NTT Demos Visually and aurally accurate virtual communication system

NTT is developing technology that faithfully reproduces pictures and sound from distant locations, creating a natural sense of distance and position, as if both people are in the same room.
“Regarding the picture, this system includes technology that uses 3D video. It continually generates pictures from such a viewpoint that, the other person seems to be right in front of you. Regarding the sound, the system uses technology that reproduces the sound wave-front, so you can hear the other …

Kinect 2.0 For Xbox 720 Specifications Leaked

Kinect 2.0 For Xbox 720 Specifications LeakedNew information about Kinect 2.0 has been leaked. The device will be shipped with every Xbox 720, whenever that is launched. However the specs haven’t been drastically changed.

The Kinect 2.0 is now rumored to have a new sensor for infrared detection. This will change the depth resolution to 512×424. The view field will be increased to 70 degrees horizontal and 60 degrees vertical. The Kinect 2.0 will sport a camera with a resolution of 1920×1080 and will have 6-bit YUV. Video stream will be at 30 fps. The Infrared detection sensor will work better in situations with poor light as well.

The new Kinect will come with USB 3.0 instead of USB 2.0. The device will be wired, and will reduce latency time from 90ms to 60ms. The far wider viewing angle will give the device the ability to detect 6 players, as well as removing the need for a tilt monitor. Players will no longer have to worry about cramping up and the device will have the ability to work around furniture as well. Also people of short or tall height will be able to use the Kinect just well. If all these features will be a part of the Kinect 2.0, then it might be able to give stiff competition to competitors of the Xbox.

By Ubergizmo. Related articles: Touchscreen Chromebook In The Works (Rumor), Sony’s PS4 Event Unveiling Next-Gen Battlefield 4? [Rumor],

Microsoft next-gen Kinect sensor to support 1080p, USB 3.0, and 60ms latency

There’s a lot of talk going on about Microsoft‘s next-generation gaming console, but we haven’t heard a whole lot about the console’s next-generation Kinect sensor add-on. According to a leak, the new Kinect will feature quite a bit of upgrades from the current sensor, including full HD streaming, and a quicker latency that’s cut down by a third from the current Kinect sensor.

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The next-generation Kinect sensor is said to be able to stream 1920 x 1080 at 30fps, and will come with a USB 3.0 connection. The sensor will also have a wider field of view, going from 57.5˚ horizontally and 43.5˚ vertically to 70˚ horizontally and 60˚ vertically. The new Kinect will also be able to allegedly track six players rather than just two.

On top of the RGB stream being full HD, the depth stream will also be higher resolution at 512 x 424 instead of 320 x 240. The new Kinect will also come with an IR stream for the first time, with a resolution of 512 x 424. Thanks to the improved streaming abilities, the sensor will be able to separate objects in close depth proximity, as well as capture depth curvature around edges better.

What’s perhaps most interesting, though, is the lack of a vertical tilt motor in this next-gen Kinect sensor. We’re not sure why exactly Microsoft would cut this out, but it most likely has to do with cutting down on production costs. Again, this is all just a leak and is unconfirmed, so we’re definitely taking it with a grain of salt, but hopefully we’ll hear more about the Xbox 720 and the new Kinect at E3 in June.

[via The Next Web]


Microsoft next-gen Kinect sensor to support 1080p, USB 3.0, and 60ms latency is written by Craig Lloyd & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Marionettebot Brings Window Shopping To A Whole New Level

Marionettebot Brings Window Shopping To A Whole New LevelSome of us would love to indulge in a little bit of retail therapy whenever things or a situation goes sour for us, but others might not have the kind of monetary capability at this point in time to go shopping, resorting to just window shopping. Technology intends to bring window shopping to a whole new level with the Marionettebot, which is a traditional mannequin that was specially engineered to mimic the movements of passers-by, as they remain in front of the window while having fun interacting with the display.

Japanese fashion brand United Arrows designed the Marionettebot, and this is made possible courtesy of a Kinect device alongside 16 wires that have been strategically attached to motorized parts of the mannequin’s body. This enables it to move in tandem with the motions of the person standing right in front of it. Such holographic versions might end up being extremely popular down the road, who knows? Still, it has generated a fair amount of attention on behalf of United Arrows, and other fashion houses might want to take a closer look at the Marionettebot’s application.

By Ubergizmo. Related articles: Stick-on Film Transforms Glass Into Smart Window, Twitter Helping Direct Marketing Lead Generation,

Robot Mannequin Mimics Passersby: Mirror v0.5

We’ve already seen how the fashion industry can make use of robotics to make life easier for shoppers. But a Japanese clothing chain called United Arrows also found a way to use robots to make things more fun for window shoppers. The company installed a robotic mannequin in one of their stores that mimicked the movements of the person in front of it.

kinect marionettebot by united arrows

The mimicking mannequin is called MarionetteBot. It uses a Kinect to capture and help analyze the movements of a person. A motor moves a total of 16 wires to match the mannequin’s pose. MarionetteBot isn’t fast or limber enough to perfectly mimic the moves of a person, but it still proved to be a hit.

How come no one thought of doing the robot dance?

[via Akihabaranews]

United Arrows – Marionettebot – Clothing store mannequin imitates movement

Another good example of the mix of technology, interesting ideas and craziness in Japan.
United Arrows, A popular clothing chain store in Japan created the Marionettebot – a store show window display mannequin in Shibuya, Tokyo that mimics movement.
A Kinect technology camera hooked up to the mannequin with 16 wires and a specially developed motor allow the mannequin to imitate the movements of anyone standing in front of it.
We’ll see if this unique technology application will …

Xbox 360 Sales Soar Past 76 Million Units; Kinect Sales Hit 24 Million

Xbox 360 Sales Soar Past 76 Million Units; Kinect Sales Hit 24 MillionThe probability of hearing news of a new Xbox this year are the highest they’ve ever been seeing how Microsoft has been teasing the countdown to its E3 press conference at the start of 2013. Until the next Xbox is revealed, we’re stuck with the Xbox 360 for a couple of months, which Microsoft took the time to highlight its overall sales.

The news comes from Microsoft’s director of programming for Xbox Live Larry Hryb who announced via Twitter the Xbox 360 has sold over 76 million units in its lifetime. The Xbox 360′s Kinect sensor also sold pretty well since its debut in 2010 as 24 million units have been sold. In addition to those sales numbers, Hryb also announced Xbox Live has 46 million paying customers, in other words, Gold Members.

At its current sales numbers, the Xbox 360 has become the fourth best-selling game console in history, behind the Nintendo Wii, Sony’s PlayStation and PlayStation 2, respectively. Considering the next Xbox has yet to be unveiled, the Xbox 360 could see some new life as an alternative to the next Xbox since it already has a large library of established titles, which will most likely receive a great discount after Microsoft’s next Xbox announcement.

By Ubergizmo. Related articles: Nintendo Wii U Delivers First Free-To-Play Game This Week With TANK! TANK! TANK!, NVIDIA Highlights Project SHIELD’s Non-Steam PC Game Experience,

Microsoft Xbox 360 sees 76m units sold globally

At the Dive into Media conference yesterday, Microsoft went on stage and talked about one of its most successful products to date: the Xbox 360. Specifically, the company announced that they have sold over 76 million Xbox 360 consoles worldwide since its launch in 2005. Plus, the console has outsold the original Xbox three times over so far.

xbox_360-580x3642

Microsoft also announced that they have sold over 24 million Kinect sensors worldwide. Granted it hasn’t been out as long as the console itself, but for only being out on the market since 2010, 24 million is certainly a respectable number. The Xbox Live community has also increased to 46 million users, which is a 15% increase from last year.

The Xbox 360 is the best-selling console in history, and for the past 24 months, the console as been at the top of the charts for every single month throughout the past two years. On average, Xbox Live users spend 87 hours per month playing games and utilizing various entertainment apps inside the online service, and the console is moving towards more of an entertainment device than ever before. Microsoft says that 18 billion hours of entertainment were racked up in 2012 on Xbox 360 consoles.

With the plethora of content that’s available on the Xbox 360, it makes sense that more and more people are using the gaming console as primarily an entertainment device, and Microsoft knows that. So, we could see the next-generation Xbox focused more towards the entertainment crowd than what we originally thought, while still catering towards gamers, of course.

[via Trusted Reviews]


Microsoft Xbox 360 sees 76m units sold globally is written by Craig Lloyd & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Xbox 720 may be “always watching” with mandatory Kinect

One of the most terrifying prospects we’ve heard in the past few years surrounding a gaming console – or a computer of any type, for that matter, has been re-addressed this week with the Xbox 720. This machine has not yet been confirmed as even being in development by Microsoft as of yet, but another bag of tips has been revealed with specifications and features included with the device that may set your hair on end. The first and perhaps most important of these is the idea that the included Kinect camera need to be plugged in to the machine at all times – and that it’ll be watching you constantly.

kinect_big_brother

The Xbox 720 has been tipped as currently being distributed to developers under code-name Durango. Under that code-name we’ve seen a collection of information leaks large and small over the past year or so, with quite a few more than usual stacking up over the past few months. Today a source is speaking with Kotaku about this developer unit complete with a note that the features included on this unit will, for the most part, be included on the final Xbox build as well.

patent

One element in play on this device appears to be a requirement for the new and improved Kinect camera sensor to be plugged in and active whenever you’re operating your Xbox. That’s all well and good, right? No harm in having a piece of the device plugged in as long as it’s not recording me playing Halo with uncombed hair, yes? Not if it has any implementation of Patent 20120278904 it’s not.

That patent application goes by the name Content Distribution Regulation by Viewing User. This application is for a “content presentation system and method” (the Xbox with Kinect, in this case) allowing content providers (Microsoft or whatever video company is participating) to “regulate the presentation of content on a per-user-view basis.” With this system Microsoft describes how “the users consuming the content on a display device are monitored so that if the number of user-views licensed is exceeded, remedial action may be taken.”

skeletons

We must assume that this means the video being watched will throw up a warning sign, and now that the Xbox will explode into flame, of course. The same source as mentioned above has provided the image you see above this paragraph, this image coming from a specifications manual provided to developers (or so they say) here in the pre-release calm before the storm. This new Xbox 720 system will be able to not only see more “skeletons” than before (6 in one room!) it’ll have additional contact points – thumbs and all.

Have a peek at the timeline below to see more insights on what the Xbox 720 might bring later this year. And don’t forget – the Xbox 720 isn’t actually confirmed to in existence in any capacity by Microsoft as yet. We’ll hear from them soon – we hope!


Xbox 720 may be “always watching” with mandatory Kinect is written by Chris Burns & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Report: Next Xbox requires Kinect to function, runs multiple games at once

Report Next Xbox requires Kinect to function, runs multiple games at once

Microsoft isn’t acknowledging the development, or even the existence, of the Xbox 360’s successor (codenamed “Durango“), but that isn’t stopping potential details from leaking out of Redmond. The latest report comes via console overview documents (known as “white papers”) provided to Kotaku by the same source who provided information on the next PlayStation (codenamed “Orbis“), and it spells out some things we’ve yet to hear. Namely, the console will ship with a new version of Microsoft’s motion-sensing camera controller, Kinect, and that the device, “must be plugged in and calibrated for the console to even function,” the piece says. The new Kinect — which we’ve heard of in the past — is said to capture up to six people at once, and an alleged image demonstrating the difference between new and old versions of the camera puts much higher specs on said device (1920×1080 color resolution, more trackable joints, improved depth resolution, etc.).

The new console is also reported to employ multitasking, enabling multiple games or apps to run concurrently, similar to mobile phones and tablets; how many apps that could mean is unclear, if true. Sony’s PlayStation Vita already employs such functionality, making the claim all the less far-fetched.

The piece also states supposedly final retail hardware specs for Microsoft’s next game console, including a 64-bit D3D11.x 800MHz GPU, an 8-core x64 1.6GHz 4MB L2 CPU, 8GB DDR3 RAM, 500GB of on-board memory, USB 3.0, HDMI-out, and an optical drive for 50GB discs. For its part, Microsoft’s staying mum — “We do not comment on rumors or speculation. We are always thinking about what is next for our platform, but we don’t have anything further to share at this time,” a Microsoft spokesperson told us — and Sony’s the only game in town with even an event scheduled in the near future.

[Photo credit: Kotaku]

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Source: Kotaku