Thalmic Labs Gets Two Ex-BlackBerry Execs (Including One Who Just Left) To Help The MYO Armband Succeed

MYO

Thalmic Labs has picked up some heavyweight senior talent in its quest to bring the MYO gesture control armband device to market. Both are ex-BlackBerry, and both bring a lot of experience in the management of a consumer devices company, and in the supply chain for producing said devices.

Thalmic’s newest employees are Mike Galbraith, former SVP of Operations at BlackBerry, and David Perston, former Senior Director of New Product Introduction Outsourcing at the smartphone-maker. Galbraith becomes CFO of MYO, and Perston takes on a role as VP of Manufacturing. Given that arguably the two biggest challenges facing hardware startups are working out finances and managing the supply chain and production process, having some folks with experience in those roles is likely a good thing.

Galbraith comes direct from BlackBerry, which is just the most recent example of corporate shake-up and high-level departures at BlackBerry. BlackBerry just lost three executives last week, in fact, according to a report from the CBC confirmed by the company. As Chris reported at the time, BlackBerry seemed to be framing the departures as part of its aggressive reorganization and turnaround plan, but the recent announcement that it’s looking for suitors as well as considering going private offers good reason to believe top talent is leaving of its own volition.

“What really attracted me to Thalmic Labs was the innovative solution that Stephen, Aaron and Matthew are creating that has the potential to take human computer interaction to a whole new level,” Galbraith offered when asked why he chose Thalmic for his next destination. “I firmly believe there are boundless opportunities with MYO’s unique position within the dynamic wearable computing space.  I was also impressed with Stephen, Aaron and Matthew’s vision for MYO and beyond, in developing integrated solutions to enhance how we engage with things in our world.”

Perston, who left BlackBerry back in 2011 after nearly 15 years at the company, said that his “first love is startups” and cited the team and the product itself as his main motivation for joining. In both cases, it seems clear that Thalmic has gained from BlackBerry’s misfortunes of late.

The new hires and rapid growth of the Thalmic team, which is on track to surpass 50 employees by the end of the year, reflects the unintended bounty that could befall the Kitchener-Waterloo region as BlackBerry continues to struggle. It’s likely there will be a lot of talent injected into the market for the growing startup scene in the area to take advantage of, and that’s something investors are taking note of.

MYO Armbands bringing muscle-reading gesture control in early 2014

With the wearable device known as MYO, there’s no need for the computer to see you to understand your commands. Instead, this armband connects to your device – Mac and Windows for now, Android and iOS soon – with Bluetooth and reads gestures you make with your hand and arm through muscle fluctuations. This armband

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Leap Motion Launches With Limited Appeal, But It Could Be A Ticking Time Bomb Of Innovation

leap motion

The much-anticipated Leap Motion Controller began shipping to pre-order customers today, as reviews of the input device hit the web. The startup behind the controller has done an impressive job raising interest in the novel gadget, and sold an incredible amount of pre-orders to early adopters. But reviews so far have been mostly lukewarm, citing experiences that don’t necessarily live up to the hype.

The Leap Motion controller went back to the drawing board and put off its wide launch to spend more time in a wider beta in order to get the consumer experience right. It sounds like they were focusing on the right area with that effort, as most reviews say the Leap Motion experience is a little underwhelming, or at least something that’s an admirable distraction but not useful for truly productive usage.

Leap Motion has done a good job of getting a decent selection and range of apps in the Airspace dedicated software store for its device at launch, so it has that going for it. But the problem here appears to be that all of the apps leave reviewers feeling more like they’ve just experienced a gimmick, than the next generation of computer interaction.

What Leap Motion can do now (scrolling and paging through apps and virtual environments, completing next and back functions) is a far cry from what it will likely eventually be able to do, however. The Leap Motion and devices like it are a long bet, and I think the companies behind them understand this; we’ll see a bit of what they’re capable of shown off in tech demos and current generation software, but what they’re offering is an entirely new paradigm for thinking about digital interaction. That means it’ll take time before developers wrap their head around what kind of software experience fits this mould.

Adapting Fruit Ninja or Google Earth to something like 3D gesture control is a simple enough process, one that’s opportunistic without being truly innovative. Some might say Leap Motion should’ve stayed in beta until it could begin to bring about the change needed to show its controller off to its full potential, but someone had to get the tech to market. It’ll grow accordingly, though I’m curious to see if consumer interest will be enough to sustain it through its awkward adolescence based on these initial, hopeful but ultimately reserved consumer-oriented reviews.

Shape-It-Up Lets You Tweak 3D Shapes Using Simple Hand Gestures: Pottery Simulator

The researchers behind Shape-It-Up call it a “Hand Gesture Based Creative Expression of 3D Shapes Using Intelligent Generalized Cylinders”, but it’s totally a pottery simulator. Decades from now, if – when? – Paramount Pictures decides to remake Ghost, the characters will be using Shape-It-Up while a dubstep remix of Unchained Melody plays in the background. Oh, my WUB WUB WUB WUUUUUB…

shape it up 3d shape system by vinayak et al

Shape-It-Up is a project by Purdue University Engineering students Vinayak, Sundar Murugappan, HaiRong Liu and Karthik Ramanilets. It lets users manipulate a virtual cylinder by using simple hand gestures, which are tracked using a Kinect. Skip to around 1:28 in the video below to see it in action.

I guess you could say that was… righteous. YEEEEA- I’m old. The researchers think of Shape-It-Up as a way for designers to start their sketches in an easier and more intuitive manner, not as a way to create a polished model. But if you pair it with a 3D printer, I think it can also be used as a way to teach kids about the basics of CAD and 3D printing. Now get off my lawn and head to Purdue University’s website for the project’s abstract.

[via Gajitz]

MYO Armband Control Device Launches Its Developer Program

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Thalmic Labs today announced the launch of its MYO armband developer program. Interested developers can apply to become part of the program through the new developer portal, which includes an application form that Thalmic will use to select key partners to participate. Early APIs and access will be limited, but those chosen will be provided with pre-production MYO hardware as soon as later this summer, the company says.

MYO’s developer program also prioritizes getting units to devs who’ve pre-ordered the device through its existing consumer pre-order page. Thalmic will also be vetting ideas submitted for MYO apps, and cherry picking the very best for this early limited developer platform launch to help show off the hardware in the best possible light for its upcoming launch.

Developer outreach is a key part of MYO’s launch strategy, as the success of the unity will hinge on whether or not buyers of the device actually have something to do with the unique control interface when it arrives. Recently, the company kicked off its #ifihadMYO Twitter-based contest to solicit ideas of what might be possible with the gadget, which detects fine motor movements of a wearer’s arm through electrical impulses and translates that into action on a connected device, and the dev program follows to help bring some of those ideas to light.

Thalmic is likely looking for a range of different types of applications, as it has talked up the potential for MYO to have an impact in a variety of industries. MYO is extremely geeky tech, so translating that to something that consumers will not only understand but actively desire requires proof not only of its utility, but also of versatility, too; this isn’t a device that people will likely buy for one neat integration at $149.00, especially given that it’s worn high up on the forearm, and is probably best left on for extended computing sessions in terms of convenience and ergonomics.

Now that Thalmic has closed its $14.5 million Series A round, developer outreach and support should be its primary focus, aside from actually shipping the hardware itself. Luckily it has the resources to support an active dev community now, so long as there’s interest from those who can build an app ecosystem MYO can be proud of.

Leap Sensor Virtual Drum Machine: AirBeats

Earlier this year we saw AirHarp, a virtual harp that uses the Leap gesture controller, letting the user make music by playing an imaginary harp. The developer behind the AirHarp recently introduced a similar program but for a more popular instrument. The AirBeats will actually make air drummers productive. Or at least expose them for the frauds they are.

airbeats virtual drum machine for leap by handwavy

The AirBeats is very intuitive to use. The instruments you’ve chosen are displayed on the screen. All you have to do is tap in midair as if those instruments were arranged in front of you. You can also record and replace instruments just by pointing and swiping in midair. It is incredibly responsive, whether you use your hands or a pair of drumsticks or even pencils.

Developer Handwavy said AirBeats will be available on Airspace – that’s Leap’s app store – on July 22, 2013. I love how it’s a more physical way of making digital music. Maybe artists can even use it live so their audience can “play” along with them.

[via UniqueDaily]

Meta Wearable AR Computer Dev Kits: How Many Glasses Are We Supposed to Wear in the Future?

Earlier this year we heard about the Meta, an augmented reality computer in the shape of a pair of glasses. The company behind the computer took a page from the Oculus Rift team and also launched a Kickstarter for the Meta developer’s kit.

meta 1 augmented reality glasses developer kit

The fundraiser may not be aimed at end users, but it does reveal a bit more about the Meta. In the video below you’ll see that the consumer version of the glasses should be much more compact and much less dorky than the current prototype. The Meta projects its display up to 16 ft. away from the user at 960×540 resolution. Developers will initially use Unity 3D on Windows to write software for the Meta. They’ll be able to make use of the Meta’s gesture, finger and surface tracking as well as its depth and color data.

You’ll need to pledge at least $695(USD) on Kickstarter to get a Meta 1 dev kit as a reward. I’m really intrigued by the possibilities of this device, partly because I’m into card and board games right now. It would be nice to have more interactive board game. And also to not have to clean up the tokens and other pieces after each game.

WiSee uses Wi-Fi to detect gesture commands from any location

Gesture control systems abound, with one of the most popular devices enabling this perhaps being Microsoft’s Kinect. One of the limitations of gesture control is the requirement to be positioned in front of the related device, something that is removed with the WiSee wireless Internet-based system. Using WiSee, an individual can use gesture control from

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Thalmic Labs Raises $14.5M To Make The MYO Armband The Next Big Thing In Gesture Control

myo-armband

Thalmic Labs, the Waterloo-based startup working on an all new form of user input for computing devices with the MYO amrband, today announced the close of its $14.5 million Series A funding round, led by Spark Capital and Intel Capital. The round boasts a lot of others besides, including Formation 8, First Round Capital, FundersClub, and individual investors like Paul Graham, Garry Tan, Marc Benioff and more, and will be used to help spur product development of the MYO, and of other forthcoming Thalmic technologies.

MYO, for those who aren’t familiar, is an armband that measures electrical activity to detect fine movement from a wearer’s arm, making for sensitive, accurate gesture-based control of computing devices, including desktop computers, smartphones and tablet, as well as a range of other possible devices. Thalmic is co-founded by three graduates of the University of Waterloo’s mechatronics (yes, that’s a real word) engineering program, including Matthew Bailey, Aaron Grant and Stephen Lake. I spoke with Lake about his company’s funding, their plans fo the money and the challenges yet to come for MYO, which is still in the pre-order stage, with a launch intended for late 2013.

“[The funding is] going towards further developing MYO and getting to full production with it,” he said. “We’ve been growing the team pretty steadily over the past six months or so, and we’ll definitely continue to do that as we find the right people. So there’s the team, R&D, and production of the product as the three main areas we’re focusing on with this round.”

MYO has had little trouble attracting the attention and imagination of tech enthusiasts. So far, it has racked up well over 30,000 pre-orders, which at $149 per unit, represents total potential sales of $4.5 million. The startup secured a $1 million seed round back in 2012, and is both a University of Waterloo VeloCity and Y Combinator alumnus, and Lake says that despite what he’d been told by friends and advisors before seeking out this new funding, finding interested investors willing to take on a hardware portfolio country wasn’t hard.

“We heard from everyone going in that no one will touch hardware, that it’s not sexy, investors want social/local/mobile software and that’s the focus right now,” Lake explained. “But I think that a lot of it is that it’s the right time for it. There have been several before us, higher profile hardware startups that have done very well, through Kickstarter campaigns or pre-order… I think a lot of them saw that as a sort of a proof point that all of a sudden there are successful hardware startups out there.”

Lake also credited Paul Graham for “beating the drum” around hardware being the next big thing for investors, and about changes in the production process that have resulted in time-to-market and investment required becoming drastically reduced vs. even just ten years ago. In the end, he said investors were eager to come on board, given the company’s early success with pre-orders, and that Thalmic definitely didn’t lack for choice when putting together this round.

MYO has already received a lot of strong support from the community, and videos depicting the armband in action have garnered plenty of views, but strong support and plenty of advance hype doesn’t guarantee success, especially in an area as untested as new interaction paradigms. I asked Lake what he thought about challenges encountered by devices in the same space, like the Leap Motion controller, which delayed its target launch date after realizing it needed a longer beta to work on the consumer user experience.

“That’s something that’s very high on our priority list, if not at the top, the initial user experience,” he said. “One of the reasons that we set up our pre-order campaign as we did, which is not the Kickstarter route in that we didn’t actually take payments upfront… one of the factors there is that our number one bar is shipping the product that we want to ship, and not being in a situation where we’re holding people’s money hostage and they’re pounding on our doors, which might encourage us to ship an earlier or less refined version than we’d be comfortable with.”

MYO has kept the launch date vague and pre-orders, while they involve providing credit card information, don’t result in charges until product leaves the warehouse. This allows Thalmic to ensure that the user experience is where it needs to be to provide the all-important first impression necessary to win customers for life, rather than turning them off the concept of novel interaction paradigms altogether.

It’s still a challenge, and one that not only Leap Motion but also Google, with Google Glass, is also facing. Charting unfamiliar territory, and doing it in such a way that wins inaugural customers over right away, is especially difficult with hardware, where it’s much less easy to iterate quickly and fix early missteps. Thalmic now has an additional $14.5 million in the bank to help it make sure it makes the perfect first impression, however, which will hopefully help buy it the time and talent it needs to come up with the perfect recipe.

Leap Motion demos Windows 8 gesture-control functionality ahead of beta launch

Leap Motion has rolled out a preview of its gesture-control functionality on Windows 8 (it will work for Windows 7 as well, though). In case you’re not familiar with the device, it allows users to go hands-off when using their computer, controlling via gestures made in front of the display. We’ve got the preview video available for your perusal after the break.

Smug Mug

As you can see in the video below, the Leap Motion device works via some smooth flicks of the wrist, finger plucks, and other such hands-off movements to control Windows without using a mouse and keyboard. This allows one to enjoy the touch-based design of Windows 8, for example, without a touchscreen panel, and brings the functionality to whatever computer you would like.

The device connects to a PC with a standard USB cable, and once connected works out of the box, no tweaking or such necessary. A 4-cubic foot span across your desk becomes your gesture-control area, with the device tracking finger movements to within 1/100th of a millimeter. The device itself measures in at about 3-inches long, so it won’t take up much room at all.

As you might suspect, the device’s usefulness extends beyond just tapping Windows tiles and scrolling through web results. As with a touchscreen device, it can be used to sketch, to sign digital documents, and to play games, among other things. Says Leap Motion, this video is a preview for those interested to check out before the device enters beta testing next month, during which period developers will get to use the unit.

Leap Motion CTO and co-founder David Holz said: “Out of the box, users will have the ability to browse the web, navigate their desktops, and interact with existing software. Everything you can do with a touch-based system, like Windows 8, can now be accomplished with Leap Motion technology. We want our users to have a magical experience, with easy and natural movements in the air leading to amazing interactions.”


Leap Motion demos Windows 8 gesture-control functionality ahead of beta launch is written by Brittany Hillen & originally posted on SlashGear.
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