NVIDIA announces ‘fastest GPU ever’ for pros, the 12GB Quadro K6000

NVIDIA announces 12GB Quadro K6000 for pros, 'fastest GPU ever'

NVIDIA’s just launched its latest flagship Quadro GPU for well-heeled graphics professionals, the Kepler-based Quadro K6000. The company claims it’s “the fastest and most capable GPU ever built” with double the graphics capability of its Quadro 6000 predecessor. It also has 12GB of the “world’s largest and fastest” DDR5 graphics memory, enabling companies like Nissan to load nearly complete vehicle models, for instance. Other niceties include 2,880 streaming multiprocessor cores, four simultaneous displays at up to 4K resolution, ultra-low latency video I/O and large scale visualization support. It’ll hit the market this fall from workstation vendors like HP, Dell and Lenovo, along with system integrators and distribution partners like PNY. There’s no pricing yet, but the current K5000 runs about $2,250 — so, prime your budget expectations accordingly.

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Via: Slashgear

Source: NVIDIA

Riptide GP 2 Review

The developers at Vector Unit have this week unveiled Riptide GP 2 for the public, having created the original well over a year ago to waves of Android devices that still continue to jetski forth with this classic today. What we’re seeing with Riptide GP2 is a full-on sequel to the original, here working with an NVIDIA Tegra 4 optimized bit of software on none other than NVIDIA SHIELD, a device that the public will be getting their hands on later this month.

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This game takes on the original simple-yet-effective gameplay of Riptide GP the first, here attaching itself once again physical gamepad controls – here with SHIELD, but working just as well with other 3rd party setups. This game is the first to make use of what this group calls Vector Engine 4, a system that you’ll find brings it into a rather realistic – but not so realistic it’s creepy – vision of ski racing on water.

NVIDIA lets us know that they’ve worked with the developers of this game to once again bring it to a new graphics-borne level with HD graphics, complex shaders, high-resolution textures, and dynamic lighting. You’ll find real-time shadows following your ski wherever you go, and the water splashes your view remain intact – just as oddly enticing as they were when we first saw them with the Tegra-enhanced version of the first game.

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This version of the game works with upgradable hydro jets, upgradable riders, and so many color choices your eyes will scream. There’s a brand new career mode that did not exist in the original and you’ll find a much more immersive system of tricks in store as well.

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You’ll not just be limited to the stunts that are built-in with your racer from the start, you’ll be able to expand with virtual cash trade-ins as you go along. Learn a double front-flip or forever hold your crashes down the front of a wave.

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This game joins titles like Shine Runner and Hydro Thunder Hurricane (a Windows-based boat-racing title), as well as Beach Buggy Blitz as Vector Unit’s ever-growing family of race-based titles for mobile gameplay. Riptide GP 2 will cost you a cool $2.99 USD with Google Play through NVIDIA’s own TegraZone Riptide GP 2 portal.

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Riptide GP 2 Review is written by Chris Burns & originally posted on SlashGear.
© 2005 – 2013, SlashGear. All right reserved.

NVIDIA QUADRO K6000 becomes new world’s most powerful graphics card for professionals

This week at the annual computer graphics conference known as Siggraph, NVIDIA has let loose information on their next-generation NVIDIA QUADRO K6000. This is NVIDIA QUADRO release is the new most powerful graphics card on the market – so says NVIDIA, bringing the world’s largest graphics memory with 12GB onboard. This isn’t the sort of processing power you’ll be using for anything less than the most power-hungry tasks on the planet.

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Faced with managing extremely large data sets and time constraints, NVIDIA is aiming to satisfy the most current demands of product creators everywhere from graphics-intensive big-screen films to car manufacturing. Showing examples in both Layout and Animation & Simulation, NVIDIA has made it clear: the memory capacity involved in the K6000 allows previews of scenes with a much more final vision than has ever been offered before.

“It’s going to allow artists to preview their scenes much earlier in the pipeline. In this case, with the K6000, it’s all interactive.” – NVIDIA

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“The added memory and other features allow our artists to see much more of the final scene in a real-time, interactive form, and allow many more artistic iterations.” – Guido Quaroni, Supervising Technical Director at Pixar Animation Studios

In car manufacturing, NVIDIA aims to push reality-based design processes to a new generation as well – time restraints and massive amounts of data are needed here as well. Especially when full-on reality-based previews of vehicle renders are needed to avoid costly mistakes once the manufacturing process begins.

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“I am now able to load nearly complete vehicle models into RTT Deltagen and have stunning photorealism almost instantly. Instead of spending significant time simplifying the models to fit into previous hardware, we can now spend more time reviewing and iterating designs up front which helps avoid costly changes to tooling.” – Dennis Malone, associate engineer, Nissan North America

The third of three places where NVIDIA aims to take command is with massive geological datasets. In the ecology survey universe, like the automotive world, users need to know what’s under the ground before they get there – the rendering of these possibilities is one of the most intense at this point in our collective history.

“Compared to the Quadro K5000, the Quadro K6000 tripled the performance when running jobs on Terraspark’s InsightEarth application. With jobs running in mere minutes, we can run more simulations and get better insight into where to drill. In this business, drilling in the wrong place is a multi-million dollar mistake, and the Quadro K6000 gives us the edge to make better decisions.” – Klaas Koster, manager, seismic interpretation, Apache Corporation

Sizemic exploration is what we’re looking at here. Faster simulation means faster imaging and faster analysis in the end.

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The NVIDIA QUADRO K6000 will be available this Fall worldwide from both leading OEMs and resellers. If you’re aiming to bring on a massive display wall for broadcast-type applications or digital signage, you’ll be glad to see 2 DisplayPort 2.1 ports and 2 DVI ports on its back that can be run simultaneously.

• 12GB ultra-fast GDDR5 graphics memory lets designers and animators model and render characters and scenes at unprecedented scale, complexity and richness
• 2,880 streaming multiprocessor (SMX) cores deliver faster visualization and compute horsepower than previous-generation products
• Supports four simultaneous displays and up to 4k resolution with DisplayPort 1.2
• Ultra-low latency video I/O and support for large-scale visualizations

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When pressed on how this product would continue to roll beside the gaming-aimed card family GeForce – specifically with cards such as the GTX TITAN, NVIDIA made it clear: these are two separate families, but they can co-exist as a friendly bunch.

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“The Quadro family is targeted at professionals – while you can certainly play games, the real value is for professionals on a variety of verticals. For that Geophysicist that like to play Assassin’s Creed, could he have a good time doing that? Absolutely.” – NVIDIA

This unit will be available in, as NVIDIA says, an “October timeframe” from groups like Dell, HP, and Lenovo and with systems integrators like BOXX Technologies and Supermicro.

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NVIDIA QUADRO K6000 becomes new world’s most powerful graphics card for professionals is written by Chris Burns & originally posted on SlashGear.
© 2005 – 2013, SlashGear. All right reserved.

NVIDIA SHIELD officially arriving last day of July

After receiving a delay past its initial launch date (June 27), NVIDIA’s SHIELD handheld gaming device will officially begin shipping on July 31, barely meeting its delayed launch window of this month and arriving on the last possible day inside of that window. That makes it just over a week until gamers will be able to purchase the new handheld.

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The SHIELD was initially initially expected to ship late last month, but due to mechanical issues with a third-party component, NVIDIA ended up having to delay the handheld gaming system for over a month. However, it seems that everything is straightened out now, and the only thing in NVIDIA’s way is hoping the SHIELD has a flawless launch.

The SHIELD is a handheld gaming system that can play Android games, as well as stream PC games from Steam. It’s essentially a game controller with a flip-out display that measures 5 inches diagonally with a 720p HD resolution. The device was first announced at CES 2013 back in January during NVIDIA’s press conference.

Since the announcement, we’ve gotten to know the SHIELD quite a bit in the last few months. We’ve given it a test spin a couple times already, using it to fly around an AR Drone in the backyard, and even getting to do a hands-on session with the final hardware version of the SHIELD last month.

The SHIELD will cost $299 when it launches on July 31, and this is even after a price drop from $349 after the company received feedback from potential buyers at E3 last month. The device is still up for pre-order, and units will begin shipping out starting on July 31. Happy gaming!


NVIDIA SHIELD officially arriving last day of July is written by Craig Lloyd & originally posted on SlashGear.
© 2005 – 2013, SlashGear. All right reserved.

NVIDIA Shield To Start Shipping On July 31st

NVIDIA Shield is a handheld gaming console capable of playing Android games as well as streaming PC games from Steam. The console was due to be released on June 27th. However NVIDIA delayed the release due to an unspecified “mechanical […]

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​NVIDIA Shield ships July 31st, barely meets delayed launch window

  NVIDIA Shield ships July 31st, barely meets delayed launch window

NVIDIA has confirmed that its upcoming Android gaming handheld, Shield, will start shipping on July 31st. The Tegra 4 testing platform was originally scheduled to hit online retailers in late June, but was delayed due to “a mechanical issue that relates to a third-party component.” Now, the company is writing to customers with pre-orders thanking them for their patience and assuring them the product will be on its way by the end of the month.

The finalized ship date puts the product within its delayed July launch window by technicality, but due to the nature of snail mail, most buyers probably won’t receive their unit until after the first of August. Frustrating for eager buyers perhaps, but at least NVIDIA’s email strikes an apologetic tone — assuring customers that the delay was a quality assurance measure. Can’t wait until the end of the month? Check out our hands-on with the final hardware right here. Didn’t pre-order? You’ll find the company’s official statement after the break.

[Thanks to everyone who sent this in]

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Source: NVIDIA

NVIDIA SHIELD headed to movie theaters in August for gamer one-on-one time

If you’re itching to get your hands on NVIDIA’s SHIELD handheld gaming device and you happen to live near certain locations on the west and east coast, you’ll have an opportunity to try it for yourself throughout August. The company is offering the public a chance to play with SHIELD at select theaters on Fridays, Saturdays, and Sundays in New York and San Francisco.

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The initiative is taking place in what is called the SHIELD Movie Theater Experience Centers, which are what appear to be booths set up in select movie theaters with NVIDIA representatives and SHIELD devices. Those who visit will be given a chance to play the device and ask whatever questions they might have. As NVIDIA says, “There’s no substitute for a good, old-fashioned test drive.”

The hands-on events will take place in four different locations, two in the New York area and the other two in California. For those on the east coast, you’ll be able to head over to the Garden State 16 on Garden Plaza in New Jersey or the New Roc Stadium 18 in New Rochelle, New York. And if you’re on the west coast, you can go to either Cupertino 16 in Cupertino, Cali, or to Mercado 20 in Santa Clara.

The Experience Centers will only be up on the weekends (including Friday), so schedule accordingly. What can you expect when you see the device? A 5-inch touchscreen display with a resolution of 1280 x 720 pixels, as well as two joysticks and a directional pad, YBAX buttons, menu buttons, and a menu full of games optimized for the device.

There’s a microSD slot that can take up to 64GB cards, as well as a mini HDMI port for output to a 1080p display. There’s also a microUSB port for connecting with a computer. You can get an in-depth look at the device in our unboxing, and check out some videos of game demonstrations and such in the Project SHIELD tag portal.

SOURCE: NVIDIA


NVIDIA SHIELD headed to movie theaters in August for gamer one-on-one time is written by Brittany Hillen & originally posted on SlashGear.
© 2005 – 2013, SlashGear. All right reserved.

Toshiba Excite Pro aims to be first NVIDIA Tegra 4 tablet to market [UPDATE]

This week the Toshiba Excite Pro and Excite Write Pro have appeared on the market with the very first integration (if they do indeed get here before any competitors) of NVIDIA’s Tegra 4 on a tablet. If you’re absolutely unable to wait for NVIDIA’s SHIELD gaming handheld and must get your hands on the company’s newest mobile chipset Tegra 4, you’re in luck. The folks at Toshiba have decided it’s time to bring the processor to the United States this week in the form of two unique tablets – and they’ve brought another Tegra 3 tablet seemingly just for fun as well.

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With the Toshiba Excite Pro, the user will be working with a 10.1-inch display with 2560 x 1600 pixel resolution and 32GB of built-in storage. This machine works with 2GB of RAM and a rather sizable bezel. The Toshiba Excite Write works with essentially the same build – the same innards, at least – this time bringing along an active digitizer to make use of the pressure-sensitive stylus technology built-in to Tegra 4.

NOTE: We’ve got our own Toshiba Excite Pro, Excite Write Pro, and Excite Pure hands-on for your perusal, captured earlier this year not long after the NVIDIA Tegra 4 was first unveiled.

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While we’ll have to wait for the tablets to hit our review bench to make any judgements on the final Toshiba product, we’ve had quite a few experiences with the processor they rock over the past few weeks and months. Have a peek at our original SlashGear 101: NVIDIA Tegra 4 in detail article for more information on the processor itself as well as our Tegra 4 tag portal to see the full history of this architecture’s existence thus far.

You’ll also find the ZTE Geek to be coming to the market quick, this device ready and willing to take the crown for world’s first Tegra 4 smartphone.

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The third entry in this Toshiba tablet collection in the Toshiba Excite Pure, again, works with an NVIDIA Tegra 3 processor and a 10.1-inch display at 1280 x 800 pixel resolution. While that’s not the biggest and the best at this point in history, the processor is still powerful enough to handle the biggest and the best of today’s Android gaming range – check the hands-on bits and pieces over the past

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This Toshiba three tablet range is appearing on Best Buy and Amazon online, both companies suggesting that shipping time will be between one and two months. Meanwhile we’ve yet to hear from Toshiba about any in-store availability anywhere, stateside or otherwise.

UPDATE: Toshiba now has the full range listed on their retail site, pricing at $299.99, $479.99, and $579.99 USD for the Pure, Pro, and Write, respectively.

UPDATE 2: Just in case you were wondering, NVIDIA has now confirmed that these Toshiba tablets are, indeed, the first Tegra 4-powered tablets to hit retail.

VIA: Android Police; Android Community


Toshiba Excite Pro aims to be first NVIDIA Tegra 4 tablet to market [UPDATE] is written by Chris Burns & originally posted on SlashGear.
© 2005 – 2013, SlashGear. All right reserved.

NVIDIA Shield Making Its Way To Select New York City, San Francisco Theaters

The NVIDIA Shield was expected to be released on June 27 for a lowered retail price of $299, but a day before its official release, NVIDIA had to delay the Shield’s launch to take place some time in July due to […]

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Xolo Play T1000 brings Tegra 3-based phones to India

Xolo Play T1000 ships to India

Tegra 4-based phones may be all the rage lately, but many in India haven’t even had a shot at the Tegra 3 — not very fair, we’d say. Xolo is addressing that deficit by launching the Play T1000, which brings the Tegra 3 to the country for the first time. The quad-core processor adds a gaming-friendly spin to what’s otherwise a close cousin of the X1000 we saw back in March. Both phones share a 4.7-inch 720p LCD, 21Mbps HSPA+ and an 8MP rear camera; the T1000 cuts the (thankfully expandable) storage down to 4GB in return for a sharper 2MP front camera. Pricing may clinch the deal for some Indians, however. The Play T1000 is available now for 15,999 rupees ($268) off-contract — a price low enough to make us wish there were plans for a US release.

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Source: Xolo