SUNY partners with Coursera for massively open online course experiment

Massive open online courses have the potential to alter how we teach and learn as a society, but unlike other methods that are steeped in centuries of trial and error, the MOOC concept remains experimental and unproven — often criticized as better suited for edification than rigorous education. Like edX, Coursera is working to challenge that assumption, and today the online course provider announced partnerships with ten public university systems that’ll integrate lessons from Coursera into the classroom. Most notably, The State University of New York is participating, which boasts 64 campuses and an enrollment of nearly half a million students. While its implementation remains up in the air, SUNY aims to introduce Coursera materials this fall and over the next few years as part of its Open SUNY initiative.

Like SUNY, all partner schools may adapt lessons from Coursera as they see fit, and professors will have the opportunity to develop online courses for Coursera. Most significantly, the pilot programs will give universities an opportunity to evaluate the effectiveness of Coursera material, which could go a long way toward legitimizing the MOOC concept. As another happy consequence, universities may choose to offer for-credit courses from Coursera to non-matriculated students. For a greater understanding of this grand experiment, just hit up the source links.

[Image credit: Dave Herholz / Flickr]

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Via: The Verge, InformationWeek

Source: Coursera, SUNY

One Man’s Trash…The Shadow Sculptures of Diet Wiegman

Is that Michael Jackson standing in front of a mangled pile of trash? No, that’s just the brilliant balance of darkness and light in Diet Wiegman’s playful and profound shadow sculptures. 

Turn The Raspberry Pi Microcomputer Into A Low-Cost Laptop With This Atrix Dock Hack

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The $35/$25 Raspberry Pi microcomputer is being used by hardware hackers to power all sorts of creative projects. Including, in the above instance, a Raspberry Pi powered laptop, created by developer Eric Chou — principally by tying in the Motorola Atrix laptop dock. Which surely must be the coolest use of that piece of kit to date.

The smartphone that the dock was intended to be hooked up to has since been discontinued but as Adafruit Industries points out in the below ‘how to’ video, the laptop dock can still be picked up via various online outlets. Its Micro USB and Micro HDMI jacks offer a neat, relatively straightfoward way to turn a Pi into a laptop. Adafruit’s video shows which connectors to get and how to splice them together to plug in the Pi and get the DIY laptop working.

Chou, meanwhile, has costed out his version of the Pi laptop hack — including an optional Airlink WiFi module. In total the components costs around $125, plus the cost of the Pi — making it cheaper overall than the build costs of the XO ‘One laptop per child’ laptop (the XO apparently costs around $200 to make). It’s also a lot more accessible to individuals and small groups, being as the latter machine has to be ordered by the thousand so is generally restricted to government-backed mass education projects. Go the Pi-powered DIY route and so long as you’re willing to roll up your sleeves and do a little hacking, much smaller batches of low cost laptops can be put together and put to work where they’re really needed.

The Raspberry Pi’s potential as a low cost computing platform for developing countries is pretty exciting. Pis are already being used to power a school computing lab in rural Cameroon, thanks to a Belgian volunteer project which involved a suitcase full of the microcomputers being taken out to Africa and set up with monitors and keyboards acquired locally. It’s a great fixed-location learning solution, but couple in a bit of kit like the Atrix dock and portability could really extend the usefulness of the device.

A Pi-powered laptop wouldn’t need to be tethered to a classroom location, but could be taken home by kids so they can carry on learning (the dock also contains a battery so even without any electricity at home it would offer some hours of use). The not-for-profit Raspberry Pi Foundation, which created the Pi with the hope of getting more U.K. kids learning to code, has said it is keen to look for ways to get more Pis out to developing countries this year, where the need for a low cost computing solution is even greater.



Sensors Are Everywhere, And A New Project Wants To Bring Them To The Classroom For Cheap

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One interesting element of Google I/O this year were the sensors laid out everywhere around Moscone tracking environmental data throughout the event. Those types of sensors are now all around us, including in our phones and in various smart home devices, and now a new Kickstarter project from ManyLabs wants to help kids get familiar with them very early on.

The project is called Sensors for Students, and it wants to build a sensor collection kit that includes a plate for an open-source Arduino board and Grove shield combo, along with one of a variety of parts for a number of different types of sensors, including accelerometers, electromagnetic field detectors, a color sensor, a plant watering kit (similar to one component of the Bitponics automated hydroponic garden), and many more.

The team behind ManyLabs consists of Peter Sand and Elliot Dicus, who formed the nonprofit with the ultimate intent of spreading low-cost hands-on tools for teaching science and math to the classroom. Sand has a Ph.D. in Computer Science from MIT, and has focused his work and research on computer vision, robotics and education.

Sand and Dicus wanted to make it possible to get kids learning data literacy and experimenting with open source hardware early on in life. Their goals sound similar to those of Adafruit, the NY-based hardware company that’s also trying to make people more comfortable with concepts around electrical engineering and DIY maker culture, beginning early on in life.

ManyLabs isn’t just supplying hardware, though, it’s also very clearly marketing a curriculum, with lessons and content being offered alongside each type of kit available to backers, along with online resources that will be made available on a yearly subscription basis. There’s no soldering required in the kits that are on offer, so these are suitable for a range of ages and skill levels, and ManyLabs hopes to put them in the hands of backers as soon as August this year, with kits beginning at $40. The most expensive individual kit is $75, and while ManyLabs requires you to supply your own Arduino, it’s still very affordable, a key value add for educational markets.




Malaysia’s Yes 4G adds WiMAX to Samsung Chromebook, aims to transform local education

Malaysia's Yes 4G launches Samsung Chromebook with WiMAX, aims to transform local education

Samsung’s Exynos 5-based Chromebook may have been available since last October, but how about one equipped with WiMAX radio? Graced with the presence of Google and Samsung reps in Kuala Lumpur (including a video message from Google SVP Sundar Pichai), today Malaysian carrier Yes 4G unveiled this rather special laptop for the local consumers. In fact, we should have seen this coming as Google’s official blog did hint this last month, but we failed to catch that blurred “Yes 4G” logo on the laptop in the blog’s photo.

As Google mentioned, the ultimate goal here is to help transform Malaysia’s education using the Chromebook. And now we know that this ambition will be backed by Yes 4G’s rapidly growing WiMAX network — from the initial 1,200 base stations in 2010 to today’s 4,000, covering 85 percent of the peninsula; and the carrier will expand into the eastern side with 700 more sites by the end of this year. This is especially important for the rural areas, where many schools still lack access to water and electricity. As a partner of the Malaysian Ministry of Education’s 1BestariNet project, Yes 4G’s parent company YTL Communications has so far ensured that 7,000 local state schools are covered by its WiMAX network, with the remaining 3,000 to be connected over the next six months.

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Source: Yes

Sony’s 13.3-inch e-ink paper prototype shown off at education expo in Japan (video)

Sony's prototype 133inch eink slate shown off at education expo in Japan video

Earlier this week, we learned of Sony’s plans for a 13.3-inch e-ink slate with stylus support pitched at students, and now Diginfo has caught up with the prototype device at the Educational IT Solutions Expo in Japan. The A4-sized tablet is said to be the first piece of hardware with an E Ink Mobius display that’s flexible and light due to its new plastic construction. Co-developed by Sony and E Ink, the display only contributes 60g to the overall weight, which is apparently 50 percent lighter than similar screens built with glass. Sony says the software isn’t quite as slick as it’d like it to be just yet, but nevertheless, you can check out people scrawling, annotating and highlighting on the prototype in the video below.

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Source: DigInfo (YouTube)

Google Play for Education brings Android to the classroom

It wouldn’t be Google I/O if the company didn’t talk about all the fun stuff that they’re doing for education. Luckily, they announced Google Play for Education, which is a new section in Google Play that includes apps and games that are meant specifically for the classroom in order to help students learn in a more interactive way.

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Google says that Google Play for Education includes apps that have been recommended by teachers themselves, so other teachers will know right off the bat that every app in the Education section has some sort of value in the classroom, and having teachers approve and recommend the apps also cuts down on inappropriate apps from making their way in.

Educators and students can browse apps based on different categories that have been set in place, including searching for apps by type, age, etc. The new platform also integrates Google+ groups, so when a teacher downloads an app for his/her students to try, they can push the app to all of the students in the classroom at once.

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Individual schools or even school systems can also create a central Google billing account, so when teachers go to buy apps, they’ll be automatically charged to that central account, which cuts down the need to have teachers buy the apps themselves and be reimbursed for them, which can be confusing, and it saves a lot of hassle in the long run.

It’s not just limited to apps and games, though. Teachers can also purchases books and movies that are of educational use. Currently, six schools in New Jersey are trying out Google Play for Education, and it seems to be working out quite well, as over 500 apps were downloaded and used in a single day. Google plans to release the new platform in the fall in time for the start of the school year.


Google Play for Education brings Android to the classroom is written by Craig Lloyd & originally posted on SlashGear.
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Google intros Play for Education, a curated portal for apps and books

Google intros Play for Education, curates apps and books

Google’s making it easy for educators and their students to discover and recommend applications and books with Play for Education. Announced onstage at this year’s I/O by Chris Yerga, Google’s Android Engineering Director, the new Play storefront organizes content by education type, age and various other criteria to make the content discovery process simple for higher learning institutions. What’s more, all of the content that appears within this curated portal bears educators’ stamps of approval, so users know that what they’re accessing is tried-and-tested for quality.

Play for Education also makes use of Google+ groups, so schools and universities can quickly push apps, books and other content out to their students and even bill to one central account. A pilot program for the service has already been underway with six New Jersey schools. Despite Google making the service official today, the actual sign-up window for general access won’t be until sometime later this fall. However, developers can start submitting their applications right now.

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Play-i building educational, programmable robots for kids

Playi building educational, programmable robots for kids

We’ve seen software and even TV shows that teach younger kids about technology, but we haven’t really seen ready-made educational robots for that age group — and no, AIBO and Furby don’t count. Play-i, a new startup involving former Apple and Google employees, thinks it’s time that the younger set receives some truly helpful mechanical companions. The company tells AllThingsD that it’s developing robots that 5 to 8 year olds can program through mobile devices, teaching them about code in a more tangible way than a device screen would allow. While details of the robots are scarce, the team is shooting for sub-$100 prices that parents could afford: these bots may not be limited to classrooms. We’ll hopefully discover more when Play-i starts a crowdfunding campaign in the summer, although it will still be a long while before we’re picking up Junior’s First Automaton.

[Image credit: Alonso Inostrosa Psijas, Flickr]

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Source: AllThingsD

Sony reveals prototype 13.3-inch e-ink slate with stylus, aims to put it in students’ bags

Sony reveals prototype 13.3-inch e-ink slate with stylus, aims to put it in students' bags

Sony’s no stranger to the odd e-ink device, but its latest prototype creation isn’t targeted at the bookworm, it’s intended to educate. The e-paper slate is quite a lot bigger than most tablets, let alone e-readers, sporting a 13.3-inch screen (1,200 x 1,600) to match the standard A4 size of normal, boring paper. That display is also an electromagnetic induction touchscreen for poking at menus and scrolling, but more importantly, it supports stylus input for scrawling notes and annotating PDFs (the only file format it currently supports). The prototype device is also only 6.8mm (0.27 inch) thick and weighs 385g (13.6 ounces) — perfect for slipping into school bags. There’s 4GB of on-board storage (with a microSD slot to increase that) and WiFi, which Sony plans to use for sharing notes with those who didn’t make it to class on time. With WiFi off, the rechargeable battery inside is expected to last for three weeks of solid learning. These specs are for the prototype, of course, so after the late-2013 field trials at three Japanese universities, we might see some revisions before commercialization goes ahead sometime during the 2013 fiscal year.

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Source: Sony (Japanese)