Apple must allow Amazon, B&N, and other ebook sellers to link directly to their stores from their ereading apps, a proposed DoJ ebook antitrust settlement has suggested, as well as forcing Apple to hold off from any multimedia agreements that might increase overall market price for five years. The proposed remedy from the Department of […]
The Moto X is official, relaunching Motorola and bringing Google Now to the forefront of the Android experience. The year-long handiwork of Google’s new management, the Moto X trades spec-bingo for usability and customization options, like sixteen casing colors to choose between, and instant all-voice access to Google Now. Inside the 4.7-inch 720p HD smartphone […]
NVIDIA SHIELD Review
Posted in: Today's ChiliDelivered in NVIDIA SHIELD is the first full-fledged mobile device crossover into the desktop gaming universe. SHIELD is an Android-based physical gaming controller with its own clamshell hinge-attached display, powered by NVIDIA’s newest mobile processor, stepping up as what the company claims is the world’s most powerful mobile gaming device. With NVIDIA’s Tegra 4 SoC
Samsung tailored its Galaxy S 4 to deliver the best possible scores on popular Android benchmarking tools, investigations have revealed, despite apps potentially not getting the same power for real-world use. The AnandTech research was sparked by claims Samsung was reserving its fastest graphics chip speeds for select benchmarking apps alone, with games and other software only ever seeing slower performance from the Exynos 5 Octa processor found in select models of the Galaxy S 4. The motivation behind the tinkering appears to be to ensure the flagship smartphone posts consistently high benchmarking numbers for comparison with other devices, even if that doesn’t necessarily translate to its everyday abilities.
Concerns about the clock speed the GPU ran at during testing began after it was noticed by Beyond3D users that the Galaxy S 4 ran its graphics chip at 533MHz when certain benchmarking apps were used. During the rest of the time, however, the GPU ran somewhat slower, at 480MHz.
A similar process was spotted during CPU testing, with the Galaxy S 4 automatically switched to a certain clock speed when select benchmarking applications were running. When AnTuTu, Linpack, Benchmark Pi, GFXBench 2.7, or Quadrant were loaded, the Galaxy S 4 would push its processor to the maximum frequency supported by each of the four cores. The behavior was spotted on both the Exynos 5 Octa and Qualcomm Snapdragon powered versions of the handset.
The claim is that Samsung has specifically tailored how the Galaxy S 4 reacts to benchmarking by the user, aiming to make sure the phone always looks its best. In reality, the situation is somewhat mixed: the CPU, even in its locked state, never reaches a speed that’s unobtainable to individual applications.
However, on the GPU side, the 533MHz reached during testing is not, apparently, made available for users’ apps. Samsung, it’s pointed out, never actually promises a certain GPU clock speed from the phone, but it raises questions about misleading expectations when on-paper performance doesn’t translate to real-world performance.
Benchmarking has always been a dark art, with questionable relevance for most users. Nonetheless, there are some device owners who enjoy knowing how their smartphones and tablets compare to the rest of the market, and it seems Samsung is doing them a disservice by not being entirely transparent about how its devices treat such testing.
We’ve contacted Samsung, which tells us that there is not currently an official comment on the report. We’ll update when we hear more. Update: Samsung has commented on the benchmark findings.
Samsung Galaxy S 4 artificially tuned for benchmarks research spots is written by Chris Davies & originally posted on SlashGear.
© 2005 – 2013, SlashGear. All right reserved.
Nexus 7 2013 Review
Posted in: Today's ChiliThe original Nexus 7 arguably marked a turning point in Android tablets, Google finally doing what critics had long been demanding, and wading into the slate market with an own-brand option. With a screen size that undercut the iPad by several inches – and pre-empted the iPad mini by several months – the Nexus 7 also fought hard on price, with razer-thin margins and ruthless specification trimming on the ASUS-made tablet keeping the starting point at under $200. Time – and tablets – wait for no one, though, and with the iPad mini on the scene it was high time for Google and ASUS to rework the Nexus 7. The second-generation, 2013 version promises to be more powerful, more grown-up, and just as affordable, but has Google done enough? Read on for the full SlashGear review.
Hardware and Design
The original Nexus 7 was cheap, and it largely felt that way. More generous observers described the rubberized back cover as “grippy” and the overall feel as lightweight, but physically it was clearly built to a price and, when the iPad mini debuted some months later, began to look more than a little chunky.
Price of entry to the Nexus 7 2013 club has gone up a little – $229 versus $199 for the cheapest first-gen model – but you’re getting 16GB of storage as a minimum rather than 8GB. In fact, comparing like-for-like, the new tablet is actually more affordable than before, since Google launched the 16GB original model at $249. There’s a 32GB version for $269, again WiFi-only, and a 32GB WiFi + LTE model that will cost $349 and be sold on AT&T, Verizon, and T-Mobile.
If you’re keeping count, that makes the cheapest new Nexus 7 a full hundred dollars less than the cheapest iPad mini. At first glance, it looks like Google has followed Apple’s lead and gone for a matte-finish metal casing, too, but in fact the Nexus 7 2013 sticks with plastic for its back panel. The dimpled texture of the original has been dropped, but you still get the easily-held soft touch coating, and while it’s not quite as premium in the hand as Apple’s option, neither is it embarrassingly behind.
The new Nexus 7 has lost some of its bulk, along with the dimples, and is now 7.9 x 4.5 x 0.34 inches and 10.24 ounces (compared to 7.8 x 4.7 x 0.41 inches and 12 ounces before) making it narrower and lighter – though not thinner – than the iPad mini, and leaving it feeling somewhat stretched-out in its form-factor. It’s also easier to hold one-handed, with the slimmer casing more amenable to being gripped with your fingers either side.
That’s down to the smaller screen, of course, Google and ASUS sticking with a 7.02-inch panel versus Apple’s 7.9-inch display. The Nexus 7 2013 gets a surfeit of pixels to play with, however: it runs at a Retina-dense 1920 x 1200 resolution for a total pixel density of 323ppi. It’s a fantastic panel, using LCD IPS technology for broad viewing angles no matter how you’re holding the slate, with rich blacks and clean whites, not to mention bright and accurate colors.
As you might expect, that pays dividends when you’re using the Nexus 7 to watch video, and despite the slightly narrower display than the iPad mini, widescreen content fits the Google tablet’s screen for a final image that’s about the same size. A second speaker has been added for this second-gen model, and the stereo pair is considerably better than the mono cone of before, with a surprising amount of bass despite the limited dimensions. It’s helped by pushing them to the extremes of the slate, and Google credits Fraunhofer’s Cingo 5.1-surround virtualization system for boosting the audio abilities.
Google has obviously driven ASUS hard to fit a lot into the new Nexus 7. Qualcomm’s Snapdragon S4 Pro APQ8064 chipset is its beating heart, running a 1.5GHz quadcore Krait 300 CPU paired with Adreno 320 graphics, and there’s double the memory from before, now coming in at 2GB. Connectivity includes WiFi b/g/n (2.4/5GHz) and Bluetooth 4.0, along with NFC, a microUSB port, and the option of LTE (with HSPA+ 42Mbps support), along with the same cluster of sensors – accelerometer, gyroscope, proximity, digital compass, and GPS – we’d expect from a smartphone.
ASUS has also found space for a rear camera this time around, too, slotting in a 5-megapixel shooter along with the 1.2-megapixel front-facing camera. There’s also wireless charging, compatible with the same Qi standard as the Nexus 4 smartphone. What you still don’t get is a microSD card slot, Google expecting users to rely on the cloud for their storage needs.
Performance
We’ve seen the Snapdragon S4 Pro used to good effect in Sony’s Xperia Z and the LG Nexus 4, though the new Nexus 7′s implementation – at 1.5GHz – doesn’t quite stretch it to its maximum speed of 1.7GHz. Nevertheless, the second-gen tablet feels swift and smooth in just about every area.
Benchmarks are admittedly an artificial way of gaging performance, but with that caveat it’s fair to say the new Nexus 7 does particularly well. In the Quadrant test of overall processor power, 2013′s Nexus 7 scored 5475, almost 2,000 points ahead of the Tegra 3 powered original Nexus 7. In Geekbench 2, the tablet scored 2,670, while in Antutu it managed 20,011. In the Sunspider test of browser speed, where a lower time is better, the new Nexus 7 completed in 1,177.1ms.
Raw numbers don’t really explain the usability of the Nexus 7, however. It feels zippy and responsive, with apps loading quickly and multitasking avoiding the lag that can affect some lower-powered devices. One of the lingering complaints about the original Nexus 7 was that, over time, it would grow sluggish with continued use, something that was down to how Android handled cleaning its internal storage, but that’s been addressed in Android 4.3 which should mean the new Nexus 7 stays perky even as you throw new apps at it.
Android 4.3
You can’t escape Jelly Bean, even with a new version of Android making its debut on the 2013 Nexus 7. Android 4.3 is the third outing for the name, in fact, with a host of changes that – like the improved storage management – generally go on behind the scenes rather than in front of the user.
That’s not to say Android hasn’t matured into a capable tablet platform, especially on smaller slates like the Nexus 7. The UI hasn’t looked like an inflated phone OS for some time now, and the growing number of tablet-specific apps for Android means digging through the Play Market no longer leaves you with little more than inflated phone software to choose from.
It’s the under-the-hood alterations which, although not perhaps instantly noticeable, will arguably make the biggest difference in the longer term. OpenGL ES 3.0 support, for instance, brings accelerated 3D graphics to the new Nexus 7, supporting Google’s earlier work on “Project Butter” to keep the interface slick. There’s also Bluetooth LE (aka Bluetooth Smart) support, the low-power wireless profile that will become increasingly commonplace as wearables like smartwatches gain traction. It’ll perhaps make more sense when Android 4.3 starts reaching phones, however.
Great for tablets, however – which tend toward the communal – is the newly-added Restricted Profiles feature, which allows for several different accounts to be set up on the Nexus 7, optionally with limits on what, exactly, they can each do. Each profile has its own app and data space, as well as homescreen settings, widgets, and the like, and each can be restricted around accessing certain apps, Google Play downloads, or other digital content.
It’s something which mainstream tablets have lacked for some time, and it makes a big difference if you have a family slate that lives on the coffee table and gets used by more than one person. Alternatively, if you’re in the habit of passing back your Nexus 7 to the kids in the rear of the car to occupy them, it’s useful to know that they’re not going to max out your credit card with in-app purchases and other downloads.
Android’s on-screen keyboard now has a Swype-style mode, where you can drag your finger between letters rather than pecking at them individually. The other big change is Google Play Games, effectively Android’s equivalent of the Apple Game Center, and doing much the same thing in pulling together multiplayer titles, achievements, and leaderboards.
In many ways, Google’s alterations to Android are polishing rather than revolutionizing the platform. If anything, what’s really still half-baked is the support – for tablets specifically – of third-party developers. As we said, the Android tablet app situation has improved since the early days of Honeycomb, but Apple’s iPad still has the lion’s share of titles.
Camera
The original Nexus 7 wasn’t much of a photography device. In fact, it even lacked a camera app out of the box; the front camera was solely intended for video calls such as in Hangouts. Now, on this second-gen version, Google has relented and added a 5-megapixel camera with autofocus on the back of the tablet.
Our experience with tablet cameras has never been especially good, not helped by the questionable ergonomics of using a 7-inch or bigger device to take photos. The quality the 2013 Nexus 7 can deliver with its new camera is only average, but colors are at least accurate and well-lit scenes are generally free of grain. There’s also 1080p HD video recording, which again is serviceable if hardly inspiring.
Android 4.3 brings a new camera app, complete with changes to the interface and more intelligent stitching of Photosphere panoramic shots. It’s still not perfect in how it patches together 360-degree images, but it’s quicker at it, which cuts down on inter-shot delay. The tweaked interface, meanwhile, hides some more of the settings in sub-menus, making for a UI that’s cleaner though not necessarily any faster to use for those making frequent changes.
Battery
Whereas usually each new generation of a product brings with it a larger battery, the Nexus 7 2013 bucks convention and actually trims its power pack down. Inside there’s a non-removable 3,950 mAh Li-Ion battery, down from 4,325 mAh in the old version, but Google claims that some clever software optimization has not only matched the previous runtimes but allowed the updated tablet to exceed them.
Google quotes up to nine hours of HD video playback or up to ten hours of web-browsing from a full charge. Our own testing suggests these are pretty accurate estimates; with heavy use, including Netflix media streaming over WiFi, push email and social networking turned on, some photography, and browsing, we managed almost nine hours of use before the 2013 Nexus 7 ran out.
Although there’s Qi wireless charging support this time around, Google doesn’t include the necessary hardware out of the box. Instead, you get a regular microUSB charger as standard, and have to provide a Qi charger yourself; if you’ve got one for the Nexus 4, then it will also work with the Nexus 7 2013.
Wrap-Up
The original Nexus 7 saw Google take the reins in Android tablets, showing a confused market exactly where it wanted it to go. With the new Nexus 7 2013, the rough edges of the first-generation hardware have been buffed away for the most part: the wireless charging and rear camera address two common complaints, and though it’s not quite as premium in the hand as Apple’s iPad mini, it remains considerably cheaper.
That’s before you even get to the high-resolution display, which goes beyond affordable table-stakes as we might have expected from a tablet intended for the mass-market, but kicks the new Nexus 7 to the top of the heap when it comes to Android slates. It also ratchets up the pressure on Apple to deliver an equally impressive screen on the iPad mini, since side-by-side the extra detail and clarity on the Nexus 7 2013 is readily noticeable.
Google’s first Nexus 7 was cheap and cheerful. The second-generation version is just as keenly priced but doesn’t leave you feeling like you’ve made obvious compromises in return. That makes it our pick of the Android tablets, and sets an early – and impressive – challenge to the new iPad mini.
Nexus 7 2013 Review is written by Vincent Nguyen & originally posted on SlashGear.
© 2005 – 2013, SlashGear. All right reserved.
BMW i3 production car revealed
Posted in: Today's ChiliBMW has officially revealed the production BMW i3, the company’s first i-Series electric car for the market, a carbon-fiber clad urban vehicle set to reach roads from November. Based on the i3 concept first shown off in early 2011, the new i3 will manage 80-100 miles on a full charge in its cheapest $41,350 form, though a hybrid-style version with a compact two-cylinder engine will effectively double that for an extra $1,150.
BMW took the wraps off of the production car at a simultaneous event in New York, London, and Beijing today, ahead of deliveries beginning in Europe this November. The US release, along with availability in China and Japan, will follow on sometime in the first half of 2014.
According to BMW, running costs for the i3 should work out roughly 40-percent less than its 320dA sedan, in Germany at least, over the first three years. That advantage could be even bigger, the firm suggests, depending on the level of local subsidies. It’s worth noting, though, that the first three years of life is unlikely to include a change of the 125 kW Li-Ion batteries.
BMW i3 Concept:
Those batteries, paired with a 170HP electric motor, are good enough to propel the BMW i3 from 0-62mph in 7.2 seconds, with a top speed limited to around 93mph for what the company claims are efficiency reasons.
The compact “range-extender” is a two-cylinder gas engine mustering 34HP and mounted above the rear axel by the electric motor; rather than drive the wheels directly, it’s used to keep the batteries charged up. BMW says that, with a full battery and a full tank of gas, drivers can expect more than 180 miles in range in regular driving.
Carbon fiber has been used to keep weight down to 1,195kg, with a passenger cell of the lightweight material wrapped around an aluminum chassis. Inside there’s room for four, along with BMW’s Connected Drive and 360-degree ELECTRIC systems.
BMW i3 production car revealed is written by Chris Davies & originally posted on SlashGear.
© 2005 – 2013, SlashGear. All right reserved.
Qualcomm Snapdragon 800 coming to “virtually every global OEM” in the coming months
Posted in: Today's ChiliThis week SlashGear had the opportunity to have a chat with Murthy Renduchintala, EVP of Qualcomm Technologies, about the company’s most recent earnings report and the launch of their next big-name processor: Snapdragon 800. This smartphone processor is part of the next level, one of a family of processors introduced earlier this year and deployed on a number of hero devices for companies like HTC and Samsung with the Snapdragon 600. Now it’s time for the 800 to shine.
The Qualcomm Snapdragon 800 has been tapped to be released on a couple of confirmed products already in the past several weeks. We’ve seen the massive Sony Xperia Z Ultra sporting this processor with its 6.4-inch display on one hand, and the Samsung Galaxy S 4 LTE-Advanced appear on the other.
The Samsung model comes to serve as an example of where Qualcomm is headed with LTE as well, bringing LTE-Advanced connectivity to the world even as they aim for multi-band with what’s called RF360. This global radio RF360 was introduced earlier this year as a solution for the problematic fragmentation of LTE connectivity beginning to affect the planet.
Renduchintala suggested that this problem will, when Qualcomm begins its spread of Snapdragon 800 architecture, be a thing of the past. The Snapdragon 800 will be deploying with the global RF360 as a front-end solution. And – good news for Qualcomm lovers – the Snapdragon 800 won’t be too hard to find soon enough!
As Renduchintala said, “Virtually every global OEM with a premium tier smartphone is designing with a Snapdragon 800 in the coming months.*” His one limit was that this collection of manufacturers was just *aside from those who make their own processor architecture.
So though that could very well mean Samsung with their Exynos processor family, for example, the Galaxy S 4 LTE-A already fills that gap. So say hello, everyone else with premium hardware in their pipeline, you’ve got Snapdragon!
Qualcomm Snapdragon 800 coming to “virtually every global OEM” in the coming months is written by Chris Burns & originally posted on SlashGear.
© 2005 – 2013, SlashGear. All right reserved.
There are two major paths you might go down when you’re attempting to see what’s different in the change-over from Android 4.2 or 4.2.x over to 4.3 Jelly Bean: one is behind the scenes, the other – right up front. What we’re going to be doing is taking a mostly up-front approach, sourced straight from Google’s guides, tuned here for the common user while we keep the developer back end in mind: those bits and pieces are put in place for your machine to work well – here’s what you’ll be well off knowing.
Graphics
Google has added a collection enhancements in the performance features already built-in to Jelly Bean, this including vsync timing, triple buffering, reduced touch latency, CPU input boost, and hardware-accelerated 2D rendering. You’ll find that this hardware-accelerated 2D rendering is now optimized for the stream of drawing commands.
While this doesn’t end up changing a lot for those of you that just want to open their phone and kick up some dust with a high-powered graphics-intensive game, your device’s GPU will thank you for the more efficiently rearrangement and merging of draw operations. This renderer can also now use multithreading across multiple CPU cores to perform “certain” tasks.
You know what that means?
If you’re all about making the most of your multi-core processor (like most hero phones these days employ), you can now make them dance for your 2D rendering! Of course, again, that may not mean a lot for the lay person, but check down in the GPU profiling area in the Developer Bits section later in this run-down – see how you can see it with pretty live graphs and rings!
Google’s Android 4.3 adds on improved rendering across the board, but centers again on the rendering of shapes and text. Efficiency in these areas allow circles and rounded rectangles to be rendered with higher quality, while text optimizations come into play when multiple fonts are used near one another, when text is scaled at high speed (think about zooming in) and when you’ve got oddities like drop shadows and CJK (complex glyph sets) lurking around.
This all ties in with OpenGL ES 3.0 and Google’s adoption of said system for Android 4.3 Jelly Bean. We’ll be attacking this bit of system integration, that is Khronos OpenGL ES 3.0, in a separate article – for now you’ll just want to know that this expands developer abilities to bring high-quality graphics and rendering to apps with new tools included in the official Android Native Developer Kit (NDK).
You’ll also find that custom rotation animation types have been added with Android 4.3, meaning you’ll be seeing apps choosing to use “jump-cut” and “cross-fade” when you turn your device on its side rather than just “standard” as you’re seeing now. Along with this, believe it or not, the ability to lock the screen to its current orientation has only just been introduced with Android 4.3 – helpful for camera apps, especially.
UI Automation
Android 4.3 Jelly Bean builds on an accessibility framework allowing simulations to be run on devices – this means your device will believe it’s being tapped, touched, etcetera, while you’re running these commands from a separate machine. Google notes that the user can: “perform basic operations, set rotation of the screen, generate input events, take screenshots,” and a whole lot more.
We’ll be waiting for this set of abilities to be expanded beyond the developer realm and into the remote control Android smartphone universe. This sort of usability has already begun with display mirroring – now it’s time to get weird with it.
Developer Bits
Developers will now be able to make user of On-screen GPU profiling. This data comes up in real time and shows what your device’s graphics processing unit(s) are doing and can be accessed in your Developer Options under settings. If you do not see these settings right out of the box, it’s just because you’ve not un-hidden them yet (this is default in all Android iterations above 4.2).
To un-hide Developer Options, go to Settings – About phone – Build number, and tap the Build number of your device 7 times quickly. From there you’ll be in business. Android 4.3 offers a collection of developer abilities behind the scenes, also including a set of enhancements to Systrace loggin.
With the Systrace tool, developers are able to visualize app-specific events inside the software they create, analyze the data that’s then output, and use Systrace tags with custom app selections to understand the behaviors and performance of apps in ways that are both easy to understand and in-depth enough to expand well beyond analysis tools of the past.
Security Systems
One of the most important additions to Android in this update for the business owner or employee that needs a bit more security than the average user is the addition of Wi-Fi credential configurations for individual apps to connect with WPA2 enterprise access points. Google adds API compatibility with Extensible Authentication Protocol (EAP) and Encapsulated EAP (Phase 2) credentials, just like they’ve always wanted.
Android 4.3 adds KeyChain enhancements which allow apps to confirm that commands entered into them – passwords, for example – will not ever be exported off the device itself. This is what Google calls a “hardware root of trust” for the device, and they suggest that it cannot be broken, “even in the event of a root or kernel compromise.” That’s hardcore.
This security is expanded with an Android Keystore Provider which can be used by one app that will then store a password that cannot be seen or used by any other app. This key is added to the keystore without any user interaction and locks the the data down the same way the KeyChain API locks down keys to hardware.
You’ll also want to have a peek at our exploration of Restricted Profiles and Google’s expanded vision for multiple users on one device. Built-in kid-proofing!
Where and When
Google will be pushing Android 4.3 over the air to Nexus devices starting today – for models like the Nexus 4, Nexus 7, and Nexus 10, and SOON for the HTC One Google Play edition and Samsung Galaxy S 4 Google Play edition. As for the rest of the Android universe – we’ll just have to wait and see! There’s always the hacker forums, and stick around our Android portal for the news when it pops up!
SlashGear 101: Android 4.3 Jelly Bean, what’s new? is written by Chris Burns & originally posted on SlashGear.
© 2005 – 2013, SlashGear. All right reserved.
Chromecast: a tiny computer that connects your TV to your phone, tablet, and laptop
Posted in: Today's ChiliIt would appear that Google is good and ready to enter the smart TV market from a Chrome angle this week with a device called Chromecast. This little beast is made to plug into your television’s standard HDMI port, connect to the web, and obey your every Chromebook and/or Android device’s command. Sound easy enough?
Here you’ll be working with a new “cast” button in apps like YouTube – sound familiar? – that’ll play a video that you choose from your phone or tablet (or Chrome web browser window) to your Chromecast-connected TV. This works in a manner thats exceedingly similar to the Nexus Q, a much larger device introduced by Google at Google I/O 2012 – and ditched not long after.
This device will be offered through the Google Play store the same as the Nexus device lineup and will be opening some rather interesting avenues for not just Android devices, but the whole Chrome operating system universe as well. Think about how not just televisions will be utilized, but massive computer displays as well!
We’ll be exploring this device and its abilities in greater detail once we have our hands on a unit. For now you’ll want to know this: this device connects with software, not with hardware, over a Wifi connection in your living room. It’ll work with the YouTube app on iOS, you can access this button with YouTube in a Chrome internet browser – and we’ll see what else as soon as hackers get their hands on it, too!
UPDATE: Netflix, too, of course. Expect big things from this cross-collaboration in the near future!
Chromecast: a tiny computer that connects your TV to your phone, tablet, and laptop is written by Chris Burns & originally posted on SlashGear.
© 2005 – 2013, SlashGear. All right reserved.
We’ve already been treated with all the details we could ever want from the second-generation Nexus 7, but Google is just now making the device official. Google’s new head of Android, Sundar Pichai, revealed the new tablet today, and while it looks rather similar to the previous generation, there are quite a few differences, both on the inside and outside.
As for the outside, it comes with the same black shell and 7-inch display, but the new tablet is just slightly bigger and thinner than its predecessor. There’s also now a camera gracing the back of the tablet, which comes in at 5 megapixels, and that’s paired up with a 1.2MP front-facing shooter. As for the display, we’re not looking at a 1920×1200 resolution over the older 1280×720 resolution. This makes the new display the highest-resolution on the market, according to Google.
On the inside, the refreshed Nexus 7 is running a Qualcomm Snapdragon S4 Pro 8064 processor clocked at 1.5GHz with 2GB of RAM and Adreno 320 graphics. The tablet also sports 802.11a/b/g/n wireless, NFC, and Bluetooth 4.0. These internal improvements should make this new model a heck of a lot quicker than the original variant. Google claims it’s 1.8x faster, with the GPU being 4x better.
It also doesn’t hurt that the tablet now comes with wireless charging, making it the next device from Google support such a feature, on top of the Nexus 4. However, only the 32GB version will come with such privilege.
One of the biggest additions, however, is on the software end with an upgrade to the also-just-announced Android 4.3 Jelly Bean, which comes with a slew of new features, as well as a heap of performance improvements to make the user interface that much more snappier and speedy.
The refreshed Nexus 7 still comes with a microUSB for charging, but there’s also SlimPort support for outputting video at 1080p quality. So when will this thing be available? Pre-orders start today with an official launch date of July 30. Prices start at $229 for the 16GB version, and the 32GB version will cost $269. 4G LTE versions will also be available on AT&T, Verizon, and T-Mobile. The LTE version will cost $349 and will only come in the 32GB flavor.
New Nexus 7 official with Android 4.3 and 1920×1200 display is written by Craig Lloyd & originally posted on SlashGear.
© 2005 – 2013, SlashGear. All right reserved.