Samsung unveils plans to build five new research and development centers

A Samsung official who spoke to The Korea Times revealed that Samsung has plans to build five new Research and Development centers in South Korea, a project that will cost approximately $4.5 billion. The centers will each focus on their own aspects of R&D, with one being used for maximizing creativity, another for study and development of different components and materials.

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Such a move is the by-product of belief that research and development is necessary for continuing success in the technology industry as time moves on. The Samsung official went on to state that “heated competition” in the market influences its preparation and how it “copes”. The company has been ramping up its R&D spending in recent years, having increased last year to 11.9 trillion won over 2011′s 10.3 trillion in spending.

Of the five new centers, one will be the R5 building, an 800 billion won investment that will be used for developing smart devices and will be located in Suwon. Near this building with be another center for developing parts for the purpose of studying next-gen components and materials that will potentially be implemented in the company’s future devices.

A 1.2 trillion won center will be located in southern Seoul within Woomyeon-dong, this one said to be “cutting-edge” and slated for operation in June of 2014. A reported 10,000 designers, strategists, and developers will be located at this facility. And finally, there are two centers slated for construction in Pyeongtaek and Hwaseong, both of which will be used for flat-screen and chipset research.

Said one Samsung researcher: “R&D may not generate tangible results in the short term. But the key point is that Samsung can’t survive, if it fails to develop products that can give value to customers. Much of the remarkable progress in fields such as mobile computing and medicine has been possible thanks to the advancement of information technology backed increased spending on research.”

SOURCE: Torrent Freak


Samsung unveils plans to build five new research and development centers is written by Brittany Hillen & originally posted on SlashGear.
© 2005 – 2013, SlashGear. All right reserved.

Microsoft forms retirement deal with former Windows president Steven Sinofsky

The former president of Microsoft’s Windows division, Steven Sinofsky, has struck a retirement deal with the company. We reported back in November that he was on the way out, with sources surfacing soon after claiming that his sudden departure was over refusal to name him CEO Ballmer’s successor. Reportedly, the retirement agreement has been in deliberation since late last year.

Steven Sinofsky

The information was given by Microsoft, which published a Securities and Exchange Commission filing. According to the agreement, Sinofsky will receive approximately $14.2 million in stocks that were previously issued while being required to certain obligations to Microsoft, with legal aid being specified as one of them.

Likewise, per the retirement deal, Sinofsky is not allowed to enter in competition with his former employer, nor can he encourage any current employees to leave the company for a different one. There are other provisions said to have been previously agreed to, as well, but Microsoft did not reveal what provisions are.

In a statement, a spokesperson for Microsoft stated: “This agreement provides a number of important considerations for Microsoft, including a commitment that Steven will continue assisting with intellectual property litigation until January 1, 2017.” In addition, according to the spokesperson, Sinofsky’s retirement deal is similar to what employees who worked for a minimum of 15 years and retire after 55 years of age receive.

Back in December, Sinofsky took on a teaching job with Harvard’s Business School, an announcement the former Windows boss made on Twitter with a hashtag referring to it as a sabbatical. His work there dealt with product development. In addition, he’s worked at penning journal pieces on the same topic. His non-compete agreement with Microsoft is over at the end of 2013.

SOURCE: The Wall Street Journal


Microsoft forms retirement deal with former Windows president Steven Sinofsky is written by Brittany Hillen & originally posted on SlashGear.
© 2005 – 2013, SlashGear. All right reserved.

Doug Engelbart, inventor of the mouse, passes at 88

Though trackpads and touchscreens are slowly replacing the industrious little device, we’ve all used a mouse at one point or another, and they can found in tens of thousands of offices and homes across the globe, having served as a vital bit of modern computing for decades. Last night, the device’s inventor, Doug Engelbart, passed away at the age of 88 in his sleep.

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The information came from Engelbart’s daughter, who reported his passing in an email to the Computer History Museum located in California, the same state where the inventor worked at a research institute on a variety of other technologies used in modern times, including early forms of word processors, video teleconferencing, and email.

You can see the mouse for yourself in the image above, with the device being little more than a chunk of wood, a cable/connector, and a couple wheels inside that are made of metal. The invention took place in the 1960s, and it would be a while before it was adopted for widespread use with computers. Engelbart’s background consisted of electrical engineering, which he studied at Oregon State University, then going on to earn his doctorate degree in the same field from the University of California at Berkeley.

His career was kicked off by a stint during World War II as a radar technician, eventually leading to an electrical engineering position with Naca, which later became NASA. His focus eventually zeroed in on the mixture of human cognition and computers, taking him to the Stanford Research Institute. Not stopping there, however, he eventually started his own laboratory called the Augmentation Research Center.

Unfortunately for Engelbart, his patent on the mouse expired in 1987, and it was never widely used before that, having been licensed by the Stanford Research Institute to Apple for what was a decent sum at the time – 1983 – of $40,000. Since then, according to the BBC, it is believed that at least one billion mouses have been sold over the years.

Regardless, his work is said to have been before its time, and has found implementation in a lot of the modern technology we use now. He demonstrated the first-ever video teleconference at the same time he demonstrated the mouse, and also contributed to ARPANet, which eventually led to the creation of the Internet.

SOURCE: BBC


Doug Engelbart, inventor of the mouse, passes at 88 is written by Brittany Hillen & originally posted on SlashGear.
© 2005 – 2013, SlashGear. All right reserved.

Google receives letter from state AGs demanding halt to ads on illegal activity videos

YouTube is packed full of videos of all sorts, ranging from compilations of other videos to music videos and funny cat clips. On the far side of the spectrum are videos depicting illegal activity and advertisement for illegal substances, such as promotional videos for online pharmacies that sell regulated medication. Advertisements show up alongside these videos, earning Google revenue, and three states have taken issue with this.

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Mississippi was the first state to take issue with the advertisements displayed alongside videos depicting illegal activity, and today both Oklahoma and Nebraska joined it, with the attorneys-general – Scott Pruitt and Jon Bruning, respectively – from both states sending Google a letter complaining about this practice, calling for it to be put to an end.

In the letter, the attorneys-general said: “Not only are the activities depicted or promoted in the above-described videos illegal in and of themselves, but in the case of document forgery, the how-to guide could be instrumental in the commission of other crimes ranging from under-age drinking to acts of terrorism.”

One example given was videos displaying instructions on how to forge passports and similar identification, next to which advertisements were displayed. Said Mississippi’s attorney general Jim Hood, if such advertisements are not stopped, Google could receive a subpoena as part of an investigation into whether it has facilitated illegal drug sales, as well as other illegal activities, via the content. The state is currently running a probe in the matter, and it seems Nebraska and Oklahoma could end up following suit.

Google responded to the letter today, saying that it is working “to prevent ads appearing against any video, channel or page once we determine that the content is not appropriate for our advertising partners.” This follows a statement last month that it has been working against rogue online pharmacies, as well as stopping advertisements for drugs that appear for legit users.

SOURCE: Yahoo! News


Google receives letter from state AGs demanding halt to ads on illegal activity videos is written by Brittany Hillen & originally posted on SlashGear.
© 2005 – 2013, SlashGear. All right reserved.

Twitter Wants to Start Tracking You on the Web, Here’s How to Opt-Out

Twitter Wants to Start Tracking You on the Web, Here's How to Opt-Out

In a blog post today, Twitter announced that they’re "experimenting with new ways of targeting ads," which is their way of saying they’re planning to track you around the web—even when you leave Twitter—and relay that information to advertisers to craft better ads. Here’s how to opt out.

Read more…

    

Apple grabs YSL exec for “special projects”: Making iWatch fashionable?

Apple has hired former Yves St Laurent Group CEO Paul Deneve as vice president of “special projects”, though no indication of what those project might entail has been given. The fashion industry stalwart – who before YSL was chief exec at Lanvin and Nina Ricci – is in fact making his return to Apple, having worked for the company in Europe in the 1990s, Bloomberg reports. Unsurprisingly, the fashion house hire has prompted speculation that Deneve’s expertise in luxury goods will help shape future Apple wearables, like the much-rumored iWatch.

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“We’re thrilled to welcome Paul Deneve to Apple” the company said in a statement. “He’ll be working on special projects as a vice president reporting directly to Tim Cook.”

Should the iWatch turn out to be real, which many signs indicate will be the case, Apple will not be the first company to the smartwatch market. However, there’s plenty of room for the firm to raise the game: existing examples of wrist-worn tech like Pebble and Sony’s SmartWatch 2 are functional, certainly, but hardly match up to the aesthetic of high-end traditional timepieces.

That leaves the door open for Apple to potentially match tech features with design appeal, something the company did before with the original iPhone. If the Cupertino firm can wrap its technology in styling that can encourage both those who have given up on watches, and those who lean toward premium timepieces, to give the iWatch a chance, it will potentially have a slice of a far bigger market than just those open to cutting-edge wearables.

Google has previously tried to gather up a little fashion industry mystique to ease the acceptance of wearables, by sending prototypes of its Glass headset down the runway at a September Diane von Furstenberg show. However, Glass has still met with mixed reactions around its styling, though Google says the planned consumer version will be more discrete than the current Explorer Edition.

Interestingly, despite his background in high-end retail, Deneve will not be picking up the reins as Apple’s retail chief, despite working for seven years in the 90s as Sales Manager & Marketing Manager for the firm. That position, empty since John Browett left the company in October last year, is still unfilled.

Most recently, Apple was spotted undertaking a spate of “iWatch” trademark applications. According to insider rumors, the company has a team of around 100 working on the wearable, which is tipped to have a 1.5- to 2.0-inch OLED display.


Apple grabs YSL exec for “special projects”: Making iWatch fashionable? is written by Chris Davies & originally posted on SlashGear.
© 2005 – 2013, SlashGear. All right reserved.

Titanfall is first-ever game to receive six E3 Game Critics Awards

At the 2013 E3, Titanfall became the first-ever game to receive a half-dozen Game Critic Awards, winning in every nominated category. The game is slated for the PC, Xbox 360, and Xbox One, and was the brainchild of Jason West and Vince Zampella, both of whom previously worked with Infinity Wards, perhaps best known for the Call of Duty franchise.

Titanfall

Titanfall – an online science-fiction multiplayer game – is Respawn Entertainment’s first title, making this a particularly notable achievement. The categories in which it was nominated (and thusly won) is comprised of Best of Show, Best Original Game, Best Console Game, Best Action Game, Best PC Game, and Best Online Multiplayer. The title is slated to hit shelves next year.

Other games that won GCAs include Need For Speed: Rivals as the best racing game, The Elder Scrolls Online as the best RPG, Tearaway as the best handheld/mobile game offering, Watch Dogs for the best action adventure game, NHL 14 for best sports game, Fantasia: Music Evolved for best social/casual game, Transistor for best downloadable game, and Total War: Rome 2 as the best strategy offering.

Breaking down the various awards, EA came out the biggest winner, taking 8 of the 15 awards for itself. The PC beat out console platforms with 11 awards, while the Microsoft’s Xbox consoles (360 and One) scored 10. Sony came in second with the PlayStation 3 and PlayStation 4 nabbing three and four awards, respectively, while the Wii U won one, as did the PS Vita.

And finally, the Best Hardware/Peripheral award went to Oculus Rift. The Game Critics Award is composed of 30 North American media companies that commonly cover the gaming industry, with the E3 Awards being an annual event. This event was held at the E3 Expo in LA last month on June 11 through 13.

SOURCE: Digital Trends


Titanfall is first-ever game to receive six E3 Game Critics Awards is written by Brittany Hillen & originally posted on SlashGear.
© 2005 – 2013, SlashGear. All right reserved.

Google publishes Glass FAQ as latest round of invites wrap up

Google began sending out invitations for its #ifihadglass round of the Google Glass Explorer program, and though it has been a few weeks, some participants are still awaiting their invitations. Google posted a small update on its Google+ page today, saying that the program is coming to a close as the company begins looking at other ways to expand it. In light of some of the questions that have been raised as a result, Google has published some rather extensive Glass FAQ.

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The FAQ illuminate on a handful of categories of questions that have been raised over Glass, including general inquiries, specifications, software, and security/privacy. The general questions address what we already know about the device: what it does, whether it covers the eye, and what the Glass explorer edition is. Beyond this, however, is a look at our technology culture and how Glass fits in it.

In particular, Google says that Glass will not make people more dependent on technology as some say, with the company pointing out that device is not augmented reality and that the screen is, by default, inactive. According to the company, feedback from users who have been wearing Glass find that “after several weeks” their overall technology use decreases due to the reported efficiency of how the device provides access to information.

Beyond that is an addressing of privacy and security concerns, with Google stating that it has been “thinking very carefully” about both areas throughout the device’s creation. Information, says the company, is kept safe and secure, and that worries over whether Glass is constantly taking images or recording videos is unfounded, pointing out that the battery life only facilitates 45 minutes of recording.

The FAQ go on to address the privacy concerns of non-users, face recognition, third-party data sharing, and the instances in which it has been banned by some locations. You can read the entire write up for yourself, but the gist of it is that users should not fear the new technology. This comes shortly after Google failed to reassure a Congressional committee that raised concerns on these topics.

SOURCE: Google+


Google publishes Glass FAQ as latest round of invites wrap up is written by Brittany Hillen & originally posted on SlashGear.
© 2005 – 2013, SlashGear. All right reserved.

Image Comics becomes first US publisher offering DRM-free downloads

Anyone who enjoys comics and prefers to go the digital route knows the frustrating aspect of not actually owning the material. Though the price for online copies of various comics is often equal to the price of a paper copy, DRM has been a staple of major US publishers as a way to mitigate what is expected to be rampant piracy when the restrictions are removed. Image Comics has eschewed this convention, however, announcing that it will allow a digital comic purchase to be downloaded.

Image Comics DRM Free

The announcement was made at the Image Expo that took place yesterday, during which the publisher stated that all digital comic purchases made from its website will be provided to the buyer as a download that can be saved to the user’s computer, smartphone or tablet. In addition, the downloads will be provided in different file-type options: EPUB, PDF, CBR, and CBZ.

Thus, buyers will likely be able to download a version that works with their preferred comic reading application or ebook reader, and provides the freedom to save the file to different devices for different situations. One might, for example, wish to read it on a laptop during lunch break, then transfer it to a smartphone for enjoyment during a train ride or poolside. Hopefully this will inspire other publishers to follow.

Said Eric Stephenson of Image Comics: “My stance on piracy is that piracy is bad for bad entertainment. There’s a pretty strong correlation with things that suck not being greatly pirated, while things that are successful have a higher piracy rate. If you put out a good comic book, even if somebody does download it illegally, if they enjoy it then the likelihood of them purchasing the book is pretty high. Obviously we don’t want everybody giving a copy to a hundred friends, but this argument has been around since home taping was supposedly killing music back in the ’70s, and that didn’t happen. And I don’t think it’s happening now.”

The publisher’s director of business development went on to state some reasons beyond the “ownership factor” that are valid for why users should own the digital content they download, among them being the risk of having DRM’d downloads being revoked if a publisher goes out of business, for example. In addition, digital downloads have resulted in “tremendous growth” and the data shows no reasonable need to worry.

SOURCE: Wired


Image Comics becomes first US publisher offering DRM-free downloads is written by Brittany Hillen & originally posted on SlashGear.
© 2005 – 2013, SlashGear. All right reserved.

Samsung GEAR hinted as upcoming smartwatch name in trademark filings

On May 19, Samsung confirmed that it is working on a smartwatch, something it has been doing for quite some time, according to Executive Vice President Lee Young Hee. We’ve seen various mockups and artists renderings of what the smartwatch might look like, but thus far its design is unknown. The name, however, may have just surfaced in a trademark filing: the Samsung GEAR.

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The trademark filing was found by the folks at Phandroid, and we’ve had a look through both of them. There’s a large description of the device that talks of software and many terms vague enough to leave the device in question open to interpretation. One of the couple filings, however, go on to specify things like “wrist watch” and “bracelet,” strongly indicating that GEAR is a smartwatch.

Under “Identification”, amidst such keywords as Clocks, Watchbands, and Wristwatches, we see a description talking about “watches that communicate data to personal digital assistants, smart phones, table PCs, PDA, and personal computers through internet websites and other computer and electronic communications networks; watchbands that communicate data to [the same aforementioned devices].”

Back when Mr. Lee confirmed the rumors that Samsung is working on a smartwatch, he said, “We are working very hard to get ready for it. We are preparing products for the future, and the watch is definitely one of them.” Whether the GEAR will be a companion type of wearable device to complement one’s smartphone, or as a more robust offering, isn’t indicated by the documents.

This comes a day after a patent filing surfaced hinting at a future smartwatch in the work from Qualcomm called TOQ. It is anticipated that the watch will be a vendor-only deal to showcase the company’s hardware rather than a consumer offering, but that is yet to be seen. In following in line with these bits of speculation is a leak that surfaced indicating the the Pebble smartwatch will be sold at Best Buy stores this month.

SOURCE: Phandroid


Samsung GEAR hinted as upcoming smartwatch name in trademark filings is written by Brittany Hillen & originally posted on SlashGear.
© 2005 – 2013, SlashGear. All right reserved.