, and nowhere is that more evident than in Amazon‘s latest financial report. The company managed to grow revenue by 22 percent year-over-year between April and June, to $15.7 billion, and yet it confounded analysts’ predictions by making a loss of $7 million, versus a $7 million profit in the same quarter last year. Then again, this knock has been attributed to the fact that Amazon is pushing to expand beyond the retail game, by investing heavily in its Kindle business, digital downloads and streaming products, as well as in building a bigger presence in China. This has been the strategy for a while, of course, and it’s not the first time the company has been pushed into the red as a result. But Jeff Bezos says that Amazon’s top ten bestselling products last quarter were all either Kindles, accessories for Kindles, or digital content for Kindles, which suggests the transformation is steadily having an impact, even if it’s proving expensive.

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Source: BBC News

Samsung’s Q2 earnings show $6.96 billion net profit, but smartphone growth is slowing

Samsung's Q2 earnings show $696 billion net profit, but smartphone growth is slowing

Samsung has released its audited results for the second quarter, and the company is reporting a net profit of 7.77 trillion won ($6.96 billion.) That’s plenty of cash and up from the same period last year, however it warned investors growth momentum in its mobile department may slow in pace. Of course, it’s still growing, and sales of its Galaxy S 4 and Galaxy Note 8.0 contributed to a nine percent bump in quarterly revenue for the mobile department. Samsung plans to keep profits high by focusing on “offering differentiated smartphone displays…including flexible display technology” and lowering the cost of its OLED screens. In TVs, profits were also up on more demand for 60-inch+ sets as well as mid-range and low end versions. Samsung is also rolling out Ultra HD and curved OLED TVs in the US, while focusing on more mass-market designs in emerging markets.

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Source: Samsung Q2 2013 results (PDF)

EA revenue from downloads and web now overtaking that of disc-based games

Real Racing 3

If you think EA’s bottom line is primarily driven by endless Madden sequels, think again. In reporting its fiscal first quarter results, the studio has revealed that its digital businesses — DLC, mobile and the web — now generate more official revenue ($482 million) than disc-based games and distribution ($467 million). The company isn’t breaking down these figures, although it says that DLC and mobile are the main factors. We do know that iOS plays a crucial role — EA says that Apple is now its largest retail partner in terms of pure sales. The revenue shift isn’t completely surprising when the company is big on flagship mobile games and the free-to-play model, but it suggests that discs are losing some of their luster at one of the world’s largest developers.

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Via: CNET

Source: EA (1), (2)

Facebook reports $1.81 billion in revenue for Q2 2013, 1.15 billion monthly active users

Facebook's Q2 2013 earnings

Facebook saw its revenue grow year-over-year in its Q1 earnings reported in May, and that trend has continued for its second quarter. The company has just announced that it’s pulled in $1.81 billion in revenue for Q2, beating analysts’ expectations, while net income stood at $333 million. Of course, much of that money comes from ads: Facebook says that revenue from advertising now represents 88 percent of its total revenue, and that mobile advertising accounted for about 41 percent of its total advertising revenue for the quarter. Mark Zuckerberg highlighted that last bit in a statement, saying that “the work we’ve done to make mobile the best Facebook experience is showing good results and provides us with a solid foundation for the future.”

In other numbers, Facebook also reported that it has 1.15 billion monthly active users as of June 30th, while its daily active users stood at 669 million. Mobile users were again its biggest growth area, with 819 million users actively checking in on their mobile devices each month (up 51 percent compared to the same quarter in 2012), and 469 million active on a daily basis. We’ll keep you posted on any additional developments that may come out of the company’s earnings call in the next hour.

Update: Zuckerberg and co. didn’t have much additional news to offer during the earning’s call, although he did comment briefly on Facebook Home, which he described as a “seed we’re planting,” and something to look at over the long term.

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Source: Facebook

Apple vs Google earnings show major differences in similarly popular companies

As Apple reports a record quarter for iPhone sales and an otherwise less-than-eventful quarter for hardware, Google rings the last bell they hope they’ll have to ring with a Motorola loss. How do the two compare other than in billions of dollars this past set of three months? Let’s have a peek!

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Google’s reported consolidated revenues for this past quarter rang in at $14.11 billion USD, this a 19% increase over the same quarter one year previous.

This includes a total of $998 million in revenue from Motorola alone – though as our Motorola earnings in Google earnings rundown shows, GAAP operating loss for Motorola headed upward to $342 million for this quarter, while non-GAAP operating loss went from $49 million to $218 million in the same quarters year-over-year – no small change to scoff at.

It’s important to note at this point that the two companies do not record earnings to be compared to one another specifically, and as such, this article should be taken at face value. Apple and Google create reports like these to send information out to their investors specifically – this battle is for entertainment alone.

Apple plays a very different game here than Google, creating their own hardware and software rather than chalking up wins and losses to a separate entity. While Google works with Motorola and will soon be releasing Moto X, the closest Google will have come yet to taking total control of a Motorola handset, there’s still a point at which the two entities are more separate than Apple is with its hardware/software combinations.

Apple’s quarterly revenue comes in at $35.3 billion, this up from $35 billion (without the .3 at the end) the same quarter one year ago.

Meanwhile Google’s operating expenses, other than the cost of revenues, were up at $4.92 billion for this quarter, while Apple’s were $3.82 billion. Net income for Apple rang in at $6.9 billion for the three month period while Google’s was $3.23 billion (and that’s non-GAAP).

While Google rings in the earnings bell for items like Advertising, Apple lets numbers be known on each individual piece of hardware they sell – iPhones, iPads, Mac, iPod, and Accessories. Will we see similar numbers in the future as Google continues with Motorola, especially with products like the Moto X? And what kind of one-on-one numbers will we see between the Moto X and the next iPhone, coming this Fall? We shall see!

VIA: Apple; Google


Apple vs Google earnings show major differences in similarly popular companies is written by Chris Burns & originally posted on SlashGear.
© 2005 – 2013, SlashGear. All right reserved.

ARM sees more double-digit growth in Q2 2013, takes big hit from patent litigation

ARM sees doubledigit growth in Q2 2012, profit up 30 percent

This UK chip designer is accustomed to steep growth in demand for its Cortex mobile processors, and although we’ve seen hints that it faces new challenges ahead, for now it’s mostly all gravy. Revenue in Q2 2013 soared 26 percent year-over-year to £171.2 million ($264.3 million), while profit before tax was up 30 percent £86.6 million (in “normalised” terms). Mobile devices remain the largest market for the company, but embedded devices (including wearables, Raspberry Pi and printers) is the fastest growing segment, expanding by 25 percent in the last year. The future continues to look rosy for ARM, with new Samsung Exynos 5 chipsets arriving based on ARM’s Cortex-A15 and Cortex-A7 cores in big.LITTLE configurations.

The only hint of negativity in the earnings report was a huge expense of £41.8 million incurred by a patent attack from an unnamed “third party”, which was probably MIPS (see More Coverage), and which contributed to a much lower IFRS profit of £15 million — although this represents ARM’s contribution to a “full and final settlement”, which presumably means it’s a one-off thing.

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Source: ARM

LG Q2 earnings show lower profit than last year, record 12.1 million smartphone sales

LG Electronics has released its earnings report for the second quarter of 2013, and while its net profit of 156 billion won ($139 million) slipped from the same period last year, it’s proudly trumpeting a record 12.1 million smartphones shipped. Operating profit for it mobile unit slipped from last quarter, but grew year over year to 54.37 million, and LG is apparently banking on phones like the Optimus L II, Optimus F and of course the upcoming G2 to keep things moving in the right direction. The mixed results continued when it came to TVs, as revenue and profit increased from the previous quarter, but dropped compared to last year, which the company blamed on lower demand and increased competition. As we’ve seen, it’s focusing on the high end with new tech like Ultra HD and OLED for developed markets, although at the current prices it may take a while for those to have an effect.

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Source: LG, Q2 2013 Performance (PDF)

Samsung Galaxy S4 Mini returns to the FCC with AT&T-capable LTE

Samsung Galaxy S4 Mini revisits the FCC, now with AT&Tfriendly LTE

When the Galaxy S4 Mini reached the FCC last month, we thought that might be the last we’d see of it in the US; the Galaxy S III Mini never officially reached the country, after all. The GS4 Mini is back for another round, however, and it’s now toting AT&T-native support for both LTE (on the 700MHz and AWS bands) and HSPA (850MHz and 1,900MHz). Few other surprises are in store, although we’ve noticed that there’s no AWS-based HSPA for T-Mobile fans. The filing also doesn’t say anything about an AT&T launch for the GS4 Mini, but it comes a month after the FCC approved a compatible Galaxy Mega 6.3 — we wouldn’t be surprised if there’s more to the story.

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Source: FCC