Any die-hard gamer knows that Nintendo doesn’t release its games on other platforms, and the company has said multiple times that they’ll never release their games on rival gaming platforms, but they’ve never given a clear reason as to why. Of course, an obvious answer is that they don’t want to give rivals their games, […]
We’ve already been made aware that Microsoft changed a few things with the Xbox One since first unveiling it back in May, but just a few months before the console’s official launch, the company has finalized the design and hardware of the Xbox One and even treated us with an unboxing that shows us what […]
I don’t understand. It’s just Bejeweled. With candy. What’s the big deal? Innocent words from a better time. A better place. Before I’d ever made that deplorable journey to the App Store and downloaded… it. Candy Crush Saga. Now, about a month later, I’ve lost a little over $230, hours of battery life, and any remaining semblance of dignity. Hello, my name is Ashley Feinberg, and I have a Candy Crush problem.
Oculus just dropped a bombshell on every single gamer enthusiast in the world. Game developer legend John Carmack will be joining the team behind the Oculus Rift as the company’s chief technology officer. We’ve known that Carmack has shown interest in the new VR headset in the past, but the move to Oculus is a […]
We knew SimCity for Mac would be arriving at some point when Maxis and Electronic Arts announced the news earlier this year, and finally, after seeing a delay past its initial June launch, Mac gamers will be able to get their grubby little hands on the game starting on August 29, just six or so […]
Modern times have not been kind to Zynga, the maker of online video games that once enjoyed wealth and prosperity as the top dog in the world of Facebook-centric games. Now others have arisen to fill the company’s shoes (King of Candy Crush fame being one of them), and Zynga has been steadily suffering since. […]
The splines of SimCity for Mac have been reticulating for longer than many mayors would like, but that’s about to change come August 29th, when the game officially hits online servers for download. The release of the Mac version — which costs $40 for the standard edition, or $60 for the deluxe version — allows EA to finally make good on its promise of cross-platform, multi-player city building. If you happen to own both a Mac and a PC, you’ll find that one purchase allows you to download both versions from EA’s Origin store. Naturally, we’re crossing our fingers that SimCity for Mac will have a smoother launch than its PC counterpart, but it seems that we’ll have a definitive answer by month’s end.
Filed under: Gaming
Via: Joystiq
BioShock Infinite has been out for awhile now, but as with many other AAA games, the Mac versions usually don’t come until several months later, if at all. BioShock Infinite is one of the few AAA games coming to Mac, and game developing studio Aspyr has announced that the Mac port is arriving on August […]
The Xbox One has already seen a lot of changes since its initial unveiling back in May. Most of the changes were simple reversals on earlier features that got gamers pretty upset with Microsoft. However, this newest update will put a smile on gamers’ faces. Microsoft bumped up the performance of the Xbox One’s GPU […]
Quirky, purveyors of kitchen gadgets for the lazy and other items of whimsy, has invented a new game for sale called StrataChute. What’s not to love about a new game for the park, especially when it has parachutes?