Apple CEO Tim Cook’s interview at D11 is tomorrow, get your liveblog here!

Apple CEO Tim Cook interview at D11 the liveblog

Just a year after Tim Cook sat down for his first non-financial interview as CEO of Apple, the man himself is back for yet another round. He’ll be seated in Rancho Palos Verdes, California tomorrow evening at the D11 conference, taking questions from hosts Kara Swisher and Walt Mossberg, and we’ll be liveblogging every moment of it. The interview is taking place with under a fortnight to go until Apple’s WWDC, where we’re expecting to see details on iOS 7, the Mac lineup and perhaps a glimpse at whatever the company is (presumably) cooking up in the wearables department. The action begins at 6PM PT (9PM ET) tomorrow, so feel free to bookmark this link and return at the time listed below.

Tues May 28 06:00:00 PM PDT 2013

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Source: Liveblog link

Peter Molyneux’s Curiosity cube is now open, contents still a mystery (update: prize revealed!)

After seven months of cooperative tapping, Peter Molyneux’s Curiosity experiment is finally over: the cube is open. As Molyneux’s studio, 22Cans, teased the game’s last layer over Twitter, players descended upon it, chipping away the last million cubelets in a matter of minutes. “We have a winner,” the game’s creator wrote on the social network. “They should get a message now.” 22Cans is currently trying to validate the player who tapped away the final block. After the final block disappeared, so did the cube, presumably to be opened privately by the winner. So, what was inside the box? We may never know — but if you just happened to win, fill us in, would you?

Update: The winner asked Molyneux to share the winner video with the community. Their prize? Godhood, according to 22Cans. The winner will be featured as a deity in the company’s next game, Goddess, and will able to “decide on the rules that the game is played by.” The winner will get a share of the revenue generated by the title. Check out the full video for yourself after the break.

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Source: 22Cans

Hipstamatic’s photo filter app Oggl now open for everyone

Hipstamatic's photo filter app Oggl now open for everyone

Hipstamatic’s subscription-based photo filter app is now publicly available on iTunes, a few weeks after its invite-only launch. Oggl is a free download, and you get five of its parent app’s virtual lenses and films that you can mix and match to concoct your own filters from the get-go — it also lets you edit a photo’s effects after you’ve taken it. But if you find its small selection of lenses and films limiting and you’d prefer to have the whole enchilada (read: all Hipstamatic filters), you’ve got to part with $2.99 per quarter or $9.99 per year. No word yet on whether an Android version is in the works, but a preview of the app shown at the Nokia Lumia 925 launch event indicates that it’s on its way to Windows Phone 8.

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Source: iTunes

iOS 7 Redesign May Feature Flat ‘Black and White’ Design

A new report details how iOS 7 may incorporate a more flat design that favors “black and white” tones.

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Google Play Music All Access hits the iPhone through gMusic

This week the folks at the app called gMusic have pushed through an update to include Google Play Music All Access for iOS users – iPhone, iPad, and iPod touch included. This update is one that allows the app to stream music using the app’s ability to access all features included in the Android Google Music app, here “unofficially” on Apple’s devices. Google Play Music All Access is a service that was introduced earlier this month at Google’s yearly developers conference Google I/O 2013, working with a monthly subscriber fee for streaming “radio” access to the full Google Music library.

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Here at SlashGear, members of the staff (including yours truly) have been using gMusic since late 2011 when we reviewed the XtremeMac Tango TRX – that’s an Apple iPod dock-toting wireless speaker that’s still kicking out the beats today. There the user interface for gMusic wasn’t exactly as user friendly as it is today. Today, the developer team behind the app have kicked things up a notch – just that .

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ABOVE: gMusic from 2011. BELOW: gMusic today, spring of 2013.

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This week’s update to version 6.0 of gMusic reveals – for those of you who haven’t used the app in a while – a user interface that’s far more friendly and ready to be a real replacement for the built-in music player for iOS. The icons within the app have been smoothed out, the lines are clean, and the overall aesthetic is up to par with the content.

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ABOVE: gMusic on the iPad. BELOW: more gMusic on the iPad – YT Cracker up for play.

Now the only thing you’ll be wishing for is an update to Google’s new user interface. At Google I/O, the developer team behind Google Music updated the UI for the Android app, making it gesture friendly and clean at a level equalling that of the Google Play store – also updated this month.

That’s what happens when you’re working as a 3rd party system trying to keep up with the original: they’re always one step ahead!

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That said, there’s no official alternative to gMusic on iOS, and from what we’ve seen, there’s not been a whole heck of a lot of good competition for it either. You’ll be tossing down $1.99 USD to grab this app if you’re picking it up from iTunes in the USA, and the team at Interactive Innovative Solutions LLC have made it worth the bucks.


Google Play Music All Access hits the iPhone through gMusic is written by Chris Burns & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Verizon Cloud Offers 500MB Of Free Storage To iOS, Some Android Devices

Verizon has launched its Cloud service to iOS and additional Android devices.

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iOS 7 UI overhaul monochrome, flat, and tipped for iPhone first

Hints at the comprehensive interface changes expected in Apple’s iOS 7 have emerged in fresh leaks from the company, tipping a flatter, more monochromatic UI that pulls the software more in line with the minimalistic hardware. Apple is expected to shift away from the “skeuomorphic” style of faux textures and artificial lighting effects favored by Steve Jobs and Scott Forstall, and – with Jony Ive at the helm – pare back apps and interface elements, 9to5Mac reports, across the board.

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The changes will start with the lockscreen, which has apparently lost its glossy, semi-transparent time and date pane and replaced it with a solid black bar, while the PIN code keypad has been supposedly updated with black, round buttons with simple white text and borders.

Notifications have changed too, it’s said, both in the lockscreen – where there are believed to be new gesture controls – and in the drop-down notification pane, which will be white text on black and include shortcut controls for commonly-accessed settings such as airplane mode, in addition to new widget-style panes.

The iOS 7 homescreen will reportedly gain panoramic wallpapers, as on Android phones and tablets, and the iconography lose the lighting effect in favor of flatter graphics.

However, while previous leaks suggested Apple could push back updating some of its core apps in iOS 7 so as to finish up the UI changes, potentially staggering the refresh into early 2014, the new sources claim WWDC 2013 will see just about every aspect of the platform modified. The new app icons will each have a different key color, carried through into the apps themselves: “a white base with a respective color theme” as 9to5Mac describes it.

The overarching theme will be flatness, it’s said, with Apple’s designers supposedly more comfortable with the idea of leaving backgrounds as plain white, rather than using some sort of texture image. That will extend to Mail, Calendar, Maps, Messages, and Notes, among others, though the exact degree of changes is said to vary. Those most modified will include Safari, the Camera app, Weather, the App Store, Newwstand, and Game Center, it’s said.

According to multiple leaks, it’s all-hands-on-deck within Apple to get iOS 7 ready in time for WWDC 2013 next month. The company has apparently shifted coders from the Mac OS X team to the iOS division, so as to address all the changes Ive has been instrumental in pushing, though it’s said that the goal is now to get the iPhone version finished first before the iPad version.

Ive’s goal for the iOS 7 changes is apparently to reduce the speed at which he fears the platform will date. Insiders at the firm have said that the designer has been increasingly present across all software department meetings, often only listening to the topics of discussion, but generally involving himself far more in iOS design than in previous iterations.

That strategy has potential. iOS’ interface has seen relatively little change since it was first revealed on the original iPhone, and while the decisions Apple took at the time – to ease users into the concept by borrowing physical metaphors like yellow legal pads for Notes, complete with torn paper edges – may have helped make it one of the most approachable platforms, they’re seeing increasing criticism since many users have never encountered the real-world equivalents of the design.

Meanwhile rival software like Microsoft’s Windows Phone and the latter versions of Google’s Android have followed more “authentically digital” paths for their appearance, which has led to suggestions that iOS is comparatively dated. Nonetheless, given the large – and vocal – userbase familiar with iOS and the idea that they can upgrade their iPhone or iPad from one year to the next without having to re-learn how to use them, Apple must tread a careful line not to throw out that familiarity along with the chintz.

We’ll be at WWDC 2013 to see all the changes Apple has made, and will be liveblogging the opening keynote on Monday, June 10.


iOS 7 UI overhaul monochrome, flat, and tipped for iPhone first is written by Chris Davies & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Verizon Cloud spreads to iOS devices, Droid DNA and Galaxy S 4

Verizon Cloud spreads to iOS devices, Droid DNA and Galaxy S 4

When Verizon Cloud launched last month, it would only back up a few Android devices — not quite the cross-platform utopia that the carrier had in mind. Today’s launch of the Verizon Cloud iOS app should get the company (and subscribers) closer to the original vision. Like its mobile counterpart, the iPhone-focused release syncs or streams documents and media from every platform that Verizon supports, including PCs. Just don’t expect a wide safety net, though, as the iOS app won’t back up call logs, contacts or messages. Still prefer Android? You’re covered as well — Verizon has expanded the compatibility list to include more Google-powered hardware, such as the Droid DNA and the Galaxy S 4. As long as you’re inclined toward Verizon Cloud in the first place, the source links should get all your devices working in harmony.

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Via: 9to5 Mac

Source: App Store, Verizon, Google Play

Box acquires Folders technology with its next-gen iOS app in mind

Box acquires Folders with its nextgen iOS app in mind

Box just recently snapped up Crocodoc to improve the web component of its cloud storage, but what about tuning the native apps? It’s addressing that side of the equation by acquiring the technology behind Folders, a third-party cloud storage app for iOS. Box loves Folders’ code and design enough to want both of them inside the next generation of its iOS client. Folders creator Martin Destagnol (pictured here at center) has already been working on this for weeks, Box says. While there’s no word on a similar treatment for Android, we should see the iOS partnership bear fruit in updates spread throughout the year.

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Via: TechCrunch

Source: Box

Smule Guitar app plays nicely with Sing (video)

Smules Guitar brings crossapp musical collaboration video

Bay Area app developer Smule has amassed an army of mobile instruments, but really, what fun are all those music makers without a little good old-fashioned jamming? Today, the company’s offering up the simply named Guitar, an app that lets you strum along to songs recorded through its equally straightforwardly named Sing. At present, the company has hand-picked a dozen or so singers, letting you play along (though expect that number to increase, as time goes on), becoming “the first pair of [Smule] apps that actually talk to each other,” according to the company.

Using the app will be pretty intuitive for anyone who’s messed around with Guitar Hero and its ilk, letting you know when to strum via swipe through a dynamically scrolling layout. On more advanced modes, you can choose the chord you want to play, but in Easy, it’ll just do it for you. You can pick a single string with a tap and add vibrato by shaking your iPhone / iPad. We got a preview of the app during a recent visit to the Smule office for the Engadget Show, back when it went under the (arguably superior) name “Strum.” Check out video of that and the final version after the break.

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Source: iTunes