DirecTV channels Siri-style speech for smartphone controller

Shouting at your TV will soon have more of an impact than just raising your blood pressure, with news that DirecTV expects to update its smartphone remote app with voice-control this summer. Capable of searching through live TV and on-demand content, and – like Apple’s Siri – recognizing natural language rather than requiring the viewer memorize specific controls, CNET reports, the functionality will not only allow you to chatter to your DirecTV box in the living room, but remotely command it while out and about.

directv_voice_search_1

DirecTV’s existing apps – for iOS and Android – are both in line for the update, which is due to come down the line sometime over the summer. They will also retain the existing placeshifting-style streaming abilities, which already allows viewers to view searched-for shows either on their phone or the TV, or indeed to browse search results on the TV screen using the app as a touchpad for navigation.

The difference, however, will be in how those search terms are entered. Rather than an on-screen keyboard, DirecTV will accept natural spoken queries – the company apparently demonstrated things like “search for comedies with Adam Sandler” in addition to requests for recent sports games by team – in addition to filtering with channel, actor, genre, and time.

directv_voice_search_3

One possible addition to what DirecTV is referring to as “open beta” functionality is room for promotional content. The updated app features speech bubbles which, by default, make suggestions as to possible searches subscribers might want to make. However, DirecTV has confirmed that the same UI is being considered for including adverts, presumably including pay-per-view movies and other on-demand content.

Speaking to a TV rather than navigating with a remote is something several manufacturers are trying to perfect, though the results have been mixed so far. Several models from Samsung and LG’s ranges include the functionality, with microphones integrated into the remote controls, while Apple’s long-rumored Apple Television has been tipped to use Siri for its control system.

directv_voice_search_1
directv_voice_search_3
directv_voice_search_2


DirecTV channels Siri-style speech for smartphone controller is written by Chris Davies & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

SpaceX Grasshopper reaches new height in 820-foot flight

SpaceX‘s Grasshopper rocket is at it again. The new piece of machinery from the Elon Musk-founded company conducted its latest test launch, and it shattered its previous height by 300%. The Grasshopper hovered over the Texas countryside 820 feet in the air, and came back safely, landing on the launchpad like a swift ballerina.

Screen Shot 2013-04-23 at 9.26.18 AM

The last time the Grasshopper was test launched was last month on March 7, where the rocket soared roughly 263 feet in the air before making its way back to the ground. This time however, the Grasshopper ended up reaching 820 feet. The SpaceX team has constantly been working on the new rocket, and we expect more test launches in the future where we almost guarantee that the rocket will keep going higher and higher.

The Grasshopper has come quite a ways from when it conducted its first test launch, which only took the rocket 8.2 feet in the air before coming back down and landing on all fours. Seeing the rocket hover over the land at 820 feet is pretty surreal, especially considering that many people think of rockets as just going up and coming back down, crashing into the ocean. Whereas this rocket can be reused.

The SpaceX Grasshopper is a 10-story-tall Vertical Takeoff Vertical Landing (VTVL) vehicle that the company designed in order to test the various technologies needed to build a full rocket that can return to Earth to be reused, instead of most rockets that are simply designed to burn up in the atmosphere during re-entry. SpaceX’s Grasshopper is being designed to return to the Earth and land vertically on all four of its legs.


SpaceX Grasshopper reaches new height in 820-foot flight is written by Craig Lloyd & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Apple’s iPhone 4S “antennagate” checks begin landing

The $15 checks for iPhone 4 owners who took part in the “antennagate” class-action suit against Apple last year have begun to be distributed, with the first settlement payments showing up in mailboxes across the US. Issued from April 17, according to the accompanying letter 9 to 5 Mac reports, the payments came after Apple conceded it had a design issue with the iPhone 4′s antenna, and was unable to placate all users with the offer of a free bumper.

iphone_4

Antennagate, as the furore quickly came to be known, was centered on Apple’s decision to make the iPhone 4′s antenna an external feature of the design of the smartphone, rather than enclose it in the chassis as on early models. Depending on how users held their iPhone, it could lose signal partially or entirely.

Apple offered a free “bumper” case – which covers the edges of the phone, and thus the antenna – to buyers, but not all of them wished to wrap up their iPhone. The class action suit, then, was only for those who had been unable or unwilling to return the handset, had been affected by the signal issue, and who had not accepted the free case.

iphone_4_class_action_suit

In all, Apple coughed up $53m to settle antennagate, though around 30-percent of that was swallowed up by the legal teams involved. For those expecting a payment, “the enclosed check must be cashed by July 16, 2013″ the letter warns, as “after that date, the check will be void and will not be reissued.”


Apple’s iPhone 4S “antennagate” checks begin landing is written by Chris Davies & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Aereo’s Boston spread tempts cable company fury

Aereo has been a part of a bit of controversy these past couple of months, mostly due to the fact that television networks aren’t too happy with Aereo’s business model. Nonetheless, Aereo has announced that its widening its reach past New York City, and will be launching its television services in Boston next month on May 15.

aereo

Boston residents will be able to pre-order Aereo service, which will give them access on May 15, while a wider public release for everyone in the Boston metropolitan area will take place on May 30. Aereo didn’t mention the reach that its service would have in Boston, but they do say that the service should be able to support around 4.5 million customers in 16 counties in Massachusetts, New Hampshire, and Vermont.

Aereo allows users to watch live broadcast television on their mobile devices and computers. In New York currently, users pay $12 per month to stream live TV programming from over 20 local broadcast networks, including CBS, NBC, and FOX. The controversy is how the company is doing it: they’re essentially yanking the broadcast signals using their own antennas and beaming it over the internet for users to enjoy.

Aereo was announced back in January, and while it’s only available in New York City for now, the company will be launching it services in numerous states throughout 2013, including Miami, Austin, Atlanta, Chicago, Dallas, Houston, Washington DC, Baltimore, Detroit, Denver, Minneapolis, Philadelphia, Pittsburgh, Tampa, Cleveland, and Kansas City.


Aereo’s Boston spread tempts cable company fury is written by Craig Lloyd & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Microraptor terrorized land and water new dino research reveals

It might sound like a killer drone, but the Microraptor was in fact an airborne terror that could harass fish as much as it did birds and mammals in the Cretaceous period, new dinosaur research has discovered. The flying dinosaur, known to be roughly the size of a hawk, had previously been believed to feed exclusively on what it could seize from the trees, but preserved stomach content examined by a team at the University of Alberta, Science Daily reports, revealed its appetites were far wider ranging.

microraptor

The fossil was discovered in China, where it had been preserved in volcanic ash. That meant its stomach contents were preserved, which allowed the research team to identify fish remnants and overturn previous assumptions about the Microraptor’s diet, as well as where it lived and hunted.

“Now we know that Microraptor operated in varied terrain and had a varied diet,”Scott Persons, graduate student at the University of Alberta, said of the findings. Earlier evidence had suggested that the flying dinosaur stuck to the birds and squirrel-sized mammals it could find in trees.

“It took advantage of a variety of prey in the wet, forested environment that was China during the early Cretaceous period, 120 million years ago” Persons concluded, pointing out that the dinosaur’s teeth were, in fact, adapted to a mixed diet. Serrations on one side, with a forward-facing angle that allowed it to more quickly swallow fish after having dived down and scooped them out of the water.

The new discovery is notable because it makes Microraptor the first known flying raptor to prey on fish. The species is perhaps best known for featuring in Jurassic Park, though the film took liberties with the dinosaur’s anatomy, making it larger than in reality and missing out the feathers that would have covered a Velociraptor’s body.


Microraptor terrorized land and water new dino research reveals is written by Chris Davies & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Doctors say Tetris could fix lazy eye

The condition commonly known as lazy eye has an official medical name, amblyopia. However, most people know what lazy eye is, it’s a medical condition where one eye doesn’t move in the same manner as the other, and it can lead to vision loss. Canadian doctors believe they found a new way to treat lazy eye and it involves playing the video game Tetris.

tetris1

Researchers at McGill University discovered that Tetris could help train both eyes to work in unison. The researchers conducted a small study involving 18 adults who played the game instead of using traditional treatments. Traditional treatments involve covering the good eye to make the weak eye work harder.

The researchers discovered that playing Tetris was more effective than using that traditional patch treatment. The team now wants to test if playing the video game can also help treat the condition in children. The experiment the researchers used involved a special pair of video goggles making both eyes work as a team.

Nine volunteers that suffered from lazy eye wore the goggles for an hour a day over a two-week period while playing Tetris. The special goggles used allowed one eye to see blocks falling down the screen and the other can only see the blocks that accumulate on the ground. Another group of nine used for comparison in the experiment more similar goggles, but had the good eye covered with a patch and viewed the game using only the lazy eye. At the end of the two-week period, the group use both eyes had better improvement in their vision than the group that used the patch.

[via BBC]


Doctors say Tetris could fix lazy eye is written by Shane McGlaun & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Stupid is as stupid does: handsfree texting still dangerous

Automotive manufacturers have been pushing to get improved hands-free technology into automobiles all around the world. Handsfree technology allows drivers to do things such as make phone calls without actually having to touch their mobile phone. Some vehicles will even read text messages out loud to the driver and will allow the driver to send text messages using their voice.

Screen-Shot-2013-02-22-at-10.02.14-AM-580x383

Some lawmakers and automotive manufacturers believe this hands-free technology is safer. However, a new study published by the Texas Transportation Institute now claims that some hands-free technology is just as dangerous as manual options while driving. Specifically, the study claims that it’s just as unsafe to send text messages using a voice to text service as it is to type the text manually while driving.

The study looked at drivers aged 16 to 60 that were tested on a closed course. There were 43 licensed drivers and they all used the same vehicle, a 2009 Ford Explorer. During the test for the study, each of the drivers drove four times for about 10 minutes at 30mph with one session performed while not texting at all, one performed while texting manually, one while texting using voice to text app on the iPhone, and another while texting using an Android smartphone and a voice to text app.

The study found that driver response times were slower no matter what text method was used than when not texting at all. The study claims the drivers took approximately twice as long to react to a change in the situation ahead when they were texting using either method than when they were driving and not texting all. Researchers involved with study also found that while performance is roughly the same with both text methods, manual texting actually required less time than using voice to text.

“That is not surprising at all,” says John Ulczycki, vice president of the National Safety Council. “We have believed that for some time, that voice-activated texting is not any safer. There are two reasons for that. First, the technology is not yet perfected. Messages often come out garbled, which can take even more time. And second, it’s really the same kind of mental concentration that’s involved here. They’re still taking their mental concentration off the road.”

[via USA Today]


Stupid is as stupid does: handsfree texting still dangerous is written by Shane McGlaun & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Nano-suit research could lead to spacesuits that are barely there

Science has a long history of making breakthroughs accidentally. The number of breakthroughs in the scientific world that came about from scientists and researchers trying to accomplish some unrelated task is surprising. A group of Japanese scientists were attempting to scan fruit fly larva using an electron microscope.

nano-suit

The problem with scanning fruit fly larva using an electron microscope is that the larva had to be placed into a space-like vacuum. Once in that vacuum, the fruit fly larvae quickly dehydrated and died within minutes. To be able to study the larva, the scientists had to come up with some way to protect the tiny bugs from the vacuum. The resulting quest led to the scientists developing a type of nano-suit that enveloped the fruit fly larva’s body.

According to the scientists, not only did this incredibly thin nano-suit protect the larva from the vacuum, the suit also withstood physical touches. The researchers say that the nano-suit is only 50 to 100-billionths of a meter thick and was flexible enough to allow the larva to move. While this should allow the larva to move, it was strong enough to keep gasses and liquids from escaping.

This breakthrough has some potential beyond the world of studying insect larva and could in the future lead to incredibly thin spacesuits for astronauts. The nano suit is so thin it’s almost like wearing nothing. The scientists created the artificial nano-suits by dunking mosquito larvae into a pool of water mixed with a chemical called Tween 20. The chemical is non-toxic and is commonly found in detergents, cosmetics, and hard candy. Once dipped in the chemical, the larva were showered with plasma allowing the Tween 20 to polymerize and become a nano-suit. Once enveloped in the nano-suit, the scientists say that the mosquito larvae can withstand vacuum for about 30 min.

[via ScienceMag]


Nano-suit research could lead to spacesuits that are barely there is written by Shane McGlaun & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Apple screen sales slump skewers LG Display

An over-reliance on Apple’s custom has left LG Display in the lurch with its LCD screen sales, having seen profits pale alongside a shrink in panel demand. The screen company saw tablet and smartphone panel sales drop 4-percent in Q1 this year, versus Q4 2012, which analysts have blamed on smaller than expected orders from Apple. The Cupertino firm’s iPad and iPhone display requirements are believed to account for around 30-percent of LG Display’s revenue.

ipad_mini

LG Display finds itself in a precarious position, then, as it faces an uncertain 2013. Its Q1 performance was a marked improvement year-on-year, but down 74-percent quarter-on-quarter. Meanwhile, Apple’s requirements for the coming months aren’t clear, though some market watchers have suggested that the company’s demands might spike sharply amid chatter of a cheaper iPhone model for developing markets.

The Korean firm isn’t giving specifics, but did say on Monday that it expected panel shipments to rise between 5- and 10-percent in Q2, versus Q1. If talk of a July budget iPhone launch pans out, that would suggest parts shipments from LG Display to begin roughly in June, potentially ending the quarter on an uptick in sales.

Overall, LG Display made 151bn won ($135m) in Q1 2013, down from 211bn won a year previous. Further down the line, a new iPad is tipped to be likely to drop in September, with LG Display providing some of the screens for that model too.

Meanwhile, the company is attempting to diversify and bring prices of alternative technologies to LCD, such as OLED, down to more affordable levels. Back in February, LG Display announced it would be investing the equivalent of $655m into OLED manufacturing refinements, so as to offset stagnating demand in TV-scale LCD screens.

[via NYTimes]


Apple screen sales slump skewers LG Display is written by Chris Davies & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Pizza Hut Xbox 360 app lets you order food without leaving the console

When you are on a weekend gaming binge there are times when you’re hungry, but you don’t want to drop out of the game to go and order your pizza. Not to mention the fact that pizza delivery people can be incredibly irritating to talk to because they always want to put you on hold and you have to listen to a long list of specials before you can order whatever it is you really want. Pizza Hut has a very interesting idea to make ordering your favorite pie a snap, right from your Xbox.

ph-app

That means all you need to do is find yourself a nice place to hide, open the new Pizza Hut Xbox 360 app, and build your favorite pizza. The Pizza Hut for Xbox app makes the restaurant’s entire menu accessible to users right from the console, that means pizza, pasta, bread sticks, dessert, and anything else on the menu. Users of the application can build their own customized pizza and take advantage of Kinect motion controls, voice commands, or the controller make the order.

The app links with the users Xbox and PizzaHut.com accounts enabling the ability to save orders making it easier to order pizza from your console in the future. The linking of those two accounts also allows you to take advantage of special offers available at local stores. The application also allows users to share their dinner choices with friends via Facebook.

According to Xbox team member Larry Hyrb, the application has been in the works for a long time. Hyrb says that the app came about from “mutual conversation” between the Xbox team and Pizza Hut. This app is the first of its kind allowing gamers to purchase physical goods using a dedicated app on their console. Hyrb also says that ordering pizzas using the Kinect and motion or voice commands is quicker than using the controller. One upside to using the app, even if you think it’s a strange mashup, is that if you order by May 6 using the Pizza Hut for Xbox app, you can get 15% off your first purchase. The app will be available for Xbox 360 users today.

[via Polygon]


Pizza Hut Xbox 360 app lets you order food without leaving the console is written by Shane McGlaun & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.