Google Glass developers make Mirror API simple with Cat Facts

Google’s 2013 developer conference this year didn’t give immediate attention to Glass, at least not at its one and only keynote address – but behind the scenes, development ran deep. Speaking together at a developer chat session centered on “Building Glassware” with what the company calls its Google Mirror API, Jenny Murphy and Alain Vongsouvanh made the case for the future.

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Alain Vongsouvanh is a Developer Programs Engineer on Google Glass and the Google Mirror API. Jenny Murphy is also a Developer Programs Engineer for Glass with Google and both of these folks help developers work with the code that brings Google Glass apps to life.

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“The Mirror API is one managed through requests made through connections. The main one is a Timeline text card.” This connection is separate from a Gmail connection and separate from a Map connection – it exists as its own element unique to Glass. The most basic setup here is with text and an image.

Customizing these cards are as simple as writing HTML code, but it’s not as all-inclusive as, say, a Chrome web browser-displayed webpage. Google provides a Playground where tests and development can be done, offering here basic templates for developers and allowing them to start from scratch.

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This system offers a variety of basic menu items like back and send, and developers are able to create custom menu items like “Complete!” The theme here is simplicity – this development environment is as simple as writing a bit of Java – not something someone off the street will be able to pick up in no time without any knowledge of creating with code, but certainly something that’s simple for a web developer or creator of apps for smart devices.

Contacts

Contacts is a system that a user will share to – just like they are on an Android smartphone. Developers can create a Contact Resource where they’ll have to set an ID that corresponds to a user, users, or a third party app. By default, a shareable element will trigger a list of apps and elements that are compatible with sharing.

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Subscriptions and Locations

With Subscriptions, developers will be bringing forward notifications about changes. Instead of you posting to the API, the API will post to the device – input rather than output, so to speak. The developer will specify elements like Collection, User Token, Token Verification, and a Callback URL where needed.

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A developer working with Subscriptions in Glass will be working with Timeline as well as Locations – this means they’ve got to account for both how the element is posted and what’s being posted, where it came from and what it’s doing.

Cat Facts

With an extremely simple Glassware app by the name of Cat Facts, Vongsouvanh showed how each of the five different elements in the Mirror API. Below you’ll see his explanation of how it’s not always necessary to work with all five of these bits and pieces, but how even something so simple as this app will be working with more than one.


Google Glass developers make Mirror API simple with Cat Facts is written by Chris Burns & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Google Glass getting apps for Facebook, Twitter, Evernote, CNN and more

Google has just announced a slew of new apps that are coming to Google Glass. In an effort to expand Glass’s abilities, a handful of different apps will become available to users, including Facebook, Twitter, Evernote, CNN, Tumblr, and Elle. Previously, only Path and The New York Times were available as apps on Google Glass.

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Each of these apps will have their own unique twist in order to seamlessly work for Google Glass. For instance, Twitter will allow users to tweet to their account, and every tweet you send through Glass will be automatically tagged with the #throughglass hashtag. You can also receive notifications for mentions, messages, and replies.

As for the Facebook app, it too will feature so Glass-centric abilities, including the ability to take and upload a photo using Glass straight to your Timeline, and even add a description to the photo using Glass’s voice dictation feature. Tumblr will also let you do the same thing, by posting a photo to your blog right through Glass.

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Evernote’s Glass app focuses on two main actions that you can perform. You’ll be able to take a photo or video and send it to your Evernote account from Google Glass. You’ll also be able to choose specific notes from your Evernote account and send them directly to Glass, so that you can bring it up on the HUD when needed. A great example of this is a grocery shopping list — no having to fish your phone out of your pocket to see what the grab next off the shelves.

CNN’s app is a little self-explanatory, but it goes a little further than just being able to swipe through headlines. You’ll be able to pick the types of alerts you want, such as sports scores or breaking news at certain times. You can also have articles be read aloud to you, as well as the ability to watch video.

Of course, it’ll be a while before Google Glass will be in the hands of the mainstream public, but it’s nice to know that Google is already building up a repertoire of apps that people will be able to take advantage of right away.

VIA: The New York Times


Google Glass getting apps for Facebook, Twitter, Evernote, CNN and more is written by Craig Lloyd & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

GALAXY S 4 Nexus edition eyes-on: Hugo Barra’s got it

This week we were treated to a rather unexpected surprise: Google’s one and only I/O 2013 keynote address revealed a faux-Nexus edition of the Samsung GALAXY S 4. As luck would have it, we caught up with Google’s Vice President of Android Product Management Hugo Barra last night – and he happened to have one of these devices in his pocket. Being the friendly fellow that he is, he have us a brief once-over with the device to show how Nexus-like it really was.

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This device is, more or less, the equivalent of a hacked Samsung GALAXY S 4 for AT&T/T-Mobile. Inside you’ll find an unlocked system displaying Android 4.2.2 Jelly Bean without any additions from any carrier or Samsung itself, coming only with the basics issued by Google.

In this device we’re seeing a unique new chapter in Google history. Where previous to this week, any release of a device with as stripped-down and pure as this one pushed by Google was labeled with a Nexus brand name. Here with the Samsung GALAXY S 4, the company has made clear their acceptance of the dominance of Samsung in the Android device-sphere, keeping the GALAXY branding (as they did with the Galaxy Nexus), this time kicking out the Nexus name altogether.

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Barra had presented this device on-stage earlier in the day with the following words:

“We continue to be blown away by the hardware that’s coming out of our partners — the HTC One, and the Samsung Galaxy S4. Like this Galaxy S4. There’s something unique about this S4, that’s not available elsewhere. Take a look at my homescreen.

This version of the Samsung Galaxy S4 will be available directly through Google Play, unlocked for both ATT and T-Mobile with LTE support, 16GB internal storage, bootloader unlocked, and it’ll receive prompt system updates with every new release.” – Hugo Barra

What we’ve seen up close is a pure Google experience that’s as swift or swifter than the original GALAXY S 4 with Samsung’s TouchWiz user interface. Barra’s device is likely an early build, but we’re expecting the final product to be essentially the same: home button, 1080p display, Qualcomm Snapdragon 600 quad-core processor and all.

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And for those of you wondering: no, he doesn’t use any magical super-secret Google-only apps that only the bosses get. Unless, of course, he was using super-secret Android powers to hide them.

You never know!

The device will be available on June 26th for $649 USD without a contract, compatible with T-Mobile USA and AT&T micro SIM cards, 4G LTE and all. Sound like a value proposition to you? This is one of those situations where we’re guessing developers will find the build to be best – it’s going to be difficult for this device, no matter how neat – to compete with the Nexus 4 already up for $299, also without a contract. That’s hard to argue with.


GALAXY S 4 Nexus edition eyes-on: Hugo Barra’s got it is written by Chris Burns & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Sergey Brin talks Glass: Camera stabilizer incoming

Walk the floors at Google I/O and if you’re lucky you’ll run into Sergey Brin, who spent some time telling us about the development process behind Google Glass as well as a teaser for the update roadmap. Surrounded by fans and sporting his own Glass, Brin explained some of the decisions around the use of a monocular eyepiece, and of its placement out of the line-of-sight rather than directly in front of the wearer, as you might expect from a true augmented-reality device. However, he also revealed that a future software upgrade will address one of our own issues with Glass: keeping video steady when you’re filming it from a wearable.

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We’ve already been impressed by how Glass holds up as a wearable camera, particularly during situations – like when you’re playing with your kids or demonstrating a new gadget – when you need your hands to be free. However, we also found it more than a little getting used to, keeping your head still when you’re recording a conversation. All too easily you end up with nodding video, as you unconsciously move and react to the person you’re talking to.

We mentioned that to Brin, and he confirmed that it’s something Google is actually working on addressing. “Stay tuned, we’re gonna have some software that helps you out” he told us; it’s unclear how, exactly, that will be implemented, but digital image stabilization is already available on smartphones, and Google might be using a similar system. Glass also comes equipped with various sensors and gyroscopes – some of which are only partially utilized in this early iteration – and so Google could tap into those to do image-shifting and compensate for head-shake.

As you might expect for a device named the “Explorer Edition” and aimed squarely at developers, Glass is still a work-in-progress. Google aims to translate what it learns from this relatively small-scale deployment to the eventual consumer version – tipped to arrive in 2014 – including both design and functionality refinements.

Google Glass Tangerine

We asked Brin about the style decisions Google made along the way, and at which point the aesthetics of Glass came into the process. “We did make some functional mockups,” he told us, “but mostly we made functional but uglier, heavier models – style came after that.”

Style is, when you’re dealing with device you wear, distinct in a very particular way from design. Even if the work on physical appearance followed on after function, how Glass sits on the face did not.

Glass-chat with Sergey Brin at Google I/O 2013:

“Very early on we realized that comfort was so important, and that [led to] the decision to make them monocular,” Brin explained. “We also made the decision not to have it occlude your vision, because we tried different configurations, because something you’re going to be comfortable – hopefully you’re comfortable wearing it all day? – is going to be hard to make. You have to make a lot of other trade-offs.”

We’ll have more coverage from Google I/O all week, so catch up with all the news from the epic 3.5hr keynote yesterday!

Glass Video: Controlling AR.Drone with NVIDIA Shield


Sergey Brin talks Glass: Camera stabilizer incoming is written by Vincent Nguyen & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Recon Jet hands-on

Announcing a product during a major event like Google I/O takes some real courage, especially when you’re revealing a device that’s extremely similar to a product Google is headlining with. That’s what Recon is doing with the Jet, a wearable device that’s drawn instant comparisons to Google Glass. This device works with a virtual widescreen display that sits below the left eye of the wearer and utilizes Android as a basis for its user interface.

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Recon Jet is not in a place where it’s able to be sold at the moment – the version we’re having a peek at here at the Google developer event is a pre-production item – but once it’s ready, it’ll be largely the same as what we’re seeing on the inside. Inside this device works with a dual-core mobile processor (the name of which we’re not allowed to speak of quite yet) powering Android 4.2 Jelly Bean with a custom Recon-made user interface over the top.

You’ll control this machine with a miniature touch-sensitive optical pad that sits on the side of the device near the display. Touching this pad as well as swiping left and right, up and down will allow you access to the device’s abilities and settings.

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Inside you’ll be working with GPS, wi-fi connectivity for web, Bluetooth 4.0, and ANT+. With ANT+ you’ll be able to connect to a variety of other sports sensors – this device is, after all, made for hardcore sporting enthusiasts, after all. All of this connects to an HD camera the megapixels of which are not yet available as well.

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You’ll be working with “gaze detection” for instant access to the machine’s abilities, its display turning off and on when you want or do not want to work with it. Your eyes will decide.

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Have a peek at our brief adventure with this device and note that the main aim of revealing this device this week is to find developers that want to work with the SDK for the device in advance of its final release. This machine will be released to the public before the end of the year – we’ve confirmed this specifically once again in-person with Recon – making its appearance fall well before Google Glass hits the streets in a consumer edition. Pricing and release dates will be coming soon.

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Recon Jet hands-on is written by Chris Burns & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

The New Google Maps hands-on with personalized results

This week Google I/O 2013‘s single keynote session focused not just on Chrome and Android, but on Google Maps as well. In an update that Google simply calls “The new Google Maps” and won’t be available to all users until later this year. Developers attending Google I/O 2013 as well as those that get early invites to the system will be able to take part in the roll-out first: here Google begins to truly integrate their smart search results and their maps systems, here that Google’s promise that the map itself will become the user interface.

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With this new version of Google Maps on the web, users will be able to tap on lit-up locations across the map. This system allows you to search for a restaurant in your area, find that place, and where the experience would end with that in the past, you’ll just have started. Users have cards to the left, similar to Google Now with cards that bring information on the location’s address, hours, webpage, phone number, and reviews through Zagat.

This system also gives the one-button click ability to access directions from the location you’re sitting in (or wherever you’d like to start from) as well as save the location as a favorite. This system also works with five-star ratings for locations be they a place of business, a public park, or anything in-between.

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Below the map you’ll find a collection of images that come from users who have contributed photos and photo spheres from their cameras or android smartphones and tablets. These results appear courtesy of Google+ where users have recently also been given the ability to post photo spheres and embed them in webpages across the web.

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Multiple modes of transport will be available to users as they’d be available in Navigation, public transport, flights, automobiles, and biking included. This system also learns with the user the same way Google Now does, changing and adjusting based on past searches and your Google Now preferences.

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We’ll be working with this new Google Maps system through the immediate future and answering any and all questions you, the reader, have between now and the final roll-out for the public. This system is one you can access with an invite request starting today, and users will be seeing upgrades with invites in the near future.

NOTE: We’ll be continuing our journey with Google Earth integration soon. It’s here that Google will be pushing the boundaries between the 3D and the 2D visions they’ve had separate until now: Google Maps and Google Earth will soon become one!


The New Google Maps hands-on with personalized results is written by Chris Burns & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

The 5 Coolest Things From the Google I/O Keynote

The 5 Coolest Things From the Google I/O Keynote

As expected, there was nothing revolutionary about the boatload of upgrades introduced at today’s Google I/O conference, but that doesn’t mean there wasn’t a whole lot of very cool stuff announced.

Google Play Music All Access hands-on

Google announced their own music streaming subscription service today during Google I/O, and while it’s essentially nothing that we haven’t seen before, it provides Google users who are deep into the company’s ecosystem the opportunity to escape Spotify or Rdio and come back home to Google where the service is integrated with other Google apps. Let’s have a quick look at the latest competitor in streaming music.

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Overall, we’re dealing with many of the same features that we’ve already seen with services like Spotify, Rdio, and Pandora, but Google has put its own spin and look into All Access. The Explore page is probably where most users will spend their time if they’re interested in discovering new artists. This section includes personal recommendations, featured artists and albums, as well as new releases.

As what may appear to be obvious, All Access is simply added on to the current Google Music app, so all the previous features of the app still remain. You even still have the ability to upload all of your own music the app and have it combined with the streaming music that you have picked out, creating one large library of music that includes a mix between the two. This is something that only Spotify has, and it’s a mighty-awesome feature to have.

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All Access also has a Pandora-like feature where you can create radio stations of sorts based on a single artist or song. From there, you can give a song a thumbs up or thumbs down to make the app continuously learn about the music that you enjoy most. You also have the ability to rearrange future songs in the automated playlist in the radio station, as well as the ability to swipe away the songs you don’t want to listen to.

As for the user interface, nothing hasn’t changed too much. You get the typical Google look with an orange and white color theme. Frankly, I’m not a huge fan of the squared-off boxes and shapes that many Android apps have, but it certainly doesn’t hinder the music listening experience at all, and it’s something that I can easily get accustomed to.

One huge problem with All Access is cross-platform support. It is available on the web in any web browser, turning your laptop and desktop into its own DJ of sorts, but as far as mobile apps outside of Android, Google has yet to make that expansion. The great thing about Spotify is that it’s available on pretty much any platform, including iOS, BlackBerry, and Windows Phone. We’d be surprised if Google released their Music app for all of these platforms, so for users who yearn for cross-platform support, that seems to be where All Access’s weakness is.

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As for price, All Access will cost $9.99 per month, but if you sign up before June 30, you’ll only play $7.99 per month. That price seems to be a permanent thing, so if you sign up before the end of June, you’ll only pay $7.99 for as long as you have an All Access subscription. Furthermore, All Access comes with a 30-day free trial, whether you sign up before June 30 or not.

Overall, Google Play Music All Access isn’t anything revolutionary, and we’re frankly a little disappointed that Google is simply getting their feet wet first before diving in. Of course, this is a smart move sometimes, but instead of boldly diving in and giving Spotify and Rdio a run for their money, Google is simply taking it easy to get a feel for the market, which could put them further behind in the music-streaming race.

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Google Play Music All Access hands-on is written by Craig Lloyd & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

What Google DIDN’T announce at I/O 2013

This weeks’ Google I/O developer conference was the first in several years where the company limited its keynote appearance to a single day. In this single 3-hour session, what Google abstained from speaking about may very well have been more telling than what they did announce – Android, Chrome, Google Services, and everything in-between. Because this now-yearly event is a very special time in which Google’s words mean as much spoken as unspoken, it’s become just as important to discuss what we’ve seen as it is chatting about what we didn’t.

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Android OS Updates

As it was last year, so it was expected to be again here in 2013. Google didn’t make an update to Android itself in any grand way, instead issuing updates to services like Google Play for developers on its back end, and updates to Apps for Android, Chrome, and even iOS. While Android 4.3 may still be on the horizon, (coming up quick, you can bet), it’s not been mentioned here on the first day of I/O.

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This speaks volumes about Google’s approach with the conference, letting the world know that they’re not about to be pigeon-holed as a company that relies on updates to its operating systems and devices as major announcement fodder while they’ve got perfectly good app releases and service updates to shout about. As Apple’s new operating system update is rumored to be right around the corner, it’s possible that Android is simply fulfilling the suggestions made by Larry Page at the end this one-off keynote:

“Every story I read about Google is about us vs some other company, or something else, and I really don’t find that interesting. We should be building great things that don’t exist. Being negative is not how we make progress.” – Larry Page

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Smartphones and Tablets for Developers

In 2012, Google gave away a Samsung Galaxy Nexus smartphone, a Google Nexus 7 tablet, and a Chromebox. The year before, they gave away a mobile hotspot from Verizon as well as a Galaxy Tab 10.1 tablet – and a voucher for one of the first model Chromebooks too. This year developers are being given a Chromebook Pixel, the highest-end device on the market running this operating system. Google was expected to give away an LG-made Nexus 4, a Nexus 10 tablet, and other goodies, but they’ve sent one, single, crystal clear message instead.

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Google’s message is that the most important services they’ve got to offer are on Android devices so abundant in the market that they’re inevitably already in developers’ hands OR are on Chrome OS. With the finest delivery vehicle for this operating system in the world thus far, Google is encouraging developers – pushing them, basically – to get Chrome on their radar, and to keep it there.

Google Glass Development

There’ve been no shortages of appearances by Google Glass this week at the Moscone Center, each of these happening with devices made available to developers at Google I/O 2012, shipped in the weeks coming up to this 2013 edition of the event user by user. Though there is a massive showing for Glass on one of two levels of developer-aimed presentations here at I/O 2013, there was no mention of development for Glass in the keynote.

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Glass was mentioned by Larry Page in his question and answer session at the end of the keynote, but it certainly wasn’t in any way that was planned beforehand. Glass is not, it seems, at a place where it makes sense for Google to make a big deal of it to developers the same way new services announcements are being pushed. It wouldn’t make a lot of sense to continue to update the public on Glass at this moment either since final market-ready units are still a far way off.

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The re-adjustment of the aim of this developer conference is clear. It’s here that Google re-humanizes the way they approach public relations, at least through the developers that make this ecosystem so healthy. While in years past it may have seemed that Google was aiming over the heads of developers, exciting the public with massive consumer-based keynotes to encourage these creators of software and services by default, Google is returning to a more solid spot here in 2013.

What do you think? Did you expect to see anything that didn’t end up appearing in the first and only keynote session of the week? It’s without a doubt a turning point – however subtle – for the company, and it’s exciting – among other things – to see the company’s ability to keep their aims diverse.


What Google DIDN’T announce at I/O 2013 is written by Chris Burns & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Google Maps Completely Redesigned With Earth And Street View Integration

Today at Google I/O 2013 the company showed off some significant changes that they have made to Google Maps. The popular maps service has been built from the ground up for desktop users and it features a new user interface. […]

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