Microsoft Research turns Kinect into canny sign language reader (video)

Microsoft Research turns Kinect into canny sign language reader

Though early Kinect patents showed its potential for sign language translation, Microsoft quashed any notion early on that this would become a proper feature. However, that hasn’t stopped Redmond from continuing development of the idea. Microsoft Research Asia recently showed off software that allows the Kinect to read almost every American Sign Language gesture via hand tracking, even at conversational speeds. In addition to converting signs to text or speech, the software can also let a hearing person input text and “sign” it using an on-screen avatar. All of this is still confined to a lab so far, but the researchers hope that one day it’ll open up new lines of communication between the hearing and deaf — a patent development we could actually get behind. See its alacrity in the video after the break.

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Via: Gizmodo

Source: Microsoft Research

Microsoft updates Blink for Windows Phone 8 with GIF-like clip creation (video)

Microsoft updates Blink for Windows Phone 8 with GIF-like clip creation (video)

If Vine still leaves you pining for the choppiness of GIFs, Microsoft’s got you covered — on Windows Phone 8, at least. Redmond’s Blink app, which helps smartphone photographers capture bursts of images, has hit version 2.0 and scored the ability to create short animated clips, aptly dubbed Blinks. In addition to the bite-sized videos, the latest update bakes in camera settings in capture mode, sharing to social networks and web galleries for shared creations. Microsoft Research also released Blink Cliplets for Windows 8 and RT, which allows users to layer static and dynamic elements atop footage. Hit the break to check out the new release of Blink in action, or jab the first source link for the download.

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Via: Windows Phone Blog

Source: Blink (Windows Phone Store), Blink Cliplets (Windows Store)

Microsoft says Illumiroom isn’t yet ready for next Xbox, but will get public demo in July (video)

Microsoft says Illumiroom isn't yet ready for next Xbox, but will get public demo in July

Since we saw Illumiroom at CES in January, the research has come quite a ways. But while it’s still a spectacular technology display, don’t look for it to pop up in any Xbox announcements in the near future. In fact, Microsoft Research’s Hrvoje Benko and Brett Jones told us during a interview that while they have Illumiroom technology working well at this point, they’re not likely to even demo it to the public until July at Siggraph.

That’s not to say that you’re not going to want it. The researchers showed in detail exactly how it works: they use a Kinect to scan your living room, then project a series of “illusions” onto it with a wide-screen projector, getting the colors just right using a technique called “radiometric compensation.” The projector and Kinect can be mounted in any convenient spot in the room, like the ceiling or a table. While the technology can be used with other forms of entertainment, researchers concentrated on gaming, since they’re able to generate source material that works well with the effects. Some of those illusions include “focus,” which displays special effects around the images, “segmented focus,” to extend the display to portions of the living space (requiring extra material to be generated), and “appearance,” changing the look of your room by giving it a cartoon appearance, for instance. Despite the still-early phase of the research, it’s definitely whetting our appetite for more — and you can see an interview with the researchers, along with a full raw video of the presentation after the break.

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Microsoft Research brings mid-air multitouch to Kinect (video)

Microsoft research project shows hand gesture control

Shortly after the Kinect SDK first launched, it spawned a number of inspired efforts from researchers to make it do more than just track your body. Microsoft Research finally seems to be catching up to its own tech, as it just flaunted a recent project that allows fine-tuned gesture control, thanks to a newly developed talent for the motion sensing device to read whether your hand is open or closed. That let the team simulate multitouch-like capability on a PC as they air-painted basic images and manipulated Bing maps by varying their hand states. The hardware used doesn’t appear to be stock, so whether such new capability entails a rumored new version of the Kinect that may or may not appear on a (rumored) future Xbox, we’ll leave for you to decide.

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Via: NeoWin

Source: Microsoft Research

Microsoft ViralSearch project visualizes content as it spreads across Twitter

Microsoft ViralSearch project visualizes content as it spreads across Twitter

It’s not a new component of Bing (not yet, anyway), but Microsoft has taken the wraps off a new small-scale search project at its TechFest event this week — one with a particular focus on so-called viral content. Appropriately dubbed ViralSearch, the effort from Microsoft Research currently uses Twitter as a source for all its data, and offers a variety of ways to track and visualize how a story, photo or video spreads from one outlet or individual to hundreds or thousands of others. That includes a profile view of sorts, which lets you see how influential a particular person was in spreading an item, and how prolific they are in general. Unfortunately, it is still just a research project so you can’t try it out yourself just yet, and there’s no word on any plans for it to become a commercial product. In the meantime, you can get a quick overview of how it works in the video after the break.

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Via: The Verge

Source: Microsoft Research

MIT imaging chip creates natural-looking flash photos

MIT imaging chip blends photos with and without flash, keeps detail in noise reduction

Mobile image processing in itself isn’t special when even high dynamic range shooting is virtually instant, at least with NVIDIA’s new Tegras. A new low-power MIT chip, however, may prove its worth by being a jack of all trades that works faster than software. It can apply HDR to photos and videos through near-immediate exposure bracketing, but it can also produce natural-looking flash images by combining the lit photo with an unassisted shot to fill in missing detail. Researchers further claim to have automatic noise reduction that safeguards detail through bilateral filtering, an established technique that uses brightness detection to avoid blurring edges. If you’re wondering whether or not MIT’s work will venture beyond the labs, don’t — the project was financed by contract manufacturing giant Foxconn, and it’s already catching the eye of Microsoft Research. As long as Foxconn maintains interest through to production, pristine mobile photography won’t be limited to a handful of devices.

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Source: MIT

Microsoft Blink Windows Phone Lens app gives users perfect photographical timing (update)

Microsoft Blink Windows Phone Lens app gives users perfect photographical timing

It’s no secret that Microsoft and Nokia are aiming to make Windows Phone the OS of choice when it comes to mobile photography, whether through optical image stabilization or the Lens app lineup. The latest camera augmentation code to come down the pike is Blink, an app built by Microsoft Research that brings a special burst mode to WP8 devices. Blink works by snapping a series of 16 shots each time you take a photo, and lets you choose which picture’s worth keeping. It’s an an excellent tool for those looking to take action photos, but there’s a catch — the pictures taken by Blink are of less-than-impressive quality, with a max resolution of 800 x 488. That said, if such an imaging safety net sounds good to you, there’s a video showing it off in action after the break, and you can grab the app at the source below.

Update: It seems that the images Blink produced on our Samsung ATIV Odyssey are not representative of the app’s true capabilities. One of the app’s creators reached out to tell us that Blink is set to output images that are 1280 x 720, and the glitch we unwittingly discovered is being investigated.

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Via: All About Windows Phone

Source: Windows Phone Store

Microsoft Research head Craig Mundie to retire in 2014

Microsoft Research head Craig Mundie to retire in 2014

Microsoft Research boss Craig Mundie will step down in 2014, after working over 20 years in both Microsoft’s security and R&D departments. The research arm has been run by Mundie since 2008, where he’s been responsible for some pretty interesting projects, from early glimpses of Redmond’s future to real-time multilingual translation. The day-to-day running of the department will be transferred to former chief technical strategy officer Eric Rudder, while Mundie will continue to advise CEO Steve Ballmer. According to the Seattle Times, the move is line with Microsoft’s plans to focus on mobile and web-based developments, while the new role might give the veteran Mundie a little more time to work on his Japanese.

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Source: BBC, Seattle Times

Microsoft Research crafts wrist-worn device that tracks hand gestures in 3D space (video)

Microsoft Research crafts wrist-worn device that tracks hand gestures in 3D space (video)

A team led by researchers at Microsoft’s UK-based R&D lab has crafted a system that tracks the full 3D pose of a user’s hand without the need for a pesky glove. Dubbed Digits, the Kinect-inspired rig latches onto a user’s wrist and utilizes a diffuse infrared light, IR laser, camera and inertial measurement unit to track fingertips and just five key points of a hand. Leveraging a pair of mathematical models developed in-house after studying the mechanics of the human hand, the group uses the captured data to extrapolate the position of a user’s paw. The team envisions the solution as a supplement to touch-based interfaces, a method for eyes-free control of mobile devices and as a gaming controller that could work in conjunction with Kinect or similar systems. In its current state, the device is composed of off-the-shelf parts and needs to be tethered to a laptop, but the ultimate goal is to create a mobile, self contained unit the size of a wrist watch. Hit the break to catch a video of the setup in action or tap the second source link below for more details in the group’s academic paper.

Continue reading Microsoft Research crafts wrist-worn device that tracks hand gestures in 3D space (video)

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Microsoft Research crafts wrist-worn device that tracks hand gestures in 3D space (video) originally appeared on Engadget on Tue, 09 Oct 2012 09:50:00 EDT. Please see our terms for use of feeds.

Permalink New Scientist  |  sourceMicrosoft Research, ACM  | Email this | Comments

Microsoft applies for high-performance touchscreen patent

Microsoft applies for high-performance touchscreen patent

Remember when Microsoft got us all salivating with a proof-of-concept demo that took touchscreen lag from 100ms to 1ms? Well, Redmond is protecting the product of its tireless research by applying for a patent. The claim focuses heavily on the use of a predictive system that takes an educated guess as to where you’re going to move next, and does some serious preprocessing to minimize lag. The result is a smooth moving UI, so long as you don’t surprise the predictive algorithms. Do something completely unanticipated and all those preloaded animations must be flushed, resulting in some graphical stutter. We wouldn’t get too excited just yet, though, the broad patent, seems like it’s a long way out from landing in a smartphone or tablet. The clip we saw in March (embedded after the break) is little more than a white splotch that follows your finger. But, if even some of this tech makes into future Windows products, expect your touchscreen experience to be a much smoother one.

Continue reading Microsoft applies for high-performance touchscreen patent

Microsoft applies for high-performance touchscreen patent originally appeared on Engadget on Thu, 05 Jul 2012 19:36:00 EDT. Please see our terms for use of feeds.

Permalink Unwired View  |  sourceUSPTO  | Email this | Comments