SwiftKey Optimistic It Will Make Its Way To iOS 7

Apple is expected to unveil iOS 7 next week, and SwiftKey is optimistic they will allow third-party keyboards on iOS.

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Gamepop Android Console Brings iOS Games To Your TV

Bluestacks’ Gamepop will support the ability to play iOS games on your TV through Looking Glass.

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Apple iRadio gets green light after Sony Music reportedly agrees

Apple has reportedly inked a deal with Sony Music that will bring the label’s content to the much-rumored “iRadio” streaming service, insiders claim, paving the way for an official launch at Monday’s WWDC 2013 keynote. Sony Music had been a hold-out in discussions, but has now settled on an agreement with Apple, a source with

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GamePop console gets iOS game support

OUYA-rivaling console GamePop will support iOS games, BlueStacks has confirmed, using an Apple pseudo-virtualization system called Looking Glass which makes porting iPhone and iPad titles straightforward. The new functionality, which joins GamePop’s already-known Andorid game support, will see iOS titles from participating developers included in BlueStacks’ subscription-based all-you-can-play gaming package, priced at $9.99 per month.

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GamePop Adds iPad And iPhone Game Support, Giving The Console Access To iOS Exclusives

iOS Games on GamePop

BlueStacks is hoping to take the clear early consumer interest in a home gaming console built with mobile technologies and make that into big business, and today it’s announcing what could become a huge advantage for its GamePop console over other similar offerings. GamePop will support iPhone and iPad apps at launch, in addition to Android titles, making the first such device to tap into Apple’s rich app ecosystem.

As part of this expansion, GamePop is also announcing its first partner on the iOS side today: Subatomic Studios. Subatomic is the studio behind Fieldrunners, the tower defense game that was one of the iPhone’s first true defining hits. Fieldrunners has since expanded to a number of different platforms, including the PlayStation Store, Android and more, but BlueStacks CEO Rosen Sharma explained in an interview that in the case where a title is available on both Android and iOS, GamePop will offer the version which is considered the flagship for the title.

And while Subatomic is just the first announced partner bringing iOS software to the GamePop, there are many more partnerships in the works And all of the iOS titles will be included free with the cost of the $6.99 per month subscription, alongside Android titles, to make up the 500 titles BlueStacks is aiming to provide to subscribers as part of their package. Like with Android titles, BlueStacks will be looking to procure high-quality iOS games, and Sharma points to Fieldrunners as a perfect example, since it’s a $2.99 game at regular price when purchased through the App Store. Any iOS titles will also be able to bring in-app purchases to the GamePop, though they’ll be handled through one of leading third-party in-app purchase API providers on Android rather than through Apple.

To get iOS games running on the GamePop, the use a new proprietary technology pioneered by BlueStacks called “Looking Glass,” which is somewhat similar to the type of virtualization that the company does when bringing Android titles to Windows 8, for instance, but with some crucial differences.. But Rosen also notes that this isn’t something that’s using Apple APIs or is in any way in danger of running afoul of that company’s rules regarding iOS software.

“From a technology perspective, it uses virtualitzation, but it’s a different kind of virtualization than what we use for example for our PC products,” he said. “This is more API-level virtualization. We don’t use any of Apple’s bits – the developer just gives us the app and we make sure that it’ll run on GamePop.”

Nor does GamePop’s method of bringing mobile software designed for Apple devices result in any kind of sacrifices when it comes to performance or quality of experience. Since the virtualization happens at a very basic level, the GamePop is essentially doing the same heavy lifting as the iPhone or iPad hardware, but doesn’t need to do any additional work, the way it would if it were virtualizing in the same way that Parallels does with Windows on an OS X computer, for instance.

“In iOS the app makes a call and says, for example, ‘draw a menu for me,’ and in GamePop the app would make the same call and we’d be drawing the menu for them,” he said. “At this point, iOS and Android are so similar from an API perspective that it’s feasible to do this. So there’s no difference in terms of performance, and in fact developers on iOS follow such good guidelines that getting them on GamePop is relatively straightforward.”

The change to GamePop not only gives it access to a broader library of software from which to choose its core group of titles, but it also means that GamePop isn’t just another Android-based home gaming console in the tradition of OUYA and GameStick. Now, it’s a different beast entirely, and one with a crucial competitive advantage over and above its subscription-based revenue model. GamePop is currently on sale for the introductory price of ‘free’ through June, with the $6.99 per month subscription, and will retail for $129 after that.

Deus Ex: The Fall preview reveals wowing iOS graphics

New gameplay footage and screenshots of Deus Ex: The Fall have been revealed, showing off the new iOS game set to debut officially at E3 2013 next week. The teaser preview of the new title in the Deus Ex universe shows the made-for-mobile game for the first time, a single-player action-RPG which picks up on

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Foursquare brings a native tablet UI to Android, while iOS waits

Foursquare's first native tablet UI pops up on Android

While iOS has continued to tout its lead in native tablet apps over other platforms, there are a few cases where it lags and now Foursquare is one of them. A new update to the Android app features a new map browsing experience for tablets and large screen phones, plus improvements to the Explore feature. On the other hand, iPad users still have to deal with a stretched out version of the iPhone app for their check ins and discovery, although a fresh update there tweaks search suggestions and spellcheck in Explore. This isn’t the first go round for a tablet optimized Foursquare experience on Android as the Sony Tablet S had its own app, although that was built by a third party and not fully featured.

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Via: About Foursquare

Source: Google Play, iTunes

BMW ConnectedDrive Gets Siri And S Voice Integration

BMW ConnectedDrive roadmap for 2013 and beyond delivers Android compatibility among others.

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BMW expanding ConnectedDrive with web browsing, Siri, S Voice and Android support

BMW expanding ConnectedDrive more markets, standard cell data, Android support

BMW has been refining its ConnectedDrive services for months, but that was apparently just the prelude to greater things: the automaker just outlined a roadmap for 2013 and beyond. The company is rolling out iDrive 4.2 firmware for the 2014 model year that supports web browsing while stopped, iAP Bluetooth control through iOS devices and integration with both Siri Eyes Free and S Voice. The new revision also brings voice search for locations through Google, and a ConnectedDrive Store lets drivers buy services without leaving the car.

There’s more to come in the long run. BMW will add support for Android apps later this year, for a start. It also wants cellular services to be commonplace. Many of its cars will have built-in SIM cards from July onward, and the company expects that cellular access will eventually be standard or near-standard worldwide — certainly in i-series cars, where it’s needed for remote control. About the only catch to the strategy is the current lack of upgrade plans for those with older vehicles. If you’re using a 2013 BMW or earlier, you may have to settle for owning the Penultimate Driving Machine.

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Via: CNET

Source: BMW (1), (2)

Box launches revenue-sharing scheme for app devs, iOS and Android SDKs

Box launches revenue-sharing scheme for app devs, iOS and Android SDKs

As great as free server space is for us regular folk, businesses use cloud storage too (and they actually pay for it). In an effort to attract the attention of mobile app developers, and ultimately keep enterprise clients happy, Box has launched a revenue-sharing program called $rev for those who create business-focused software integrated with its cloud storage platform. It’s pretty simple, really. Step one: get your app to play nice with Box; step two: people use the app; step three: make it rain. By getting an app into Box’s OneCloud club and enrolling in the $rev program, devs can net up to 15 percent of the “per seat price” in rewards. Although its API is already available, Box has launched iOS and Android SDKs in tandem with $rev to make the integration step a bit easier; more SDKs are expected in the “coming weeks.” The $rev scheme is currently in a closed beta phase, but it’ll open up in the near future. Interested app crafters can learn more about getting paid by Box, download the SDKs and sign up to $rev at the source links below.

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Via: TheNextWeb

Source: Box (1), (2)