NVIDIA Research’s near-eye light field display prototype eyes-on (video)

NVIDIA Research's neareye light field display prototype eyeson video

A quick stroll through the Emerging Technologies section of SIGGRAPH usually reveals a collection of university projects and the latest Disney Research endeavor. However, we don’t usually see the likes of NVIDIA amongst the fold there. This time around, though, the component maker is showing off an undertaking from its Research sector: near-eye light field displays. To show the project off, a pair of OLED mircodisplays were installed on a glasses-like frame with a box for the electronics stashed up top. Those Sony ECX332A panels measure 15.36 x 8.64mm wield a resolution of 1,280 x 720 through 24-hit color pixels (which equates to a smidge over 83 pixels per millimeter). The diminutive displays open up the door for thinner and lighter head-mounted units that can sort “accurate accommodation, convergence and binocular-disparity cues.”

The light field that’s constructed directly over the pupil allows the viewer to focus at multiple depths and create a field of view of about 70 degrees. Both of those aspects were quite apparent to our peepers upon getting locked in for a quick demo. Despite being situated so close to the eye, the unit still provides some sharp images that we witnessed first hand. Of course, the close proximity causes some pixel loss at the hands of a decreased spacial resolution. One pretty neat aspect to this whole system is that software tweaks can be made to account for someone’s glasses or contacts prescription — software that’s powered by NVIDIA GPUs and OpenGL, of course. Without having to modify the hardware, changes to the microdisplays are sorted sans the need to switch to another set or make physical adjustments. For a bit more explanation of the unit, check out the video that resides just past the break and full findings that were presented here in Anaheim at the coverage link that follows.

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Lytro to get Perspective Shift and Living Filters for more focus-shifting fun (video)

Lytro has just announced a software update that expands upon the multidimensional elements of the little light-field point-and-shoot. The Lytro Desktop software will get two new features, dubbed Perspective Shift and Living Filters, both of which expand upon the device’s focus-shifting capabilities. Perspective Shift lets you change the photo’s center of perspective, while Living Filters are interactive image effects that range from cool to kooky. We had a chance to get an early look at these features, so join us after the break for our impressions and video of them in action.

Continue reading Lytro to get Perspective Shift and Living Filters for more focus-shifting fun (video)

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Lytro to get Perspective Shift and Living Filters for more focus-shifting fun (video) originally appeared on Engadget on Thu, 15 Nov 2012 18:30:00 EDT. Please see our terms for use of feeds.

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Lytro camera getting parallax effect and 3D display support, lands in Hong Kong (video)

Lytro light field camera on pool cue

Lytro isn’t done extending the usefulness of its light field camera just because we have manual controls. Another update due by the end of the year will take advantage of that focus-independent sensor to allow a parallax-based 3D effect in photos: invoke a ‘full’ focus in reviewing shots and you can start poking around the scene in a limited way without having ever touched a dual-sensor camera. Appropriately, we’re also getting support for examining photos on 3D monitors and TVs that emphasize the added depth. The promised features come hand-in-hand with Lytro’s immediate availability in Hong Kong, where 8GB blue and gray cameras are selling for $3,888 HKD ($502 US) and the 16GB red model goes for $4,688 HKD ($605). Check out our Chinese crew’s eyes-on look at the parallax effect in a video after the break.

Continue reading Lytro camera getting parallax effect and 3D display support, lands in Hong Kong (video)

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Lytro camera getting parallax effect and 3D display support, lands in Hong Kong (video) originally appeared on Engadget on Thu, 18 Oct 2012 17:59:00 EDT. Please see our terms for use of feeds.

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How would you change the Lytro?

How would you change the Lytro

Few products make everyone here at Engadget quite as giddy with excitement as Lytro’s light-field camera. Given how regularly we need to photograph things, we were desperate to know if this was going to revolutionize the way we snapped pictures. It had more than a few things going for it, innovative product design, great engineering, it was fast, responsive and had a great UI. However, the pictures themselves were of a low resolution, and the depth-of-field trickery only works with extreme close-up-and-background shots where you can mess around with your bokkeh. As nice as it is in theory (and practice, on a well-lit day), it’s certainly not going to replace your DSLR any time soon — but given that the company’s presumably working on version 2.0 of the device, what would you suggest they tweak?

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How would you change the Lytro? originally appeared on Engadget on Sun, 02 Sep 2012 22:17:00 EDT. Please see our terms for use of feeds.

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