Is Qualcomm considering an AR benchmark as ‘the mother of all tests’?

Is Qualcomm considering an AR benchmark as 'the mother of all tests'?

Today at the Qualcomm mobile benchmarking workshop in San Francisco, Jon Peddie of Jon Peddie Research suggested that using augmented reality (AR) to test the performance of mobile devices could be “the mother of all tests.” By stressing all processors and sensors on modern smartphones and tablets — including CPU, GPU, DSP, ISP (image processor), GPS, gyro, compass, accelerometer, barometer, mic and camera — the benchmark would represent the worst case scenario in term of computing load. While AR adoption is still in its infancy amongst consumers — technology such as Project Glass still faces serious challenges — Qualcomm’s been very active in the field over the years and even provides and SDK for developers. Could this be a hint of what’s coming from the company in terms of benchmarking beyond Neocore and Vellamo? Let us know what you think in the comments.

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Is Qualcomm considering an AR benchmark as ‘the mother of all tests’? originally appeared on Engadget on Tue, 24 Jul 2012 12:50:00 EDT. Please see our terms for use of feeds.

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Microsoft digs deep into Windows 8’s hardware graphics boost, says fast just isn’t slick enough

Microsoft digs deep into Windows 8's hardware graphics boost, says fast just isn't slick enough

While Microsoft has been exploring the sensory experiences that will go into Windows 8, like sight and touch, there’s only one thing that many enthusiasts care about: speed. To their delight, Redmond has just devoted one of its pre-release blog posts to showing just how much faster its hardware graphics acceleration will be in a Metro-focused universe. The goal is a hiccup-free 60Hz frame rate, and virtually everything in Windows 8 centers on that ambition. Baked-in transition effects, optimized geometry and even improved font rendering give modern computers a huge jump in performance versus Windows 7. Microsoft is just as keen to expose that power, as well: Direct3D 11.1 is now the root of all video acceleration in the pipeline, making it both easier and faster to mix 2D and 3D. All told, Windows 8 promises to get responsiveness freaks and benchmark lovers all hot and bothered. If either label describes you, the source link might satiate your lust until October 26th.

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Microsoft digs deep into Windows 8’s hardware graphics boost, says fast just isn’t slick enough originally appeared on Engadget on Mon, 23 Jul 2012 23:14:00 EDT. Please see our terms for use of feeds.

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Nexus 7 early benchmarks: full Tegra 3 performance on the cheap

Nexus 7 early benchmarks full Tegra 3 performance on the cheap

Are you totally, utterly and irrevocably impatient? Then head past the break for some very early benchmarks we grabbed from a pre-production (hand-built) Nexus 7 in London. Our full review will have far more complete and reliable stats, but in the meantime we’ve seen just enough evidence to be sure of one thing: neither the tablet’s low $199 price point nor its slightly reduced (1.2GHz) clock speed throttle its Tegra 3 engine in any obvious way. Read on for more.

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Nexus 7 early benchmarks: full Tegra 3 performance on the cheap originally appeared on Engadget on Thu, 28 Jun 2012 08:30:00 EDT. Please see our terms for use of feeds.

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Nvidia’s Fastest GPU Cooled in Total Silence [Guts]

The Nvidia GTX 680 is a beast of a graphics chomper, delivering some of the fastest speeds you can possibly get from a single processor. But video cards are often loud as hell. Fans! Ugh! Not this one. More »