EA points toward SimCity sales as high point in recent quarter

Electronic Arts has reported its Q4 2013 earnings, and the company boasted a $1.04 billion revenue, which is up from $977 million a year ago. Net income also saw a growth from last year, with $169 million in cold, hard profit for the quarter, compared to $56 million during the same quarter last year. However, it was the game sales that EA really wanted to show off.

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Since the game’s launch in March, SimCity has sold over 1.6 million copies so far, even despite the fiasco that erupted during launch. EA says that half of these sales were from digital downloads, meaning that 800,000 copies of the game were sold through EA’s Origin gaming service alone, which is quite impressive.

As for other games that EA highlights, FIFA 13 has sold over 14.5 million copies in EA’s fiscal year 2013 so far, and EA says that Battlefield 3 Premium has over 3.5 million subscribers to date. As for the company’s latest iOS game, Real Racing 3 has seen more than 30 million downloads, and has been averaging over 2.5 million daily active users since its launch.

Despite all the hate that EA has been getting lately, including its “Worst Company in America” award for the second straight year, EA claims that they were the number one publisher in “Western retail markets” during the past quarter, as well as the number one publisher in the world when it comes to iOS games. Sales speak for themselves, we suppose.


EA points toward SimCity sales as high point in recent quarter is written by Craig Lloyd & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Humble Bundle is back with Double Fine lineup

For those who’ve been desperately missing the Humble Bundle series, you’ll be glad to know that it’s back again, and it has a game studio theme again, only this time it’s indie themed. All the games included were developed by indie game studio Double Fine Productions, including Costume Quest, Psychonauts, and Stacking, as well as other exclusive goodies.

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By paying whatever you want, you’ll get the three games mentioned above, but if you pay at least the average contribution (which stands at $8.10 right now), you’ll also get a copy of Brutal Legends, as well as the soundtrack to the game, plus Psychonauts’ two soundtracks as well. $8 for four indie games is quite the deal.

However, if you pay at least $35, you’ll get the four games, as well as a pre-order to Broken Age (formerly known as Double Fine Adventure), which is raising funds right now on Kickstarter. If you contribute at least $70, you’ll get everything previously mentioned, as well as a Humble Double Fine Bundle T-shirt in either black or white.

As always, this Humble Bundle will see some of the funds raised go to the Electronic Frontier Foundation, as well as the Child’s Play Charity. When you contribute, you’ll be able to choose how much of your money goes to each organization, and you have two weeks to decide whether or not that extra $35 is worth the T-shirt.


Humble Bundle is back with Double Fine lineup is written by Craig Lloyd & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Microsoft returning to Gamescom to show off Xbox 720

While Microsoft is planning its own reveal event on May 21 to unveil its next-generation gaming console, the company will also be at E3 in June to show off even more stuff the company is working on. However, Microsoft will also be returning to Gamescom later this August after skipping last year’s event, where they’ll be revealing the “next chapter of Xbox gaming experiences.”

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Xbox EMEA social marketing manager Graeme Boyd tweeted the news today, but details have yet to revealed. Then again, we probably won’t hear more about Microsoft’s Gamescom appearance until the event gets closer. From the looks of it so far, it seems the company may spread out announcements for the Xbox 720 over three events.

However, since Gamescom is in August, that could be the time when Microsoft will release its next-generation console, thus being the purpose behind the company’s appearance at the event. Both Microsoft and Sony are expected to launch their new consoles in time for the holiday season, so we should be seeing them pop up early on in August and September.

Microsoft skipped Gamescom last year, with no word on whether or not the company would return, but it looks like they just can’t get enough, as they’ll be returning to the Germany event come late August. It’ll be interesting to see what new stuff they unveil, considering they’ll have E3 and their own event to splurge out details of their new console.


Microsoft returning to Gamescom to show off Xbox 720 is written by Craig Lloyd & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Rovio Account is your cross-platform solution to Angry Birds

The one caveat to mobile gaming is that a lot of smartphone games don’t come with the ability to save your progress across multiple devices, leaving gamers to start over on a game if they end up buying a new tablet. However, Rovio looks to solve that issue in Angry Birds with a new feature called Account.

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The new feature basically allows gamers to create an Account and save game progress to the cloud, with the ability to resume gameplay on another device that has the same game installed. It’s a feature that most games should have in this day and age, but many mobile games sadly don’t come with cloud support, so those who do include it in their games are a step ahead of the crowd.

Currently, Rovio Account is only available in the company’s new The Croods game, as well as in the classic Angry Birds title on iOS in Finland and Poland. Of course, Rovio will gradually be rolling this new feature out in more regions around the world, as well as introduce more features, but the company hasn’t given a timeline on that yet.

As for what this move does for Rovio, it could be a good business move for the mobile game developer, as it makes it easier to converse with users when they have a dedicated Rovio account. Plus, it’ll make it easier to begin playing new games when the company releases new titles or sequels in the future.

[via Android Community]


Rovio Account is your cross-platform solution to Angry Birds is written by Craig Lloyd & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

SimCity creator calls latest launch woes “inexcusable”

The SimCity series was first launched in 1989 and was created by game designer Will Wright. However, the man who built the series wasn’t a part of the latest SimCity launch that took place earlier this year. Instead, he sat back and watched the show, but it obviously was a bit painful to watch, and Wright wan’t too thrilled about how things went.

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However, when speaking to GamesIndustry.biz, Wright says that he “feels bad for the team,” but predicted that there would most likely be some backlash based around DRM issues and complaints. Wright says that the launch fiasco was “basically inexcusable,” and paying $60 for game that you can’t play it will obviously cause a lot of outrage, and Wright certainly understands that.

Then again, Wright says that the new game is “good,” and he enjoys “playing it a lot,” but the launch was pretty much a disaster for Electronic Arts. Even if the game publisher finally fixed all the issues with the game, the memory is still there of the time that you couldn’t access the game that you paid big money for.

In a slightly-related note, Electronic Arts will be sending out an update for SimCity sometime this week that will address a handful of issues. The update tweaks traffic routing, phantom air pollution, stuck school buses, and stuck university students crossing roads. Other updates include a slew of new items, as well as some audio fixes.

[via GamesIndustry.biz]


SimCity creator calls latest launch woes “inexcusable” is written by Craig Lloyd & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

‘Plants vs. Zombies 2: It’s About Time’ coming this July, finally (video)

'Plants vs Zombies 2 It's About Time' coming this July, finally video

Come on, admit it: you’ve all secretly been longing for more Plants vs. Zombies action, right? Well fans, today’s your lucky day. PopCap‘s just uploaded a YouTube video announcing that the sequel to its wildly successful game — appropriately called Plants vs. Zombies 2: It’s About Time — will be launched this July. The company makes fun of itself in the video, which shows frustrated gamers yelling and asking for a sequel to the popular game. It’s unclear which platform the new title will support at launch, but the original Plants vs. Zombies — which is four years old now — first appeared on Mac and PC in 2009 before making its way to PlayStation 3, Xbox 360, Nintendo DS, PS Vita, Chrome, iOS, Android, Windows Phone, BlackBerry and even Bada (!). The game’s success was likely one of the reasons EA acquired the company in 2011. Now, if you’ll excuse us, we have to find our Samsung Wave review unit so we can play Plants vs. Zombies on that long forgotten mobile OS. Hit the break for PopCap’s video.

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Via: Joystiq

Source: PopCap (YouTube)

Electronic Arts obtains exclusive rights to Star Wars games

In a piece of news that informs on the future of Star Wars video games after Disney shut down LucasArts last month, Disney and Electronic Arts have signed a multi-year agreement that will see the game publisher obtain exclusive rights to the Star Wars video game franchise, allowing them to make Star Wars video games from here on out.

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Electronic Arts says that DICE and Visceral Games will produce new Star Wars titles in the future, as they join BioWare, who is continuing to develop games for the franchise. As for what to expect in upcoming games from EA, the company’s Labels President, Frank Gibeau, says that the new games will be “entirely original with all new stories and gameplay,” with some elements being borrowed from past films.

However, the agreement between EA and Disney doesn’t give the game publisher all the rights to the Star Wars game franchise, as Disney will still retain the rights for “mobile, social, tablet and online game.” Financial terms of the agreement were not disclosed, but we’re guessing it was for quite a large sum of money, especially for something so popular like Star Wars.

However, this gets us thinking as to how these upcoming Star Wars games will be published. Electronic Arts doesn’t have a very good track record, and they were recently voted the “worst company in America” for the second straight year, which has us worried about the Star Wars franchise. It’s possible that EA could turn things around by the time they release a new Star Wars game, but we’ll ultimately have to wait and see.


Electronic Arts obtains exclusive rights to Star Wars games is written by Craig Lloyd & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Plants vs Zombies 2 coming in July: details still a mystery

If you’ve been waiting impatiently for the Plants vs. Zombies sequel, the wait is almost over. Electronic Arts-owned PopCap Games has announced that Plants vs. Zombies 2 will be releasing sometime in July, and the game studio has released a trailer to celebrate the announcement, but don’t get your hopes up, as it doesn’t reveal any gameplay.

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It seems that the official title of the game is “Plants vs. Zombies 2: It’s About Time,” playing off of the fact that many gamers have been waiting for a sequel for what seems like forever, although it seems odd that they’re subtitling the game after the impatience of gamers, rather than address what the game is about, but it’s possible that it could just be a working title.

The trailer above is essentially just a supercut of various fans and internet celebrities asking when a Plants vs. Zombies sequel will release, including Francis and Microsoft’s Major Nelson (Xbox Live chief Larry Hyrb). Then at the end of the trailer, we get a look at the logo art, as well as the release date for the upcoming game.

PopCap has not released any footage from the game, or have they announced what platforms the game will release on. Initially, the first Plants vs. Zombies title was only available for mobile devices, but the game studio quickly released versions for consoles and PC. We would expect the same thing to happen for the sequel.


Plants vs Zombies 2 coming in July: details still a mystery is written by Craig Lloyd & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

The Sims 4 unveiled by Maxis and EA

Maxis and Electronic Arts, the makers behind the fiasco that was SimCity, are back in action as they have revealed The Sims 4, which will be the latest installment in the life simulation series that we’ve all grown up with over the years. The game is set to release for PC and Mac sometime in 2014 with more details to come soon.

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Electronic Arts announced the game on their official blog, saying that more details on the game “will be revealed later today.” EA says that “The Sims franchise is fueled by the passion and creativity of its millions of fans around the world,” and the publisher boasts that over 150 million copies of various Sims titles have been sold globally.

The last time that Maxis and EA released a Sims title was back in 2009 with The Sims 3, and 1.4 million copies of the game were sold globally within the first week of release. By next year, it’ll certainly be a long time coming for Sims fans, with The Sims 3 turning three years old this coming June.

As for what to expect in the new game, we may hear more about that later today, as EA has said, but we could see even more features than what we saw in The Sims 3, as well as the possibility of better graphics and new gameplay elements to make The Sims 4 more immersive. We’re also guessing that build your own character and house will become an even deeper process than before.


The Sims 4 unveiled by Maxis and EA is written by Craig Lloyd & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Xbox 720 to allow games without internet connection after all

It’s been wildly speculated that Microsoft‘s next-generation gaming console would come with a crazy feature that would require a constant internet connection, or else it would essentially be useless. However, to one’s real surprise, it’s said that Microsoft will, in fact, not require an internet connection for some of the console’s tasks.

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According to Ars Technica, Microsoft sent out an internal email to all full-time employees working on the next Xbox saying that “there are a number of scenarios that users expect to work without an internet connection, and those should ‘just work’ regardless of their current connection status.” Microsoft suggested playing Blu-ray discs, watching live TV, and playing single player games as examples.

This certainly makes sense, as we’re prone to believe that making a gaming console completely inoperable without an internet connection is quite illogical. The email also essentially confirms other rumors as well: The Xbox 720 will come with a Blu-ray drive, as well as some sort of input where you can plug your TV or set-top box into to watch live TV.

It’s not known exactly how far the offline capabilities will go in the new console, but it would be a fair bet to say that there will simply be some things that will require an internet connection — tasks that didn’t require an internet connection on past consoles. It’s possible that Microsoft could implement some kind of system to verify games being installed without having to be online, but we’ll ultimately have to wait and see what the company comes up with.

[via Ars Technica]


Xbox 720 to allow games without internet connection after all is written by Craig Lloyd & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.