AMD Kaveri APU to ship Jan. 2014

AMD yesterday announced some new details about the company’s third-generation accelerated processing unit (APU), “Kaveri,” for notebooks and desktops. Kaveri is the first APU using heterogeneous system architecture (HSA) in combination with AMD’s new TrueAudio technology and the Mantle API, the company said. The Kaveri is scheduled to start shipping Jan. 14, 2014. The Kaveri […]

NVIDIA GRID powers Amazon cloud computing “G2 instances”

This week the folks at Amazon Web Services (AWS) have announced that they’re rolling with a new EC2 instance called “G2 instances”, running with no less a technology than NVIDIA GRID. We’ve seen NVIDIA’s GRID system pop up here and there over the past year, having originated all the way back at CES 2012 where […]

EVGA GeForce GTX GPU bundles includes free games and more

When computer gamers need more performance from their gaming PCs one of the most common places to start is with an upgraded video card. Nvidia video card partner EVGA has announced some interesting deals for the holiday season of 2013 that gamers can take advantage of right now. EVGA has unveiled some very nice free […]

NVIDIA GameWorks gets real: Flame Works, FLEX for PhysX, GI Works for shadows

In an effort to expand the understanding the public has of the developer program NVIDIA has in GameWorks, this week they’ve taken the stage with showings of a couple of new (or otherwise newly branded) technologies called FLEX and Flame Works. With FLEX, you’re working with a newly collected set of unified GPU PhysX – […]

NVIDIA GeForce GTX 780 Ti official as “high-end enthusiast” GPU

This week the folks at NVIDIA unveiled several pieces of technology not many could have predicted, but one thing sticks as it is with essentially any of the company’s gaming events: a brand new graphics card was shown. This card goes by the name NVIDIA GeForce GTX 780 Ti, and though we’ve not got one […]

NVIDIA G-Sync module kills gaming monitor tearing

NVIDIA has revealed G-Sync, a new module for gaming monitors that, when used with a GeForce GPU, helps avoid tearing and skipping. The new hardware, shown off by NVIDIA CEO Jen-Hsun Huang at the company’s Editor’s Day in Montreal, works around the limitations of V-Sync, the system by which monitors currently deal with changing refresh […]

AMD Radeon R7 240, R7 250, and R7 260X GPUs released

Late last month AMD officially announced two new Radeon GPU series including the R9 and R7. At the time AMD didn’t offer a lot of details on its new R7 series of GPUs, but AMD has now come clean with all the details for several new R7 products. AMD says that this new series is […]

NVIDIA GRID virtual GPU access unfolds with Citrix tech preview

There’s a so-called “tech preview” of the system known as Citrix out there this week, bringing with it access to none other than NVIDIA’s GRID for the masses. What users will be able to do with the setup released this week is access graphics power from remote locations using NVIDIA GRID vGPU, enabled here with […]

AMD unveils Radeon R9 and R7 series video cards, unifying graphics code for PCs and consoles

AMD unveils Radeon R9 and R7 video cards, unifying graphics code for PCs and consoles

Graphics cards aren’t normally our go-to choices for audio processing, but we may have to make exceptions for AMD’s just-unveiled Radeon R9 and R7 lines. The R9 290X (shown above), R9 290 and R7 260X (after the break) will support TrueAudio, a new programmable pipeline that enables advanced audio effects without burdening a PC’s main processor or a dedicated sound card. Not that the range will be lacking in visual prowess, of course. While the company isn’t revealing full specifications, it claims that the R9 290X flagship will have five teraflops of total computing power versus the four teraflops of the previous generation. The boards will ship sometime in the “near future,” with prices ranging from $89 for an entry R7 250 to $299 for the mid-tier R9 280X. AMD isn’t divulging the R9 290X’s price, but pre-orders for the card will start on October 3rd.

The firm has also revealed a new programming interface, Mantle, that makes the most of the Graphics Core Next architecture found in many of its recent processors and video chipsets. Developers who build the low-level code into their games should get better performance from GCN-based devices without having to re-optimize for each platform — a title meant for Radeon-equipped PCs should still behave well on a PlayStation 4 or Xbox One, for instance. Mantle will debut on Windows through a December update to Battlefield 4, and should spread to other platforms in the months ahead.

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Via: AnandTech

Source: AMD

AMD’s 2014 embedded roadmap includes dedicated graphics, gaming-friendly CPU

AMD's 2014 embedded chips to include Adelaar graphics, gamingready Bald Eagle processor

AMD has long signaled that embedded chips will play a major role in its future, and it’s backing up that claim by providing a glance at its 2014 roadmap. The highlight is Bald Eagle, a 35-watt x86 processor designed for demanding tasks like gaming; it should include up to four Steamroller cores, and it will optionally sport on-chip Graphics Core Next video. Devices that need even more visual power will use Adelaar, a dedicated graphics chipset that includes both GCN and 2GB of built-in memory. It’s reportedly fast enough to be useful for PC video cards, not just the usual set-top boxes and smart TVs.

Two system-on-chip designs are also joining AMD’s lineup. Hierofalcon is built with data centers in mind, and carries up to eight ARM Cortex-A57 cores; Steppe Eagle, meanwhile, is a combination of upgraded Jaguar x86 cores and GCN that should speed up AMD’s low-power G-series processors. With the exception of Hierofalcon, all of the new embedded chips should be available in the first half of next year. AMD hasn’t named any early customers, but its embedded silicon tends to reach products that you’d recognize. Check out the roadmap after the break.

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Source: AMD