Microsoft patent applications take Kinect into mobile cameras, movie-making

Microsoft patent applications take Kinect into mobile cameras, moviemaking

Microsoft has never been shy about its ambitions for Kinect’s depth sensing abilities. A pair of patent applications, however, show that its hopes and dreams are taking a more Hollywood turn. One patent has the depth camera going portable: a “mobile environment sensor” determines its trajectory through a room and generates a depth map as it goes, whether it’s using a Kinect-style infrared sensor or stereoscopic cameras. If the visual mapping isn’t enough, the would-be camera relies on a motion sensor like an accelerometer to better judge its position as it’s jostled around. Microsoft doesn’t want to suggest what kind of device (if any) might use the patent for its camera, but it’s not ruling out anything from smartphones through to traditional PCs.

The second patent filing uses the Kinect already in the house for that directorial debut you’ve always been putting off. Hand gestures control the movie editing, but the depth camera both generates a model of the environment and creates 3D props out of real objects. Motion capture, naturally, lets the humans in the scene pursue their own short-lived acting careers. We haven’t seen any immediate signs that Microsoft is planning to use this or the mobile sensor patent filing in the real world, although both are closer to reality than some of the flights of fancy that pass by the USPTO — the movie editor has all the hallmarks of a potential Dashboard update or Kinect Fun Labs project.

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Microsoft patent applications take Kinect into mobile cameras, movie-making originally appeared on Engadget on Thu, 02 Aug 2012 18:04:00 EDT. Please see our terms for use of feeds.

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Microsoft kicked off public beta for 2012 Xbox Live update, but quickly ran out of space

Microsoft kicked off public beta for 2012 Xbox Live update, but quickly ran out of space

And just like that, it was all over. Shortly after the well-known, always-informative Major Nelson announced that this year’s upcoming Xbox Live update had officially opened its beta doors to the public, he soon followed up with a note saying it was already “full and no longer accepting sign-ups.” For the lucky ones, though, the public beta will give them early access to a slew of anticipated Xbox Live features, such as personalized dashboard recommendations, improved category / discovery features and, best of all, a look at Internet Explorer on Microsoft’s entertainment console. Sadly, Major Nelson didn’t say whether or not there’s going to be more spaces opening up soon, but we’ll keep you in the loop if anything changes.

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Microsoft kicked off public beta for 2012 Xbox Live update, but quickly ran out of space originally appeared on Engadget on Thu, 26 Jul 2012 17:16:00 EDT. Please see our terms for use of feeds.

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AMD exec behind Wii and Xbox 360 graphics jumps the fence to NVIDIA

Xbox 360 Valhalla teardown

AMD has been suffering a conspicuous brain drain, with executives like ATI veteran Rick Bergman and CTO Eric Demers crossing over to tangentially or directly competitive companies like NVIDIA and Qualcomm. Chalk up another one for the list — strategic development VP Bob Feldstein has bounded towards NVIDIA’s (literally) greener pastures. The blow cuts deeper than usual through Feldstein’s responsibility for graphics in most of the consoles from the past few years: he headed up work behind the Xenos chip in earlier Xbox 360s and the Hollywood core in the Wii, and he likely had some say in the Wii U’s video hardware as well. While the staff shuffle won’t directly affect AMD’s Fusion processors or Radeon cards, it’s hard to see much of a positive for AMD’s future in video gaming, even in the light of rumors that the next PlayStation and Xbox might use some of Feldstein’s work.

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AMD exec behind Wii and Xbox 360 graphics jumps the fence to NVIDIA originally appeared on Engadget on Tue, 24 Jul 2012 15:14:00 EDT. Please see our terms for use of feeds.

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Microsoft’s Xbox 360 $99 on-contract deal expands to Best Buy, Gamestop

Microsoft's Xbox 360 $99 oncontract deal expands to Best Buy, Gamestop

The Xbox 360 pilot program’s breaking out of its Microsoft Store-only confines and heading to more ubiquitous electronics retailers Best Buy and GameStop starting today. If you’ll remember, Redmond intro’d this subsidized plan last month, giving prospective buyers within reach of one of its 16 participating locations the ability to purchase a 4GB version of the console for $99 with a two-year commitment. In exchange for those contract chains, gamers forking over the $15 monthly fee not only get the privilege of owning the console at a discounted, upfront cost, but also Gold level membership to Xbox Live. We’d caution you to think twice and do some hard math before you hand over the plastic, though. Tempting as that low-price barrier to entry is — in total, a $460 value — you might be better off grabbing this console outright at $420 or less.

Microsoft’s Xbox 360 $99 on-contract deal expands to Best Buy, Gamestop originally appeared on Engadget on Mon, 25 Jun 2012 17:34:00 EDT. Please see our terms for use of feeds.

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