HP Mini 311 set for spec bump, Windows 7 Professional

With the overdue passing of Windows XP into the next world comes the cheery note that Microsoft’s ceiling on netbook specs will also be no more — and the Mini 311 is among the first to get upgraded in time for the new king of Windowstan. The already competent performer will be getting the full (non-LE) ION treatment, max memory of 3GB, an 80GB SSD option or up to 320GB of the old school storage stuff, and a choice of Windows 7 flavors up to the Professional level. This info comes from the machine’s maintenance guide, so we can’t be certain of when the upgrades will be ready for consumption, but HP’s track record would suggest the answer to that is soon.

[Via Liliputing]

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HP Mini 311 set for spec bump, Windows 7 Professional originally appeared on Engadget on Mon, 12 Oct 2009 08:47:00 EST. Please see our terms for use of feeds.

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Asus Eee Top ET2002 reviewed, thoroughly enjoyed

The kids at Liliputing got their hands on the Asus Eee Top ET2002 all-in-one recently and were cool enough to both put it through its paces and clue us in on their findings. According to the reviewer the device, which sports a 1.6GHz Dual Core Atom 330 processor, a 20-inch / 1600 x 900 pixel display, 2GB of RAM, and a 320GB hard drive, was “impressive… in many ways.” It easily handles 1080p playback and video games that would cause “most Intel-Atom based PCs to choke.” Aside from the ION graphics, unfortunately, this guy comports itself like a “typical” Atom netbook: unzipping large files takes forever, boot times are slow, and the system sometimes felt overtasked when browsing the web. Then again, when you’re spending less than $600 on a machine (Amazon’s currently selling ’em for $581) you’re going to have to make some compromises. Hit the read link to see for yourself.

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Asus Eee Top ET2002 reviewed, thoroughly enjoyed originally appeared on Engadget on Fri, 09 Oct 2009 19:29:00 EST. Please see our terms for use of feeds.

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HP Mini 311 reviewed with earnest, ION-enhanced affection

It’s taken longer than we thought for a honest-to-goodness NVIDIA ION-powered within arm’s reach, but sure enough the HP Mini 311 accomplishes just that. Laptop’s managed one of the first reviews, and much like what the site intimated with earlier benchmarks, you’re looking at a surprisingly capable and sleek $400 netbook with good battery life. In fact, the only major complaint seems to be a trackpad that’s a bit too rough for the reviewer’s tastes — probably a sacrifice worth making if you’re definitely in the market for a new ultraportable right now. Hit up the read link for the full review.

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HP Mini 311 reviewed with earnest, ION-enhanced affection originally appeared on Engadget on Tue, 06 Oct 2009 22:04:00 EST. Please see our terms for use of feeds.

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HP Mini 311 with ION benchmarked: it goes very fast

We’ve already seen the NVIDIA ION-based HP Mini 311 perform impressively during demos, but now that the netbook is hitting reviewers it’s time for some real benchmarks — and according to the crew at Laptop, they’re more than solid. The 311 scored a 1,917 on the PCMark 05 test, almost 500 points above the average netbook, and put up a scorching 1,386 in the 3DMark06 test — 1,200 points over the netbook average, and basically the same score as a MacBook Air. That’s not too surprising, seeing as ION is just a netbook-oriented variant of the GeForce 9400M, but it’s still rather impressive — and combined with 1080p video playback, the potential for some light gaming, and (eventually) ION-accelerated Flash, we’d say the Mini 311 is looking like a real contender.

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HP Mini 311 with ION benchmarked: it goes very fast originally appeared on Engadget on Mon, 05 Oct 2009 19:02:00 EST. Please see our terms for use of feeds.

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SciPhone smells success with Android-powered clones, orders up an army

You know that N12 we were thrilling about back in June? After faking Android with the Dream G2+ as a skin over its regular OS, SciPhone decided to put real Android on the N12 much to our surprise. Now in the works are the N16 (a phone that looks so much like the Magic that SciPhone just stole the real Magic’s press shot instead), the LG-styled N17, and a Storm-esque N19 (pictured). At least the N12 and N16 have 624MHz Marvell processors and 3G, while the N19 sounds to be a non-3G phone running a mere 400MHz chip and 128MB or RAM. The N12 is due this month wherever clones are sold, no word on when the rest will follow.

[Via PMP Today]

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SciPhone smells success with Android-powered clones, orders up an army originally appeared on Engadget on Mon, 05 Oct 2009 09:34:00 EST. Please see our terms for use of feeds.

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Flash 10.1 announced for just about anything with a screen, webOS and WinMo betas this year (update: Pre video!)

Flash 10 already supports HD video on the desktop, but 10.1 — announced this week at Adobe’s MAX conference in Los Angeles — is being billed the first to really reap the full benefits of the Open Screen Project by unifying feature sets across a wide variety of platforms on the desktop, the laptop, and the pocket. As usual, Windows, Mac, and Linux will all get hooked up with the latest release, but public betas of 10.1 for Windows Mobile and webOS will be hitting before the end of the year as well followed by Android and Symbian in “early” 2010. RIM’s also gotten official with its rumored membership in the Open Screen Project, though the lack of a timeline for 10.1 support in BlackBerry OS is a stark reminder of the long technical road that lies ahead for Waterloo as it tries to match the smartphone competition tit-for-tat in the multimedia space. At the end of the day, mobile Flash means nothing without the horsepower to properly drive it, so let’s hope that Tegra, Snapdragon, and next-generation architectures like OMAP4 start to come on board en masse just as these builds come out of beta.

Speaking of fast chipsets, the other big news out of the show is that Flash 10.1 will take advantage of GPU acceleration on a number of key mobile platforms, including both nVidia’s Tegra and Qualcomm’s Snapdragon alongside ION for smooth (well, theoretically smooth) 720p and 1080p video on the latest generation of netbooks and smartbooks.

Update: Added video of the Palm Pre running three instances of Flash in parallel after the break.

Read – Flash 10.1 announcement
Read – RIM joins the OSP

Continue reading Flash 10.1 announced for just about anything with a screen, webOS and WinMo betas this year (update: Pre video!)

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Flash 10.1 announced for just about anything with a screen, webOS and WinMo betas this year (update: Pre video!) originally appeared on Engadget on Mon, 05 Oct 2009 01:31:00 EST. Please see our terms for use of feeds.

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Flash 10.1: Full Flash for Everyone But iPhone, Actually Playable HD Vids

A ton of good news about Adobe Flash 10.1: Full Flash is coming to Android, BlackBerry, Symbian, WebOS and Windows Mobile. and it’ll be actually GPU accelerated, meaning you can play back YouTube in HD perfectly. But the bad news?

Nothing for the iPhone. “Still a closed device and not much progress there,” Adobe told us as they gleefully detailed that Flash was invading basically every other smartphone. Also, we gotta wait until mid-2010 for the full rollout.

But, betas for Windows Mobile and WebOS are coming this year, with Android and Symbian early next, meaning you can get your mobile Hulu on before then. BlackBerry will be a bit longer, since RIM just joined Adobe’s Open Screen project. Supposedly, Flash won’t run like total garbage on phones, either, like Flash Lite. Fingers crossed, guys!

The GPU acceleration for Flash is the real deal, for sure, though—I watched a Star Trek trailer on YouTube HD on an Nvidia Ion-powered HP Mini 311 output to an external monitor, even, and it ran flawlessly. Which, if you’ve ever tried to play an HD Flash clip, even on full-fledged systems it molests CPU cycles, so just working on a $400 netbook very nearly deserves applause.

Flash 10.1 has a few other tricks too with full support for multitouch, gestures and accelerometer input—meaning it’d be perfect on the iPhone, if Apple would ever let it through. And make no mistake, Apple is the roadblock there, since Adobe said engineering work has continued (10,000 years later). The fact that full Flash will be on basically every single smartphone platform also makes that pretty clear.

If you want to spin that positively (my coffee cup is half-full, after all) the iPhone is now basically the only place you can go to flee from Flash, which basically covers everything like a pulsating squid thing with icky tentacles and stuff, ceaselessly stretching out to ensnare more. There is no escape. Except the iPhone. (Which kinda makes no Flash a feature, right?)

Oh, and the new Adobe AIR—TweetDeck, the NY Times Reader and other software runs on top of it—will slightly be less abominable, gobbling less memory and acting more like a real application, with USB mass storage support, multitouch and gesture input, and p2p powers for stuff like Skype and gaming.

Bottom line, It’s a Flashy world, we just live in it.

Adobe Unveils First Full Flash Player for Mobile Devices and PCs

Close to 50 Open Screen Project Participants Support New Browser Runtime for Multiple Platforms

LOS ANGELES – Oct. 5, 2009 – Adobe Systems Incorporated (Nasdaq:ADBE) today unveiled Adobe® Flash® Player 10.1 software for smartphones, smartbooks, netbooks, PCs and other Internet-connected devices, allowing content created using the Adobe Flash Platform to reach users wherever they are. A public developer beta of the browser-based runtime is expected to be available for Windows® Mobile, Palm® webOS and desktop operating systems including Windows, Macintosh and Linux later this year. Public betas for Google® Android™ and Symbian® OS are expected to be available in
early 2010.

In addition, Adobe and RIM announced a joint collaboration to bring Flash Player to Blackberry® smartphones, and Google joined close to 50 other industry players in the Open Screen Project initiative.
Flash Player 10.1 is the first consistent runtime release of the Open Screen Project that enables uncompromised Web browsing of expressive applications, content and high definition (HD) videos across devices. Using the productive Web programming model of the Flash Platform, the browser-based runtime enables millions of designers and developers to reuse code and assets and reduce the cost of creating, testing and deploying content across different operating systems and browsers. Flash Player 10.1 is easily updateable across all supported platforms to ensure rapid adoption of new innovations that move the Web forward.

The browser-based runtime leverages the power of the Graphics Processing Unit (GPU) for accelerated video and graphics while conserving battery life and minimizing resource utilization. New mobile-ready features that take advantage of native device capabilities include support for multi-touch, gestures, mobile input models, accelerometer and screen orientation bringing unprecedented creative control and expressiveness to the mobile browsing experience. Flash Player 10.1 will also take advantage of media delivery with HTTP streaming, including integration of content protection powered by Adobe® Flash® Access 2.0. This effort, code-named Zeri, will be an open format based on industry standards and will
provide content publishers, distributors and partners the tools they need to utilize HTTP infrastructures for high-quality media delivery in Flash Player 10.1 and Adobe® AIR® 2.0 software.

“With Flash Player moving to new mobile platforms, users will be able to experience virtually all Flash technology based Web content and applications wherever they are,” said David Wadhwani, general manager and vice president, Platform Business Unit at Adobe. “We are excited about the broad collaboration of close to 50 industry leaders in the Open Screen Project and the ongoing collaboration with 19 out of the top 20 handset manufacturers worldwide. It will be great to see first devices ship with full Flash Player in the first half of next year.”

“We are excited to join Adobe and other industry leaders in the Open Screen Project,” said Sundar Pichai, vice president of Product Management at Google. “This initiative supports our common goal to move the Web forward as a platform and to spur innovation in the industry through technology such as Adobe Flash.”

“Adobe Flash technology provides a key experience on new Windows phones, enabling people to enjoy rich Flash based games, videos and other interactive Web content on the go,” said Stephanie Ferguson, general manager, Product Management, Microsoft Corp. “We look forward to bringing in the new capabilities of Adobe Flash Player 10.1 to the Windows phone browser when it becomes available.”

“Motorola is excited to be one of the first handset manufacturers to ship Android based devices with Flash Player support early next year,” said Christy Wyatt, vice president of software applications and ecosystem at Motorola. “As the No.1 platform for video on the Web, uncompromised browsing of Flash technology based content is essential for a rich mobile experience and something users expect from Motorola today.”

“As a longtime partner of Adobe, and more than 400 million Nokia phones shipped with existing Flash technology to date, we are excited to see Flash Player becoming a reality for mobile phones and other mobile devices,” said Purnima Kochikar, vice president, Forum Nokia. “Nokia is excited about full Flash Player coming to devices and we are committed to supporting Flash Player 10.1 on mobile devices in 2010.”

[Adobe]

Samsung’s ION-enriched N510 reviewed approvingly, still needs price trim

We dare say NVIDIA’s ION platform hasn’t been the quickest to go from announcement to market availability, but at long last we’re seeing a number of pretty decent options cropping up. The Samsung N510 is a great test case for the prowess of the chipset, as it boasts the otherwise entirely unremarkable Atom N280, 1GB RAM and 160GB HDD spec, meaning that whatever performance gains it exhibits will be down to the ION infrastructure. Unsurprisingly, the 11.6-inch machine showed marked improvements over standard netbooks in the graphics department, with hardware-accelerated 1080p video decoding and mildly graphically-intensive games made possible. With six and a half hours of battery life and a matte 1366 x 768 screen, the N510 was well received by the PC Pro team, who could only bemoan the uncompetitive pricing of £382 (about $613). Hit the read link for their full impressions.

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Samsung’s ION-enriched N510 reviewed approvingly, still needs price trim originally appeared on Engadget on Wed, 30 Sep 2009 18:39:00 EST. Please see our terms for use of feeds.

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Okoro delivers mini Media PCs with a full size price tag

Continuing its streak of questionably high priced media PCs Okoro has announced the new OMS-Q100 and OMS-Q200 Quantum mini Digital Entertainment Systems. Combining an Intel Atom processor and NVIDIA ION in the OMS-Q200 and Mobile Core 2 Duo in the OMS-Q200 with 4GB of RAM with 320GB of hard drive space, 7.1 audio outputs, OTA & QAM recording capability (plus optional digital cable tuner) these tiny, quiet boxes could find a welcoming home theater somewhere, though the starting price of $1,295 may make for a difficult fit. You probably don’t need our help to put together something equivalent or better for less than that, but feel welcome to it.

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Okoro delivers mini Media PCs with a full size price tag originally appeared on Engadget on Wed, 30 Sep 2009 15:43:00 EST. Please see our terms for use of feeds.

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GPU-accelerated 720p Flash video gets demoed on a netbook (smoothly)

It’s been a long wait since NVIDIA and Adobe announced their plans for GPU-accelerated Flash video back in January of this year, but it looks like the pair now finally have something to show for themselves. While it’s not quite clear how official it is just yet, the folks at NotebookJournal have nonetheless published a video that shows 720p Flash video running smoothly on a netbook (an ION-powered HP Mini 311, to be specific). Unfortunately, it looks like we’ll still have to wait until sometime in the first half of 2010 to see the technology become publicly available (at least if the slides in the video are any indication), but you can now check out the demo for yourself after the break. Just be sure to stick with it for a while or skip ahead to the 1:20 mark — they show a non-accelerated video at the beginning for an all too painful comparison.

[Via Liliputing]

Continue reading GPU-accelerated 720p Flash video gets demoed on a netbook (smoothly)

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GPU-accelerated 720p Flash video gets demoed on a netbook (smoothly) originally appeared on Engadget on Mon, 28 Sep 2009 12:54:00 EST. Please see our terms for use of feeds.

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