Colin Farrell Rumored for Lead Role in World of Warcraft Movie

Colin Farrell has been in a number of movies, one of the most recent being the Total Recall remake that didn’t totally suck. Farrell is reportedly up for the lead role in a movie based on a video game, and an incredibly popular video game at that. Word is that Farrell could play one of the lead roles in the upcoming video game movie based on World of Warcraft.

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The actress tipped to be in contention for the female lead in the film is Paula Patton. Patton was in this summer’s 2 Guns and was in Mission Impossible: Ghost Protocol as well. Production for the film is tipped to begin in January of 2014. The film is slated to be directed by Duncan Jones, who created Moon and Source Code (and also happens to be David Bowie’s son.)

Producers attached to the film for Legendary include Thomas Tull and Jon Jashni. Charles Roman and Alex Gartner are also tipped to be producing for Blizzard and Atlas Entertainment respectively. It’s hard to pull off a decent video game movie, so here’s hoping this one does the popular video game justice.

[via Comingsoon.net

Square Enix extends Final Fantasy XIV free trial due to server congestion

One of the most popular game franchises that Square Enix ever produced is Final Fantasy. The video game franchises in its 14th iteration and recently gamers trying to take advantage of the new game have ran into some serious problems with server uptime. That means that some of the people who purchased the game and […]

LEGO Minifig MMO Coming Soon. Make That LMMO

MMOs, everyone is playing them. And now fans of the LEGO video games will soon have their own. A massively-multiplayer online game that’s all LEGO.

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Funcom is putting the game together brick by brick and it is called LEGO Minifigures Online. Here is their blurb explaining it all:

Get ready to meet the Minifigures! Collect them all and bring them with you on grand adventures in LEGO Minifigures Online – an epic online adventure where you get to explore colorful locations such as Pirate World, Space World and Medieval World!

Play together with thousands of other players and battle your way through monstrous riff-raff as you develop your Minifigures’ unique and powerful abilities. Smash, build and collect – thousands of exciting adventures are just a brick away in LEGO Minifigures Online!

This should really make LEGO fans happy. With over 3,600 mini-figures that LEGO has made over the years, many will show up in the game. You will even be able to play online with figures you just bought in the store. The possibilities here are really endless.

LEGO Minifigures Online will launch for PC, iOS and Android during the second half of 2014.

[via Topless Robot via The Mary Sue]

Grand Theft Auto Online launches October 1st with MMO-like elements (video)

For some, Grand Theft Auto 4‘s multiplayer mode was a promise unfulfilled — it had the open environment of a massively multiplayer online game, but none of the genre’s persistent content. Rockstar is making amends by unveiling Grand Theft Auto Online, an independent counterpart to GTA5 with a few MMO components. While only 16 players can participate in a given session, they all have permanent stakes in the game world: they can raise cash, buy property and build a reputation that unlocks new gameplay. There are “ambient” events, and gamers can even design custom battles or races to share with others.

The new title should also represent a break from Rockstar’s usual business model, which emphasizes blockbuster releases with few (if any) updates. Although GTAO will be available for free to GTA5 buyers on October 1st and start off with that game’s resources, it should receive a steady stream of new missions and purchases. Ultimately, the two GTA games may have little in common. Rockstar hasn’t said whether or not it will charge players for any extras, but we wouldn’t be surprised if they carry price tags.

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Via: Joystiq

Source: Rockstar Games

Civilization Online detailed as a “unique” take on MMOs

Civilization Online is an MMO based on the turn-based strategy game Civilization. This release has some big names behind it and it looks like some details have recently been made public. What we are seeing comes by way of Massively, who recently had a sit-down with Jake Song, Jung Hwan Kim and Garret Bittner. For […]

Details of Civilization-based MMORPG emerge, you may not get to play it

Details of the Civilization-based MMORPG emerge, you might not get to play it

Sure, you’ve controlled minions and vast armies in the Civilization games, but here’s your chance to actually be one of those underlings — at least if you live in South Korea. Civilization Online, announced late last year, is an in-development MMORPG title set in the Civ universe, and Massively has learned some of its finer details from the folks at XL Games and 2K Games (the companies crafting it in CryEngine 3). At the start, players will join one of four societies, and all will have to work together to expand across the sandbox environment and progress through the ages.

Unlike most MMOs, there will come a time when one civilization achieves certain goals and effectively “wins,” at which point the world will reset. Although combat is a part of the game, societies will also need to research, build and do various other things to become number one, much like the traditional strategy titles. Head to the source link for more info on the specifics, but don’t get too excited — Civilization Online will be launching first in Korea, and there are currently “no plans for a North American release.” Not used to things being out of your control, are you?

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Via: Destructoid, Massively

Source: Massively, PC Gamer

Razer Naga MMO gaming mouse gets a refresh

razer-naga-2014Just what do you do when you happen to be at the pinnacle of your game? Why, you improve of course – remaining at the same place would just ensure that your competitors will catch up with you and eventually take over the coveted top spot that you used to occupy. Well, the Razer Naga MMO gaming mouse has been pretty much the best gaming mouse for the MMO genre to date, and also the best selling one, too, but even the best needs a kick in the butt once in a while, and that is exactly what Razer has done by offering the Razer Naga MMO gaming mouse 2014 edition.

This all new Razer Naga will boast of enhanced ergonomics, a re-designed mechanical thumb grid as well as a revolutionary in-game MMO configurator which should be able to make sure that your MMO gaming experience will never be the same again. For starters, its iconic 12-button thumb grid will now come outfitted with mechanical switches for increased tactility, speed and actuation assurance. Each of the buttons on the thumb grid will stand out in a more pronounced way than before, making it possible to blind-find them so that gamers can execute commands in a jiffy. Apart from that, its ergonomic form factor has also been updated, delivering a broader shape so that your hand will feel more comfortable holding it.

Both the fourth and fifth finger rests will now come with a gentler down-slope in order to promote better grip while reducing fatigue over an extended period of play. Not only that, Razer’s latest Naga will also boast of a tilt-click scroll wheel which can click in and out as well as left and right, giving gamers even more buttons than before at their disposal. This is definitely a nice bump from the 2009 predecessor, and if you are interested in upping your game, then the asking price of $79.99 for this puppy should not deter you, right?

Press Release

[ Razer Naga MMO gaming mouse gets a refresh copyright by Coolest Gadgets ]

Razer revamps Naga MMO mouse with mechanical switches, left-handed model

Razer updates Naga MMO mouse

If you spend hours immersed in MMO raids, you likely value anything that helps you click faster. It’s a good thing that Razer has just overhauled its Naga mouse, then. The 2014 model year now uses mechanical switches for its signature 12 side buttons, offering clearer feedback with each press. There’s also a new tilting scroll wheel, in-game customization software and a tweaked grip that should fit a wider selection of hands. That includes left hands, we’d add — Razer is shipping its promised left-handed Naga alongside the regular model. No matter your input preferences, you can buy the new RPG-friendly mouse today for $80.

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Source: Razer

Blizzard testing WoW in-game purchases despite ongoing D3 debacle

Though the two are slightly different elements of in-game play, Blizzard has suggested a real-money transaction addition in World of Warcraft despite their less-than-stellar performance with real-money-trading in their other large-scale online game Diablo 3. This new system is said by one single developer on Blizzard’s team – alone in a forum, believe or not – to be part of an exploration of possibilities at the moment, and not quite solid as such.

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Though the full system may never make it to the public iteration of the game, testing said system requires that some current in-game elements be tagged with mention of abilities. In this case it was a discovery by an intrepid player and seeker of behind-the-scenes answers that discovered it. Combined with a forum mention of a 100% XP boost in a spell appearing on the game’s public test server, here resulting in the following response from Blizzard:

“We are currently exploring the possibility of adding a way for players in certain regions to make purchases directly within the game. As part of this process, elements related to this will be appearing on the PTR. We’ll provide additional updates on our plans as development progresses.” – Community Manager Zarhym for Blizzard

At the moment there’s been just one similar system in place for the World of Warcraft experience, that being the “World of Warcraft shop” which allows purchase of oddities galore, but outside the game itself. The difference here with an in-game system is the ability to hit the “buy” button without leaving gameplay.

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Meanwhile Diablo 3 has a system in place where real-money transactions can take place between players – and they’ve had their fair share of regrets. Though the systems would seem a bit different on the surface, both would have cash moving in through Blizzard first and foremost – so it’s instantly clear why the company would want to roll this all through major tests before any final unveil.

VIA MMO Champion


Blizzard testing WoW in-game purchases despite ongoing D3 debacle is written by Chris Burns & originally posted on SlashGear.
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World of Warcraft Hacked; Blizzard Working On Resetting Accounts

World of Warcraft may not have been in the limelight as much as it has been in the past, but we know there are those of you who regularly feed your Warcrack addiction. World of Warcraft players have sinked several […]

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