GALAXY S 4 Nexus edition eyes-on: Hugo Barra’s got it

This week we were treated to a rather unexpected surprise: Google’s one and only I/O 2013 keynote address revealed a faux-Nexus edition of the Samsung GALAXY S 4. As luck would have it, we caught up with Google’s Vice President of Android Product Management Hugo Barra last night – and he happened to have one of these devices in his pocket. Being the friendly fellow that he is, he have us a brief once-over with the device to show how Nexus-like it really was.

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This device is, more or less, the equivalent of a hacked Samsung GALAXY S 4 for AT&T/T-Mobile. Inside you’ll find an unlocked system displaying Android 4.2.2 Jelly Bean without any additions from any carrier or Samsung itself, coming only with the basics issued by Google.

In this device we’re seeing a unique new chapter in Google history. Where previous to this week, any release of a device with as stripped-down and pure as this one pushed by Google was labeled with a Nexus brand name. Here with the Samsung GALAXY S 4, the company has made clear their acceptance of the dominance of Samsung in the Android device-sphere, keeping the GALAXY branding (as they did with the Galaxy Nexus), this time kicking out the Nexus name altogether.

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Barra had presented this device on-stage earlier in the day with the following words:

“We continue to be blown away by the hardware that’s coming out of our partners — the HTC One, and the Samsung Galaxy S4. Like this Galaxy S4. There’s something unique about this S4, that’s not available elsewhere. Take a look at my homescreen.

This version of the Samsung Galaxy S4 will be available directly through Google Play, unlocked for both ATT and T-Mobile with LTE support, 16GB internal storage, bootloader unlocked, and it’ll receive prompt system updates with every new release.” – Hugo Barra

What we’ve seen up close is a pure Google experience that’s as swift or swifter than the original GALAXY S 4 with Samsung’s TouchWiz user interface. Barra’s device is likely an early build, but we’re expecting the final product to be essentially the same: home button, 1080p display, Qualcomm Snapdragon 600 quad-core processor and all.

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And for those of you wondering: no, he doesn’t use any magical super-secret Google-only apps that only the bosses get. Unless, of course, he was using super-secret Android powers to hide them.

You never know!

The device will be available on June 26th for $649 USD without a contract, compatible with T-Mobile USA and AT&T micro SIM cards, 4G LTE and all. Sound like a value proposition to you? This is one of those situations where we’re guessing developers will find the build to be best – it’s going to be difficult for this device, no matter how neat – to compete with the Nexus 4 already up for $299, also without a contract. That’s hard to argue with.


GALAXY S 4 Nexus edition eyes-on: Hugo Barra’s got it is written by Chris Burns & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Chromebook Pixel marks first Google I/O 2013 developer gift

This week the folks at Google have begun their traditional giving away of a series of devices with the Chromebook Pixel. This device is the highest-definition display-toting notebook on the market running Chrome, and it works with a touchscreen interface to round-off its abilities as Google’s choice for “best notebook in the world.” This system is the same unit SlashGear reviewed earlier this year.

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The initial Google I/O 2013 keynote was split essentially down the middle for Chrome and Android news, with an announcement of a Samsung GALAXY S 4 coming with a Nexus-style build of Android coming aside this Chromebook’s re-introduction. The Pixel has not had a hardware update since its inception – this system will be the same as it was when it was first introduced.

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This system was introduced alongside a program called Google Play for Education. This system allows classrooms to gain access to a series of apps that are curated by Google for use by an education-centric group. This system is child friendly and works for both Android and inside web browsers, and will be rolling out soon.

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It was made clear that the Chromebook Pixel will be a major part of Google’s initiatives with Chrome, especially here now with the web browser and the operating system crossing-over more than ever. Google made it clear that the web browser would be getting the same abilities regardless of its mobile or desktop iteration, and the Chromebook Pixel will bring that to developers this week at Google I/O 2013.


Chromebook Pixel marks first Google I/O 2013 developer gift is written by Chris Burns & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Google Play developer console gains Beta Roll-outs and Analytics insight

This week at Google I/O 2013, Ellie Powers stood on stage to speak about Google Play’s advancements for developers. Several different updates have been made for the developer on the back-end of the store, allowing them to take their publishing of apps to a new level. The first of these updates comes with a built-in App Translation Services feature.

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With App Translation Services, developers will be able to purchase translation services straight through Google Play. A translation company will translate text through the developer’s own set of APK strings, paying through Google as with all other systems inside the Google Play store.

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Referral Tracking was also added go Google Play’s back-end for developers. Google Play will be showing the user how and from where users are coming from, much like Google Analytics shows how, from where, and why visitors come to webpages. This system allows many of the systems – lots, if not all the metrics available in Analytics will be available in one single place – the developer console.

A system called Fortune Teller will also be part of this Referral Tracking environment, allowing the developer to gain a better understanding of where their cash comes from. Staged Roll-outs are also coming this week for developers – Beta Testing included.

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This whole system will be rolling out to developers starting this week – stay tuned while we’re here all week at Google I/O 2013 through our own Google I/O tag portal!


Google Play developer console gains Beta Roll-outs and Analytics insight is written by Chris Burns & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Google Play game services launched cross-device and cross-platform

This week the 6th annual Google I/O 2013 developers conference began with a series of Android announcements, picking up on Google Play game services as a central element in the future of the system – both cross-device and cross-platform. The keynote began with Google’s Vic Gundotra speaking about how important it is that they reach out to this community year after year. He handed the mic over to Sundar Pichai almost immediately, who made the case for the ever-changing world with a photo of Google I/O compared to last year’s event: a “sea of smartphones” compared to a single flip phone (guess which is which.)

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Pichai spoke about The Journey of Personal Computing, noting that Android and Chrome remain two separate systems. Android began, he said, as an open system that is now the most popular operating system in the world. Chrome as a web browser, he reminded the audience, is now the world’s most popular web browser. It’s through this web browser and with this system that Google Play game systems will come to life.

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Pichai showed the current level of Android activations in the world – 900 million strong. Comparing this number to 2012′s activations at 400 million, it was plain how the operating system was making waves. 48 billion app installs were announced for Google Play by Google’s Hugo Barra. Google’s Vice President of Android Product Management announced further that the company had already paid out more this year to developers through Google Play than they had the entirety of 2012.

Barra continued with updates for the developer community on Google Services updates with APIs for Google Maps. Activity Recognition, power saving, and ease in integration bring this system into the future. Also on tap was Google+ sign-in. This system allows users to log in with Google+ on-the-fly through a series of websites – and all, in the near future, if Google has their way.

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Google+ Cross-device Single Sign-on was made clear – Google+ will now be as easy to sign in with as Facebook is in both apps and on your desktop. Signing in on your desktop computer will also have you signed in on your tablet or smartphone if the app is compatible with this system.

But it was Google Play game services that knocked out the most important update to Android without a doubt. Here you’ll find users able to save their game on one device and pick it up from another place without a problem.

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This system is both cross-device and cross-platform. It works for both Android and iOS – Apple devices as well as those made by LG, HTC, and all the rest. Connecting through Google+ and the users’ Google account, multi-player games will also be made a snap over the web – more-so than before, that is.

Google Play game services will be rolling out starting this week and we’ll be having more of a close-up look at it each day. Stick around our Google I/O tag portal to see it all, start to finish.


Google Play game services launched cross-device and cross-platform is written by Chris Burns & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Google I/O 2013 behind-the-scenes preview tour: we’re here!

It’s day zero at Google I/O 2013, the company’s developer event made for and by developer groups and Google to strengthen their world of software, services, and everything in-between. SlashGear has gotten the opportunity to step behind-the-scenes at this event on registration day – that is, the day before everything begins. Here we’ll begin to explore what’s actually at the event with the hard evidence that only comes from on-site investigation right in the midst of the big setup.

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The Moscone Center once again plays host to Google I/O with an experience on the first of three floors that’s quite similar to 2012. This year attendees are given their official badges and T-shirts in a center console where Google employees are charged with scanning QR-codes and making sure everyone is who they say they are.

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A massive Google I/O sign rests against the main wall of the center with a color-changing I and O, cycling through blues and pinks in a comforting haze. We’re wondering where these massive 3D letters go once the week is over – perhaps a special giveaway on a letter-by-letter basis?

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The ground level also holds a pop-up Google Store where attendees can purchase various Google-branded oddities. Bags, clothing, cases, and toys are in effect. This store encourages – as it did in 2012 – users to utilize their Google Wallet to purchase the goods.

On the second floor (or first floor, if you’re German), you’ll find a massive Google+ presence where users are encouraged to sign-in with the social network. A deck with Office Hours is set up for developers to learn how they might integrate Google+ into their own software. This area has a series of live hang-out portals which we’re sure will be popping up this week.

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This level is dedicated to several Google services and Google partners, each of them set up to present to any developer – or press member, or anyone else in attendance – that wishes to learn more.

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BONUS FIND: here you’ll see an unopened box of special-edition Android collectable figures from Dead Zebra. We promise we didn’t peek!

Google Glass has its own section on level 2, users able to have a peek at the current iteration of the device as well as participate in talks on the future of the device. We’re expecting more information on the future of the headset in the main keynote address in the morning as well as in more than one chat later in the week.

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You’ll find Glass being set aside in a massive section all its own on this level, mind you, while items like Google Maps are part of a series of towers up the center of the room. The amount of space Glass gets here says a lot about how important the device is to the company.

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Up on the top level of the center, Google has made a massive show of both Android and Chrome. To one side, attendees are greeted by flying Androids and their floor-bound kin in a display not unlike what we saw at Mobile World Congress 2012 and 2011. It seems that this location has become the heart of the Android press event presentation – and perhaps rightfully so.

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Turn around 360 degrees and you’ll find a fabulous display – not yet turned on, as it were – of Chrome. One setup shows the highest-end Chrome OS hardware to date in an array that’ll certainly be a sight to behold once it’s turned on.

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Three large semi-transparent displays show Chrome in an impressive display that’ll certainly play host to some shows of power for both the web browser and the operating system.

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Androids large and small – but mostly large – litter the top level in both complete and nearly complete states. A massive pair of black-framed glasses remain wet with paint less than a day before the main event is set to begin. An eye-bursting array of pink and blue squares blasts in a checkerboard grid above the fray. It’s here that the fun will begin soon – and very soon.

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Have a peek at SlashGear’s Google I/O tag portal for more information on this array of Google action taking place Wednesday the 15th of May, 2013, till Friday. If you’re pumped up about any specific session or event, send us a note – we’d be glad to have a peek at it and report back to you, our valued readers!

Pay close attention starting tomorrow morning at 8AM PST in-particular – the big keynote event will be covered piece-by-piece right here on SlashGear!

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BONUS: We’re on-site with and through Glass as well. Have a peek at a couple videos filmed by Vincent Nguyen with Google’s headset here and let us know what you think of the method and the quality.

Above you’ll find a general layout look at the first level of Google I/O 2013 and below you’ll hear a bit of information from the BBC’s own Rory Cellan-Jones. He’ll let you know exactly what he thinks about the gadget world and how important Glass is to it – stay tuned – #throughglass!


Google I/O 2013 behind-the-scenes preview tour: we’re here! is written by Chris Burns & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

STUDIO64 Interactive Startup Event by FASHTECH – May 15, SF

SF FASHTECH presents the return of the hugely successful interactive showcase STUDIO64. Join us as we explore the future of fashion, lifestyle and technology with some of the Bay Area’s leading startups at Temple Nightclub on Wednesday, May 15, 2013. […]

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Applying Big Data Analytic Strategies To Enhance Customer Management and Reduce Operational Costs

At Big Data for Utilities Summit: Using Big Data to Enhance Utility Customer Engagement and Relations get guidance from leading big data technology providers and early adopters on implementing analytics platforms, systems and strategies.  They will present lessons learned in […]

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Huawei “Beauty” event set for June 18

Huawei has sent out invitations to what looks to be the revealing of a new device that’s worth the “Beauty” name. The company also uses words like “glamour” and “inspiration,” so it looks like we’re in for a very classy event where we’ll see Huawei reveal what it’s been cooking recently.

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As far as what we’ll see, Huawei has always been the company to release the first of things, and they’re never afraid of publicly experimenting with different sizes and shapes. That said, we could see Huawei reveal a device with an 8-core processor that could also be the next world’s thinnest phone, dubbed the P6-U06.

Back during CES 2013, the company revealed two new phones that came with some new features that we haven’t seen before. The Ascend D2 came with the densest display at the time, and the Ascend Mate was revealed as the world’s largest smartphone with a gigantic 6.1-inch display (yet it only came with a 720p resolution).

Either way, we’ll be reporting during the event to see what Huawei has up their sleeves. The company has been pretty busy lately, and just announced that their first Windows Phone 8 device, the W1, is heading to the US later this month exclusively at Walmart, where it will release amongst a large crowd of other WP8 devices.


Huawei “Beauty” event set for June 18 is written by Craig Lloyd & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Huawei hosting ‘Beauty’ event on June 18th in London

Huawei hosting Beauty event on June 18th, well be there live

Huawei is announcing an event in London for June 18th that’ll celebrate beauty, glamour and inspiration. Although, we also hope to see a phone being launched. If the leaks are accurate, then this could be the official arrival of the 6.18mm-thick P6-UO6 with a brushed metal enclosure. It could possibly be joined on stage by the Huawei Edge, which we saw back in March. Either way, we’ll be there to see what beautiful, glamorous and inspirational smartphones Huawei’s chairman Richard Yu has to show — hopefully something with sequins.

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Google updates I/O 2013 Android app, details streaming schedule

Google will stream it's IO 2013 developer's conference to the masses

Google’s spreading the love around to both I/O 2013 attendees and non-attendees alike with an update to its official conference app and a schedule of live-streaming videos, events and interviews. After signing in with your Google+ account, the app will figure out whether you’ll be there in person or not, with attendees getting automatic WiFi settings for the show, device-synced schedules, a lock screen agenda widget, NFC badge scanning and vector-based maps with session info. If you’ll be there in spirit only, you can use an off-site attendee mode to coordinate livestream viewing, which can be done to a big screen via the app’s dedicated HDMI video output. Meanwhile, Mountain view said live video would be available on your computer, tablet or phone for all the sessions, as well as the keynote, product announcements and interviews — you can find the details at the source.

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Source: Google Developer’s Blog, Google Play