NVIDIA GeForce GTX 780 delivers TITAN die with a “pure gaming focus”

As NVIDIA continues its journey down the gaming road with software specifics such as the GeForce Experience, so too do they continue to tweak and empower their graphics cards – like the GeForce GTX 780, for instance. This week the GTX 780 has been revealed with much of the same hardware delivered in the GeForce GTX TITAN, but with slight differences that make it just a little bit less expensive and, as NVIDIA has informed us, “more of a pure gaming focus card than TITAN.”

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The GeForce GTX 780 works with the same GK110 GPU used in the GeForce GTX TITAN. Inside are 12 SMX units bringing 2,304 CUDA cores, along with six 64-bit memory controllers (that’s 384-bit) with 3GB of GDDR5 memory – that’s 50% more of each than the GTX 680 delivered.

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This memory interface also delivers up to 288.4GB/second peak memory bandwidth to the GPU. Like TITAN, this card is meant to run next-generation technology such as WaveWorks and FaceWorks, each of these demoed at NVIDIA’s GPU Technology Conference earlier this year.

GeForce GTX 780 works with a base clock speed of 863MHz while a typical Boost Clock speed works at 900MHz. This number comes from an average found by NVIDIA running “a wide variety of games and applications”, while the actual Boost Clock speed will depend completely on your actual system conditions. Memory speed on the 780 is noted at a 6008MHz.

The GeForce GTX 780 works with a new Adaptive Temperature Controller – working here with NVIDIA’s GPU Boost 2.0, fan speed will be adjusted up or down “as needed” to maintain a temperature of 80C. With the Adaptive Temperature Controller working on the GTX 780, an adaptive temperature filter eliminates “unnecessary” fan fluctuations with an advanced RPM and temperature targeted control algorithm.

The software solution that allows this control will be available on the NVIDIA reference design for the GTX 780 as well as to partners who wish to implement it on their fans. Expect a bit more of a smooth ride with this feature implemented on your card – TITAN quiet.

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The NVIDIA GeForce GTX 780 is build to work with, again, the same die as the GTX TITAN, but here has no extra double-precision floating-bit. Users will be working with around a 70% performance upgrade over the GTX 580, and an overall experience that’s consistent with gamers wanting to blast out maximum graphics settings and screen resolutions with high levels of AA to boot.

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The NVIDIA-made GeForce GTX 780 reference board is 10.5-inches in length and works with two dual-link DVIs, one DisplayPort connector, and a full-sized HDMI out. Users will need to power this amalgamation with one 6-pin PCIe power connector and one 8-pin PCIe power connector.

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THe NVIDIA GeForce GTX 780′s pricing sits at $649 USD and this will be the first card delivered with NVIDIA giving manufacturers the GeForce Experience to include on their install disks. While the GeForce Experience is an entirely optional system to install, and it’s completely free to download from the web either way, this release does mark the first point at which NVIDIA is formally pushing the GeForce Experience as an interface they recommend to anyone and everyone working with GeForce hardware and a love for one-button graphics and performance optimization for games.


NVIDIA GeForce GTX 780 delivers TITAN die with a “pure gaming focus” is written by Chris Burns & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

AMD Temash official: iPad smoothness and x86 grunt for tablets and hybrids

AMD wants to knock Intel and ARM off their mobility perch in 2013, and the new Temash APU is how it expects to do it. Targeting media and performance tablets, as well as keyboard-dockable hybrids and 10- to 13-inch touchscreen ultraportable notebooks, the new A-series of Temash APUs feature Jaguar cores – boasting a 20-percent performance jump over Bobcat – for consumer Windows machines with the perky performance usually associated with an iPad.

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As AMD sees it, Temash and Windows is a combination that means the flexibility of a desktop with the performance of a multimedia-centric chipset. The first true AMD SoC, with a choice of dual and quadcore options, Temash offers up to a 212-percent graphics boost-per-watt compared to 2012′ AMD C-70 and up to a 172-percent jump in x86 performance per watt.

However, that doesn’t come with a battery hit, AMD claims, despite offering between 2x and 5x the performance of Intel’s Atom Z2760 in AMD’s testing. A Temash-based system can manage up to 12hrs of idle battery life, or up to 45-percent longer than a Core i3-based Windows tablet.

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AMD sprinkles some of its extra feature magic on the new A-series. The A400 gets GPU acceleration for apps, along with native video stabilization; the A600 adds AMD Screen Mirror, which wirelessly squirts the contents of the display to a supported TV, together with gesture controls using the webcam, and AMD Face Login, for biometric security. Both have Radeon HD 8000 series graphics.

Connectivity support includes up to two USB 3.0 ports, up to ten USB 2.0 ports, eSATA, HDMI, PCI Express, VGA, and more. There’s also support for up to 8GB of system memory and AMD’s Turbo Dock system, which boosts performance when a tablet is slotted into a keyboard base station, while prolonging battery life when it’s removed.

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Perhaps most impressive, AMD says the sub-5W versions of Temash can be used in fanless systems. We had a chance to play with a Temash-based Windows 8 tablet, and the experience was impressively good: it was a Quanta reference design, the BZ1T, but the Radeon HD 8180 GPU and A4-1200 1GHz CPU were certainly strong enough to keep Full HD video playing smoothly on the 11.6-inch 1920 x 1080 touchscreen.

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Inside, there was 2GB of DDR3U-1066 RAM and a 128GB mSATA SSD drive, loaded up with HD content that we could then push over wirelessly to a nearby HDTV with a Screen Mirror-compatible adapter. The whole thing was lag-free.

AMD’s second Temash demo machine was a compact Acer ultraportable, the Angel. That ran Windows 8 on a lightweight touchscreen notebook with a Temash A6-1450 processor and Radeon HD 8280 graphics. Unlike the tablet, the Angel had a traditional 500GB hard-drive inside, but doubled up RAM to 4GB. It was certainly a fast-moving machine, multitasking between office apps and multimedia quickly, though we’d need to spend more time with it to see whether it really does offer a significant step up from the Intel equivalent.

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AMD expects the Temash series of APUs to begin showing up in tablets, notebooks, and other form-factors over the coming months.

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AMD Temash official: iPad smoothness and x86 grunt for tablets and hybrids is written by Chris Davies & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

AMD Kabini and Richland fight Intel for mainstream and performance notebooks

It’s all-change for AMD‘s APU line-up for mainstream and performance notebooks in 2013, as the company attempts to hit Intel where it hurts with chips that, bang for buck, offer more performance from less power. That’s the claim, anyway, and Kabini – for the mainstream – and Richland – for the performance end – are the processors that are expected to deliver it. Among the boasts are the first ever quadcore for small-display touchscreen notebooks, and up to 72-percent of the gaming performance than Intel’s comparable chips.

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AMD Kabini

Kabini is AMD’s mainstream platform for portables in 2013, targeting small touchscreen notebooks as well as entry-level laptops. The company is making a big push for battery life, with machines running the new APUs apparently capable of up to 10hrs of resting runtime, or over 9hrs of web browsing. Even playing Full HD 1080p video, they should be good for more than 6hrs of use.

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The single-chip SoCs use Jaguar cores with 2MB of shared L2 cache, and come in 9W to 25W TDP variants. Each supports two simultaneous displays of up to 4096 x 2160 resolution, with DisplayPort 1.2, DVI, and HDMI 1.4a output capabilities. Other connectivity includes provision for up to eight USB 2.0, up to two USB 3.0, two SATA Gen2/Gen3, and an SD card reader.

There’s also AMD’s Steady Video technology, for smoothing out jerky camera footage, and AMD Perfect Picture HD, which does real-time processing of on-screen graphics to bring out the best contrast and colors. Compared to last year’s chips, the new Kabini E1, E2, A4, and A6 APUs offer up to an 88-percent boost in performance.

AMD Kabini Mainstream APUs

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AMD Richland

As for the performance end, AMD is taking on Intel’s Core i3 and Core it with the new Richland series of APUs, replacing Trinity in the process. They offer up to 71-percent better graphics abilities than the Core i5, AMD claims, while still being capable of over 10hrs resting battery life or 7.5hrs of web browsing.

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Compared to Trinity, overall performance is up by up to 19-percent, the company claims, while graphics performance is improved by as much as 40-percent. The A8 gets gesture control and face login, for chip-level biometric security, as well as AMD Screen Mirror for wirelessly pushing graphics to a nearby TV. The A10 throws in game bundles, a strategy AMD has tried with success before, including a number of games with each qualifying PC purchase to show off the abilities of the APUs.

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There’s also provision for AMD Dual Graphics, with the onboard GPU in the Richland chips capable of working simultaneously with a discrete GPU from the company’s Radeon HD 7000 or 8000 series. That should make for ultraportables that can still put in some solid gaming, AMD claims.

The first notebooks running AMD Kabini and Richland APUs will show up in the coming months.

AMD Richland Elite APUs

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AMD Kabini and Richland fight Intel for mainstream and performance notebooks is written by Chris Davies & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

NVIDIA enables full virtualization for graphics: up to eight remote users per GRID GPU

NVIDIA enables full virtualization for graphics up to four remote users per GRID GPU

You probably won’t have noticed the following problem, unless you happen to be the IT manager in an architecture firm or other specialist environment, but it’s been an issue nonetheless. For all our ability to virtualize compute and graphical workloads, it hasn’t so far been possible to share a single GPU core across multiple users. For example, if you’d wanted 32 people on virtual machines to access 3D plumbing and electrical drawings via AutoCAD, you’d have needed to dedicate eight expensive quad-core K1 graphics cards in your GRID server stack. Now, though, NVIDIA has managed to make virtualization work right the way through to each GPU core for users of Citrix XenDesktop 7, such that you’d only need one K1 to serve that workforce, assuming their tasks were sufficiently lightweight. Does this mean NVIDIA’s K1 sales will suddenly drop by seven eighths? We couldn’t tell ya — but probably not.

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AMD Radeon HD 8970M claims world’s fastest laptop graphics crown

AMD might have already unveiled their HD 8000M series graphics back in December and at CES 2013, but they left out a certain chip in particular and saved it for today. The company unveiled the Radeon HD 8970M, which they claim is the world’s fastest laptop graphics chip, saying that it outpaces NVIDIA’s GeForce GTX 680M graphics.

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The new chip features AMD’s new “Graphics Core Next” architecture, and it’s quite a big jump up from the company’s HD 8800M series. The 8970M features 1,280 stream processors, and a clock speed of 850MHz with a memory speed of 1.2GHz. The new chip should be able to handle pretty much any new game you throw at it on your laptop.

As for the first laptop to get the new 8970M, it’ll be the MSI GX70, which will come with an AMD A10 quad-core processor, Eyefinity support, Killer gaming network card, and will have a 17.3-inch display with a 1920×1080 resolution. However, we should be seeing more laptops with the new graphics chip later this year, possibly next month at Computex.

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Of course, you’ll be paying a pretty penny for any machine that will run AMD’s latest graphics chip, with the GX70 most likely exceeding well over $1,000, but they also have slower 8000M series chips that the company unveiled in January, including the 8500M, 8600M, and the 8700M. Of course, the 8500M may not live up to AMD’s 8970M chip, but the 384 stream processors along with the 650MHz clock speed and 1,125MHz memory speed should keep you humming along with most games while on the go.

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AMD Radeon HD 8970M claims world’s fastest laptop graphics crown is written by Craig Lloyd & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Radeon HD 8970M Is AMD’s Fastest Mobile GPU

AMD has launched its latest graphics processor (GPU) for mobile PCs: the AMD Radeon HD 8970M is going to be AMD’s highest-performing laptop GPU, probably until the next generation architecture hits. If we compare it to the rest of the […]

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AMD unveils Radeon HD 8900M laptop graphics, ships them in MSI’s GX70 (eyes-on)

AMD unveils Radeon HD 8900M laptop graphics, ships them in MSI's GX70 eyeson

Did you think AMD showed all its mobile GPU cards when it launched the Radeon HD 8000M series in January? Think twice. The company has just unveiled the 8900M series, an adaptation of its Graphics Core Next architecture for desktop replacement-class gaming laptops. To call it a big jump would be an understatement: compared to the 8800M, the flagship 8970M chip doubles the stream processors to 1,280, hikes the clock speed from 725MHz to 850MHz and bumps the memory speed slightly to 1.2GHz. The net effect is about 12 to 54 percent faster game performance than NVIDIA’s current mobile speed champion, the GTX 680M, and up to four times the general computing prowess in OpenCL. The 8970M is more than up to the task of powering up to 4K in one screen, and it can handle up to six screens if there are enough ports.

We’ll see how long AMD’s performance reign lasts, although we won’t have to wait to try the 8970M — MSI is launching the GPU inside the new GX70 laptop you see above. We got a brief, hands-off tease of the 17.3-inch GX60 successor at the 8900M’s unveiling, and it’s clear the graphics are the centerpiece. We saw it driving Crysis 3 very smoothly on one external display while powering 2D on two other screens, albeit through a bulky set of Mini DisplayPort, HDMI and VGA cables. Otherwise, the GX70 is superficially similar to its ancestor with that chunky profile, an unnamed Richland-based AMD A10 processor, Killer networking and a SteelSeries keyboard. More than anything, price should be the clincher: MSI is pricing the GX70 with the new Radeon at $1,100, which amounts to quite the bargain for anyone whose laptop has to double as a primary gaming PC.

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Source: AMD, MSI

Intel Iris Graphics Architecture Doubles Graphics Speed

Intel Iris Graphics Architecture Doubles Graphics SpeedIntel has announced Iris, its latest generation of graphics processing architecture that will be included in the Intel Core 4th generation processors (CPUs). We haven’t been able to run our own benchmarks with the new chip yet, but according to Intel’s own measurements, the new Intel Iris graphics architecture is 2X to 3X faster than Intel’s previous graphics architecture. This is a huge and unexpected jump, especially considering that in time (but not right now), every Intel CPUs will be equipped with a variant of Iris. (more…)

By Ubergizmo. Related articles: Lenovo ThinkPad Twist Review (S230U) , Lenovo ThinkPad Tablet 2 Review,

    

Intel Iris graphics detailed for 4th-Gen Core “Haswell” chips

Intel‘s 4th-gen Core processors will also debut a brand new Iris graphics system, with the chip company splitting its new line-up into multiple tiers for ultrabooks, thin-and-lights, and mainstream PCs. Ultrabooks powered by the most frugal of Intel’s 4th-generation Haswell chips, the U-Series, will get Intel HD, HD Graphics 4600, or HD Graphics 5000, but those machines that can stand a little extra power consumption will get either Iris (for thin-and-lights) or Iris Pro (for mainstream) for at least a doubling in 3D processing performance.

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Ultrabooks, where minimal power draw is still king, will get a range of 15W U-Series processors for prolonging runtimes. The onboard HD, HD 4600, and HD 5000 GPUs won’t be labeled Iris, but they will offer a bump over the HD 4000 graphics of the 3rd-gen range, with Intel claiming improvements across the board in the usual 3D graphics testing. Power consumption will also drop, thanks to 15W TDP chips where previously 17W was pretty much the lower limit.

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It’s when you get to Iris and Iris Pro that things get really interesting, however. They’ll need at least 28W TDP to shine, but given that can up to double 3D graphics performance with the Iris GPU onboard.

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Iris Pro sees the biggest leap, however. Intel has multiple ranges of Haswell processors in mind – to suit desktops, mainstream laptops, and various other iterations – but roughly the 65W TDP 4th-gen chips are good for up to twice the performance of their 77W TDP 3rd-gen counterparts. The difference gets even more pronounced when you slot in Intel’s 4th-gen 84W TDP processors, which deliver up to a 3x performance improvement over the last generation.

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The GPUs each support OpenGL 4, DirectX 11.1, and OpenCL 1.2, along with enhanced 4K video support and the Display Port 1.2 standard for double the bandwidth. There’s also “Collage Display” for easier multi-screen setups, spreading the desktop across up to three panels. Haswell 4th-gen chips are expected to arrive in PCs later this year.

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[via AnandTech]


Intel Iris graphics detailed for 4th-Gen Core “Haswell” chips is written by Chris Davies & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

AMD hUMA wants to speed your APU memory use, no joke

Heterogeneous Uniform Memory Access may sound like the orderly queue you make outside the RAM store, but for AMD, hUMA is an essential part of squeezing the best from its upcoming Kaveri APUs. Detailed for the first time today, hUMA builds on AMD’s existing Heterogeneous System Architecture (HSA) – integrating CPUs and GPUs into single, multipurpose chips – by allowing both the core processor and the graphics side to simultaneously access the same memory at the same time.

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That’s important, since currently the CPU and GPU on an APU have to wait for time-consuming memory block management to take place in order for both parts to access it. If the GPU wants to see the same data that the CPU is seeing, that data has to be replicated in two places.

hUMA, however, would do away with that copying process, since it would make the memory visible to both CPU and GPU simultaneously. Called bi-directional coherent memory, it will mean less time involved for both halves of the APU to track data changes, as well as introduce efficiencies in memory management, since they’ll have a better understanding and control over what free memory there is, and what they can use at any one time.

The upshot is systems that take less time for processing, as well as software that’s easier to code since developers won’t need to consider memory block management when they’re trying to integrate GPU acceleration. Instead, that will all be handled dynamically by the hUMA system.

The first evidence of hUMA in the wild will be AMD’s upcoming APU refresh, codenamed Kaveri. Revealed back at CES, full details on Kaveri are unknown, but the APU will be a 28nm chip and is tipped to include up to four of AMD’s Steamroller cores, Radeon HD 7000 graphics, and a 128-bit memory controller with support for both DDR3 and GDDR5 memory.

AMD expects to have its Kaveri APUs on the market in the second half of 2013.

[via Notebook Review; via HotHardware]


AMD hUMA wants to speed your APU memory use, no joke is written by Chris Davies & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.